t3h n00b
Smash Ace
Of course. Something that epic requires collaboration. And it would be cool, but I don't see how any move with as much lag time as Falcon Punch can combo from a trip.OUR*
and it will never fade
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
Of course. Something that epic requires collaboration. And it would be cool, but I don't see how any move with as much lag time as Falcon Punch can combo from a trip.OUR*
and it will never fade
No Brawl and a lot of things are combos on training mode. Could anyone test this with a human opponent *cough* Knee?Training mode says it's a combo.
Try it.
Yes, on BF I find it very easy to set up for, especially with a SH interrupted by a second jump, which gives you enough time to bait a spot dodge and punish with the tip of an U-air while fast falling.It would probably be remarkably easy to set this up by Nairing or Uairing an opponent on a platform. Perhaps even utilting them.
Its not tripping. He says, instead of using dtilt for the nudge combo, do a FFuair and hit with the tip, to make em bounce, just like the tilt lock. Except, you can do a falcon punch instead of other follow ups.SAY WAT?!?!
SO FLUB KNEE> TRIP > fALCON PAUNCH IS A TRUE ****ING COMBO?
i just **** myself
ooooooohIts not tripping. He says, instead of using dtilt for the nudge combo, do a FFuair and hit with the tip, to make em bounce, just like the tilt lock. Except, you can do a falcon punch instead of other follow ups.
Combos into PAUNCH would easily be the best thing in the game. Seriously.oooooooh
but still.... thats exciting
seeing how i can mindgame to a pawunch.. maybe now i dont have to
Yeh. Thats an insta-death at 40%+.Combos into PAUNCH would easily be the best thing in the game. Seriously.
It defenitly would be! O_O'Combos into PAUNCH would easily be the best thing in the game. Seriously.
Make a new topic, post this and a vid and I'm sure people will be drooling all over it.I dunno why I haven't made a little video clip of it already..
But yea.. What I'm saying is:
As your opponent falls to the ground after a hit or if you pushed them down from a platform, hit them in their bouncing animation with a FF Uair(Falcon is facing the opponent); this forces them to RISE UP just like the Ftilt does..
Right after your Uair hits and autocancels, input a FP as quick as possible and the opponent will wake up INSIDE the already excisting hitbox of FP!
..... This is hard to set up imo, but godly if one can do it.
Ftilt(down angeled) -> FP doesn't work due to the laggyness of the Ftilt. =/
It has to be a Uair, as far as I'm concerned.
Oh... And Flub knee doesn't work in this scenario.
Knee trip -> FP = Not garanteed FP
Uair bounce -> FP = Garanteed FP
It defenitly would be! O_O'
There might be better ways of setting up a garanteed FP..
Ya'll should spend a couple hours in training mode and see what you can find : )
Yea, when I got time..Make a new topic, post this and a vid and I'm sure people will be drooling all over it.
I know I will. :D
Stop it. You're sounding like me :'(Yea, when I got time..*When I'm not lazy* lol