Sonicninja115
Experiment. Innovate. Improve.
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Mewtwo's Combo Compendium:
Combo Game:
Authors: Sonicninja115 and Metalex
Code:
DJ: Double Jump
IDJ: Instant Double Jump
DJC: Double Jump Cancel
FH: Full Hop
SH: Short Hop
FF: Fast Fall
SHFF: Short Hop Fast Fall
PP: Perfect Pivot
Mewtwo's Combo Game: Overview
True Combo: A true combo is a combo that registers in the training room, unless it's confusion. This means that this combo is only avoidable through DI, and sometimes that might not even work. True Combos are also called Guaranteed Combos.
Linking Combo:
A linking combo is a combo that works, but there is an option or two to get out. Such as, when Shiek Dthrow-Uair's Diddy Kong, Diddy Kong can escape by Fast Falling and Fairing. Thus, A linking combo isn't guaranteed, meaning there is at least one frame where the opponent can act out of it. If you don't have a frame one attack, sucks for your character. Not many characters have a frame 1 attack, however, and most linking combos have 3-6 open frames.
Read Combo:
A Read Combo is a combo where you have to read your opponent. Like a Melee tech chase/chaingrab. These combo's could be partly true, and the finish with a read on their jump/attack/airdodge. For example, Mewtwo can double Fair characters while only using one jump, thus you can use his second jump to punish their escape option. If they jump, Uair. If they airdodge, Dair. Make a read, and capitalize on it.
Situational Combo:
A situational combo requires certain elements to be in effect for it to work, like the opponent has to be in the 60-70% range and standing in the middle of the platform above me in order for it to work. These are the combos mainly used for styling and such, not much use in a real match except as a potential mix-up.
Overview:
Mewtwo's combo game relies around punishes and reads. His throws do not combo and his aerials aren't safe enough on shield or fast enough to link/combo properly. Thus, Mewtwo has to rely on tilts, reads and baiting to get a combo off. The upside to this is that he has one of the best punish games in SSB4. His tilts have long range, making them relatively safe and if he wants it is almost possible to just turtle up. This allows Mewtwo to have a safe punish game. It must be used properly, however, to be viable.
Mewtwo's combos aren't like most of the casts. Very few characters rely on tilts, or even use tilts, to start a combo. Because of this, Mewtwo is a rather hard character to pick up. All of his combos are rather advanced, such as Dtilt-Nair-Bair/Fair or Dtilt-Uair-Fair. At first, these combos are too difficult and are useless, but as time goes on and practice is put into them, they become B&B combos.
Mewtwo is a character with more linking combos then true combos. Meaning that when learning to play or when trying to master Mewtwo, test out random aerial combinations and see what works. You might come up with a new situational combo or a new kill combo. I myself discovered that Dtilt-Fair-Rising Fair kills Fox at 28% and true combos. There are many things still to be discovered in Mewtwo's combo game.
Mewtwo's combos aren't like most of the casts. Very few characters rely on tilts, or even use tilts, to start a combo. Because of this, Mewtwo is a rather hard character to pick up. All of his combos are rather advanced, such as Dtilt-Nair-Bair/Fair or Dtilt-Uair-Fair. At first, these combos are too difficult and are useless, but as time goes on and practice is put into them, they become B&B combos.
Mewtwo is a character with more linking combos then true combos. Meaning that when learning to play or when trying to master Mewtwo, test out random aerial combinations and see what works. You might come up with a new situational combo or a new kill combo. I myself discovered that Dtilt-Fair-Rising Fair kills Fox at 28% and true combos. There are many things still to be discovered in Mewtwo's combo game.
Mewtwo's Combo Game: Guide:
Introduction:
This Section explains the different properties and possibilities available from each combo starting move.
Dtilt:
Dtilt's combo game is amazing. It has guaranteed follow-ups until 130% and is safe on shield if spaced correctly and sometimes even incorrectly. It has kill combo, damage combos and re-positioning combos.
Dtilt is the sort of move that Mewtwo can use as either a punish, or a read. If the opponent dashes in then Dtilt is a great counter, and if they dash into a jump, there is still time to get a Utilt off.
Low Percents: This is when Dtilt is arguably the most useful. Both Dtilt-Fair and Dtilt-Nair work at these percents, allowing high damage combos that will send the opponent into the lower 40%ies. This is also when Dtilt-Usmash works, however, I tend to avoid this combo as it stales Usmash.
Medium Percents: Dtilt-Fair usually stops working at around 35%, but Dtilt-Nair-Fair/Bair is the best combo in the 40-80% range. On average, this combo will do 29% and depending on how well you position the finisher, this combo might even kill. Other then that, Dtilt-Uair starts working at these percents, but will not start comboing into Fair until the upper 70%ies
High Percents: This is when Dtilt-DJ Uair-Fair will work and kill. This combo is not super reliable as it is rather hard to pull off. This combo can kill, however, making it important to learn.
Utilt:Dtilt is the sort of move that Mewtwo can use as either a punish, or a read. If the opponent dashes in then Dtilt is a great counter, and if they dash into a jump, there is still time to get a Utilt off.
Low Percents: This is when Dtilt is arguably the most useful. Both Dtilt-Fair and Dtilt-Nair work at these percents, allowing high damage combos that will send the opponent into the lower 40%ies. This is also when Dtilt-Usmash works, however, I tend to avoid this combo as it stales Usmash.
Medium Percents: Dtilt-Fair usually stops working at around 35%, but Dtilt-Nair-Fair/Bair is the best combo in the 40-80% range. On average, this combo will do 29% and depending on how well you position the finisher, this combo might even kill. Other then that, Dtilt-Uair starts working at these percents, but will not start comboing into Fair until the upper 70%ies
High Percents: This is when Dtilt-DJ Uair-Fair will work and kill. This combo is not super reliable as it is rather hard to pull off. This combo can kill, however, making it important to learn.
Utilt's combo game is only in the lower percents, 0-40%. Outside of this, it is only useful for anti-air and really high percent killing.
Low Percents: At really low percents, Utilt can combo into itself. In the 15-40% it can combo into Bair and sometimes Uair. This is mainly a B&B combo as it is not hard to pull off and adds a healthy 20% to there damage.
Jab:Low Percents: At really low percents, Utilt can combo into itself. In the 15-40% it can combo into Bair and sometimes Uair. This is mainly a B&B combo as it is not hard to pull off and adds a healthy 20% to there damage.
Jab has very low KB, in other words, it will almost always combo into something. It is mainly used to start a combo for the extra percent it provides. The KB on it makes it easy to land a sweetspot Dtilt, making Jab even more beneficial.
Nair:
Nair has set KB on certain portions, allowing it to be a good, but difficult, combo starter. Check out the Nair KB section to learn how to combo with it. Otherwise, Nair can combo at 10-70% dealing up to 29%. It is possible to kill with Fair if you have complete control over the KB and lucky stage positioning.
FF Uair:
FF Uair is one of Mewtwo's best combo moves. It is safe on shield, and it's risk/reward ratio is in his favor, being low risk/high reward. FF Uair starts kill combos as well as 50% strings that are inescapable. each hitbox has different combo potential, allowing Mewtwo to combo for an extended period compared to Fair.
Note: FF Uair does not work on as they are too short.
Fair:Note: FF Uair does not work on as they are too short.
Fair is a great combo starter at low percents, and combos into itself at medium percent. Fair trues into Dtilt and Utilt, allowing for high damaging strings right off the bat. Because of it's high damage and low landing lag, Fair is safe on shield if spaced properly. Rising Fair also leads into a jab-lock situation if they miss the strict timing.
Confusion:Aerial Confusion is much better then grounded confusion, and will always combo into DJ Fair or a read for the Uair-Fair combo.
