I loved that game, though cycling through the jelly bean list drove me further to madness.
In Smash, would the boy actually have to toss jelly beans to the blob, though? Seems like that would inevitably give their moves a super long startup!
Hmm.... It seem I was the only one not bothered by the controls.
As for lag here is what I see with the least amount of lag possible with each attack on my moveset.
Dash Attack-uses Blob in bubble form: Severe startup lag and a decent amount of end lag.
Up Tilt-Swings Blob in Balloon form overhead: Has about as much lag as Villager's up tilt.
Forward Smash-Uses Blob’s Jack form to attack: Has decent startup lag, but most forward Smashes are like this.
Up Smash-Thrusts Umbrella overhead: This acts a lot like Shulk's up smash.
Down Smash-Blob in his double form punches with the boy: This has a lot of startup lag.
Neutral Aerial-Swings around Blob in ladder form: No start up lag, but would hit behind first.
Back Aerial-Uses Blob in Blowtorch form: Has as much lag as Toon Link's forward areal.
Up Aerial-Fires Blob in bullet form: Has varying amounts of ending lag as far as attacks using Blob, but the bow can use punches and kicks while he waits for blob to return.
Down Aerial-Uses the Anvil: Has varying ending lag for Blob attacks.
Neutral Special-Hole: Creates a hole to burry opponents: Has some ending lag for Blob attacks.
Custom 1-Hole Trap: Buried opponents have major damage dealt to them: Same as original.
Custom 2-Water Hole: Buried opponents are dealt constant damage: Same as original.
Side Special-Rocket: The Boy uses Blob’s rocket form to go forward: Has some startup lag
Custom 1-Fast Rocket: Rocket goes fast and is hard to control: Same as original.
Custom 2-Controled Rocket: Rocket goes slower and is easily controlled: Same as original
Up Special-Trampoline: The Boy jumps on the Blob in trampoline form. This goes higher if you press the A button before the jump: Varying ending lag for Blob attacks.
Custom 1-Floating Trampoline: The Boy jumps multiple times before going upward: Same as original.
Custom 2-Super Trampoline: The Boy always goes high: Same as original
Down Special-Bouncer: The Boy sits on the Blob in bouncer form and bounces on opponents for a meteor affect. You can float on water while this is in effect: tiny bit of startup and end lag.
Custom 1-High Bouncer: Bouncer bounces higher: Same as original
Custom 2-Extreme Bouncer: Bouncer barely goes off the ground, and rapidly damages opponents: Same as original
Final Smash-Giant: Blob transforms into his giant form and allows the Boy to control him: Doesn't matter because you are invulnerable the whole time.