• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

Social Corrin Social - Still Fire Emblem Social

ILOVESMASH

Smash Ace
Joined
Sep 12, 2014
Messages
590
NNID
Marioman123450
3DS FC
3368-1022-7382
I think the only way we'll get a new DLC class is if IS decided to update Fates to make the game compatible with the Roy amiibo (how have they not done that yet?). Because they would eventually release an Elibe-based map and the reward would be the Master Brand which would change male units into a Master Lord (this is all assumption).


This time, the map pack 2 is only $7:99. So you won't have to spend as much.

Yukimura isn't available in Revelation.


I think the seal only involved the memory of the kidnapping and anything before. Corrin forgetting Silas could be a side-effect of the seal unsealing, with all those memories coming back.
I'm pretty sure the main reason the developers didn't add Roy is because the Master Lord class would simply overlap with the lodestar class, which also has S-Rank swords. They could make it so that the Master Lord specializes more towards Defense and Attack than luck and skill, but then the class would just overlap with the vanguard class.
 
Last edited:

Armagon

Smash Lord
Joined
Jan 21, 2016
Messages
1,631
Location
Alrest
NNID
Armagon1000
3DS FC
3131-6899-8999
I'm pretty sure the main reason the developers didn't add Roy is because the Master Lord class would simply overlap with the lodestar class, which also has S-Rank swords. They could make it so that the Master Lord specializes more towards Defense and Attack than luck and skill, but then the class would just overlap with the vanguard class.
We've had overlapping classes before. Anyway, looking at Roy, Master Lord would be a class that specializes in Strength and Luck or Skill and Resistance. Chances are, Master Lords would probably be locked to swords and can achieve a maximum of A-Rank.
If they really wanted to, they could confirm Eliwood x Ninian by giving Roy an Icestone. How would this be different from Corrin's Dragonstone/Dragonstone+? The Icestone will be able to double but it can only be used as a ranged attack, like Bows/Yumis, Spears, Tomahawks and the Waka-something (whatever that Katana is called)
 

alguidrag

Smash Ace
Joined
Sep 1, 2015
Messages
871
Location
Ylisse
We've had overlapping classes before. Anyway, looking at Roy, Master Lord would be a class that specializes in Strength and Luck or Skill and Resistance. Chances are, Master Lords would probably be locked to swords and can achieve a maximum of A-Rank.
If they really wanted to, they could confirm Eliwood x Ninian by giving Roy an Icestone. How would this be different from Corrin's Dragonstone/Dragonstone+? The Icestone will be able to double but it can only be used as a ranged attack, like Bows/Yumis, Spears, Tomahawks and the Waka-something (whatever that Katana is called)
Maybe they dont will do the "stone" weapon for Roy because as a amiibo class, he would have dlc of his class, and stone weapons are relacted to species class (like aside from corrin only his/her children can have the dragonstone as a weapon) so if they make this, it would be a class exclusive to Roy, Corrin and Kana (and another corrin child)
 

Armagon

Smash Lord
Joined
Jan 21, 2016
Messages
1,631
Location
Alrest
NNID
Armagon1000
3DS FC
3131-6899-8999
Maybe they dont will do the "stone" weapon for Roy because as a amiibo class, he would have dlc of his class, and stone weapons are relacted to species class (like aside from corrin only his/her children can have the dragonstone as a weapon) so if they make this, it would be a class exclusive to Roy, Corrin and Kana (and another corrin child)
Don't shoot down my ideas
They could make it so that the Stone-Rank is only for Roy. Or they could make it a Master Lord skill. The latter option would be better. Because that would actually give a reason to buy more Stones at the Vendor.
 

ZephyrZ

But.....DRAGONS
Joined
Nov 2, 2014
Messages
10,662
Location
Southern California
NNID
AbsolBlade
3DS FC
4210-4109-6434
Switch FC
SW-1754-5854-0794
We've had overlapping classes before. Anyway, looking at Roy, Master Lord would be a class that specializes in Strength and Luck or Skill and Resistance. Chances are, Master Lords would probably be locked to swords and can achieve a maximum of A-Rank.
If they really wanted to, they could confirm Eliwood x Ninian by giving Roy an Icestone. How would this be different from Corrin's Dragonstone/Dragonstone+? The Icestone will be able to double but it can only be used as a ranged attack, like Bows/Yumis, Spears, Tomahawks and the Waka-something (whatever that Katana is called)
Nah, all weapon specialist classes aside from the Ballistician and Songstress get S-rank for a reason. It's part of how they help balance that they can only use one weapon type.
An Ice Stone would be cool, but I think they'll leave the mother ambiguous. Besides, he doesn't really have any draconic features, and not all people with dragon blood can turn into dragons. Isn't Sophia, for instance, half dragon but still not a manakete? That's what I've heard, at least. I haven't actually played FE6.

If they want Smash Bros inspired growths rather than FE6 ones, they could make the class have a ton of emphasis on speed and attack power to make him a wrecking ball. He could be a sword fighter with really high damage outputs, but still enough speed to double.

Alternatively, they could make the Sword of Seals a magic weapon, and give the class a high magic stat. Other characters would have to use Levin Swords to take advantage of that, though.
 
Last edited:

Armagon

Smash Lord
Joined
Jan 21, 2016
Messages
1,631
Location
Alrest
NNID
Armagon1000
3DS FC
3131-6899-8999
Nah, all weapon specialist classes aside from the Ballistician and Songstress get S-rank for a reason. It's part of how they help balance that they can only use one weapon type.
Master Ninjas being the exception

they'll leave the mother ambiguous.
Probably.

Besides, he doesn't really have any draconic features,
Neither do Nils and Ninian.

Isn't Sophia, for instance, half dragon but still not a manakete?
She's considered a Manakete but because she doesn't have a Dragonstone, she can't transform. This has also been seen with full blooded Manaketes such as Gotoh. Basically, as long as the Manakete blood is strong in you, you would be able to take dragon from as long as you use a Dragonstone. In the case of Human-Manakete hybrids, i don't know how far the line they'll have to be for Dragonstones to not work. Officially, a 1/4th Manakete can still transform, as shown with Kana. Potentially, a 1/6th Manakete can transform although this has only been done by Morgan and that's not her default class.