True Combos List
(Low: 0-30%, Medium: 31-70%, High: 71-120%)
Dtilt:
Combo Hitboxes:
Base, Tail, Tip
Base:
Base:
Low Percents:
Dtilt > Dtilt
Dtilt > SH Fair
Dtilt > SH Bair
Dtilt > SH Uair
Dtilt > FH Fair > Fair
Dtilt > Usmash
Dtilt > Utilt
Dtilt > SH Nair
Dtilt > SH Nair > DJ Fair
Dtilt > SH Nair > DJ Uair
Dtilt > FH Nair > DJ Bair
Dtilt > SH Nair > Confusion
Dtilt > Forward Hit of Bair
Dtilt > Forward Hit of Bair > Fair
Dtilt > Forward Hit of Bair > DJ Uair > Fair
Dtilt > SH Dair
Medium Percents:
Dtilt > SH Fair
Dtilt > Rising Fair > Fair
Dtilt > SH Bair
Dtilt > SH Uair
Dtilt > DJ Uair > Fair
Dtilt > DJ Uair > Bair
Dtilt > DJ Uair > Uair
Dtilt > SH Nair
Dtilt > SH Nair > DJ Fair
Dtilt > SH Nair > DJ Uair
Dtilt > FH Nair > DJ Bair
Dtilt > SH Nair > Confusion
Dtilt > FH Nair > DJ Uair > Fair
Dtilt > FH Nair > DJ Uair > Bair
Dtilt > FH Nair > DJ Uair > Uair
Dtilt > Forward Hit of Bair
Dtilt > Forward Hit of Bair > Fair
Dtilt > Forward Hit of Bair > DJ Uair > Fair
Dtilt > FF Nair > Dtilt > Combo
High Percents:
Dtilt > FH Uair
Dtilt > FH Bair
Tail: (Redundant, just account for the slightly different trajectory)Dtilt > Dtilt
Dtilt > SH Fair
Dtilt > SH Bair
Dtilt > SH Uair
Dtilt > FH Fair > Fair
Dtilt > Usmash
Dtilt > Utilt
Dtilt > SH Nair
Dtilt > SH Nair > DJ Fair
Dtilt > SH Nair > DJ Uair
Dtilt > FH Nair > DJ Bair
Dtilt > SH Nair > Confusion
Dtilt > Forward Hit of Bair
Dtilt > Forward Hit of Bair > Fair
Dtilt > Forward Hit of Bair > DJ Uair > Fair
Dtilt > SH Dair
Medium Percents:
Dtilt > SH Fair
Dtilt > Rising Fair > Fair
Dtilt > SH Bair
Dtilt > SH Uair
Dtilt > DJ Uair > Fair
Dtilt > DJ Uair > Bair
Dtilt > DJ Uair > Uair
Dtilt > SH Nair
Dtilt > SH Nair > DJ Fair
Dtilt > SH Nair > DJ Uair
Dtilt > FH Nair > DJ Bair
Dtilt > SH Nair > Confusion
Dtilt > FH Nair > DJ Uair > Fair
Dtilt > FH Nair > DJ Uair > Bair
Dtilt > FH Nair > DJ Uair > Uair
Dtilt > Forward Hit of Bair
Dtilt > Forward Hit of Bair > Fair
Dtilt > Forward Hit of Bair > DJ Uair > Fair
Dtilt > FF Nair > Dtilt > Combo
High Percents:
Dtilt > FH Uair
Dtilt > FH Bair
Low Percents:
Dtilt>SH Fair
Dtilt>FH Fair>Fair
Dtilt>Usmash
Dtilt>SH Dair
Medium Percents:
Dtilt>SH Fair
Dtilt>SH (RAR) Bair
Dtilt>SH Uair
Dtilt>DJ Uair>Fair
Dtilt>DJ Uair>Bair
Dtilt>DJ Uair>Uair
Dtilt>SH Nair
Dtilt>FH Nair>DJ Fair
Dtilt>FH Nair>DJ Bair
Dtilt>FH Nair>DJ Uair>Fair
Dtilt>FH Nair>DJ Uair>Bair
Dtilt>FH Nair>DJ Uair>Uair
Dtilt>FH Nair>Confusion
Dtilt>FF Nair>Dtilt>Combo
High Percents:
Dtilt>FH Uair
Tip: (Not the very tip, but the end of the tail that still sends upwards)Dtilt>SH Fair
Dtilt>FH Fair>Fair
Dtilt>Usmash
Dtilt>SH Dair
Medium Percents:
Dtilt>SH Fair
Dtilt>SH (RAR) Bair
Dtilt>SH Uair
Dtilt>DJ Uair>Fair
Dtilt>DJ Uair>Bair
Dtilt>DJ Uair>Uair
Dtilt>SH Nair
Dtilt>FH Nair>DJ Fair
Dtilt>FH Nair>DJ Bair
Dtilt>FH Nair>DJ Uair>Fair
Dtilt>FH Nair>DJ Uair>Bair
Dtilt>FH Nair>DJ Uair>Uair
Dtilt>FH Nair>Confusion
Dtilt>FF Nair>Dtilt>Combo
High Percents:
Dtilt>FH Uair
Low Percents:
Dtilt>SH Fair
Dtilt>Usmash
Dtilt>Dash Attack
Medium Percents:
Dtilt>SH Fair
Dtilt>SH Uair
High Percents:
None
Dtilt>SH Fair
Dtilt>Usmash
Dtilt>Dash Attack
Medium Percents:
Dtilt>SH Fair
Dtilt>SH Uair
High Percents:
None
Examples:
Dtilt > SH Fair
Dtilt > SH (RAR) Bair
Dtilt > SH Uair
Dtilt > FH Dair
Dtilt > SH Bair
Dtilt > DJ Uair > Fair
Dtilt > DJ Uair > Bair
Dtilt > DJ Uair > Uair
Dtilt > SH Nair
Dtilt > FH Nair > DJ Fair
Dtilt > FH Nair > DJ Bair
Dtilt > FH Nair > Confusion
Dtilt > FH Nair > DJ Uair > Fair
Dtilt > FH Nair > DJ Uair > Bair
Dtilt > FH Nair > DJ Uair > Uair
Dtilt > FF Nair > Dtilt > Combo
Dtilt > RAR FF Nair > Footstool > Combo
Dtilt > Usmash
Dtilt > Utilt
Dtilt>Dash Attack
Dtilt > SH (RAR) Bair
Dtilt > SH Uair
Dtilt > FH Dair
Dtilt > SH Bair
Dtilt > DJ Uair > Fair
Dtilt > DJ Uair > Bair
Dtilt > DJ Uair > Uair
Dtilt > SH Nair
Dtilt > FH Nair > DJ Fair
Dtilt > FH Nair > DJ Bair
Dtilt > FH Nair > Confusion
Dtilt > FH Nair > DJ Uair > Fair
Dtilt > FH Nair > DJ Uair > Bair
Dtilt > FH Nair > DJ Uair > Uair
Dtilt > FF Nair > Dtilt > Combo
Dtilt > RAR FF Nair > Footstool > Combo
Dtilt > Usmash
Dtilt > Utilt
Dtilt>Dash Attack
Utilt:
Combo Hitboxes:
Forward Base, Backward Base, Upper Tip, Inner Sourspot
Forward Base:
Forward Base:
Low Percents:
Utilt-Utilt
Utilt>SH Bair
Utilt>SH Uair
Utilt>FH Nair?
Medium Percents:
Utilt>FH Bair
High Percents:
None
Backward Base:Utilt-Utilt
Utilt>SH Bair
Utilt>SH Uair
Utilt>FH Nair?
Medium Percents:
Utilt>FH Bair
High Percents:
None
Low Percents:
Utilt>SH Bair
Medium Percents:
Utilt>FH Bair
High Percents:
None
Upper Tip:Utilt>SH Bair
Medium Percents:
Utilt>FH Bair
High Percents:
None
Low Percents:
Utilt>SH Uair
Medium Percents:
Utilt>FH Uair
High Percents:
None
Inner Sourspot:Utilt>SH Uair
Medium Percents:
Utilt>FH Uair
High Percents:
None
Low Percents:
Utilt>Grab
Utilt>Dtilt
Utilt>Jab
Medium Percents:
Utilt>Utilt
Utilt>Usmash
High Percents:
Utilt>Usmash
Utilt>Grab
Utilt>Dtilt
Utilt>Jab
Medium Percents:
Utilt>Utilt
Utilt>Usmash
High Percents:
Utilt>Usmash
Nair:
Note: For an explanation of how to do these combos, check out this guide:
http://smashboards.com/threads/nair-knockback-guide.413975/
Combo Hitboxes:
All Hits, Nair Landing, 1 Hit Landing Final Hit Landing
Uair:
All Hits (Aerial):Low Percents:
FH Nair>Confusion
FH Nair>DJ Fair
FH Nair>DJ Uair
Medium Percents:
FH Nair>DJ Fair
FH Nair>DJ Bair
FH Nair>Confusion
FH Nair>DJ Uair>Fair
FH Nair>DJ Uair>Bair
FH Nair>DJ Uair>Uair
High Percents:
None
Nair Landing:FH Nair>Confusion
FH Nair>DJ Fair
FH Nair>DJ Uair
Medium Percents:
FH Nair>DJ Fair
FH Nair>DJ Bair
FH Nair>Confusion
FH Nair>DJ Uair>Fair
FH Nair>DJ Uair>Bair
FH Nair>DJ Uair>Uair
High Percents:
None
Low Percents:
Falling Nair > Grab
Falling Nair > Jab
Falling Nair > Dtilt
Falling Nair > Utilt
Falling Nair > Usmash
Falling Nair > Footstool
Falling Nair > Footstool > Disable
Medium Percents:
Falling Nair > Grab
Falling Nair > Jab
Falling Nair > Dtilt
Falling Nair > Utilt
Falling Nair > Usmash
Falling Nair > Footstool
Falling Nair > Footstool > Disable
High Percents:
Falling Nair > Grab
Falling Nair > Jab
Falling Nair > Dtilt
Falling Nair > Utilt
Falling Nair > Usmash
Falling Nair > Footstool
Falling Nair > Footstool > Disable
1 Hit Landing:Falling Nair > Grab
Falling Nair > Jab
Falling Nair > Dtilt
Falling Nair > Utilt
Falling Nair > Usmash
Falling Nair > Footstool
Falling Nair > Footstool > Disable
Medium Percents:
Falling Nair > Grab
Falling Nair > Jab
Falling Nair > Dtilt
Falling Nair > Utilt
Falling Nair > Usmash
Falling Nair > Footstool
Falling Nair > Footstool > Disable
High Percents:
Falling Nair > Grab
Falling Nair > Jab
Falling Nair > Dtilt
Falling Nair > Utilt
Falling Nair > Usmash
Falling Nair > Footstool
Falling Nair > Footstool > Disable
Low Percents:
FF Nair>Usmash
FF Nair>Utilt
Medium Percents:
FF Nair>Usmash
FF Nair>Utilt>FH Uair
FF Nair>Utilt>FH Bair
High Percents:
FF Nair>Usmash
FF Nair>Utilt
Final Hit Landing:FF Nair>Usmash
FF Nair>Utilt
Medium Percents:
FF Nair>Usmash
FF Nair>Utilt>FH Uair
FF Nair>Utilt>FH Bair
High Percents:
FF Nair>Usmash
FF Nair>Utilt
Low Percents:
SH Nair>Grab
SH Nair>Dtilt
SH Nair>SH Fair
SH Nair>Usmash
Medium Percents:
SH Nair>SH Uair
SH Nair>SH Fair
High Percents:
None
SH Nair>Grab
SH Nair>Dtilt
SH Nair>SH Fair
SH Nair>Usmash
Medium Percents:
SH Nair>SH Uair
SH Nair>SH Fair
High Percents:
None
Combo Hitboxes:
Forward Base, Backward Base, Upper Tip, Forward Tip, Rising Base
Forward Base:
Fair:Forward Base:
Low Percents:
FF Uair > Grab
FF Uair > Jab
FF Uair > Dash Attack
FF Uair > Usmash
FF Uair > Dtilt
FF Uair > Dtilt > FH Fair
FF Uair > Dtilt > FH Nair
FF Uair > Dtilt > FH Nair > DJ Fair
FF Uair > Dtilt > FH Nair > DJ Bair
FF Uair > Dtilt > FH Nair > DJ Uair
FF Uair > Dtilt > FH Nair > Confusion
FF Uair > Utilt
FF Uair > Utilt > FH Bair
FF Uair > Utilt > FH Uair
FF Uair > SH Fair
FF Uair > FH Fair > DJ Fair
FF Uair > FH Fair > Confusion
FF Uair > FH Fair > DJ Fair > Confusion
FF Uair > SH Nair
FF Uair > FH Nair > DJ Fair
FF Uair > FH Nair > DJ Bair
FF Uair > FH Nair > DJ Uair
