- Important Info: Video Proof -
I think tripping or "Air tripping" will add another aspect of the game. No one wanted tripping, but I think it was another thing for competitors to steer clear from (which will be challenge).
Competitors should be finding challenge in attacking the opponent while staying clear of opposing attacks...not randomly falling on their butts. ><
On another, more productive note.... I now possess what I believe to be video evidence that air tripping does indeed exist.
http://www.youtube.com/watch?v=qH8nXjorFK8
Before people freak out about this, I've been playing Brawl for what's close to three weeks now and this is the first time I have seen me or any of my friends do anything like this. I personally believe that this is either a LOW percent chance after pushing forward all the way (talking like .001 or something stupid like that). If its cause does indeed occur for the same reasons tripping does, I believe that its a glitch in the game. No way would they implement something with that low of a percent.
If you notice in the video before dropping down I am at the tip of my ledge doing my "woah I'm going to fall" animation. Maybe this could have to do with me being on the ledge like that...or me falling through a platform. In this video...I don't recall my exact inputs onto the controller... all I know is I was going to try and get back and follow up with a neutral A. So...I guess the logical inputs would be down/left/maybe a preemptive A.
Again, please don't freak out about this. Let's just try to figure it out. The trip starts at the eight second mark.
Edit: Another thing I now noticed is that I was at 140%. When doing my tests I'm going to be placing myself at 999% just to make sure it's not percentage-based. Sadly, even while at 999% percent I can't seem to replicate this. Without some idea as to what makes this happen...I really don't know what to do to test it at this point.
Edit 2: A while back there was a bunch of people that complained about the picture and icon being to large next to the percentage...up until now I have never agreed. In my video when I (Sonic) reach the part of the screen where the percent is at it looks like I do a forward A. If that's the case then you can still do moves out of it. Maybe there is a small point of time when this air tripping happens that you can't react?
Another thought is that maybe you can only use A moves afterwards. If you look at the animation I fall into (the tumbling), you will notice that's the same animation that Sonic goes into after using his Up+B. After an Up+B you can't use any B moves...only A moves. That would explain why I didn't do anything for a few seconds, I was probably shocked that my Up+B suddenly was unusable. After realizing that I remember trying to spam the controllers buttons to get out of it (thus the forward air?). If your move options are the same as after an Up+B and the falling animation is the same as well, maybe this air tripping has something to do with the Up+B?
Keep in mind these are all just ideas that I am tossing out while trying to figure this out. Work with them but don't assume they are correct.