If they want Smash Bros inspired growths rather than FE6 ones, they could make the class have a ton of emphasis on speed and attack power to make him a wrecking ball. He could be a sword fighter with really high damage outputs, but still enough speed to double.
This could actually work. I don't think there has ever been a swordfighter class that is really powerful and has the necessary speed to double.
 

Erureido

Smash Hero
Joined
Sep 4, 2014
Messages
5,408
NNID
Erureido
3DS FC
5301-1552-4121
Switch FC
SW-4754-8756-2004
I finally finished all the Conquest paralogues today.

Sophie's paralogue was a better experience here than it was in Birthright, this time because I decided to reach the boss from the top rather than go through the island. The only time I dealt with units around the island is if they got too close to the villagers at the bottom.

Midori's paralogue was basically the same experience from Birthright, but this time, I succeeded in capturing the boss just for the heck of it.

As for the other two paralogues:

To me, Percy's paralogue felt like the equivalent to Hisame's paralogue. That is, both paralogues emphasize the child characters being resentful towards their fathers for neglecting them for too long. How they handle it, however, is different. Percy decides to treat his dad as an enemy, unlike Hisame. Percy's mercenaries even end up mistaking Arthur for Chazak, the boss in Forest's paralogue, due to their chins.

Very straightforward map. It had a nice Dragon Vein gimmick where you turn a few tiles into a bright patch to scare enemy units away if they are on them and receive free money. I also had Arthur take out Percy. I was surprised Percy didn't have the "slow down KO" effect like Nina did in her paralogue.

Well, Percy and Arthur make amends afterward, and their C-Support was sweet. Arthur breaks down in tears seeing his son bond with his dragon, Ace.

I've decided to pair Percy with Sophie, and it seems like I'm in for a good support. The two have contests to decide which is better: Ace or Abel. Percy also gives Sophie a boost in every stat, so that's also pretty good.
I liked the map for this one. Very big with narrowing paths, but man, a good number of enemy units are sent in like crazy, but I guess that's just how it is when you have "Rout the Enemy" as a mission. Took me two tries to get this map right. I made the mistake of putting Kana against some Berserkers to the top left area near the beginning and thus lost her in a few turns despite having the Dragonstone equipped, but I fixed that by having her and Ignatius move towards the center and deal with the units there. It was still a duable map overall. Nina+Shigure did a great job handling incoming Berserkers and Sorcerers around the top left (the Berskerers were doable thanks to the Shining Bow), Camilla+Keaton handled most of the incoming units at the bottom right, Laslow+Peri and Soleil handled most of the incoming units around the center-bottom area, and everyone else just hopped in giving a hand.

Soleil's voice sounded much higher than I expected. Sounded a little annoying at first, but I could get used to it, unlike Nyx's (even though I understand why she's voiced that way, it still feels uncomfortable to hear Nyx, especially when she says, "Appearances can be deceiving"). Soleil's dialogue with Laslow when they first meet up was also pretty sweet, particularly when she broke down in tears after admitting she's having a tough time dealing with the enemy units despite keeping a smile like her father advised her, but Laslow tells her to laugh because it always catches foes off guard.

She and Midori are my only two child characters who are yet to be paired up with one another. I was very shocked to learn the two don't have any supports to unlike, but the two make a great duo from my experience in Chapter 22. Midori gives Soleil a much needed boost in Strength, Defense, and Resistance, while Soleil does almost the same to Midori but boosts Defense, Strength, Luck, and Speed (I need to check on that though, as not all the stats here may be correct).

I only wonder what would Midori and Soleil's supports look like. Seriously, I'm curious.

And with that, I only have the remaining story chapters to complete in Conquest. I beat Chapter 22, and I'm currently in the middle of Chapter 23 at the time this post was uploaded. Things are going well so far for my first try, but man, those batch of enemies around the beginning were tough. I'll post my thoughts about that later. Hopefully, I'll be able to finish Conquest tonight, especially because...
Tomorrow is Lobster Lord's birthday (get excited everyone), and I would hate to play Chapter 25 on that day knowing what happens to him in that chapter.
 

alguidrag

Smash Ace
Joined
Sep 1, 2015
Messages
871
Location
Ylisse
I think the fact that a hybrid can transform or not varies, like if Manakete blood is dominant to human
(Like this way
Nowi MM nah's father mm
Nah= Mm so she still transform but she dont have all characterist of a MM)
(So Corrin marrying Azura should have
Corrin Mm
Azura mm
Kana Mm (she had 50% of being Mm or mm)
Shigure Mm (same as kana)
So lets say that Kana marry a full human her son would have 50% of chance to transform
(Mm ×mm = 50%Mm and 50% mm)
If she had a incest rellaction with shigure or marry another hybrid Manakete
Kana Mm husband Mm= 25%MM 50%Mm and 25%mm
So the son would have 75% of transform (25% of have a full force of a manakete) and 25% of a manakete that cant transform


(In one of my fan fics the manakete blood worked like this :/)
 
D

Deleted member 189823

Guest
Actually Smash-related

I feel my whole perspective on Corrin has changed, ever since they got released. I kind of really just started using Corrin because I just wanted to. I literally made the decision of making them my main the very day they came out and just decided to go 100% Corrin since that day, no matter how bad I performed in tournament. Not to mention, my opinion on Corrin has changed a crapton. I thought the character barely scraped Mid Tier (can't approach, linear recovery and I used to think killing required a ton of hard reads). Now? I really think they're a solid Top 10. Hell, adjusting to Corrin took me weeks. It took about as long to realize we had this thing called "Instant Pin" and I just kept modifying my playstyle, week after week. I would write down the things I did wrong and how I could tweak them out (as I still do). This has gotten me to become a ton better with Corrin, even if I still do about as; bad. In spite of all of my struggles, and even the very fact that I thought the character was mediocre and that I couldn't even "sync" with them goes to say how dedicated I became to a character I wasn't even fond of for Smash in the first place.

And yeah, I say "them" because I'm not a sexist waifufag that pretends the male version doesn't exist. LOL
 
Last edited by a moderator:

Erureido

Smash Hero
Joined
Sep 4, 2014
Messages
5,408
NNID
Erureido
3DS FC
5301-1552-4121
Switch FC
SW-4754-8756-2004
Happy Birthday to our favorite Lobster Lord!



May he carry you to victory today with his many criticals, Astras, and tons of dodging!
 

