Psyruby
Smash Apprentice
- Joined
- Dec 8, 2014
- Messages
- 184
- NNID
- Psyruby
- 3DS FC
- 3007-8155-8661
Melee =/= Smash 4. In Melee nearly every character could be played aggressively. In Brawl, no character could be played aggressively. In Smash 4, 1/5th the cast can be played aggressively... SOMETIMES. Even if Mewtwo's hitboxes were cleaned up, this wouldn't stop him from being defensive. The ONLY way Mewtwo will turn into an aggressive character is if all his hitboxes were sped up to Sheik or ZSS levels. If you look at most the aggressive characters in Smash 4(Sheik, ZSS, Yoshi, Diddy, Mario, Luigi, Pikachu, Fox) they have extremely fast hitboxes that combo into one another. In fact, only Captain Falcon and Bowser have slower hitboxes while still being aggressive, and this is due to the fact that Captain Falcon just overwhelms you with stage and off stage presence, and Bowser just out-tanks his punishments(in some cases).The funny thing is Charizard is 200lbs roughly in the pokemon games - Mewtwo is close to 270lb but is lighter than Charizard.
Well, I can give you they might be fixed in the long run but right now it's extremely frustrating and misleading. This a problem at this moment so it's fair game to complain about it. I think with better hitboxes we'll see Mewtwo being able to be more aggressive but with weird moves defense really feels like the only option for him. Never mained mewtwo in Melee but wasn't he more aggressive in Melee?
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