MrBlueSky
Smash Apprentice
So your saying no banning stages cause it centralizes on certain play styles. I see what your saying. So no banning stages, but don't you think we need good starter stages that don't particularly lean to one play style over another? But to be honest there's no such stage. Every stage is a counter to something no matter how you look at it. So we need to find basic stages that offer the most variety so that all players will have something to abuse.
And I also said that not all magma zones stages are broken. Ill have to get a list of stages with hidden MZ's.
And what should constitute for counter pick stage? I would call for counter pick status if a stage over centralizes on a certain type of play style, for example a large stage with no walls would force you to play as a fast robo with long range weapons, and doing anything different would result in a un-winnable disadvantage. (lol the logic used for your anti-ban statement, I sure do feel stupid)
Of course this isn't like Brawl where players only play as a few select characters, and there few characters do bad on certain stages. CR players need to be able to adapt to any situation. In Custom Robo, a counter pick stage should be more like "not starter" and that's it.
And I REALLY need to get Arena so I know what everyone else it talking about. May look for a copy on Ebay. And hopefully who ever is selling a copy hasn't erased the data so I can get right into multi-player.
And I also said that not all magma zones stages are broken. Ill have to get a list of stages with hidden MZ's.
And what should constitute for counter pick stage? I would call for counter pick status if a stage over centralizes on a certain type of play style, for example a large stage with no walls would force you to play as a fast robo with long range weapons, and doing anything different would result in a un-winnable disadvantage. (lol the logic used for your anti-ban statement, I sure do feel stupid)
Of course this isn't like Brawl where players only play as a few select characters, and there few characters do bad on certain stages. CR players need to be able to adapt to any situation. In Custom Robo, a counter pick stage should be more like "not starter" and that's it.
And I REALLY need to get Arena so I know what everyone else it talking about. May look for a copy on Ebay. And hopefully who ever is selling a copy hasn't erased the data so I can get right into multi-player.