Armagon

Smash Lord
Joined
Jan 21, 2016
Messages
1,631
Location
Alrest
NNID
Armagon1000
3DS FC
3131-6899-8999
The first two Tomes in my inventory are references to something. See if you know what it is

I think the fact that a hybrid can transform or not varies, like if Manakete blood is dominant to human
(Like this way
Nowi MM nah's father mm
Nah= Mm so she still transform but she dont have all characterist of a MM)
(So Corrin marrying Azura should have
Corrin Mm
Azura mm
Kana Mm (she had 50% of being Mm or mm)
Shigure Mm (same as kana)
So lets say that Kana marry a full human her son would have 50% of chance to transform
(Mm ×mm = 50%Mm and 50% mm)
If she had a incest rellaction with shigure or marry another hybrid Manakete
Kana Mm husband Mm= 25%MM 50%Mm and 25%mm
So the son would have 75% of transform (25% of have a full force of a manakete) and 25% of a manakete that cant transform


(In one of my fan fics the manakete blood worked like this :/)
That could work. But remember, genes are weird in Fire Emblem. Just look at Marth's descendants. Sure he and Caeda had blue hair, which results in blue hair being passed down to their child, but when the same blue hair remains over the course of 2000 years, you know something's up. I also have a theory that Marth is a descendant of Julia from FE4 but i'll make that a whole separate post..
 
Last edited:

alguidrag

Smash Ace
Joined
Sep 1, 2015
Messages
871
Location
Ylisse
Actually Smash-related

I feel my whole perspective on Corrin has changed, ever since they got released. I kind of really just started using Corrin because I just wanted to. I literally made the decision of making them my main the very day they came out and just decided to go 100% Corrin since that day, no matter how bad I performed in tournament. Not to mention, my opinion on Corrin has changed a crapton. I thought the character barely scraped Mid Tier (can't approach, linear recovery and I used to think killing required a ton of hard reads). Now? I really think they're a solid Top 10. Hell, adjusting to Corrin took me weeks. It took about as long to realize we had this thing called "Instant Pin" and I just kept modifying my playstyle, week after week. I would write down the things I did wrong and how I could tweak them out (as I still do). This has gotten me to become a ton better with Corrin, even if I still do about as; bad. In spite of all of my struggles, and even the very fact that I thought the character was mediocre and that I couldn't even "sync" with them goes to say how dedicated I became to a character I wasn't even fond of for Smash in the first place.

And yeah, I say "them" because I'm not a sexist waifufag that pretends the male version doesn't exist. LOL

My corrin get better too since I started playing, but he couldn't help me well in the last tournament (but at least he defeated all 3 sets of a match for me) I kinda Try to make him the cover to my Robin (that gave me the win in 2 tournaments) expecialy because people in my city started to main Mario just to win against my robin


Also I use the male Corrin too, i think i only use the female in dobbles
 

Astellius

Smash Ace
Joined
Jun 9, 2015
Messages
569
Actually Smash-related

I feel my whole perspective on Corrin has changed, ever since they got released. I kind of really just started using Corrin because I just wanted to. I literally made the decision of making them my main the very day they came out and just decided to go 100% Corrin since that day, no matter how bad I performed in tournament. Not to mention, my opinion on Corrin has changed a crapton. I thought the character barely scraped Mid Tier (can't approach, linear recovery and I used to think killing required a ton of hard reads). Now? I really think they're a solid Top 10. Hell, adjusting to Corrin took me weeks. It took about as long to realize we had this thing called "Instant Pin" and I just kept modifying my playstyle, week after week. I would write down the things I did wrong and how I could tweak them out (as I still do). This has gotten me to become a ton better with Corrin, even if I still do about as; bad. In spite of all of my struggles, and even the very fact that I thought the character was mediocre and that I couldn't even "sync" with them goes to say how dedicated I became to a character I wasn't even fond of for Smash in the first place.

And yeah, I say "them" because I'm not a sexist waifufag that pretends the male version doesn't exist. LOL
It would appear that you posted this Smash-related comment on the wrong board. You see, this is SmashBoards, so we only talk about the Fire Emblem games here, especially Fates. Your sort of comment belongs over in Serenes Forest.

Joking aside, what has been the general consensus on where the Smash community rates Corrin? My impression was that Corrin is viewed around top 10, but I don't pay especial attention to the rankings, since I primarily just play FG.

Also, you mentioned a "male version"...? I've never heard of such a thing! What a silly notion!
 

Nah

Smash Champion
Joined
May 31, 2015
Messages
2,167
Joking aside, what has been the general consensus on where the Smash community rates Corrin? My impression was that Corrin is viewed around top 10, but I don't pay especial attention to the rankings, since I primarily just play FG.
It seems to vary a bit from what I've seen, from about mid-tier (like middle of mid tier) all the way to top 5/top tier. I'm not sure if there's a real consensus yet in the same way that it's generally agreed upon that :4jigglypuff: is bottom tier or :4cloud: is basically top tier.
 

ZephyrZ

But.....DRAGONS
Joined
Nov 2, 2014
Messages
10,662
Location
Southern California
NNID
AbsolBlade
3DS FC
4210-4109-6434
Switch FC
SW-1754-5854-0794
I'd be hesitant to put Corrin in Top Ten. S/he's a very solid character, but isn't exceptional and is limited by underwhelming grabs and approach options.

I can definitely see Corn being in the top 20, though.
 

Kotor

Luminary Uppercut!
Joined
Mar 8, 2014
Messages
2,793
Happy Birthday to our favorite Lobster Lord!



May he carry you to victory today with his many criticals, Astras, and tons of dodging!
Oh dear. I'm starting Chapter 25 of Conquest right now....

We're... we're going to have fried lobster tonight!
 

Armagon

Smash Lord
Joined
Jan 21, 2016
Messages
1,631
Location
Alrest
NNID
Armagon1000
3DS FC
3131-6899-8999
I'd agree that Corrin is at least top 20. Maybe even top 15.

Anyway, i've got some Fates fan videos here
By itself, it isn't funny but then you remember that its a meme
The origin of the "mm whatcha say" meme: Fates edition
Ok i'm actually not putting this one here because of some of the *** jokes it makes. Its still a great video though. WARNING 1: The video contains spoilers of all three paths. WARNING 2: The video may ruin some of the emotional moments for you.
Made by the same person who made the Fates YTP. This Dusk Falls remix is amazing. There's a download link in the video's description
 

Astellius

Smash Ace
Joined
Jun 9, 2015
Messages
569
I'd agree that Corrin is at least top 20. Maybe even top 15.

