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Correct; anytime Pokémon Trainer or Zelda/Sheik uses Down-B, all of their moves' staleness disappears, even if you switch three times back to whatever Pokémon initially had stale stuff.Do swapped pokemon, without being KOed, have all fresh moves? For example, Char Usmashes 9 times in a row>DownB swap to squirt>squirt Usmashes; will it have any decay?
Squirtle's Forward-B. Otherwise, no.Does PT have any special means of momentum canceling. More specifically, are there any moves outside of areals that can be used to avoid a K.O?
If you enjoy winning in a tournament setting, absolutely.Is it reccomended that PT mains take on a secondary, and if so what are some good ones for him to use?
OhI was trying to point out the fair that broke the mach tornado. I don't think that should have worked.
That's what I was thinking when I saw it. I also found out the other day a fresh dtilt from Charizard can break MK out of his tornado. Though it was all sheer luck. I was on battlefield on the right platform, my friend was below me, used tornado, I saw an opening and my fingers reacted with a dtilt. I got lucky and hit the base of the tornado which I've been told is its weakest area, it was also enough to KO him. I'm not sure how much we can take away from that situation and apply it elsewhere.I wonder if well-spaced Ivysaur F-Air could reliably beat Mach Tornado if we immediately double-jump F-Air.
I also think those hitbubbles on that shuttle loop are a lie. You can get hit almost during the entire loop. It's so broken. Even if he pokes you while he's at the top of the loop, it still pokes you pretty far. I was watching the tournament in Japan on live stream last night and I can't tell you how many times I saw that happen.MK's tornado wouldn't be so bad if his air speed and ability to raise or lower it with 'B' during the move weren't good :/ .
Jumped Bair with Ivy looks like a good attack area to hit MK out of tornadoes but the he could shuttle loop to counter *sigh*
My instinct tells me MK has too much lateral mobility for this to work reliablyI wonder if well-spaced Ivysaur F-Air could reliably beat Mach Tornado if we immediately double-jump F-Air.
Can you tell me real quick what you mean by transcendent moves?The pic of shuttle loop's hitbubbles showed a hit that counts as one and during it's duration moves up with MK. It was accurate but not displayed clearly. *shrug*
Since characters fall and MK's tornado has no protection above it most aerial attacks (besides Uairs) could hit MK out but he's crazy fast in both lag (lack of) and movement. He can change the move's duration too. Like most of his moves, a well spaced tornado is almost not punishable except by transcendent attacks.
/MK da bess
Yeah ^that has several inaccuracies. For Brawl:According to http://super-smash-bros.wikia.com/wiki/Priority , both Charizard and Squirtle have transcendent priority, as well as Ivysaur's Jab & BS.