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Isaac for DLC - One day. Some day. Golden Sunday.

JohnnySparkxs

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Isaac vs Shulk, well, I never played Xenoblade, so besides Smash, I don't know what else Shulk can do, so, since I believe in terms of swordsmanship they are even, then Shulk has the advantage of being able to see some seconds ahead in the future, however, that doesn't mean he will be able to react in time to avoid Isaac's powerful Psynergy, so based on my knowledge, Isaac would win, however, people that played both games will probably have a different saying.
 

Kirbyfan391

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Well, Isaac's able to somehow make all of his enemies operate under a system known as "turns" which is pretty predictable(to Shulk's advantage), so there's that :troll:
 

True Blue Warrior

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Last edited:

Akg0001

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I dont know why we need a supporter list but add me to the list.

My most wanted:

1. King K. Rool
2. Isaac
3. Wolf

Things are looking good for Wolf and the King. We need more votes for Isaac.
 
Last edited:

Kenith

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You're missing somebody.
;)
 

True Blue Warrior

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Good point.
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Cheezey Bites

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If Shulk can sense the future, then he can already win against Isaac pretty easily.
To be fair he has to be able to affect the future, if an attack is unavoidable, or the opponent can react to changing circumstances (particularly mind reading puts a real dampener on his abilities), then predicting the future is only so useful without building up the talent gauge and using his Monado arts.
 

Spootondorf

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How about a battle of the series? Alex post-Golden Sun event versus anyone from Fire Emblem.

Not as if we know much about Alex's abilities or strength, other than that he was probably more powerful than any antagonist we battled even before the Golden Sun event, and he held off both Blados and Chalis in Dark Dawn at the end of the game.
 
Last edited:

Chapter Serf

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The Monado is a pretty powerful and is probably able to withstand Isaac's powers too.
If you bringing up Ivan, you might as well bring in Fiora and Melia for aid too. :troll:
Ivan's HP is too low. He'd get crushed in no time.

How about a battle of the series? Alex post-Golden Sun event versus anyone from Fire Emblem.
Ehh. It would be hard to make that determination since we still have no idea how strong Alex really is.
 
Last edited:

Spootondorf

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Post above edited.

Edit to post announcing an edit:
I'm really interested in knowing how powerful the Golden Sun event (hereafter "GSE") made Isaac and Alex. Given what the Proxians said about Venus and Mars, and Mercury and Jupiter, reinforcing each other, I expect that Isaac's Venus Psynergy became a good deal more powerful, and Alex's Mercury Psynergy immensely more powerful.

Alex can also teleport in a manner dissimilar to what other characters can do and hold off two Dark Adepts (who strangely, for story but not gameplay reasons, didn't use any Dark Psynergy) at once. And according to the Wise One, Alex is "nearly immortal". He survived Mt. Aleph's collapse.
 
Last edited:

Skyblade12

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How about a battle of the series? Alex post-Golden Sun event versus anyone from Fire Emblem.

Not as if we know much about Alex's abilities or strength, other than that he was probably more powerful than any antagonist we battled even before the Golden Sun event, and he held off both Blados and Chalis in Dark Dawn at the end of the game.
More powerful than any antagonist, but remember that a share of that power is Isaac's. We don't know exactly how powerful Isaac really is at this point.

I really, REALLY wish that conflict had received some attention in Dark Dawn.
 

Chapter Serf

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I like what they did with Alex at the very end of DD. It added some really nice ambiguity to his character.
 
Last edited:

Spootondorf

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Is there really anything in Dark Dawn that any of us wanted to see upon completing The Lost Age? Not only did DD fail to follow up on hanging threads from TLA, it also gave us several other threads that are left hanging over four years later: Psynergy vortices, Dark Psynergy and Dark Adepts, Light Psynergy and Light Adepts, and the Tuaparang. There's so much still unresolved, and I'm chomping at the bit to learn more.
 

Chapter Serf

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Is there really anything in Dark Dawn that any of us wanted to see upon completing The Lost Age? Not only did DD fail to follow up on hanging threads from TLA, it also gave us several other threads that are left hanging over four years later: Psynergy vortices, Dark Psynergy and Dark Adepts, Light Psynergy and Light Adepts, and the Tuaparang. There's so much still unresolved, and I'm chomping at the bit to learn more.
All the more reason to get Isaac in Smash. If enough people vote for Isaac and Isaac gets in, that'll probably be good enough for Nintendo to say to Camelot, "Make it so".
 