Anyway, i've got some Fates fan videos here
By itself, it isn't funny but then you remember that its a meme
The origin of the "mm whatcha say" meme: Fates edition
Ok i'm actually not putting this one here because of some of the *** jokes it makes. Its still a great video though. WARNING 1: The video contains spoilers of all three paths. WARNING 2: The video may ruin some of the emotional moments for you.
Made by the same person who made the Fates YTP. This Dusk Falls remix is amazing. There's a download link in the video's description
Haha, really liked the Lu-Cena one and the the Dusk Falls remix. I'm going to go tell Felicia to start playing that in MyCastle.
 
D

Deleted member 189823

Guest
It seems to vary a bit from what I've seen, from about mid-tier (like middle of mid tier) all the way to top 5/top tier. I'm not sure if there's a real consensus yet in the same way that it's generally agreed upon that :4jigglypuff: is bottom tier or :4cloud: is basically top tier.
Never came across anyone that would say Corrin is Top 5, unless they were ignorant, called them broken. Which could be interpreted as Top 5...? (usually either because of their Counter, didn't know what to do against Side B or just thought their aerials had extremely good frame-data, safe on shield and stuff like that).
 

atreyujames

The Laziest Man in the North
Joined
Jun 30, 2015
Messages
409
NNID
Atreyujames
Holy sweet effing jeemus, Birthright Invasion 3 is silly hard! The skill gap between Chapter 26 and that is like, miles apart. Not only are they all quite high leveled, there is 4 freaking reinforcement waves of 5-5-5 and than 15 more on the last one. Not to mention the 15 or so you start out against. How am I supposed to do this with just 10 units, 3 puppets, and 1 healing lilith and 1 healing statue. Maybe if I had some stoneborn of my own or the Dusk statue, than it might be better. As it is, I've tried 3 times now and the farthest I've gotten without losing a unit is Turn 6.

GAAAH

T_T
 
Last edited:

Erureido

Smash Hero
Joined
Sep 4, 2014
Messages
5,408
NNID
Erureido
3DS FC
5301-1552-4121
Switch FC
SW-4754-8756-2004
Oh dear. I'm starting Chapter 25 of Conquest right now....

We're... we're going to have fried lobster tonight!
I ended up not even bothering with proceeding into Chapter 25 for the day due to the circumstances, so I ended up just doing several rounds of Boo Camp upon finishing Chapter 24 instead.

Having a character death on the day of their birthday is pretty sad after all.

----------------

Completely changing the subject with my progression through Conquest thus far. I have a lot to say about each of them this time around.

Sakura may be shy, but goodness, she has an incredibly strong resolve. Yukimura encourages her to take shelter as the Nohrian army arrives at Fort Jinya, but she shouts at him and says that she wants to fight for the sake of defending Hoshido.

First try on this chapter, and I ended up losing Leo right away to Subaki because I was foolish in not baiting him with Beruka first. On my second try, I did just that and I was able to take Subaki with ease by tanking him then using Kaze to finish him with a Hunter's Knife.

This chapter took a while to complete though. I had Myself+Flora, Soleil+Midori, Benny+Felicia, Silas+Selena, and Azura take care of the left side, while Leo+Nyx, Kaze+Beruka, and Ignatius+Kana handled the right side. I had MIdori try weakening the Oni Chieftains by baiting them through the wall, one of which she got a kill thanks to Lethality, the others managed to survive thanks to Sakura using Wane Festival. I took care of Hana the remaining Chieftains by having Corrin+Flora and Benny+Felicia take out the Chieftains from the left, while Silas and Selena took care of Hana from the right. Flora managed to survive a potential kill against one of the Chieftains thanks to a Dual Guard.

Meanwhile on the right side, I had to use Kaze to take care of the puppets (giving him Golemborne as a Mechanist then turning him back to Master Ninja was admittedly pretty useful, while Benny+Kana kept proceeding north. With the reinforcements coming from the bottom, both Kaze+Beruka and Leo+Nyx tended to hang around the bottom to take care of them quickly. Ignatius+Kana got into a tough spot at one point as they tried to take out the Mechanist, but things all worked eventually after taking a turn to rest and use a Vulnerary on him then having a better time handling the remaining units there, as well as the reinforcements coming from the top right.

I tried to have Soleil+Midori finish off Yukimura, but Midori only landed a few attacks here and there. She and Soleil had to retreat and take care of reinforced Chieftains while Benny finished off Yukimura.

And man, I didn't want to take out Sakura when she was tucked away in her personal space, but the game just had to give her a Spirit Dust. It's like the game was saying, "You don't want to take out Sakura because of how innocent and cute she is? How about we give her a Spirit Dust? Come on now, don't you want to boost the Magic of one of your units? Then be a monster and finish her off to get it!"

Yes, I ended up obtaining the Spirit Dust because I really needed to give my Strategist Felicia a Magic boost. Man, I feel so bad.

The events following the chapter was quite emotional though. If you didn't hate Hans, Iago, and Garon already, this chapter makes you hate them even more. Things seems going pretty well as we peacefully take Yukimura, Sakura, and her retainers to prison, but suddenly, Hans decides to go on a killing spree and take out the remaining Hoshidan soldiers and prisoners there. Iago joins along, and Xander tries to stop them. But then Garon conveniently arrives to tell Xander and me that if we dare try to stop the massacre, we die.

But what's really sad during this scene is Sakura's reaction. She starts begging to have someone untie her hands so that she can heal the victims, promising she won't flee. No one helps her thanks to Garon's orders, and she ends up breaking down in tears because she's helpless and restrained from saving the victims. It's Sakura's grief that only heightens your hatred against the Nohrian evil trio. Heck, even Yukimura's reaction sums up my reaction. He is overwhelmed with shock that all the prisoners are suddenly murdered despite being promised they wouldn't prior, and he ends up cursing the Nohrian army by calling them "demons" and "devils." Honestly, if I was Corrin, I wanted to scream just like Yukimura did... though that would end up killing me.

And when Iago said, "We were SO worried about your safety, Avatar," I knew he wasn't being serious thanks to the emphasis on the "so", especially after the events of Chapter 21 where he wanted me dead.
And if you felt sorrowful for Sakura last chapter, Chapter 23 makes you feel even worse for her. She's apparently locked up in her own prison cell, and she has it really hard. She refuses to eat and has become even more distressed than she already is. Alright, I want to know who in their right mind made the decision to lock up Sakura all by herself like that. Want to know how Sakura has been coping though?



