omgliekkewl
Smash Cadet
- Joined
- Mar 17, 2007
- Messages
- 34
I prefer to lurk more than post on Smashboards but the Luigi forums are in desperate straits and a wakeup call seems in order. I hope this small but ridiculously talented community of dedicated Luigi players will not decline even further than it already has amongst the surge of less fluid, less powerful, less agile, less awkward-but-strangely-and-satisfyingly-fun and less awesome mid-tier characters than the gangly plumber. If there's one thing in common I find with almost every Melee forum and subforum, it's the general lack of Luigi presence and it doesn't sit well with me.
I started playing Melee my sophomore year at UC Berkeley in 2007 and was confounded by how good the people there were and how deep this game was. I first picked Luigi because he instantly won my heart with his breakdance moves, cat paws and overall silliness (without ever knowing what a wavedash was), but over time I've played and gotten competitive with almost half the cast. Now that my tech skill is firmly secured, my ability to space and time things is precise, my DI is consistent and my overall understanding of how the game works (counterpicks, stage selection, edge guarding, the elusive "mind-games", zoning, predicting, tech chasing, reading people, etc.) I still resort to my original pick: Luigi. Why? Because he's my best performing character by far and the only one that I give Berkeley players real trouble with. Because, in my humble but seasoned SSBM opinion, if Luigi is played properly, he's one of the best characters in the cast. Now, that's an extremely vague concept and while I hope to elaborate, what I really want is for this thread AND FORUM to revisit and re-discuss these issues!
***not exhaustive, I know there are many great players!***
Samus (HugS, IHaveSpaceBalls), Peach (Armada most recently), Puff (Mango, HungryBox), Icies (Wobbles, ChuDat), Ganon (Linguini, Kage), Pikachu (Axe, Anther), Dr. Mario (Shroomed, Bob$) and other unexpected non-high-tier characters have had great success playing their characters with thought and care, that is playing to their strengths and defending their weaknesses. And while our community has produced a fair share of outstanding Luigi mains, where have they all gone? Where are the up and coming new Luigis pioneering better character specific strategies and taking what TobiasXK, Azen, PimpUigi, Ka-Master, ppa0, Pakman, Vist, Blea Gelo and other great mains have done and improving on it.
If you think Ka-Master placing 17th at Pound 4 is the best any Luigi can hope to do, you're wrong. The SSBM community as a whole has somewhat mythologized Ka as the only one with enough skill to take on legitimate high tier contenders and that needs to change. Instead of saying "Oh great job Ka, way to get that far" why aren't we arguing about why Ka was rolling so much or why he had so many full jumps or what else he can do when he's getting stomped to death by Darkrain's violent onslaught. HOW ARE WE GOING TO TAKE LUIGI TO THE NEXT LEVEL?
A few broad ideas...
Don't be afraid to wait because with Luigi, you can afford to. If there's one thing I love doing more than anything else while playing Luigi, it's seeing my opponent squirm because I'm not moving or because I'm just walking around. Sometime I'll just walk to the other side of the stage in the middle of an exchange because I feel like taking a break and they don't know what the hell to do. Again, I'll wait for them to come to me. If they jump above me, I'll wavedash below them and get to the other side. If they come straight for me, I might jump way up high and rain down with D-Airs and B-Airs. Evasion is frustrating and being a great evader while still managing to deal your own damage leads to people making mistakes and when you're playing Luigi, mistakes ARE YOUR FRIEND. His wavedash makes his movement extremely dyanmic/explosive, so why not wait for someone to screw up (miss an L-cancel, miss an attack, whatever) and punish? Stop abusing the wavedash and use it when you need to. Watch Ka-Master play Silent Wolf or Zhu; he has a very simple, very effective strategy against tech-crazy Spacies and he works his best when flustering his opponent and methodically picking them apart.
Chip away if you have to. Don't go for Zero To Deaths unless you know your opponent can't DI. Luigi is more of a patient hunter, not a bumbling brawler. Short hop and throw out retreating aerials to pick away at your opponents shield without getting in range of their attack. Wear their shield down until they won't use it and will be forced to attack or run away, evade/chase them with a wavedash or two or dodge in place and punish. Punish and be patient. Luigi needs to wear down his opponents before he can make the kill and doing so with as little effort and damage as possible is ideal. Making quick escapes front potentially stock-ending situations allow Luigi to live for much longer than normal which means more time to chip away at your opponent (and further frustrate them). Which means that being able to WAVEDASH OUT OF SHIELD is extremely important. If the pressure's on or if it's coming too quick and you can't shield grab/attack/roll/jump, wavedash out of shield gives Luigi a great advantage over every other character because he moves SO FAR. Also, let the other person push you back out of their reach by keeping your shield on; Luigi's traction is so poor that after a strong attack on his shield, he's already slid out of range of attack. Come back to the action when YOU ARE READY and play the game at your pace. If you have to build up percentage with jabs and wave-tilts, so be it, because once you get a grab most characters auto combo into an aerial if you predict your opponent well enough.
