kesterstudios
Smash Journeyman
i like it. it is the best list. solidsense made solid sense with his list. I think we're done here finally
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What is your favorite set?It's hard to say I like the list when my favorite set is excluded :/ But I'm the guy that shows up and uploads his own junk anyway, so my opinion kind of matters less.
I'd rather see 2232 over 2233.
You're a little late to the party, HM, but welcome aboard the SS Scalding FLUDD.Holy ****ing ****.
SCALDING FLUDD IS ****ING AMAZING!
This custom makes Sonic a BREEZE to fight against!
Good god, this is definitely Mario's best custom. Never pick Mario without this.
Yeah, the damage is indeed good and does help Mario's damage output, but it is still on the low side.Nice work everyone!
The only thing missing from Scalding FLUDD is good damage. I wish it did like 2-3% more.
Scalding cape? Is that like Shocking Cape but with the hitbox of FLUDD? Because I want that.But scalding cape does
You can even link it into Up B at a ton of percentsBest part is that it can start combos or serve as a followup when none of your other aerials will reach. It's pretty boss.
I'm still going to try to pull all I can out of HPFLUDD, but it's good to hear that scalding is effective.Holy ****ing ****.
SCALDING FLUDD IS ****ING AMAZING!
This custom makes Sonic a BREEZE to fight against!
Good god, this is definitely Mario's best custom. Never pick Mario without this.
Simply because we didn't have enough room for it, and how default Fireballs synergize better with a set that features two gimping options.Guys, I totally didn't notice this before, but is there a reason why 2313 isn't on the list?
Hmm, makes sense.Not really, it's just odd for me to see 1312, 1313, and 2312, but not 2313 to finalize what I would consider the "default" sets for Mario, since there are players that largely prefer Fast Fireball over Fireball.
At this point in time, it's all player preference with the exception that Scalding FLUDD and SJP are Mario's best specials. So I can't fault you for finding this difficult. It's unfortunate the deadline is so close and we can't reel in more data for Fireball vs Fast Fireball.idk. It's a tough call honestly. Too much thinking for too little data and results. It might just be better to wait until after EVO and see what people's opinions are. Maybe make a poll and see what sets people prefer the most, so we can tell which sets could potentially be replaced in the future?
Damn, this problem could've been avoided if Smash gave characters just a little bit more sets to work with. Like 12 :/
It's hard for me to make choices knowing that said choices could potentially make other people disheartened/sad, or when those said choices are still good enough to be there with the rest but aren't simply because there isn't enough room. It is a real bummer and it bugs me. Sadly it can't be avoided.
Yeah. You've summed it up pretty well. It's mostly just player preference now.At this point in time, it's all player preference with the exception that Scalding FLUDD and SJP are Mario's best specials. So I can't fault you for finding this difficult. It's unfortunate the deadline is so close and we can't reel in more data for Fireball vs Fast Fireball.
All I can really say is, personally, there have been moments where the only thing I would change on Mario is a switch from Fireball to Fast Fireball, because there are times where I literally do not have the safety to shoot more than one Fireball, and this mostly happens against Falcon, Fox, ZSS, and Pikachu. Scalding FLUDD picks up the slack obviously, but if I don't have the ability to shoot fireballs then there's no real point to them.
Mario needs to control some amount of horizontal aerial space when he lands. Without either default Fireball or Scalding FLUDD, he will not have that: his f-air is awful and his fall speed is kind of mediocre, so without a ranged threat a falling Mario is a vulnerable Mario. If I see a Mario jump into the air without either of these two moves in his kit, I'm not going to fear anything and am just going to jump in the air and start tossing out hitboxes to catch his landing instead.Guys, I totally didn't notice this before, but is there a reason why 2313 isn't on the list?