Wait, what? But I remember back in Izumo, Elise snapped out at Sakura in the most unnecessary way possible.



Wow, character development on Elise's part. I remember that part when Elise yelled at Sakura didn't make me very happy.

Moving on, we have to breach the wall of Susanoh to reach the capital, and it's being guarded by none other than Takumi, his retainers, and his defense team. When you see Takumi is involved, you know you're in for a difficult chapter, as proven with Chapters 10 and 13.

And I managed to beat this chapter on my first try, but man, this was a challenging map.

The first batch of units were definitely the hardest part for me. I thought that throwing in Niles against he first batch of Snipers would be good, after he got heavily damaged by one of them, I realized it wasn't the wisest moon. Thank goodness not all of them rushed for him right away. Sophie+Percy tanked the Basara units too the bottom, and also got a good hit. It took immediate healing and having, throwing in myself w/ a Dragonstone+, Velouria, and Keaton to tank up and weaken most of the enemy units in the first area, then have everyone else finish them off.

The next turns involved moving everyone to the empty forts go through some healing before dealing with the next batch of foes: Hinata, two Snipers, and a Spear Master team. I looked at the situation, and I thought to myself, "Dang, I have to kill my favorite retainer duo to easily make it through. This is going to suck."

Before I made my move, I made sure to Rally Defense on a good number of units. Good move because it allowed them to better survive what would've been a brutal part. Once again, This time, I managed to make quick work of the snipers so that I could have Camilla safely land a kill on someone else. As Corrin, I also managed to kill Hinata. I was spoiled about his and Oboro's death quotes in advance, but unlike Oboro, Hinata's really hits harder in the feels IMO.




Damn, that line about the blade moved me. I don't know if "this blade" was referring to the Silver Katana he was holding or maybe it was the same weapon but he got it back in the early days of being Takumi's retainer. I know how Takumi and Hintata's supports are like, and I made me wish Hinata had a line or two there expanding more on that. I guess it's because I really like how Hinata looks up to Takumi as a friend.

Moving back to the battle, after dealing with that batch of enemies, it was in the immediate following enemy turn that I learned Takumi was located right next to a ballista when he fired an arrow at Camilla (I didn't notice the weapon when the chapter began). Yikes! Luckily, I had Camilla move out the way and access the stairs to switch into Keaton, thinking he could perhaps begin taking care of the enemy units up the wall (the stairs part of it was admittedly fun). Turns out I was wrong, and I had to retreat back so that I could have them take care of those Master of Arms units nearby.

Reinforcements were sent from the bottom again, and while it was tough, I made good work of the forces from both sides without losing a unit (Ophelia was one of my MVPS there). Once that was done, I took two turns to heal everyone up to begin the wall phase.

So I don't know if this happens in Hard or higher, but if you send one unit up and have the enemies come toward you then retreat back down, all the enemies will just walk back to their starting spots. Interesting to say the least.

Anyway, I moved up and had my stronger units take care of the right-hand lance units so that Niles could access the chest without any trouble. Once I took care of all the enemies on the right, I sent myself, Velouria, and Keaton to tank up against the remaining units. Velouria and Keaton handled most of them; Keaton even got the kill on Oboro.

Unlike Hinata, Oboro's death quote didn't move me that much. It just didn't sound as moving for a "love confession about dying." Perhaps if it was worded more like, "Takumi, you meant so much to me. Since the day I started my job as your retainer, you've been my role model in everything you do. It's thanks to who you are that I love you." Well, at least several sentences that sounded more emotional than, "Aw, I forget to tell you I always loved you."

Velouria ended up taking out Takumi and Camilla took out the extra sniper. I seized the fort, and the ordeal was all over. Yep, Keaton and Velouria pretty much carried most of the map for me. Gotta love how tanky they are.

After the chapter, Takumi breaks down in rage as usual in Conquest...



...I see now. He may have not liked me initially because I had all the family attention upon coming back and where I was coming from, but it seems like there was still a part of Takumi that still wished I sided with Hoshido. Guess that's another sign that deep down, Takumi truly cares about me.

He then has purple aura coming out of him as he jumps off the wall and vanished. Yep, he's possessed at this point. His return will definitely be interesting though...
We arrive at the capital, and we get a special picture of King Garon and his army at the city's center. Citizens scream hate at the army, with one of them calling me "Prince Traitor." Once again, Garon his minions go on a killing spree as the only thing we can do is watch.

We reach the meadow before the Castle Shirasagi where Hinoka and her retainers are ready with several units. I found the Dragon Veins' message very cryptic here: "Slows fliers, speeds up others, but Hinoka..." ... but what?

After finishing the first turn, we hear Hinoka talk to her retainers as all three state their resolve. We then see Hinoka's cutscene, and man it was awesome. The Dark Fall track fits the video perfectly as it opens up with a badass introduction as she flies from the sun in the center, and they way she emerges is like she's a god of some sort. The choice of words were a bit odd though. Her lines were, "I spent my whole life searching for you. *Swipes lance* Finally I found you." I didn't think that was a fitting choice of words since she's more about defense here rather than searching for Corrin. The way she said her words though still sounded pretty good though.

This chapter took me four tries to get it perfectly done. In my first run, I made the mistake of putting a few of my units to the starting island on the left when I didn't know two Kinshi Knights would challenge them in addition to the two Chieftains and Omnyojis already there, and things only made it worse when I learned how the Dragon Vein tiles work here When Hinoka uses it, all the enemy fliers have much bigger mobility than they already do, while anyone else has a huge reduction in movement.

The second try had everyone go for a more center approach, but then I made the foolish mistake of putting Xander in a position where all the units at the center rushed toward him because I thought he could handle most of them. Boy, was I wrong.

