You never have any arguments for why mine are wrong, you always simply state facts that can't be true if what I say is true, without saying why I'm wrong, except that I must be wrong for your facts to be true.
lol. there is a point there.
dudebros, homies,
mangsefs: you guys are debating the actual timing of hardware that neither of you really know about, rendering most of the argument conjecture revolving around a fact that we've all agreed upon at one point or another:
there is no such thing as "zero" lag, but the gamecube-->display transmission generates extremely little lag. whether or not it's .5 or 1.5 frames of lag is the debate you're having now, but i refer back to my comment about
talkingoutofyourass conjecture:
you're not going to be able to convince each other unless one of you can actually show how the hardware works and explain step by step to find out how much time it actually takes (anton's post above^ kind of proves that). really, this is a question that has been done before on other forums many times, and really requires the input of an expert. massive came pretty close, but he didn't quite hit it all.
regardless, what if you both concluded the same? we're back to the same question: if we can know the timing of the hardware and predict when the outcome is going to be (due to negligible, permanent console lag), then what's causing the latency issue? the signal, or the tv?
and anton... you still haven't answered my question about different tvs. but i don't even think it matters now, because the more i think about it, the less i'm able to see video signal as the reason for lag on a crt, since the crt is analog by nature. either the tv is going to accept the signal or not - but if it does, there should be no lag. (#mostinterestingcrt)
one of the main reasons i've kept up with this conversation (and sometimes related discussions), is that i'm trying to find out for myself the differences between pal and ntsc gameplay. it's surprisingly hard to find information on it on google, compared to any normal search.
the deal we're trying to make regarding crts is just that: our facts are correct (for our circumstances), but we're hoping that you can provide a reason as to why you (and Novice, actually) think otherwise (based on your circumstances). this is why one of the questions i asked was 'what is a tv that you think is lagless', hoping that would help us tackle this problem from a different angle.
there are some things we are arguing from theory about - that's because, we might not know either - but we're also trying to see if there's another, simpler answer to this question that doesn't involve going straight to the facts.
that said, i'll speak briefly on a crt. anton you even said yourself, the transmission speed can be near the speed of light. yes, it's pretty much like that. a crt displays an analog signal: it reads the data in the video signal (analog-->analog) and produces its display by firing electrons controlled by electricity and magnets (electric field) that ionize a (fluorescent) phosphor screen. it's all very physical and based on very elemental properties of matter. (this is why the color range of crts is unmatched by anything other than an oled.) any 'post processing' done by a crt is also going to be 'analog' by nature. in short: yes, everything the crt can do to process a signal is basically near the speed of light.
here are my ultimate questions, whether or not they are directly related to this debate: could an ntsc crt 'lag' because of a pal signal? or will it just not accept that signal at all? if it does, is the signal slow because of 3:2 pulldown (a compensation where the 25fps pal signal is expanded to fill 30fps), or because the game runs slower (programmed for 50hz, not 60hz)?
the questions that are in the back of my mind are: is it lagging because you think it is, but it's not? or, because of what the signal has to go through to get to the tv? is it because you're capturing video at the same time and the capture device is doing a poor job of passing through the video?
i mean i don't necessarily assume or think all these things, but in trying to argue by concept, i'm hoping to glean a little understand of what i think the problem may be.
perhaps i should have just asked these questions out forthright. (forthright?)
(Actually, many audiophools claim you need really expensive speaker wire to hear music correctly, which has never been proven, whereas the counter has been thoroughly demonstrated).
but their argument is so compelling, i feel the less i
resist the
better my choice becomes.