FF Uair > FH Nair > DJ Uair > FF Fair
FF Uair > FH Nair > DJ Uair > Uair
FF Uair > FH Nair > Confusion
Medium Percents:
FF Uair > Usmash
FF Uair > Utilt
FF Uair > Utilt > SH Uair
FF Uair > FH Fair
FF Uair > FH Uair
FF Uair > DJ Uair
FF Uair > DJ Uair > Fair
FF Uair > DJ Uair > Uair
FF Uair > FH Nair
FF Uair > FH Nair > DJ Fair
FF Uair > FH Nair > DJ Uair > FF Fair
FF Uair > FH Nair > DJ Uair > Uair
FF Uair > FH Nair > Confusion
FF Uair > FH Dair
High Percents:
FF Uair > FH > DJ Uair
Backward Base:FF Uair > Grab
FF Uair > Jab
FF Uair > Dash Attack
FF Uair > Usmash
FF Uair > Dtilt
FF Uair > Dtilt > FH Fair
FF Uair > Dtilt > FH Nair
FF Uair > Dtilt > FH Nair > DJ Fair
FF Uair > Dtilt > FH Nair > DJ Bair
FF Uair > Dtilt > FH Nair > DJ Uair
FF Uair > Dtilt > FH Nair > Confusion
FF Uair > Utilt
FF Uair > Utilt > FH Bair
FF Uair > Utilt > FH Uair
FF Uair > SH Fair
FF Uair > FH Fair > DJ Fair
FF Uair > FH Fair > Confusion
FF Uair > FH Fair > DJ Fair > Confusion
FF Uair > SH Nair
FF Uair > FH Nair > DJ Fair
FF Uair > FH Nair > DJ Bair
FF Uair > FH Nair > DJ Uair
FF Uair > FH Nair > DJ Uair > FF Fair
FF Uair > FH Nair > DJ Uair > Uair
FF Uair > FH Nair > Confusion
Medium Percents:
FF Uair > Usmash
FF Uair > Utilt
FF Uair > Utilt > SH Uair
FF Uair > FH Fair
FF Uair > FH Uair
FF Uair > DJ Uair
FF Uair > DJ Uair > Fair
FF Uair > DJ Uair > Uair
FF Uair > FH Nair
FF Uair > FH Nair > DJ Fair
FF Uair > FH Nair > DJ Uair > FF Fair
FF Uair > FH Nair > DJ Uair > Uair
FF Uair > FH Nair > Confusion
FF Uair > FH Dair
High Percents:
FF Uair > FH > DJ Uair
Low Percents:
FF Uair > Grab
FF Uair > Utilt
FF Uair > Utilt > SH Bair
FF Uair > Utilt > FH Uair (Easiest to perform if you turnaround Utilt)
FF Uair > Utilt > Turnaround FH Fair
FF Uair > Usmash
FF Uair > SH Bair
FF Uair > SH Uair
FF Uair > FH Nair > DJ Fair
FF Uair > FH Nair > DJ Bair
FF Uair > FH Nair > DJ Uair
FF Uair > FH Nair > DJ Uair > FF Fair
FF Uair > FH Nair > DJ Uair > Uair
FF Uair > FH Nair > Confusion
FF Uair > Turnaround SH Fair
FF Uair > Turnaround FH Fair > DJ Fair
FF Uair > Turnaround FH Fair > Confusion
FF Uair > Turnaround FH Fair > DJ Fair > Confusion
Medium Percents:
FF Uair > Utilt
FF Uair > FH Bair
FF Uair > FH Uair
FF Uair > DJ Uair
FF Uair > DJ Uair > Bair
FF Uair > Turnaround DJ Uair > Fair
FF Uair > FH Nair
FF Uair > FH Nair > DJ Fair
FF Uair > FH Nair > DJ Uair > FF Fair
FF Uair > FH Nair > DJ Uair > Uair
FF Uair > FH Nair > Confusion
FF Uair > Turnaround FH Fair
FF Uair > Turnaround FH Fair > DJ Fair
High Percents:
FF Uair > FH > DJ Uair
Upper Tip:FF Uair > Grab
FF Uair > Utilt
FF Uair > Utilt > SH Bair
FF Uair > Utilt > FH Uair (Easiest to perform if you turnaround Utilt)
FF Uair > Utilt > Turnaround FH Fair
FF Uair > Usmash
FF Uair > SH Bair
FF Uair > SH Uair
FF Uair > FH Nair > DJ Fair
FF Uair > FH Nair > DJ Bair
FF Uair > FH Nair > DJ Uair
FF Uair > FH Nair > DJ Uair > FF Fair
FF Uair > FH Nair > DJ Uair > Uair
FF Uair > FH Nair > Confusion
FF Uair > Turnaround SH Fair
FF Uair > Turnaround FH Fair > DJ Fair
FF Uair > Turnaround FH Fair > Confusion
FF Uair > Turnaround FH Fair > DJ Fair > Confusion
Medium Percents:
FF Uair > Utilt
FF Uair > FH Bair
FF Uair > FH Uair
FF Uair > DJ Uair
FF Uair > DJ Uair > Bair
FF Uair > Turnaround DJ Uair > Fair
FF Uair > FH Nair
FF Uair > FH Nair > DJ Fair
FF Uair > FH Nair > DJ Uair > FF Fair
FF Uair > FH Nair > DJ Uair > Uair
FF Uair > FH Nair > Confusion
FF Uair > Turnaround FH Fair
FF Uair > Turnaround FH Fair > DJ Fair
High Percents:
FF Uair > FH > DJ Uair
Low Percents:
FF Uair > SH Uair
Medium Percents:
FF Uair > FH Uair
High Percents:
None
Forward Tip:FF Uair > SH Uair
Medium Percents:
FF Uair > FH Uair
High Percents:
None
Low Percents:
FF Uair > Grab
FF Uair > Dash Attack
FF Uair > SH Fair
FF Uair > Dtilt (works best on fastfallers)
FF Uair > Dtilt > SH Fair
FF Uair > Utilt
FF Uair > JC Usmash
Medium Percents:
FF Uair > FH Fair
FF Uair > Turnaround FH Bair
FF Uair > FH Uair
High Percents:
None
Rising Base:FF Uair > Grab
FF Uair > Dash Attack
FF Uair > SH Fair
FF Uair > Dtilt (works best on fastfallers)
FF Uair > Dtilt > SH Fair
FF Uair > Utilt
FF Uair > JC Usmash
Medium Percents:
FF Uair > FH Fair
FF Uair > Turnaround FH Bair
FF Uair > FH Uair
High Percents:
None
Low Percents:
None
Medium Percents:
Rising Uair>Fair
Rising Uair>Bair
Rising Uair>Uair
High Percents:
None
None
Medium Percents:
Rising Uair>Fair
Rising Uair>Bair
Rising Uair>Uair
High Percents:
None
Combo Hitboxes:
Rising (Look into more), Falling
Rising:Low Percents:
None
Medium Percents:
Rising Fair > Fair
Rising Fair > Confusion
High Percents:
None
Falling:None
Medium Percents:
Rising Fair > Fair
Rising Fair > Confusion
High Percents:
None
Low Percents:
Falling Fair > Grab
FF Fair > Jab 1
FF Fair > Utilt
FF Fair > JC Usmash
FF Fair > Dtilt
FF Fair > Dtilt > JC Usmash
FF Fair > Dtilt > FH Fair
FF Fair > Dtilt > FH Fair > Fair
FF Fair > Dtilt > FH Confusion
FF Fair > Dtilt > FH Fair > Confusion
FF Fair > Dtilt > FH Nair
FF Fair > Dtilt > FH Nair > DJ Fair / Bair
FF Fair > Dtilt > FH Nair > DJ Uair >Fair
FF Fair > Dtilt > SHFF Nair > Dtilt combo
FF Fair > FH Nair
FF Fair > FH Nair > DJ Fair
FF Fair > FH Nair > DJ Bair
FF Fair > FH Nair > DJ Uair > ff Fair
FF Fair > DJ Uair > FF Fair
FF Fair > SH Fair
FF Fair > FH Fair > dj Uair > ff Fair
FF Fair > FH Fair > Fair
FF Fair > FH Dair
Falling Fair > Dash Attack
Medium Percents:
FF Fair > SH Fair
FF Fair > FH Uair
FF Fair > FH Bair
FF Fair > Dash Attack
FF Fair > FH Dair
FF Fair > FH Confusion
High Percents:
None
Falling Fair > Grab
FF Fair > Jab 1
FF Fair > Utilt
FF Fair > JC Usmash
FF Fair > Dtilt
FF Fair > Dtilt > JC Usmash
FF Fair > Dtilt > FH Fair
FF Fair > Dtilt > FH Fair > Fair
FF Fair > Dtilt > FH Confusion
FF Fair > Dtilt > FH Fair > Confusion
FF Fair > Dtilt > FH Nair
FF Fair > Dtilt > FH Nair > DJ Fair / Bair
FF Fair > Dtilt > FH Nair > DJ Uair >Fair
FF Fair > Dtilt > SHFF Nair > Dtilt combo
FF Fair > FH Nair
FF Fair > FH Nair > DJ Fair
FF Fair > FH Nair > DJ Bair
FF Fair > FH Nair > DJ Uair > ff Fair
FF Fair > DJ Uair > FF Fair
FF Fair > SH Fair
FF Fair > FH Fair > dj Uair > ff Fair
FF Fair > FH Fair > Fair
FF Fair > FH Dair
Falling Fair > Dash Attack
Medium Percents:
FF Fair > SH Fair
FF Fair > FH Uair
FF Fair > FH Bair
FF Fair > Dash Attack
FF Fair > FH Dair
FF Fair > FH Confusion
High Percents:
None
Dair:
Combo Hitboxes:
Falling, Rising
Falling:
Bair:Falling:
Low Percents:
FF Fair > Utilt
FF Fair > SH Fair
FF Fair > JC Usmash
FF Dair > FH Fair > DJ Fair
FF Dair > Utilt Tipper > FH Uair
Medium Percents:
FF Fair > Utilt
FF Fair > SH Fair
FF Fair > JC Usmash
FF Dair > FH Fair > DJ Fair
FF Dair > Utilt Tipper > FJ Uair
FF Dair > FH Uair
High Percents:
None
Rising:FF Fair > Utilt
FF Fair > SH Fair
FF Fair > JC Usmash
FF Dair > FH Fair > DJ Fair
FF Dair > Utilt Tipper > FH Uair
Medium Percents:
FF Fair > Utilt
FF Fair > SH Fair
FF Fair > JC Usmash
FF Dair > FH Fair > DJ Fair
FF Dair > Utilt Tipper > FJ Uair
FF Dair > FH Uair
High Percents:
None
Low Percents:
None
Medium Percents:
Dair > DJ Uair > Uair
Dair > DJ Bair > Bair
Dair > DJ Bair > Confusion
High Percents:
None
None
Medium Percents:
Dair > DJ Uair > Uair
Dair > DJ Bair > Bair
Dair > DJ Bair > Confusion
High Percents:
None
Bair-Bair
Bair > Bair
SHFF Bair > Dashattack (Starts comboing at about 30 - 40% something)
SHFF Bair > Offstage Fair (Bair the opponent near the edge and then runoff the stage and do a Fair)
Combo Hitboxes:
Sweetspot, Sourspot
Sweetspot:
SB:Sweetspot:
Low Percents:
Jab > Grab
Medium Percents:
Jab > Grab
High Percents:
Jab > Sourspot Jab
Jab > Grab
Jab > Dtilt
Sourspot:Jab > Grab
Medium Percents:
Jab > Grab
High Percents:
Jab > Sourspot Jab
Jab > Grab
Jab > Dtilt
Low Percents:
Jab > Grab
Medium Percents:
Jab > Grab
High Percents:
Jab > Grab
Jab > Grab
Medium Percents:
Jab > Grab
High Percents:
Jab > Grab
Mini SB > Grab
Footstool-
DJC-Nair
DJC-Dair
DJC-Disable-Varied
Jab-Utilt (weak)-Footstool-DJC SB charge-Jablock-Follow-up. Works best 60-70%, but works at 50+%.
