In BrawlBox I'm trying to add a custom CSS background image that slightly exceeds the 256 x 128 default in the CustomCSSIcon under sc_selcharacter>MiscData[30]>Textures.
Using an image that's 256 x 128 pixels or smaller there's no problem, but when when I try to use one that's slightly larger (245 x 155) it appears as a garbled mess of random pixels in-game. I've tried adjusting several things under "Re-Encode" but nothing works.
I know it's certainly possible to have images larger than 256 x 128 because I've seen them on plenty of setups and in images like this: http://i.imgur.com/8AYWU8h.png.
Could anyone break down for me what needs to be done to use larger CSS logos?
Using an image that's 256 x 128 pixels or smaller there's no problem, but when when I try to use one that's slightly larger (245 x 155) it appears as a garbled mess of random pixels in-game. I've tried adjusting several things under "Re-Encode" but nothing works.
I know it's certainly possible to have images larger than 256 x 128 because I've seen them on plenty of setups and in images like this: http://i.imgur.com/8AYWU8h.png.
Could anyone break down for me what needs to be done to use larger CSS logos?