The third run was a lot better though. I didn't bother have anyone go to that island. All my units proceeded though the center path except for Shigure+Nina who moved to the island around the top from the bottom where everyone began in order to take care of the three Onmyojis there as well as the incoming Falcon Knight (in addition to having him use the Dragon's Vein tile should Hinoka use hers). I also had myself, Xander, Laslow, and Effie handle all the units come in from the center without being on any tile where Azama would use his Hexing Rod. Once I took care of most of them, I then proceeded to move myself, Xander, and Niles to take out the Onmyojis and Falcon Knights ariving from the nearby left, while Arthur+Effie tried to weaken the Kinshi Knights at the bottom (by then, the Oni Chieftains there were taken care of prior). Odin+Elise and Azura fell back to help Shigure+Nina handle the enemy units coming from the bottom where I started. Niles eventually helped out with that too.

Azama succeeded using all three of his Hexing Rods though: one on Laslow, one on Azura, and another on Niles. Luckily no enemy unit overwhelmed any of them when they got affected, but jeez, the RNG luck I tell you!

Then came the final stretch. I had Arthur land the killing blow on Azama to gain some exp, and I put all my units with good resistance in front of him to keep him safe. Then an Onmyoji came in with a Lightning tome, and I was like, "Lightning, seriously?" That Onmyoji ended up having four shots at using it, and what you know it, Arthur died. Man, I was so close! So frustrating considering I made it through all those hectic flying units without losing anyone. I had to restart from the beginning again because I couldn't bear it.

The fourth try was like the last one, but better. This time, Charlotte managed to get some kills on the Falcon Knights on the center left, and Azama wasn't very lucky with his Hexing Rods. He only succeeded once, and that was on Effie (the other two were on Azura).

I had a unit other than Arthur finish off Azama this time around, and I also managed to take out the remaining Chieftain and two Onmyojis before they could reach me with the help of Niles, Odin, and Xander. The turn after, Hinoka sends in more reinforcements and uses her Dragon's Vein tile again. Good thing I was right by one to turn the tide.

Taking out Hinoka wasn't too bad as I thought it would be. Dread Fighter Mozu got one hit on her with a Silver Dagger, and then Shigure proceeded to finish Hinoka with a Beast Killer (still was pretty tense considering both Shigure and Mozu's accuracy weren't perfect at that moment). I then had Elise finish off the Chieftain that was with Hinoka. Azura proceeded to sing so that I could reach the tile and seize the map for victory.

After the chapter, I encourage Hinoka to escape with her retainers immediately so that she can survive and not have to worry about Garon's forces killing her. Hinoka is reluctant about it, but then Camilla comes in and has to convince her to give in to my demands by putting her close to Hinoka's neck. As Camilla explains the situation, she drops this line right in between one of her sentences at one point.



...twice (the second time is worded differently and used in a different sentence, but it once again follows after Camilla says my name). Geez, Camilla just loves to rub the whole "He's my brother" down people's throats.

There's also this.

Camilla then talks about how Hinoka blushes like me, and even her face looks a like mine. Gotta love how the game teases how the Hoshido royal siblings are my birth siblings despite their S-Supports and Revelation stating otherwise.

Camilla then leaves once Hinoka is convinced, and Hinoka reveals Ryoma is waiting for me in the castle. Following that, she states this:



She says this several times throughout this scene, and the fact they keep emphasizing it that much is already a pretty good death flag for Ryoma at this point, similar to how Leo kept emphasizing "I don't know what's going to happen" right before Chapter 26 of Birthright to put the death flag on Xander/Elise .

At the scene's conclusion, I tell Hinoka that I wish that everyone will come together as siblings after the war. Once I depart, she tells herself that while she can't forgive the Nohrian army for what they done...



Man, that moved me a little to see Hinoka still has faith in me.

Quite the good chapter overall.

And now I'm going to grind up my units until they all are all Level 15 to get ready for Chapter 25 (my unit is already around level 16 or 17 though compared to everyone else, but I think I'll still grind him up too). Things are getting pretty intense at this point.
 
Last edited:

Mario & Sonic Guy

Old rivalries live on!
Joined
Sep 18, 2007
Messages
22,423
Location
Mushroom Kingdom
NNID
TPitch5
3DS FC
5327-1637-5096
Joking aside, what has been the general consensus on where the Smash community rates Corrin? My impression was that Corrin is viewed around top 10, but I don't pay especial attention to the rankings, since I primarily just play FG.

Also, you mentioned a "male version"...? I've never heard of such a thing! What a silly notion!
Corrin seems more like a B-tier fighter, since while he does have some good offensive attacks, his recovery is on the mediocre side, and he's not all that fast either.

As for the gender dilemma, for some reason, this place has a thing against male Corrin. I don't get why though, since I prefer to use male Corrin over female Corrin anyway.
 

Splooshi Splashy

Smash Journeyman
Joined
Mar 12, 2015
Messages
457
Location
Cawifohneeeya
NNID
Splooshi_Splashy
3DS FC
4768-8534-8805
I too run John Red:4corrin: with the "JohnRed" tag on the Wii U version, since he's got the more varied Taunts (just like Green Mage :4robinm:, whose "You're not ready." line came in QUITE handy when I somehow made a :4megaman: player ragequit on me, that one time in the FG 1v1 room last year....), the less-commonly-picked-overall status (as in, I see more female Corrin players out there in general), and the CD-i Link-styled "I win. :D " line~

'Course, female Corrin's no slouch in the win quote department either, since she's got the CD-i Zelda "Good. >:| " line~



Sooner or later, I'll get to the part in Birthright when thee Hoshido version of Aqua's Song pops up, so I'll find out what led up to it & what comes of it.... and maybe, just maybe, I'll get the inspiration I'm looking for in further developing a Fan Anime Insert Song Sequence Script, using that song as thee Insert Song in question.

*Notes that for the above Script, he's currently planning on using the AmaLee English translation for the lyrics, various Pokemon (namely the ones I've debuted in the Official Conquest Thread thus far, and more that I've yet to debut, so I'm expecting Sir Caliber (a Snivy who's dressed like Excalibur from Soul Eater), Sylus (with the Stylus, who's a male :235:), Lady Artasia (a female :235:), Zinta (a male Dewott), Cehwin (a male Plusle), Sebrin (a male Minun), Linnei (a female Minccino), and Rinnei (a female Cinccino), among others, to show up in it at some point), no humans, and yet no PMD involvement, making it more like Tales of Elysium*

For sure, I'm expecting to use the Smeargles for the "Of birthrights & love~" part~ ;3


*Is also planning to write up another Fan Anime Insert Song Sequence Script, using the Nohr version of Aqua's Song instead, at some point....* Either with the above mentioned 'Mons, or possibly the Kirbyverse side of Shimmering Eyes....