DJC-Dair
DJC-Disable-Varied
Jab-Utilt (weak)-Footstool-DJC SB charge-Jablock-Follow-up. Works best 60-70%, but works at 50+%.
Midair Footstool-
DJC-Charge Shadow Ball-Release Upon Landing-Punish Jab Lock
Working on:
Dtilt-Fair-DJ Fair
Dtilt-Utilt-Uair
Set-up-Confusion-DJ Uair-Fair (works because EVERYONE jumps away.)
Dtilt-DJ Uair
Late DA-Fair/Uair/Testing
Nair-Nair (R.O.B.)
Nair-SB
Combo List:
Code:
True = Green
Good Link/Follow-up = Yellow
Situational/Read = Red
Frame Trap = Blue
Further explanation:
If a combo looks like this:
Dtilt>Nair>Confusion>DJ Uair>Fair
Then it means that Dtilt-Nair is a true combo, unDI'able.
Confusion>DJ Uair is a good follow-up, or it is a 50/50 or option trap.
And that the Fair true combos out of the Uair.
Another example is this combo:
Dtilt>Fair>FF Uair>Utilt>DJ Uair>Fair
This is a good combo, and most of it true combos. However, it all hinges on you reading your opponents DI or option, and responding accordingly. The FF Uair will only hit at lower percents when this combo works if the opponent tries to jump or DI's up.
This combo showcases a Frame Trap:
110% on opponent. No rage on Mewtwo.
Dtilt>SH Base Uair>FF Usmash
Dtilt>SH Base Uair>FF Usmash
Dtilt-Base Uair is not a True Combo at 110%, thus, the opponent can airdodge. If the opponent airdodges, however, Mewtwo can quickly FF Usmash and catch them in their vulnerability frames upon leaving the animation.
Also, I will only be putting combos under the move it STARTS with. Thus, Bair won't have many combos.
List:
Standards:
Jab:
Dash Attack:
Ftilt:
Dtilt:
Utilt:
Fsmash:
None
Dsmash:
Dsmash>FCSB
Dsmash>Dash Attack
Dsmash>Dash Attack
Usmash:
None
Aerials:
Rising Nair:
Falling Nair:
Rising Fair:
Falling Fair:
Bair:
Rising Dair:
Falling Dair:
Rising Uair:
Falling Uair:
Specials:
Mini Shadowball:
Full-Charged Shadowball:
FCSB>Dash Attack
FCSB>Grab
FCSB>Grab
Confusion:
Grounded Confusion>Utilt
Grounded Confusion>Usmash
Grounded Confusion>Dtilt
Grounded Confusion>Dsmash
Grounded Confusion>Mini Shadowball Jab-Lock>Follow-Up
Aerial Confusion>Fair
Aerial Confusion>DJ Fair
Aerial Confusion>Uair
Aerial Confusion>DJ Uair
Aerial Confusion>DJ Uair>Fair
Grounded Confusion>Usmash
Grounded Confusion>Dtilt
Grounded Confusion>Dsmash
Grounded Confusion>Mini Shadowball Jab-Lock>Follow-Up
Aerial Confusion>Fair
Aerial Confusion>DJ Fair
Aerial Confusion>Uair
Aerial Confusion>DJ Uair
Aerial Confusion>DJ Uair>Fair
Disable:
Any move or True Combo
Teleport:
None
Throws:
Fthrow:
None
Bthrow:
None
Dthrow:
Dthrow>Platform Lock>Usmash
Dthrow>Platform Lock>FH Mini Shadowball Jab-Lock>Dtilt>Combo
Dthrow>Platform Lock>FH Mini Shadowball Jab-Lock>SH Retreating Mini Shadowball>Mini Shadowball>Disable>Follow>Follow-Up
Dthrow>Fair
Dthrow>Usmash
Dthrow>Uair
Dthrow>Dtilt
Dthrow>Platform Lock>FH Mini Shadowball Jab-Lock>Dtilt>Combo
Dthrow>Platform Lock>FH Mini Shadowball Jab-Lock>SH Retreating Mini Shadowball>Mini Shadowball>Disable>Follow>Follow-Up
Dthrow>Fair
Dthrow>Usmash
Dthrow>Uair
Dthrow>Dtilt
Uthrow:
Platform Lock>Uair
Combo Explanations:
Explanation:
In this section I will be trying to give a detailed explanation on all the combos. This might take a while...
Example:
Example:
Confusion:
Grounded Confusion>Utilt
Explanation:
This combo works if the opponent tries to jump away, but loses to a counter attack and a tech depending on the size of the character. Thus, Pikachu can tech before Utilt can hit him, as Pikachu falls under Utilt's high hitbox. Pikachu can also DI in and Fair Mewtwo to stop Utilt.
Standards:
Jab:
Dash Attack:
Ftilt:
Dtilt:
Utilt:
Fsmash:
None
Dsmash:
Dsmash>FCSB
Dsmash>Dash Attack
Dsmash>Dash Attack
Usmash:
None
Aerials:
Rising Nair:
Falling Nair:
Rising Fair:
Falling Fair:
Bair:
Rising Dair:
Falling Dair:
Rising Uair:
Falling Uair:
Specials:
Mini Shadowball:
Full-Charged Shadowball:
FCSB>Dash Attack
Confusion:
Grounded Confusion>Utilt
Grounded Confusion>Usmash
Grounded Confusion>Dtilt
Grounded Confusion>Dsmash
Grounded Confusion>Mini Shadowball Jab-Lock>Follow-Up
Aerial Confusion>Fair
Aerial Confusion>DJ Fair
Aerial Confusion>Uair
Aerial Confusion>DJ Uair
Aerial Confusion>DJ Uair>Fair
Grounded Confusion>Usmash
Grounded Confusion>Dtilt
Grounded Confusion>Dsmash
Grounded Confusion>Mini Shadowball Jab-Lock>Follow-Up
Aerial Confusion>Fair
Aerial Confusion>DJ Fair
Aerial Confusion>Uair
Aerial Confusion>DJ Uair
Aerial Confusion>DJ Uair>Fair
Disable:
Any move or True Combo
Teleport:
None
Throws:
Fthrow:
None
Bthrow:
None
Dthrow:
Dthrow>Platform Lock>Usmash
Dthrow>Platform Lock>FH Mini Shadowball Jab-Lock>Dtilt>Combo
Dthrow>Platform Lock>FH Mini Shadowball Jab-Lock>SH Retreating Mini Shadowball>Mini Shadowball>Disable>Follow>Follow-Up
Dthrow>Fair
Dthrow>Usmash
Dthrow>Uair
Dthrow>Dtilt
Dthrow>Platform Lock>FH Mini Shadowball Jab-Lock>Dtilt>Combo
Dthrow>Platform Lock>FH Mini Shadowball Jab-Lock>SH Retreating Mini Shadowball>Mini Shadowball>Disable>Follow>Follow-Up
Dthrow>Fair
Dthrow>Usmash
Dthrow>Uair
Dthrow>Dtilt
Uthrow:
Platform Lock>Uair
Weight/Fall Speed Dependent Combos:
These are preliminary, and I will make a list showing which combos work on what characters.