YOU MUST RECOVER. I can always tell a good Luigi from a great Luigi by how long they live because it doesn't matter if you can pull off a wicked wavedash aerial combo if you're dying off the stage at 90% every stock. Luigi has one of the best off stage games if you know how to use his floatiness, aerials and great recovery well. Watch your opponent carefully to see what they want to do and ward off ledge guard attempts with aerials of your own. Because of his floatiness and quickness, you can get two aerials in one jump making your defense twice as likely. Know when to recover high and when to recover low. If your opponent has a spike of sorts (Marth, Ganon, Fox, Falco), go high by using the Tornado before you even get close to the stage to get extra height, which in turn gives you more maneuverability when trying to reach the stage. When you have opponents that can come off the stage and edge guard you, go lower than they would normally expect, use the Tornado if you have to, but be unpredictable. Jump away instead of toward the stage, Up-B when they aren't expecting it. Don't pop up from the edge EVERY SINGLE TIME with an aerial because the jig will be up in no time if your opponent is any good. Sometimes it's best to wait a few seconds and hang, make them make the first move and act accordingly. Go into Practice Mode and throw as many motion detecting bombs as it takes to get your teching perfect on each stage. There should be no reason why your Luigi isn't living to 130% or 140% instead of 80% or 90%.
Learn how to DI everything. Having good recovery DI (after absorbing a hit) is only one of many scenarios that you must be familiar with. Each character sets up combos differently and it's YOUR job to move Luigi in the right direction each time. The good news is, he's so floaty that most of the time your job is already done for you. But knowing how to avoid monster combos at low percentages is vital in keeping your Luigi competitive.
I seem to have gotten carried away but I hope this post facilitates at least some discussion in these forums. I'm definitely not claiming to be the authority on Luigi but if no one is going to shake the Smash community out of their complacency by winning a big tournament with Luigi, I might just have to try. I hope to post some good videos in the months to come to revitalize Luigi's Youtube presence.
I started playing Melee my sophomore year at UC Berkeley in 2007 and was confounded by how good the people there were and how deep this game was. I first picked Luigi because he instantly won my heart with his breakdance moves, cat paws and overall silliness (without ever knowing what a wavedash was), but over time I've played and gotten competitive with almost half the cast. Now that my tech skill is firmly secured, my ability to space and time things is precise, my DI is consistent and my overall understanding of how the game works (counterpicks, stage selection, edge guarding, the elusive "mind-games", zoning, predicting, tech chasing, reading people, etc.) I still resort to my original pick: Luigi. Why? Because he's my best performing character by far and the only one that I give Berkeley players real trouble with. Because, in my humble but seasoned SSBM opinion, if Luigi is played properly, he's one of the best characters in the cast. Now, that's an extremely vague concept and while I hope to elaborate, what I really want is for this thread AND FORUM to revisit and re-discuss these issues!
***not exhaustive, I know there are many great players!***
Samus (HugS, IHaveSpaceBalls), Peach (Armada most recently), Puff (Mango, HungryBox), Icies (Wobbles, ChuDat), Ganon (Linguini, Kage), Pikachu (Axe, Anther), Dr. Mario (Shroomed, Bob$) and other unexpected non-high-tier characters have had great success playing their characters with thought and care, that is playing to their strengths and defending their weaknesses. And while our community has produced a fair share of outstanding Luigi mains, where have they all gone? Where are the up and coming new Luigis pioneering better character specific strategies and taking what TobiasXK, Azen, PimpUigi, Ka-Master, ppa0, Pakman, Vist, Blea Gelo and other great mains have done and improving on it.
If you think Ka-Master placing 17th at Pound 4 is the best any Luigi can hope to do, you're wrong. The SSBM community as a whole has somewhat mythologized Ka as the only one with enough skill to take on legitimate high tier contenders and that needs to change. Instead of saying "Oh great job Ka, way to get that far" why aren't we arguing about why Ka was rolling so much or why he had so many full jumps or what else he can do when he's getting stomped to death by Darkrain's violent onslaught. HOW ARE WE GOING TO TAKE LUIGI TO THE NEXT LEVEL?
