Dustlord
Smash Cadet
OK, first, the SRK forums post on the All Brawl rule set: http://forums.shoryuken.com/showthread.php?t=162502
An interview with the All Brawl tournament organizer: http://www.shoryuken.com/?p=265
And a youtube page with All Brawl matches: http://www.youtube.com/profile_videos?user=Rockeits
Now, I've been checking out the SRK forums, and the group there seems to agree that this rule set is very good. With 2 lives and 3 minutes, its hard for the items to make too much of a difference, and most people agree it doesn't change the match ups too much to matter in a tournament. But what really bothers me is that there seems to be an overall negative attitude to the Smash World Forums, so I thought I'd raise the topic here (I didn't find any other topics on it, so either I missed it or searched for it with the wrong search terms.)
There is something else that bothers me, I forget who, but a while back someone said, "We've been playing this game for many years, and our bannings of stages and items came after years of testing with them on." While this might be true concerning melee, Brawl is a completely different game, with item and stage balance being different. And with Melee, there were many advanced techs that kept the game interesting with all that. But you know what? Everyone still wants Brawl to be Melee 2.0. Even the people who say Brawl isn't melee are still trying to play Brawl with the same rules as Melee. So why is it so hard to adopt a completely different mindset about Brawl? Although on the other hand, it probably IS hard to adopt a completely different mindset, and that's where I can see most of the trouble coming from.
And I've also heard of many people either going back to melee or quitting smash altogether. I've also heard of people trying these rules and having a renewed liking of this game at a competitive level. As for myself, after seeing these rules, I had a renewed vigor to actually play Brawl, and now I'm considering taking my game to the next level and finding a tournament to join, whatever rules they choose.
Although far be it from me to dictate how other people to play, think of this: When Melee came out, it took 3-4 years for the community to agree to turn items off. So why isn't Brawl allowed the same amount of testing that Melee had, seeing as the two are almost completely different games, with different physics, and many other things leading the balance of the games to be different. So hey, before anything gets banned, it should at least go through rigorous tests. Next thing you know, people may discover some crazy things, like that the Earth is round, and revolves around the sun! Now all that's left is for everyone to label me a heretic and burn me at the stake...
Oh, and if any of my links are something I shouldn't directly link to, please let me know so I can remove them.
An interview with the All Brawl tournament organizer: http://www.shoryuken.com/?p=265
And a youtube page with All Brawl matches: http://www.youtube.com/profile_videos?user=Rockeits
Now, I've been checking out the SRK forums, and the group there seems to agree that this rule set is very good. With 2 lives and 3 minutes, its hard for the items to make too much of a difference, and most people agree it doesn't change the match ups too much to matter in a tournament. But what really bothers me is that there seems to be an overall negative attitude to the Smash World Forums, so I thought I'd raise the topic here (I didn't find any other topics on it, so either I missed it or searched for it with the wrong search terms.)
There is something else that bothers me, I forget who, but a while back someone said, "We've been playing this game for many years, and our bannings of stages and items came after years of testing with them on." While this might be true concerning melee, Brawl is a completely different game, with item and stage balance being different. And with Melee, there were many advanced techs that kept the game interesting with all that. But you know what? Everyone still wants Brawl to be Melee 2.0. Even the people who say Brawl isn't melee are still trying to play Brawl with the same rules as Melee. So why is it so hard to adopt a completely different mindset about Brawl? Although on the other hand, it probably IS hard to adopt a completely different mindset, and that's where I can see most of the trouble coming from.
And I've also heard of many people either going back to melee or quitting smash altogether. I've also heard of people trying these rules and having a renewed liking of this game at a competitive level. As for myself, after seeing these rules, I had a renewed vigor to actually play Brawl, and now I'm considering taking my game to the next level and finding a tournament to join, whatever rules they choose.
Although far be it from me to dictate how other people to play, think of this: When Melee came out, it took 3-4 years for the community to agree to turn items off. So why isn't Brawl allowed the same amount of testing that Melee had, seeing as the two are almost completely different games, with different physics, and many other things leading the balance of the games to be different. So hey, before anything gets banned, it should at least go through rigorous tests. Next thing you know, people may discover some crazy things, like that the Earth is round, and revolves around the sun! Now all that's left is for everyone to label me a heretic and burn me at the stake...
Oh, and if any of my links are something I shouldn't directly link to, please let me know so I can remove them.