Heavies (Big):
Fair Strings
Nair>Nair
Dtilt>Dtilt
Uair Strings
FF Fair > Dtilt > FH Nair > DJ Nair > Bair / Uair (Only big characters)
Fastfallers:Nair>Nair
Dtilt>Dtilt
Uair Strings
FF Fair > Dtilt > FH Nair > DJ Nair > Bair / Uair (Only big characters)
Dtilt>Dtilt>Step>Dtilt
FF Uair > Dtilt > FH Fair > Fair (Fastfallers only)
Dash attack combos
Platform Combo Extensions: ADDFF Uair > Dtilt > FH Fair > Fair (Fastfallers only)
Dash attack combos
Overview:
Combo's with Mewtwo tend to send the opponent in to the air instead of in front of Mewtwo. (Dtilt,Utilt,Dthrow) Using the platforms allows for extended combos and an optimized punish game. This is mostly thoughts and opinions mixed together with facts. Dthrow can also be used as a starter, check out the Tech Chase guide in the Moveset Spoiler!
(Note: None of the combo's are true, however, Mewtwo has so many options that it is rather scary.)
Mewtwo is playing on BF and hits Link with a Dtilt at 20%. Mewtwo then follows-up with a Fair and FF's to the platform right below. Mewtwo then proceeds to do an Utilt, extending the combo and leading to an advantaged state.
Mewtwo can also read the opponents option and respond accordingly. Uair is also an option out of Dtilt and Dtilt, Usmash and jab can be used as prediction options, other moves can be used as well, but these are the basic ones.
Dtilt-
Dtilt-Fair-Utilt-Uair/Usmash
Dtilt-Fair-Read Airdodge-Dtilt-Uair/Fair/Nair-Fair/Bair
Dtilt-Fair-Read Airdodge-Jab-Dtilt-Uair/Fair/Nair-Fair/Bair
Dtilt-Nair-Dtilt-Combo
Dtilt-Nair-Jab-Dtilt-Combo
Dtilt-Uair-Utilt-Uair/Usmash/Bair
Dtilt-Uair-Uair
Dtilt-Uair-Read Airdodge-Jab-Dtilt-Fair/Uair/Nair-Fair/Bair
Utilt-Dtilt-Fair-Read Airdodge-Dtilt-Uair/Fair/Nair-Fair/Bair
Dtilt-Fair-Read Airdodge-Jab-Dtilt-Uair/Fair/Nair-Fair/Bair
Dtilt-Nair-Dtilt-Combo
Dtilt-Nair-Jab-Dtilt-Combo
Dtilt-Uair-Utilt-Uair/Usmash/Bair
Dtilt-Uair-Uair
Dtilt-Uair-Read Airdodge-Jab-Dtilt-Fair/Uair/Nair-Fair/Bair
Utilt-SH Uair-Utilt-Uair/Usmash
Utilt-SH Uair-Read Options
Utilt-Bair-Tech Chase
Utilt-SH Uair-Read Options
Utilt-Bair-Tech Chase
General Guide:
Learning to do this is mainly practice and stage awareness. It is definitely optimal to go for these options, but be careful that Mewtwo doesn't get punished by faster characters. Catch them off-guard. It is relatively simple as long as you know the general percent windows and the places in which the combos can be pulled off.
Kill Set-ups:
Jab-Utilt-Usmash:
Variation:
Dair Reads:
Dtilt-DJ Uair-Dair:
Dtilt-Fair-Fair-Dair:
Dthrow-Dair:
Dtilt-Dair/Fair 50/50:
Dtilt-Fair (Ledge):Dtilt-Fair-Fair-Dair:
Dthrow-Dair:
Dtilt-Dair/Fair 50/50:
Dthrow Platform Lock:
Combo Percent List:
Dtilt:
Base:
All Hits (Aerial):
Tumble From Nair: 47%
Base:
Low Percents:
Dtilt > SH Fair: 0-55%
Dtilt > SH Bair: 41-122%
Dtilt > SH Uair: 4-105%
Dtilt > Usmash: 0-40%
Dtilt > Utilt: 0-35%
Dtilt > SH Nair: 14-57%
Dtilt > SH Nair > DJ Fair: 14-57%
Dtilt > SH Nair > DJ Uair: 34-57%
Dtilt > FH Nair > DJ Bair: 34-57%
Dtilt > SH Nair > Confusion: 14-57%
Dtilt > Forward Hit of Bair: 41-114%
Dtilt > Forward Hit of Bair > Fair: 41-50%
Dtilt > Forward Hit of Bair > DJ Uair > Fair: 54-63%
Medium Percents:
Dtilt > SH Fair: 0-55%
Dtilt > SH Bair: 41-122%
Dtilt > SH Uair: 4-105%
Dtilt > DJ Uair > Fair: 30-69%
Dtilt > DJ Uair > Uair: 45-68%
Dtilt > SH Nair: 14-57%
Dtilt > SH Nair > DJ Fair: 14-57%
Dtilt > SH Nair > DJ Uair: 34-57%
Dtilt > FH Nair > DJ Bair: 34-57%
Dtilt > SH Nair > Confusion: 14-57%
Dtilt > FH Nair > DJ Uair > Fair: 32-57%
Dtilt > FH Nair > DJ Uair > Bair: 34-54%
Dtilt > FH Nair > DJ Uair > Uair: 34-57%
Dtilt > Forward Hit of Bair: 41-114%
Dtilt > Forward Hit of Bair > Fair: 41-50%
Dtilt > Forward Hit of Bair > DJ Uair > Fair: 54-63%
High Percents:
Dtilt > FH Uair: 4-105%
Dtilt > FH Bair: 41-122%
Tip:Dtilt > SH Fair: 0-55%
Dtilt > SH Bair: 41-122%
Dtilt > SH Uair: 4-105%
Dtilt > Usmash: 0-40%
Dtilt > Utilt: 0-35%
Dtilt > SH Nair: 14-57%
Dtilt > SH Nair > DJ Fair: 14-57%
Dtilt > SH Nair > DJ Uair: 34-57%
Dtilt > FH Nair > DJ Bair: 34-57%
Dtilt > SH Nair > Confusion: 14-57%
Dtilt > Forward Hit of Bair: 41-114%
Dtilt > Forward Hit of Bair > Fair: 41-50%
Dtilt > Forward Hit of Bair > DJ Uair > Fair: 54-63%
Medium Percents:
Dtilt > SH Fair: 0-55%
Dtilt > SH Bair: 41-122%
Dtilt > SH Uair: 4-105%
Dtilt > DJ Uair > Fair: 30-69%
Dtilt > DJ Uair > Uair: 45-68%
Dtilt > SH Nair: 14-57%
Dtilt > SH Nair > DJ Fair: 14-57%
Dtilt > SH Nair > DJ Uair: 34-57%
Dtilt > FH Nair > DJ Bair: 34-57%
Dtilt > SH Nair > Confusion: 14-57%
Dtilt > FH Nair > DJ Uair > Fair: 32-57%
Dtilt > FH Nair > DJ Uair > Bair: 34-54%
Dtilt > FH Nair > DJ Uair > Uair: 34-57%
Dtilt > Forward Hit of Bair: 41-114%
Dtilt > Forward Hit of Bair > Fair: 41-50%
Dtilt > Forward Hit of Bair > DJ Uair > Fair: 54-63%
High Percents:
Dtilt > FH Uair: 4-105%
Dtilt > FH Bair: 41-122%
Low Percents:
Dtilt>SH Fair: 0-95%
Dtilt>Usmash: 17-29%
Dtilt>Dash Attack: 0-7%
Dtilt>SH Fair: 0-95%
Dtilt>SH Uair: 0-95%
High Percents:
None
Nair:Dtilt>SH Fair: 0-95%
Dtilt>Usmash: 17-29%
Dtilt>Dash Attack: 0-7%
Medium Percents:Dtilt>SH Fair: 0-95%
Dtilt>SH Uair: 0-95%
High Percents:
None
All Hits (Aerial):
Percents:
FH Nair>DJ Fair: 0-120%
FH Nair>DJ Bair: 0-126%
FH Nair>DJ Uair: 0-109%
FH Nair>Confusion: 0-104%
FH Nair>DJ Uair>Fair: 41-70%
FH Nair>DJ Uair>Bair: 41-76%
FH Nair>DJ Uair>Uair: 46-75%
Nair Landing: (SET KB)FH Nair>DJ Fair: 0-120%
FH Nair>DJ Bair: 0-126%
FH Nair>DJ Uair: 0-109%
FH Nair>Confusion: 0-104%
FH Nair>DJ Uair>Fair: 41-70%
FH Nair>DJ Uair>Bair: 41-76%
FH Nair>DJ Uair>Uair: 46-75%
Low Percents:
Falling Nair > Grab
Falling Nair > Jab
Falling Nair > Dtilt
Falling Nair > Utilt
Falling Nair > Usmash
Falling Nair > Footstool
Falling Nair > Footstool > Disable
Medium Percents:
Falling Nair > Grab
Falling Nair > Jab
Falling Nair > Dtilt
Falling Nair > Utilt
Falling Nair > Usmash
Falling Nair > Footstool
Falling Nair > Footstool > Disable
High Percents:
Falling Nair > Grab
Falling Nair > Jab
Falling Nair > Dtilt
Falling Nair > Utilt
Falling Nair > Usmash
Falling Nair > Footstool
Falling Nair > Footstool > Disable
1 Hit Landing: (INCONSEQUENTIAL KBG)Falling Nair > Grab
Falling Nair > Jab
Falling Nair > Dtilt