A few broad ideas...
Don't be afraid to wait because with Luigi, you can afford to. If there's one thing I love doing more than anything else while playing Luigi, it's seeing my opponent squirm because I'm not moving or because I'm just walking around. Sometime I'll just walk to the other side of the stage in the middle of an exchange because I feel like taking a break and they don't know what the hell to do. Again, I'll wait for them to come to me. If they jump above me, I'll wavedash below them and get to the other side. If they come straight for me, I might jump way up high and rain down with D-Airs and B-Airs. Evasion is frustrating and being a great evader while still managing to deal your own damage leads to people making mistakes and when you're playing Luigi, mistakes ARE YOUR FRIEND. His wavedash makes his movement extremely dyanmic/explosive, so why not wait for someone to screw up (miss an L-cancel, miss an attack, whatever) and punish? Stop abusing the wavedash and use it when you need to. Watch Ka-Master play Silent Wolf or Zhu; he has a very simple, very effective strategy against tech-crazy Spacies and he works his best when flustering his opponent and methodically picking them apart.
Chip away if you have to. Don't go for Zero To Deaths unless you know your opponent can't DI. Luigi is more of a patient hunter, not a bumbling brawler. Short hop and throw out retreating aerials to pick away at your opponents shield without getting in range of their attack. Wear their shield down until they won't use it and will be forced to attack or run away, evade/chase them with a wavedash or two or dodge in place and punish. Punish and be patient. Luigi needs to wear down his opponents before he can make the kill and doing so with as little effort and damage as possible is ideal. Making quick escapes front potentially stock-ending situations allow Luigi to live for much longer than normal which means more time to chip away at your opponent (and further frustrate them). Which means that being able to WAVEDASH OUT OF SHIELD is extremely important. If the pressure's on or if it's coming too quick and you can't shield grab/attack/roll/jump, wavedash out of shield gives Luigi a great advantage over every other character because he moves SO FAR. Also, let the other person push you back out of their reach by keeping your shield on; Luigi's traction is so poor that after a strong attack on his shield, he's already slid out of range of attack. Come back to the action when YOU ARE READY and play the game at your pace. If you have to build up percentage with jabs and wave-tilts, so be it, because once you get a grab most characters auto combo into an aerial if you predict your opponent well enough.
YOU MUST RECOVER. I can always tell a good Luigi from a great Luigi by how long they live because it doesn't matter if you can pull off a wicked wavedash aerial combo if you're dying off the stage at 90% every stock. Luigi has one of the best off stage games if you know how to use his floatiness, aerials and great recovery well. Watch your opponent carefully to see what they want to do and ward off ledge guard attempts with aerials of your own. Because of his floatiness and quickness, you can get two aerials in one jump making your defense twice as likely. Know when to recover high and when to recover low. If your opponent has a spike of sorts (Marth, Ganon, Fox, Falco), go high by using the Tornado before you even get close to the stage to get extra height, which in turn gives you more maneuverability when trying to reach the stage. When you have opponents that can come off the stage and edge guard you, go lower than they would normally expect, use the Tornado if you have to, but be unpredictable. Jump away instead of toward the stage, Up-B when they aren't expecting it. Don't pop up from the edge EVERY SINGLE TIME with an aerial because the jig will be up in no time if your opponent is any good. Sometimes it's best to wait a few seconds and hang, make them make the first move and act accordingly. Go into Practice Mode and throw as many motion detecting bombs as it takes to get your teching perfect on each stage. There should be no reason why your Luigi isn't living to 130% or 140% instead of 80% or 90%.
Learn how to DI everything. Having good recovery DI (after absorbing a hit) is only one of many scenarios that you must be familiar with. Each character sets up combos differently and it's YOUR job to move Luigi in the right direction each time. The good news is, he's so floaty that most of the time your job is already done for you. But knowing how to avoid monster combos at low percentages is vital in keeping your Luigi competitive.
I seem to have gotten carried away but I hope this post facilitates at least some discussion in these forums. I'm definitely not claiming to be the authority on Luigi but if no one is going to shake the Smash community out of their complacency by winning a big tournament with Luigi, I might just have to try. I hope to post some good videos in the months to come to revitalize Luigi's Youtube presence.