*Is currently right after Chapter 10, but before starting Chapter 11, after having kicked out Mozu, Hana, Saizo, Orochi, and Hayato from the main party for having promoted them too early* I'd kick Male!Corrin out, were it not for him being thee main character who's practically required to show up for all the Chapters. :I


*Goes back to crafting his ambitiously-in-perpetual-development fic series, Shimmering Eyes*
 
Last edited:

ZephyrZ

But.....DRAGONS
Joined
Nov 2, 2014
Messages
10,662
Location
Southern California
NNID
AbsolBlade
3DS FC
4210-4109-6434
Switch FC
SW-1754-5854-0794
I use female Corrin in Smash because I just like her hair and black/gold alt better than any of male Corrin's alts. I will refer to Corrin as "him", "her", or "they" depending on the context.

I use a male Corn for most of my Fates playthroughs, though.
 
Last edited:

Kotor

Luminary Uppercut!
Joined
Mar 8, 2014
Messages
2,793
I ended up not even bothering with proceeding into Chapter 25 for the day due to the circumstances, so I ended up just doing several rounds of Boo Camp upon finishing Chapter 24 instead.

Having a character death on the day of their birthday is pretty sad after all.
I didn't take that route that you did.
For Ryoma's birthday, I invaded and conquered Hoshido and fought him to the death.

It was a pretty ****** birthday party Ryoma had but at least he'll never have to deal with something like this ever again. He made sure of it.
 

alguidrag

Smash Ace
Joined
Sep 1, 2015
Messages
871
Location
Ylisse
In his birthday his son, Shiro, Married the daughter of his Sister, Sophie, and since the first gen... well I think he dont know that or at least dont say anything, and i find that bad... because I aways wanted the "father-in-law" conversation

(The closer of that i got in awakening when, right after inigo married morgan, he asked to me to go pick some girls (or something like that)... I almost killed him in the next skirmish but i remembered that he will suffer much more with the fear of living in the ultimate being of the world)
(Right after that he asked Gerome to go with him pick some girls (and gerome was married with Nah the second strongest being) so yeah i think both would die if one of the two discover it)
 

Laken64

Smash Journeyman
Joined
Dec 25, 2015
Messages
381
Location
Virginia
3DS FC
0920-0523-8094
Well then I'm going on a Ryoma meme rampage then in honor of the lobster.

And the best for last:















I've done too much...
 

Tarastel

Claymore
Joined
Apr 6, 2015
Messages
203
Location
Outrealms
NNID
Tarastel
Holy sweet effing jeemus, Birthright Invasion 3 is silly hard! The skill gap between Chapter 26 and that is like, miles apart. Not only are they all quite high leveled, there is 4 freaking reinforcement waves of 5-5-5 and than 15 more on the last one. Not to mention the 15 or so you start out against. How am I supposed to do this with just 10 units, 3 puppets, and 1 healing lilith and 1 healing statue. Maybe if I had some stoneborn of my own or the Dusk statue, than it might be better. As it is, I've tried 3 times now and the farthest I've gotten without losing a unit is Turn 6.

GAAAH

T_T
I kinda just didn't bother with that one and went straight for Garon.



*
On that note I finally beat Birthright.

Birthright&Conquest Spoilers
While it was overall easier than Conquest, it did have a decent amount of more interesting maps than Awakening. Storywise it was better than Conquest but nothing incredible. Fighting your Hoshido siblings in Conquest is a lot more harder on the player since they are actively trying to either take you back or reason with you(except Takumi). I've heard people calling Corrin a mary sue in Birthright, but I have to say he didn't really seem like one. Just incredibly naive and a regular old hero with serious family counselling problems.

As for the final boss, I do like Garon's metamorphosis. In Conquest, the throne in Castle Shirasagi forced him into that Sludge monster since that was the creature's original form, so it no longer could control Garon accordingly, at least not like usual. Hence why in Birthright, Garon was able to turn into a Dusk Dragon since whatever was controlling him still had complete dominion on him. Makes me wonder if the other royals from both Hoshido and Nohr could turn into those respective dragons if they were strong enough.

In short, twas a fun and memorable game, though I liked Conquest more.





However Kagero is definitely my favorite fates character, she even hit harder than my Corrin as a Ninja.
 
Last edited:

Astellius

Smash Ace
Joined
Jun 9, 2015
Messages
569
As for the gender dilemma, for some reason, this place has a thing against male Corrin. I don't get why though, since I prefer to use male Corrin over female Corrin anyway.
I shall explain the gender dilemma. mCorrin, in Smash, is evil, and, therefore, he must be destroyed. That's not too hard to understand, really. Evil must be destroyed, and male Corrin is evil, therefore, he must be destroyed. Pretty straightforward.

In contrast, fCorrin is not evil, and, in fact, she is good. Therefore, she should exist, and she should not die. Anyone who kills a female Corrin is killing something good in the world, and, well, what do we call those who kill good things in the world? We call them evil, and evil things must be destroyed. Good should live, and evil should die. Therefore, fCorrin should live, and mCorrin should die. Obviously.

Also, guys, I just thought I should let you all know, I have claimed both the black and pink/purple palettes of fCorrin. If you want to play Corrin, you should opt for the ganky orange palette, as I never use that palette color. You may object, "Hey, you didn't mention the white palette!" That's my backup palette, for when I get bored of using the aforementioned colors. So, you, whoever you are, you just need to use the ganky Oboro orange colors.

While Oboro, in Fates, is totally awesome, that does not mean I like orange. In fact, I don't like the color orange. Done.

P.S. I hope all you other Corrin players understand that you have to play as Orange Corrin.

P.P.S. In all honesty, I sometimes play as mCorrin. I don't have anything against mCorrin players, but, well, it's just terribly fun to adopt a stupid position and then just plow onward with whatever. I don't actually hate mCorrin, except I do hate him, because he is evil, and therefore must be destroyed. I hope that clarified things.
 

atreyujames

The Laziest Man in the North
Joined
Jun 30, 2015
Messages
409
NNID
Atreyujames
I kinda just didn't bother with that one and went straight for Garon.



*
On that note I finally beat Birthright.