Falling Nair > Utilt
Falling Nair > Usmash
Falling Nair > Footstool
Falling Nair > Footstool > Disable
Medium Percents:
Falling Nair > Grab
Falling Nair > Jab
Falling Nair > Dtilt
Falling Nair > Utilt
Falling Nair > Usmash
Falling Nair > Footstool
Falling Nair > Footstool > Disable
High Percents:
Falling Nair > Grab
Falling Nair > Jab
Falling Nair > Dtilt
Falling Nair > Utilt
Falling Nair > Usmash
Falling Nair > Footstool
Falling Nair > Footstool > Disable
Low Percents:
FF Nair>Usmash
FF Nair>Utilt
Medium Percents:
FF Nair>Usmash
FF Nair>Utilt>FH Uair
FF Nair>Utilt>FH Bair
High Percents:
FF Nair>Usmash
FF Nair>Utilt
Final Hit Landing:FF Nair>Usmash
FF Nair>Utilt
Medium Percents:
FF Nair>Usmash
FF Nair>Utilt>FH Uair
FF Nair>Utilt>FH Bair
High Percents:
FF Nair>Usmash
FF Nair>Utilt
Percents:
SH Nair>Grab: 0-48%
SH Nair>Dtilt: 0-48%
SH Nair>SH Fair: 1: 57-122% 2: 9-141%
SH Nair>SH Uair: 2: 58-145%
SH Nair>Usmash: 1: 65-80% 2: 0-112%
SH Nair>Grab: 0-48%
SH Nair>Dtilt: 0-48%
SH Nair>SH Fair: 1: 57-122% 2: 9-141%
SH Nair>SH Uair: 2: 58-145%
SH Nair>Usmash: 1: 65-80% 2: 0-112%
Tumble From Nair: 47%
Dtilt:
Base:
All Hits (Aerial):
Base:
Low Percents:
Dtilt > SH Fair: 0-63%
Dtilt > SH Bair: 15-120%
Dtilt > SH Uair: 4-113%
Dtilt > Usmash: 0-25%
Dtilt > Utilt: 0-33%
Dtilt > SH Nair: 16-48%
Dtilt > SH Nair > DJ Fair: 16-48%
Dtilt > SH Nair > DJ Uair: 16-48%
Dtilt > FH Nair > DJ Bair: 16-48%
Dtilt > SH Nair > Confusion: 16-48%
Dtilt > Forward Hit of Bair: 16-113%
Dtilt > Forward Hit of Bair > Fair: 34-50%
Dtilt > Forward Hit of Bair > DJ Uair > Fair: 40-60%
Medium Percents:
Dtilt > SH Fair: 0-63%
Dtilt > SH Bair: 15-120%
Dtilt > SH Uair: 4-113%
Dtilt > DJ Uair > Fair: 38-74%
Dtilt > DJ Uair > Bair: 45-69%
Dtilt > DJ Uair > Uair: 43-75%
Dtilt > SH Nair: 16-48%
Dtilt > SH Nair > DJ Fair: 16-48%
Dtilt > SH Nair > DJ Uair: 16-48%
Dtilt > FH Nair > DJ Bair: 16-48%
Dtilt > SH Nair > Confusion: 16-48%
Dtilt > FH Nair > DJ Uair > Fair: 20-53%
Dtilt > FH Nair > DJ Uair > Bair: 27-54%
Dtilt > FH Nair > DJ Uair > Uair: 20-57%
Dtilt > Forward Hit of Bair: 16-113%
Dtilt > Forward Hit of Bair > Fair: 34-50%
Dtilt > Forward Hit of Bair > DJ Uair > Fair: 40-60%
High Percents:
Dtilt > FH Uair: 4-113%
Dtilt > FH Bair: 15-120%
Tip:Dtilt > SH Fair: 0-63%
Dtilt > SH Bair: 15-120%
Dtilt > SH Uair: 4-113%
Dtilt > Usmash: 0-25%
Dtilt > Utilt: 0-33%
Dtilt > SH Nair: 16-48%
Dtilt > SH Nair > DJ Fair: 16-48%
Dtilt > SH Nair > DJ Uair: 16-48%
Dtilt > FH Nair > DJ Bair: 16-48%
Dtilt > SH Nair > Confusion: 16-48%
Dtilt > Forward Hit of Bair: 16-113%
Dtilt > Forward Hit of Bair > Fair: 34-50%
Dtilt > Forward Hit of Bair > DJ Uair > Fair: 40-60%
Medium Percents:
Dtilt > SH Fair: 0-63%
Dtilt > SH Bair: 15-120%
Dtilt > SH Uair: 4-113%
Dtilt > DJ Uair > Fair: 38-74%
Dtilt > DJ Uair > Bair: 45-69%
Dtilt > DJ Uair > Uair: 43-75%
Dtilt > SH Nair: 16-48%
Dtilt > SH Nair > DJ Fair: 16-48%
Dtilt > SH Nair > DJ Uair: 16-48%
Dtilt > FH Nair > DJ Bair: 16-48%
Dtilt > SH Nair > Confusion: 16-48%
Dtilt > FH Nair > DJ Uair > Fair: 20-53%
Dtilt > FH Nair > DJ Uair > Bair: 27-54%
Dtilt > FH Nair > DJ Uair > Uair: 20-57%
Dtilt > Forward Hit of Bair: 16-113%
Dtilt > Forward Hit of Bair > Fair: 34-50%
Dtilt > Forward Hit of Bair > DJ Uair > Fair: 40-60%
High Percents:
Dtilt > FH Uair: 4-113%
Dtilt > FH Bair: 15-120%
Low Percents:
Dtilt>SH Fair: 0-96%
Dtilt>Usmash: 4-27%
Dtilt>SH Fair: 0-96%
Dtilt>SH Uair: 5-112%
High Percents:
None
Nair:Dtilt>SH Fair: 0-96%
Dtilt>Usmash: 4-27%
Medium Percents:Dtilt>SH Fair: 0-96%
Dtilt>SH Uair: 5-112%
High Percents:
None
All Hits (Aerial):
Percents:
FH Nair>DJ Fair: 0-78%
FH Nair>DJ Bair: 0-71%
FH Nair>DJ Uair: 0-75%
FH Nair>Confusion: 0-78%
FH Nair>DJ Uair>Fair: 23-57%
FH Nair>DJ Uair>Bair: 30-62%
FH Nair>DJ Uair>Uair: 30-60%
Nair Landing: (SET KB)FH Nair>DJ Fair: 0-78%
FH Nair>DJ Bair: 0-71%
FH Nair>DJ Uair: 0-75%
FH Nair>Confusion: 0-78%
FH Nair>DJ Uair>Fair: 23-57%
FH Nair>DJ Uair>Bair: 30-62%
FH Nair>DJ Uair>Uair: 30-60%
Low Percents:
Falling Nair > Grab
Falling Nair > Jab
Falling Nair > Dtilt
Falling Nair > Utilt
Falling Nair > Usmash
Falling Nair > Footstool
Falling Nair > Footstool > Disable
Medium Percents:
Falling Nair > Grab
Falling Nair > Jab
Falling Nair > Dtilt
Falling Nair > Utilt
Falling Nair > Usmash
Falling Nair > Footstool
Falling Nair > Footstool > Disable
High Percents:
Falling Nair > Grab
Falling Nair > Jab
Falling Nair > Dtilt
Falling Nair > Utilt
Falling Nair > Usmash
Falling Nair > Footstool
Falling Nair > Footstool > Disable
1 Hit Landing: (INCONSEQUENTIAL KBG)Falling Nair > Grab
Falling Nair > Jab
Falling Nair > Dtilt
Falling Nair > Utilt
Falling Nair > Usmash
Falling Nair > Footstool
Falling Nair > Footstool > Disable
Medium Percents:
Falling Nair > Grab
Falling Nair > Jab
Falling Nair > Dtilt
Falling Nair > Utilt
Falling Nair > Usmash
Falling Nair > Footstool
Falling Nair > Footstool > Disable
High Percents:
Falling Nair > Grab
Falling Nair > Jab
Falling Nair > Dtilt
Falling Nair > Utilt
Falling Nair > Usmash
Falling Nair > Footstool
Falling Nair > Footstool > Disable
Low Percents:
FF Nair>Usmash
FF Nair>Utilt
Medium Percents:
FF Nair>Usmash
FF Nair>Utilt>FH Uair
FF Nair>Utilt>FH Bair
High Percents:
FF Nair>Usmash
FF Nair>Utilt
Final Hit Landing:FF Nair>Usmash
FF Nair>Utilt
Medium Percents:
FF Nair>Usmash
FF Nair>Utilt>FH Uair
FF Nair>Utilt>FH Bair
High Percents:
FF Nair>Usmash
FF Nair>Utilt
Percents:
SH Nair>Grab: 0-77%
SH Nair>Dtilt: 0-77%
SH Nair>Usmash: 1: 42-99% 2:0-115%
SH Nair>SH Fair: 1: 56-130+ 2: 4-130+
SH Nair>SH Uair: 2: 76-130%
Tumble: 41%SH Nair>Grab: 0-77%
SH Nair>Dtilt: 0-77%
SH Nair>Usmash: 1: 42-99% 2:0-115%
SH Nair>SH Fair: 1: 56-130+ 2: 4-130+
SH Nair>SH Uair: 2: 76-130%
Dtilt:
Base:
All Hits (Aerial):
Base:
Low Percents:
Dtilt > SH Fair: 0-72%
Dtilt > SH Bair: 20-119%
Dtilt > SH Uair: 11-112%
Dtilt > Usmash: 0-35%
Dtilt > Utilt: 0-56%
Dtilt > SH Nair: 11-55%
Dtilt > SH Nair > DJ Fair: 11-55%
Dtilt > SH Nair > DJ Uair: 11-55%
Dtilt > FH Nair > DJ Bair: 11-55%
Dtilt > SH Nair > Confusion: 11-55%
Dtilt > Forward Hit of Bair: 24-119%
Dtilt > Forward Hit of Bair > Fair: 32-46%
Dtilt > Forward Hit of Bair > DJ Uair > Fair: 45-54%
Medium Percents:
Dtilt > SH Fair: 0-72%
Dtilt > SH Bair: 20-119%
Dtilt > SH Uair: 11-112%
Dtilt > DJ Uair > Fair: 30-56%
Dtilt > DJ Uair > Bair: 41-61%
Dtilt > DJ Uair > Uair: 37-64%
Dtilt > SH Nair: 11-55%
Dtilt > SH Nair > DJ Fair: 11-55%
Dtilt > SH Nair > DJ Uair: 11-55%
Dtilt > FH Nair > DJ Bair: 11-55%
Dtilt > SH Nair > Confusion: 11-55%
Dtilt > FH Nair > DJ Uair > Fair: 31-48%
Dtilt > FH Nair > DJ Uair > Bair: 27-51%
Dtilt > FH Nair > DJ Uair > Uair: 30-49%
Dtilt > Forward Hit of Bair: 24-119%
Dtilt > Forward Hit of Bair > Fair: 32-46%
Dtilt > Forward Hit of Bair > DJ Uair > Fair: 45-54%
High Percents:
Dtilt > FH Uair: 11-112%
Dtilt > FH Bair: 20-119%
Tip:Dtilt > SH Fair: 0-72%
Dtilt > SH Bair: 20-119%
Dtilt > SH Uair: 11-112%
Dtilt > Usmash: 0-35%
Dtilt > Utilt: 0-56%
Dtilt > SH Nair: 11-55%
Dtilt > SH Nair > DJ Fair: 11-55%
Dtilt > SH Nair > DJ Uair: 11-55%
Dtilt > FH Nair > DJ Bair: 11-55%
Dtilt > SH Nair > Confusion: 11-55%
Dtilt > Forward Hit of Bair: 24-119%
Dtilt > Forward Hit of Bair > Fair: 32-46%
Dtilt > Forward Hit of Bair > DJ Uair > Fair: 45-54%
Medium Percents:
Dtilt > SH Fair: 0-72%
Dtilt > SH Bair: 20-119%
Dtilt > SH Uair: 11-112%
Dtilt > DJ Uair > Fair: 30-56%
Dtilt > DJ Uair > Bair: 41-61%
Dtilt > DJ Uair > Uair: 37-64%
Dtilt > SH Nair: 11-55%
Dtilt > SH Nair > DJ Fair: 11-55%
Dtilt > SH Nair > DJ Uair: 11-55%
Dtilt > FH Nair > DJ Bair: 11-55%
Dtilt > SH Nair > Confusion: 11-55%
Dtilt > FH Nair > DJ Uair > Fair: 31-48%
Dtilt > FH Nair > DJ Uair > Bair: 27-51%
Dtilt > FH Nair > DJ Uair > Uair: 30-49%
Dtilt > Forward Hit of Bair: 24-119%
Dtilt > Forward Hit of Bair > Fair: 32-46%
Dtilt > Forward Hit of Bair > DJ Uair > Fair: 45-54%
High Percents:
Dtilt > FH Uair: 11-112%
Dtilt > FH Bair: 20-119%
Low Percents:
Dtilt>SH Fair: 0-60%
Dtilt>Usmash: 0-23%
Dtilt>SH Fair: 0-60%
Dtilt>SH Uair: 2-84%
High Percents:
None
Nair:Dtilt>SH Fair: 0-60%
Dtilt>Usmash: 0-23%
Medium Percents:Dtilt>SH Fair: 0-60%
Dtilt>SH Uair: 2-84%
High Percents:
None
All Hits (Aerial):
Percents:
FH Nair>DJ Fair: 0-89%
FH Nair>DJ Bair: 0-93%
FH Nair>DJ Uair: 0-78%
FH Nair>Confusion: 0-63%
FH Nair>DJ Uair>Fair: 32-50%
FH Nair>DJ Uair>Bair: 25-58%
FH Nair>DJ Uair>Uair: 32-53%
Nair Landing: (SET KB)FH Nair>DJ Fair: 0-89%
FH Nair>DJ Bair: 0-93%
FH Nair>DJ Uair: 0-78%
FH Nair>Confusion: 0-63%
FH Nair>DJ Uair>Fair: 32-50%
FH Nair>DJ Uair>Bair: 25-58%
FH Nair>DJ Uair>Uair: 32-53%
Low Percents:
Falling Nair > Grab
Falling Nair > Jab
Falling Nair > Dtilt
Falling Nair > Utilt
Falling Nair > Usmash
Falling Nair > Footstool
Falling Nair > Footstool > Disable
Medium Percents:
Falling Nair > Grab
Falling Nair > Jab
Falling Nair > Dtilt
Falling Nair > Utilt
Falling Nair > Usmash
Falling Nair > Footstool
Falling Nair > Footstool > Disable
High Percents:
Falling Nair > Grab
Falling Nair > Jab
Falling Nair > Dtilt
Falling Nair > Utilt
Falling Nair > Usmash
Falling Nair > Footstool
Falling Nair > Footstool > Disable
1 Hit Landing: (INCONSEQUENTIAL KBG)Falling Nair > Grab
Falling Nair > Jab
Falling Nair > Dtilt
Falling Nair > Utilt
Falling Nair > Usmash
Falling Nair > Footstool
Falling Nair > Footstool > Disable
Medium Percents:
Falling Nair > Grab
Falling Nair > Jab
Falling Nair > Dtilt
Falling Nair > Utilt
Falling Nair > Usmash
Falling Nair > Footstool
Falling Nair > Footstool > Disable
High Percents:
Falling Nair > Grab
Falling Nair > Jab
Falling Nair > Dtilt
Falling Nair > Utilt
Falling Nair > Usmash
Falling Nair > Footstool
Falling Nair > Footstool > Disable
Low Percents:
FF Nair>Usmash
FF Nair>Utilt
Medium Percents:
FF Nair>Usmash
FF Nair>Utilt>FH Uair
FF Nair>Utilt>FH Bair
High Percents:
FF Nair>Usmash
FF Nair>Utilt
Final Hit Landing:FF Nair>Usmash
FF Nair>Utilt
Medium Percents:
FF Nair>Usmash
FF Nair>Utilt>FH Uair
FF Nair>Utilt>FH Bair
High Percents:
FF Nair>Usmash
FF Nair>Utilt
Percents:
SH Nair>Grab: 0-115%
SH Nair>Dtilt: 0-72%
SH Nair>Usmash: 1: 67-85% 2: 0-114%
SH Nair>SH Fair: 1: 69-105% 2: 10-136%
SH Nair>SH Uair: 2: 68-150%+
Tumble: 40%SH Nair>Grab: 0-115%
SH Nair>Dtilt: 0-72%
SH Nair>Usmash: 1: 67-85% 2: 0-114%
SH Nair>SH Fair: 1: 69-105% 2: 10-136%
SH Nair>SH Uair: 2: 68-150%+
Dtilt:
Base:
All Hits (Aerial):
Tumble: 38%
Base:
Low Percents:
Dtilt > SH Fair: 0-59%
Dtilt > SH Bair: 19-97%
Dtilt > SH Uair: 0-94%
Dtilt > Usmash: 0-26%
Dtilt > Utilt: 0-32%
Dtilt > SH Nair: 5-38%
Dtilt > SH Nair > DJ Fair: 5-38%
Dtilt > SH Nair > DJ Uair: 5-38%
Dtilt > FH Nair > DJ Bair: 5-38%
Dtilt > SH Nair > Confusion: 5-38%
Dtilt > Forward Hit of Bair: 27-97%
Medium Percents:
Dtilt > SH Fair: 0-59%
Dtilt > SH Bair: 19-97%
Dtilt > SH Uair: 0-94%
Dtilt > DJ Uair > Fair: 23-44%
Dtilt > DJ Uair > Uair: 33-54%
Dtilt > SH Nair: 5-38%
Dtilt > SH Nair > DJ Fair: 5-38%
Dtilt > SH Nair > DJ Uair: 5-38%
Dtilt > FH Nair > DJ Bair: 5-38%
Dtilt > SH Nair > Confusion: 5-38%
Dtilt > FH Nair > DJ Uair > Fair: 17-38%
Dtilt > FH Nair > DJ Uair > Bair: 22-38%
Dtilt > FH Nair > DJ Uair > Uair: 23-38%
Dtilt > Forward Hit of Bair: 27-97%
High Percents:
Dtilt > FH Uair: 0-94%
Dtilt > FH Bair: 19-97%
Tip:Dtilt > SH Fair: 0-59%
Dtilt > SH Bair: 19-97%
Dtilt > SH Uair: 0-94%
Dtilt > Usmash: 0-26%
Dtilt > Utilt: 0-32%
Dtilt > SH Nair: 5-38%
Dtilt > SH Nair > DJ Fair: 5-38%
Dtilt > SH Nair > DJ Uair: 5-38%
Dtilt > FH Nair > DJ Bair: 5-38%
Dtilt > SH Nair > Confusion: 5-38%
Dtilt > Forward Hit of Bair: 27-97%
Medium Percents:
Dtilt > SH Fair: 0-59%
Dtilt > SH Bair: 19-97%
Dtilt > SH Uair: 0-94%
Dtilt > DJ Uair > Fair: 23-44%
Dtilt > DJ Uair > Uair: 33-54%
Dtilt > SH Nair: 5-38%
Dtilt > SH Nair > DJ Fair: 5-38%
Dtilt > SH Nair > DJ Uair: 5-38%
Dtilt > FH Nair > DJ Bair: 5-38%
Dtilt > SH Nair > Confusion: 5-38%
Dtilt > FH Nair > DJ Uair > Fair: 17-38%
Dtilt > FH Nair > DJ Uair > Bair: 22-38%
Dtilt > FH Nair > DJ Uair > Uair: 23-38%
Dtilt > Forward Hit of Bair: 27-97%
High Percents:
Dtilt > FH Uair: 0-94%
Dtilt > FH Bair: 19-97%
Low Percents:
Dtilt>SH Fair: 0-55%
Dtilt>Usmash: 2-17%
Dtilt>SH Fair: 0-55%
Dtilt>SH Uair: 2-65%
High Percents:
None
Nair:Dtilt>SH Fair: 0-55%
Dtilt>Usmash: 2-17%
Medium Percents:Dtilt>SH Fair: 0-55%
Dtilt>SH Uair: 2-65%
High Percents:
None
All Hits (Aerial):
Percents:
FH Nair>DJ Fair: 0-71%
FH Nair>DJ Bair: 0-81%
FH Nair>DJ Uair: 0-68%