Last edited:

Skyblade12

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All the more reason to get Isaac in Smash. If enough people vote for Isaac and Isaac gets in, that'll probably be good enough for Nintendo to say to Camelot, "Make it so".
If Camelot isn't already working on it, someone at Nintendo has to see all these votes and be sending Camelot a message. Nintendo did say they would look to these votes for other projects aside from Smash Bros., after all. Seeing tons and tons of people wanting Isaac back has to send a message, right?!
 

Spootondorf

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It'd better, because I'm tired of one of my favorite game series of all time being neglected. Another would be Metroid.

Also, Nintendo needs to arrange for Platinum to make another Okami, but exclusively for Wii U. Platinum or whatever studio the most important Okami people from Clover currently work for. Amaterasu versus Isaac would be interesting -- Ammy's the sun god. :p

Er, ahem. Yeah, three of my favorite IP's are being neglected, and I'm sick of it.
 

cybersai

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You guys are lucky Sakurai likes Japanese RPG's like Fire Emblem, Xenoblade, etc.

Isaac fits into the criteria of games Sakurai seems to favor.
 

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If Shulk can sense the future, then he can already win against Isaac pretty easily.
If that were the case than Xenoblade would be pathetically easy.

Even if he sees the future, he can't always do anything about it.
 

LasermasterA

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Well to be honest, Shulk's combat "Arts" as they are called in Xenoblade, are not THAT special. They are mostly standard attacks (like Back Slash is just an attack that deals more damage at the back) that he uses at different positions to affect the foes. He can do a bit of healing similar to Isaac with his Light Heal. Some of the advantages of his normal arts will be negated since this is a one-on-one fight, he won't be able to go behind Isaac or to his side.

The Monado Arts is where he shines. He can use the various arts to deal various buffs to himself and his party in the game. Speed for becoming exceedingly fast, Buster to just deal a lot of damage (but less damage on non-Mechon), Armour to buff up defense, Eater could remove Isaac's buffs if he gets any, etc.

Some of his Arts will be useless. Plus all of his Monado arts require a period where they are charged, i.e. he has to attack with standard attacks till he is ready to use Monado arts.

Being able to see the future doesn't mean much. Just because he can SEE it, doesn't mean that he can PREVENT it. There are many events, storyline wise as well where Shulk is unable to change the future just because he saw it. Even in a standard fight, the visions can come true, even when he already saw the future (i.e when you lose a fight).

Isaac on the other hand has a HUGE variety of moves. Don't need to describe them as this is the Isaac thread after all. Plus they are destructive on a big scale. Shulk doesn't really meet such types of moves in his own game so Isaac's moves are on a different power scale. Plus he has Djinn to boost up his stats and the catastrophic summons.

Shulk relies on the power to control Ether (the building block of the world + life) and "technically" change his surroundings. It is not really seen in Xenoblade much except near the end. I don't see the battle tipping in his favour because of it though.

In my opinion, Isaac can win this battle. With his power to manipulate Earth and summons and what not, Shulk will have a hard time keeping up with his visions (oh the migraines :p), but be able to keep up for sometime with his Monado arts. His Shield and Armour can boost his defensive capabilities considerably though while Speed will boost his attack speed. He won't be able to have multiple buffs at the same time. Isaac will win if he manages to make a definite attack (like Summon) before Shulk is able to use a Monado art to protect himself from damage.

This is just my opinion though on how I perceive the power scales of both games. I hope I didn't talk too much Xenoblade Jargon,
and didn't give way any spoilers. Feel free to shoot down my argument Xenobalde+GS fans if you think I got it wrong.

In my opinion, Isaac needs foes that can change the world or have largely destructive powers. He may at be at a disadvantage against them, but the battle would be much more engaging.

You guys are lucky Sakurai likes Japanese RPG's like Fire Emblem, Xenoblade, etc.

Isaac fits into the criteria of games Sakurai seems to favor.
It might fit in the criteria but so far Sakurai has either not noticed Golden Sun (next to impossible) or it has not grabbed his interest enough like FE and Xenoblade

Or he just didn't like it as much as the other 2. Otherwise we would have had a playable Isaac already. Sakurai's bias is big enough to do that at least.

Ryan from BrainScratchComms revealed Isaac is his most wanted character
Cool. More exposure is always nice.
 
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True Blue Warrior

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Spootondorf

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Could Shulk win against two, or even one, Wonder Bird, I wonder? :p
Even Isaac needs a party with him to down those, I think. Three attacks per turn per bird is extremely dangerous, especially when they have such strong attacks.

One time I fought two of them, but they kept reviving each other. In the end, I got EXP for 11 Wonder Birds. If I recall, my party members leveled up 3-5 times from just that one battle. It was wonder-ful. :awesome:
 

Skyblade12

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Could Shulk win against two, or even one, Wonder Bird, I wonder? :p
Even Isaac needs a party with him to down those, I think. Three attacks per turn per bird is extremely dangerous, especially when they have such strong attacks.

One time I fought two of them, but they kept reviving each other. In the end, I got EXP for 11 Wonder Birds. If I recall, my party members leveled up 3-5 times from just that one battle. It was wonder-ful. :awesome:
You can take them down solo, but it isn't easy (unless they choose to run). Megiddo can pretty much one shot them, after all.
 

Spootondorf

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I had been considering that, but unless you've got a high luck or unleash rate, it might not be reliable enough to fell, say, a second bird before it's best to heal. I'm not assuming Isaac's at Level 99, either, so his HP wouldn't be maxed.
 

JohnnySparkxs

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Wonder Birds are extremely squishy (they have around 430 hp I guess), so if you manage to attack before them, they will be easy to one hit KO.
 

LasermasterA

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Could Shulk win against two, or even one, Wonder Bird, I wonder? :p
Even Isaac needs a party with him to down those, I think. Three attacks per turn per bird is extremely dangerous, especially when they have such strong attacks.

One time I fought two of them, but they kept reviving each other. In the end, I got EXP for 11 Wonder Birds. If I recall, my party members leveled up 3-5 times from just that one battle. It was wonder-ful. :awesome:
The greatest I have gone is 5-6 I guess. But I was using Water Djinn to fell them so I guess I got 7.5 times the experience of a single regular Wonder Bird.

If you get a 99% unleash rate Sol Blade setup, you could kill a lot of wonder wonder birds, solo. Keep in Ninja or Samurai class to boost his attack and speed even more. Plus Samurai gives him tons of Hp as well.
 

ChronoPenguin

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Comparing Isaac and Shulk given the vary different presentation styles of their games is not going to be even remotely accurate due to the actual ambiguity of the Golden sun cast.

Anyways Dark dawn was a pain in the ass, how do you not answer *anything* other then Alex being alive. Come on now. Camelot was way too focused on the long-term of the series and didn't conclude it in a satisfying manner.
If they want to play Kingdom hearts with the series by having all these loose threads, they should've switched to Console.
 
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JaidynReiman

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Comparing Isaac and Shulk given the vary different presentation styles of their games is not going to be even remotely accurate due to the actual ambiguity of the Golden sun cast.

Anyways Dark dawn was a pain in the ***, how do you not answer *anything* other then Alex being alive. Come on now. Camelot was way too focused on the long-term of the series and didn't conclude it in a satisfying manner.
If they want to play Kingdom hearts with the series by having all these loose threads, they should've switched to Console.
Yeah, they were so sure they'd make GS4 right away but then that didn't happen. Hopefully they've learned their lesson now and will properly resolve most issues in the next game (assuming there is one, which I do).
 
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Wonder Birds are extremely squishy (they have around 430 hp I guess), so if you manage to attack before them, they will be easy to one hit KO.
The Tuaparang Elite Soldiers scoff at that. Geez, just how much EXP you can get from those guys...

Anyway, with Mewtwo lacking custom moves, I'm hoping that'll mean the DLC fighters will have more effort into their moves. And the lack of Guidance doesn't bother me... unless Medusa gets the treatment from those two.

Good to see all of the Isaac support. Who needs "relevancy" when you are in vogue?
 

JaidynReiman

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The Tuaparang Elite Soldiers scoff at that. Geez, just how much EXP you can get from those guys...

Anyway, with Mewtwo lacking custom moves, I'm hoping that'll mean the DLC fighters will have more effort into their moves. And the lack of Guidance doesn't bother me... unless Medusa gets the treatment from those two.

Good to see all of the Isaac support. Who needs "relevancy" when you are in vogue?
Mewtwo actually DOES have custom moves. They're just unfinished and unavailable to use, but you can actually glitch Mewtwo into getting them and they don't work properly. But they did start giving him moves, so maybe they'll add custom moves later? Not sure.
 
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