Birthright&Conquest Spoilers
While it was overall easier than Conquest, it did have a decent amount of more interesting maps than Awakening. Storywise it was better than Conquest but nothing incredible. Fighting your Hoshido siblings in Conquest is a lot more harder on the player since they are actively trying to either take you back or reason with you(except Takumi). I've heard people calling Corrin a mary sue in Birthright, but I have to say he didn't really seem like one. Just incredibly naive and a regular old hero with serious family counselling problems.

As for the final boss, I do like Garon's metamorphosis. In Conquest, the throne in Castle Shirasagi forced him into that Sludge monster since that was the creature's original form, so it no longer could control Garon accordingly, at least not like usual. Hence why in Birthright, Garon was able to turn into a Dusk Dragon since whatever was controlling him still had complete dominion on him. Makes me wonder if the other royals from both Hoshido and Nohr could turn into those respective dragons if they were strong enough.

In short, twas a fun and memorable game, though I liked Conquest more.





However Kagero is definitely my favorite fates character, she even hit harder than my Corrin as a Ninja.
Ya I ended up skipping it after my 4th failure. Decided it wasn't worth it, and i'd rather move on, beat the game, and then start Conquest.

Which I did.

All in all Birthright was a fun, albeit easy game. I'm tempted to go hard mode for Conquest, but when I tried out the first few chapters, I found myself already getting wrecked. Even right away on chapter 6 I was having a hard time finding any situation where I was able to be safe attacking. I spent a good part of the first 3 turns just getting my bearings and trying to fend of Takumi and Ryoma

On Kagero, I honestly dropped her once I got Asugi. He destroyed everybody once he got Replicate and Saizo's star. And if he was low on health, just use his unique skill and have both copies just wait next to reina (or in my case Mozu had Ameterasu). Asugi was easily my MVP, maybe tied with Mozu
 

Tarastel

Claymore
Joined
Apr 6, 2015
Messages
203
Location
Outrealms
NNID
Tarastel
Ya I ended up skipping it after my 4th failure. Decided it wasn't worth it, and i'd rather move on, beat the game, and then start Conquest.

Which I did.

All in all Birthright was a fun, albeit easy game. I'm tempted to go hard mode for Conquest, but when I tried out the first few chapters, I found myself already getting wrecked. Even right away on chapter 6 I was having a hard time finding any situation where I was able to be safe attacking. I spent a good part of the first 3 turns just getting my bearings and trying to fend of Takumi and Ryoma

On Kagero, I honestly dropped her once I got Asugi. He destroyed everybody once he got Replicate and Saizo's star. And if he was low on health, just use his unique skill and have both copies just wait next to reina (or in my case Mozu had Ameterasu). Asugi was easily my MVP, maybe tied with Mozu

From what I've heard in terms of the "canon" Ninjas usefulness:

Asugi>Kagero≥Saizo>Kaze

Kagero for me just kept leveling her speed and physical attack consistently to the point where you could out dps the likes of Ryoma at some points. Heavy armor units and every magical unit couldn't even touch her. Gonna try and make a physical oriented Kana with her on another run.

However, I think I'm gonna try and make an Sakura!Asugi next time as well. Heard that was a fun combo.
 

ILOVESMASH

Smash Ace
Joined
Sep 12, 2014
Messages
590
NNID
Marioman123450
3DS FC
3368-1022-7382
Something I recently learned is that Classes that can achieve an S-rank in certain weapon types such as Swordsmasters and Sorcerers get an innate boost to certain stats, such as critical and avoid. How much do these boost actually matter in gameplay?
 

Delzethin

Character Concept Creator
Joined
Mar 23, 2012
Messages
3,970
Location
St. Louis, MO
NNID
Delzethin
Holy sweet effing jeemus, Birthright Invasion 3 is silly hard! The skill gap between Chapter 26 and that is like, miles apart. Not only are they all quite high leveled, there is 4 freaking reinforcement waves of 5-5-5 and than 15 more on the last one. Not to mention the 15 or so you start out against. How am I supposed to do this with just 10 units, 3 puppets, and 1 healing lilith and 1 healing statue. Maybe if I had some stoneborn of my own or the Dusk statue, than it might be better. As it is, I've tried 3 times now and the farthest I've gotten without losing a unit is Turn 6.

GAAAH

T_T
...There's an Invasion 3?

I guess I must've missed it when I powered through the last few chapters back to back.
 

ZephyrZ

But.....DRAGONS
Joined
Nov 2, 2014
Messages
10,662
Location
Southern California
NNID
AbsolBlade
3DS FC
4210-4109-6434
Switch FC
SW-1754-5854-0794
Something I recently learned is that Classes that can achieve an S-rank in certain weapon types such as Swordsmasters and Sorcerers get an innate boost to certain stats, such as critical and avoid. How much do these boost actually matter in gameplay?
They can be fairly significant, especially if you stack those bonuses with weapons and skills that compliment them.

Swordsmasters, for instance, get a +10 boost to crit and avoid. Likewise, as you may be familiar with, Ryoma dodges everything and crits left and right. Give him a Killing Edge, and it's not difficult to get his crit over 50. And people have managed to achieve 100% crit chance with certain set ups thanks to the Beserker's massive 20% crit boost.
 

Kotor

Luminary Uppercut!
Joined
Mar 8, 2014
Messages
2,793
I wasn't expecting this when looking up stuff from Hyrule Warriors.



 

Armagon

Smash Lord
Joined
Jan 21, 2016
Messages
1,631
Location
Alrest
NNID
Armagon1000
3DS FC
3131-6899-8999
So back when we were discussing the Fire Emblem Mobile game, someone brought up that maybe the stanima system would be used. At first, i was against this but after playing Tales of Link (which i downloaded yesterday), i'd say the stanima system would work fine for FE Mobile if its done right. The way TAL does it is that after each story level, you lose one point of stamina. But it only takes 6 minutes for each point to recover and your max stamina increases with each level up. And to start out with, you have 17 stamina points. In addition, each level takes at least 3 minutes. So if FE Mobile takes this same approach, it could work.
 

ILOVESMASH

Smash Ace
Joined
Sep 12, 2014
Messages
590
NNID
Marioman123450
3DS FC
3368-1022-7382
What are the boosts for Sorcerer, Witch, Spear Master and master ninja?
Sorcerer: Crit +10, Hit +5, CEV +5
Witch: Crit +10, Avoid +10
Spear Master: Crit +10, CEV +10
Master Ninja: Crit +5, Avoid +5, CEV +5, Hit +5
 
Top Bottom