FH Nair>Confusion: 0-68%
FH Nair>DJ Uair>Fair: 18-48%
FH Nair>DJ Uair>Bair: 24-51%
FH Nair>DJ Uair>Uair: 29-54%
Nair Landing: (SET KB)FH Nair>DJ Fair: 0-71%
FH Nair>DJ Bair: 0-81%
FH Nair>DJ Uair: 0-68%
FH Nair>Confusion: 0-68%
FH Nair>DJ Uair>Fair: 18-48%
FH Nair>DJ Uair>Bair: 24-51%
FH Nair>DJ Uair>Uair: 29-54%
Low Percents:
Falling Nair > Grab
Falling Nair > Jab
Falling Nair > Dtilt
Falling Nair > Utilt
Falling Nair > Usmash
Falling Nair > Footstool
Falling Nair > Footstool > Disable
Medium Percents:
Falling Nair > Grab
Falling Nair > Jab
Falling Nair > Dtilt
Falling Nair > Utilt
Falling Nair > Usmash
Falling Nair > Footstool
Falling Nair > Footstool > Disable
High Percents:
Falling Nair > Grab
Falling Nair > Jab
Falling Nair > Dtilt
Falling Nair > Utilt
Falling Nair > Usmash
Falling Nair > Footstool
Falling Nair > Footstool > Disable
1 Hit Landing: (INCONSEQUENTIAL KBG)Falling Nair > Grab
Falling Nair > Jab
Falling Nair > Dtilt
Falling Nair > Utilt
Falling Nair > Usmash
Falling Nair > Footstool
Falling Nair > Footstool > Disable
Medium Percents:
Falling Nair > Grab
Falling Nair > Jab
Falling Nair > Dtilt
Falling Nair > Utilt
Falling Nair > Usmash
Falling Nair > Footstool
Falling Nair > Footstool > Disable
High Percents:
Falling Nair > Grab
Falling Nair > Jab
Falling Nair > Dtilt
Falling Nair > Utilt
Falling Nair > Usmash
Falling Nair > Footstool
Falling Nair > Footstool > Disable
Low Percents:
FF Nair>Usmash
FF Nair>Utilt
Medium Percents:
FF Nair>Usmash
FF Nair>Utilt>FH Uair
FF Nair>Utilt>FH Bair
High Percents:
FF Nair>Usmash
FF Nair>Utilt
Final Hit Landing:FF Nair>Usmash
FF Nair>Utilt
Medium Percents:
FF Nair>Usmash
FF Nair>Utilt>FH Uair
FF Nair>Utilt>FH Bair
High Percents:
FF Nair>Usmash
FF Nair>Utilt
Percents:
SH Nair>Grab: 0-83%
SH Nair>Dtilt: 0-60%
SH Nair>Usmash: 1: 47-95% 2: 0-99%
SH Nair>SH Fair: 1: 52-110% 2: 11-109%
SH Nair>SH Uair: 2: 60-132%
SH Nair>Grab: 0-83%
SH Nair>Dtilt: 0-60%
SH Nair>Usmash: 1: 47-95% 2: 0-99%
SH Nair>SH Fair: 1: 52-110% 2: 11-109%
SH Nair>SH Uair: 2: 60-132%
Tumble: 38%
Dtilt:
Base:
All Hits (Aerial):
Tumble: 35%
Base:
Low Percents:
Dtilt > SH Fair: 0-58%
Dtilt > SH Bair: 18-99%
Dtilt > SH Uair: 0-90%
Dtilt > Usmash:
Dtilt > Utilt:
Dtilt > SH Nair: 12-46%
Dtilt > SH Nair > DJ Fair: 12-46%
Dtilt > SH Nair > DJ Uair: 12-46%
Dtilt > FH Nair > DJ Bair: 12-46%
Dtilt > SH Nair > Confusion: 12-46%
Medium Percents:
Dtilt > SH Fair: 0-58%
Dtilt > SH Bair: 18-99%
Dtilt > SH Uair: 0-90%
Dtilt > DJ Uair > Fair: 25-47%
Dtilt > DJ Uair > Bair: 34-55%
Dtilt > DJ Uair > Uair: 30-62%
Dtilt > SH Nair: 12-46%
Dtilt > SH Nair > DJ Fair: 12-46%
Dtilt > SH Nair > DJ Uair: 12-46%
Dtilt > FH Nair > DJ Bair: 12-46%
Dtilt > SH Nair > Confusion: 12-46%
Dtilt > FH Nair > DJ Uair > Fair: 17-40%
Dtilt > FH Nair > DJ Uair > Bair: 34-40%
Dtilt > FH Nair > DJ Uair > Uair: 21-40%
High Percents:
Dtilt > FH Uair: 0-90%
Dtilt > FH Bair: 18-99%
Tip:Dtilt > SH Fair: 0-58%
Dtilt > SH Bair: 18-99%
Dtilt > SH Uair: 0-90%
Dtilt > Usmash:
Dtilt > Utilt:
Dtilt > SH Nair: 12-46%
Dtilt > SH Nair > DJ Fair: 12-46%
Dtilt > SH Nair > DJ Uair: 12-46%
Dtilt > FH Nair > DJ Bair: 12-46%
Dtilt > SH Nair > Confusion: 12-46%
Medium Percents:
Dtilt > SH Fair: 0-58%
Dtilt > SH Bair: 18-99%
Dtilt > SH Uair: 0-90%
Dtilt > DJ Uair > Fair: 25-47%
Dtilt > DJ Uair > Bair: 34-55%
Dtilt > DJ Uair > Uair: 30-62%
Dtilt > SH Nair: 12-46%
Dtilt > SH Nair > DJ Fair: 12-46%
Dtilt > SH Nair > DJ Uair: 12-46%
Dtilt > FH Nair > DJ Bair: 12-46%
Dtilt > SH Nair > Confusion: 12-46%
Dtilt > FH Nair > DJ Uair > Fair: 17-40%
Dtilt > FH Nair > DJ Uair > Bair: 34-40%
Dtilt > FH Nair > DJ Uair > Uair: 21-40%
High Percents:
Dtilt > FH Uair: 0-90%
Dtilt > FH Bair: 18-99%
Low Percents:
Dtilt>SH Fair: 0-72%
Dtilt>Usmash: 0-23%
Dtilt>Dash Attack: 0-12%
Dtilt>SH Fair: 0-72%
Dtilt>SH Uair: 2-81%
High Percents:
None
Nair:Dtilt>SH Fair: 0-72%
Dtilt>Usmash: 0-23%
Dtilt>Dash Attack: 0-12%
Medium Percents:Dtilt>SH Fair: 0-72%
Dtilt>SH Uair: 2-81%
High Percents:
None
All Hits (Aerial):
Percents:
FH Nair>DJ Fair: 0-71%
FH Nair>DJ Bair: 0-80%
FH Nair>DJ Uair: 0-70%
FH Nair>Confusion: 0-69%
FH Nair>DJ Uair>Fair: 20-43%
FH Nair>DJ Uair>Bair: 22-50%
FH Nair>DJ Uair>Uair: 16-45%
Nair Landing: (SET KB)FH Nair>DJ Fair: 0-71%
FH Nair>DJ Bair: 0-80%
FH Nair>DJ Uair: 0-70%
FH Nair>Confusion: 0-69%
FH Nair>DJ Uair>Fair: 20-43%
FH Nair>DJ Uair>Bair: 22-50%
FH Nair>DJ Uair>Uair: 16-45%
Low Percents:
Falling Nair > Grab
Falling Nair > Jab
Falling Nair > Dtilt
Falling Nair > Utilt
Falling Nair > Usmash
Falling Nair > Footstool
Falling Nair > Footstool > Disable
Medium Percents:
Falling Nair > Grab
Falling Nair > Jab
Falling Nair > Dtilt
Falling Nair > Utilt
Falling Nair > Usmash
Falling Nair > Footstool
Falling Nair > Footstool > Disable
High Percents:
Falling Nair > Grab
Falling Nair > Jab
Falling Nair > Dtilt
Falling Nair > Utilt
Falling Nair > Usmash
Falling Nair > Footstool
Falling Nair > Footstool > Disable
1 Hit Landing: (INCONSEQUENTIAL KBG)Falling Nair > Grab
Falling Nair > Jab
Falling Nair > Dtilt
Falling Nair > Utilt
Falling Nair > Usmash
Falling Nair > Footstool
Falling Nair > Footstool > Disable
Medium Percents:
Falling Nair > Grab
Falling Nair > Jab
Falling Nair > Dtilt
Falling Nair > Utilt
Falling Nair > Usmash
Falling Nair > Footstool
Falling Nair > Footstool > Disable
High Percents:
Falling Nair > Grab
Falling Nair > Jab
Falling Nair > Dtilt
Falling Nair > Utilt
Falling Nair > Usmash
Falling Nair > Footstool
Falling Nair > Footstool > Disable
Low Percents:
FF Nair>Usmash
FF Nair>Utilt
Medium Percents:
FF Nair>Usmash
FF Nair>Utilt>FH Uair
FF Nair>Utilt>FH Bair
High Percents:
FF Nair>Usmash
FF Nair>Utilt
Final Hit Landing:FF Nair>Usmash
FF Nair>Utilt
Medium Percents:
FF Nair>Usmash
FF Nair>Utilt>FH Uair
FF Nair>Utilt>FH Bair
High Percents:
FF Nair>Usmash
FF Nair>Utilt
Percents:
SH Nair>Grab: 0-88%
SH Nair>Dtilt: 0-56%
SH Nair>Usmash: 1: 47-77% 2: 8-117%
SH Nair>SH Fair: 1: 52-99% 2: 8-117%
SH Nair>SH Uair: 2: 47-123%
SH Nair>Grab: 0-88%
SH Nair>Dtilt: 0-56%
SH Nair>Usmash: 1: 47-77% 2: 8-117%
SH Nair>SH Fair: 1: 52-99% 2: 8-117%
SH Nair>SH Uair: 2: 47-123%
Tumble: 35%
Coming soon!
Coming soon!
Coming soon!
Last edited: