RanserSSF4
Banned via Administration
I've made a thread similar to this topic months ago. It was a personal question I asked, but I wanted to talk about this topic for a while since Smash 4 on Wii U came out. So lets get started.
I've heard so many people mention that they would rather see a fighting game that's mostly hyper aggressive game (Smash Bros Melee, SF3 3S, Mortal Kombat 9) over an all defensive game (Smash Bros Brawl, USF4, Injustice). After playing Smash 4 for a bit, as well as playing other fighting games for a while, I personally don't think having defensive options is a bad thing. Heck, I've played Injustice since the game came out and it's an all defensive game, despite the patches to fix the balance issues, and yet, it still has a huge competitive scene (Unfornately, it will die down when MKX comes out).
Now before people comment below about the defensive stuff, I'm just going to say that I do agree on two things:
1. Defensive gameplay is not everyone's favorite type of playstyle.
2. Defensive play is definitly not entertaining most of the time, therefore, it can turn off some veterans or newcomers. However, there are some defensive matches that can be entertaining to watch, but it depends on the MU.
Now you might be wondering, what does this have to do with Smash 4?
Here's the thing, Smash 4, as much as I love the game, as of right now, is mostly a defensive type game, where the defensive options are more rewarding than offensive options. The offensive options are definitly there than there was in Brawl. However, the offensive options in Smash 4 are difficult to perform or "useless" to some players due to these common problems with Smash 4:
- Lack of Shieldstun
- Rolls are very hard to punish
- Not all characters have lagless moves for approaching
- Honorable Mention: Lack of movement options (To me, I don't think it's personally needed)
As I mentioned before, while defensive play is boring to watch to most players, it's not a bad thing to have in a smash bros game. However, some players don't like Smash 4 due to how defensive the game can be most of the time.
This is the problem I have. If you make a smash bros game where one playstyle is superior over the other, you have either a game that's hype to watch (Smash Bros Melee) or boring to watch (Smash Bros Brawl). However, in terms of character balance, one superior playstyle can ruin the character roster. In Melee, characters that took advantage of the fast-paced speed, mechanics, and combos are superior over other characters. In Brawl, characters that took advantage of Brawls mechanics and camping play were surperior to others. True, Melee can be campy at times, but today, that barely or never happens. I know many will say gameplay is more important, which I agree, but if you want the gameplay to be perfect, you need to balance the character roster so both can work together.
I feel that, since Smash 4 is compatible with patches, the game could become the most balanced game in the series and possibly the best smash game of all the time. By simply fixing the problems I mentioned above, as well as buffing the weaker characters, the games offensive options would be as strong as it's defensive options. After all, in the last patch, they did buff characters like Ike by making his Fair have an auto-cancel window, whereas before it didn't. They even removed Vectoring and brought back DI, since Vectoring was a huge problem in Smash 3DS. Heck, I even tried out Smooth Lander Heavy Gravity, and it's fun to play and definitly suitable for Melee fans, even though it will get banned for a long time. I really do like Smash 4 a lot, but the offensive options need to be buffed to make it more useful.
Overall, I definitly agree that defensive play isn't fun to watch or to play, having defensive options isn't a bad thing, but most of the community really don't want defensive options in a smash game. If we give our complaints to Nintendo/Sakurai and if they do listen to our feedback, Smash 4 could definitly be the most balanced and best in the series. This will result in Melee and Smash 4 coexisting together in the community much more peacefully. There will still be elitists, but that will, unfornately, continue on for years to come.
So I'm going to leave a question poll for you guys above this post. My question is; What type of Smash game would you rather have?
Go ahead and leave criticism down below, but I do have a feeling this thread will get closed.
P.S. Sorry that I do repeat myself quite a lot. It happens to me a lot lol.
I've heard so many people mention that they would rather see a fighting game that's mostly hyper aggressive game (Smash Bros Melee, SF3 3S, Mortal Kombat 9) over an all defensive game (Smash Bros Brawl, USF4, Injustice). After playing Smash 4 for a bit, as well as playing other fighting games for a while, I personally don't think having defensive options is a bad thing. Heck, I've played Injustice since the game came out and it's an all defensive game, despite the patches to fix the balance issues, and yet, it still has a huge competitive scene (Unfornately, it will die down when MKX comes out).
Now before people comment below about the defensive stuff, I'm just going to say that I do agree on two things:
1. Defensive gameplay is not everyone's favorite type of playstyle.
2. Defensive play is definitly not entertaining most of the time, therefore, it can turn off some veterans or newcomers. However, there are some defensive matches that can be entertaining to watch, but it depends on the MU.
Now you might be wondering, what does this have to do with Smash 4?
Here's the thing, Smash 4, as much as I love the game, as of right now, is mostly a defensive type game, where the defensive options are more rewarding than offensive options. The offensive options are definitly there than there was in Brawl. However, the offensive options in Smash 4 are difficult to perform or "useless" to some players due to these common problems with Smash 4:
- Lack of Shieldstun
- Rolls are very hard to punish
- Not all characters have lagless moves for approaching
- Honorable Mention: Lack of movement options (To me, I don't think it's personally needed)
As I mentioned before, while defensive play is boring to watch to most players, it's not a bad thing to have in a smash bros game. However, some players don't like Smash 4 due to how defensive the game can be most of the time.
This is the problem I have. If you make a smash bros game where one playstyle is superior over the other, you have either a game that's hype to watch (Smash Bros Melee) or boring to watch (Smash Bros Brawl). However, in terms of character balance, one superior playstyle can ruin the character roster. In Melee, characters that took advantage of the fast-paced speed, mechanics, and combos are superior over other characters. In Brawl, characters that took advantage of Brawls mechanics and camping play were surperior to others. True, Melee can be campy at times, but today, that barely or never happens. I know many will say gameplay is more important, which I agree, but if you want the gameplay to be perfect, you need to balance the character roster so both can work together.
I feel that, since Smash 4 is compatible with patches, the game could become the most balanced game in the series and possibly the best smash game of all the time. By simply fixing the problems I mentioned above, as well as buffing the weaker characters, the games offensive options would be as strong as it's defensive options. After all, in the last patch, they did buff characters like Ike by making his Fair have an auto-cancel window, whereas before it didn't. They even removed Vectoring and brought back DI, since Vectoring was a huge problem in Smash 3DS. Heck, I even tried out Smooth Lander Heavy Gravity, and it's fun to play and definitly suitable for Melee fans, even though it will get banned for a long time. I really do like Smash 4 a lot, but the offensive options need to be buffed to make it more useful.
Overall, I definitly agree that defensive play isn't fun to watch or to play, having defensive options isn't a bad thing, but most of the community really don't want defensive options in a smash game. If we give our complaints to Nintendo/Sakurai and if they do listen to our feedback, Smash 4 could definitly be the most balanced and best in the series. This will result in Melee and Smash 4 coexisting together in the community much more peacefully. There will still be elitists, but that will, unfornately, continue on for years to come.
So I'm going to leave a question poll for you guys above this post. My question is; What type of Smash game would you rather have?
Go ahead and leave criticism down below, but I do have a feeling this thread will get closed.
P.S. Sorry that I do repeat myself quite a lot. It happens to me a lot lol.
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