MagmarFire
Smash Journeyman
Well, I just had a very unpleasant experience in FG against a camp-happy DHD. When he wasn't using his NeutralB to keep his distance, he was pressuring with his SideB. When he wasn't doing that, he was trying to launch his can into me by camping behind it and either shooting it as it traveled forward or hit me.
I gotta say, it made it absurdly difficult to approach. Zair isn't too useful against his SideB, since by the time the claw hit him, I was getting a face full of Light Gun shots. I noticed that I tended to have a much easier time fighting him in the air instead of on the ground, as his SideB is pretty dang useless if you're under him. His aerials' hitboxes were tricky, though, but I think that will become more manageable when the matchup is more familiar.
The problem was getting him into the air in the first place. Even when I could jump over his SideB and NeutralB, I often found myself attacking his shield and leaving myself open to a grab. And sometimes I would then be thrown into the can I avoided and blow up anyway. Le sigh...
So, then, fellow heroes, what do?
I gotta say, it made it absurdly difficult to approach. Zair isn't too useful against his SideB, since by the time the claw hit him, I was getting a face full of Light Gun shots. I noticed that I tended to have a much easier time fighting him in the air instead of on the ground, as his SideB is pretty dang useless if you're under him. His aerials' hitboxes were tricky, though, but I think that will become more manageable when the matchup is more familiar.
The problem was getting him into the air in the first place. Even when I could jump over his SideB and NeutralB, I often found myself attacking his shield and leaving myself open to a grab. And sometimes I would then be thrown into the can I avoided and blow up anyway. Le sigh...
So, then, fellow heroes, what do?
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