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I've air tripped as Peach. Way above the ground. In the SSE where I presume the enemies don't know how to Footstool Jump as I've never seen one do it (I also Air Tripped once in Classic).He stops briefly before hitting the ground and his wings pop out into a gliding stance. Pause it a lot at around 2:45 and you can see how he clearly enters a glide and hits the ground soon after.
Not air tripping quite yet. I don't see how they could make something glitch to trip you on a landing. Like when I look for exploits in games I think of how the coding could be faulty, but there doesn't seem to be any clear-cut way of inducing an "air trip" as far as I can think of. I wouldn't -necessarily- rule this out, but I see this as being a myth and more of a trick of the eye for other things that would cause you to trip, not an inherent landing glitch.
No one. But others have said they've seen people air trip or themselves air tripped with other characters. It's just that it's much more common with Peach as you float around a lot and press the control stick to control her float.Who else did you Air Trip with?
The important thing is not what Charizard was doing when it did or didn't air trip. I've air tripped while floating as Peach.I think it's a glide. The wings opened enough to be apparent. Duly noted in the post. Sorry for posting a wrong video
Anyways, good luck with finding a video with an air trip!
1) Failed glide? Is the glide even supposed to fail?Perhaps Charizard was supposed to fall like that in a failed glide.
And maybe Peach's glide now has a breaker. Maybe the "other" characters you heard about were Peach.
There's supposed to be a fall-down animation if you glide into the ground as Charizard.I'm having doubts after seeing this (courtesy of "Pokemon Trainer: an In-Depth Analysis & Guide"):
If you land on the ground while gliding, you will be in a knocked down state.
If you look around on some of the game mechanics threads Slingh is right. I think someone specifically indicated that failing to glide cancel before landing will result in a landing "on your belly," very explicitly stated. So the issue with Charizard is resolved. Perhaps the Peach float has similar physics to the glide, or they tried to rehash some glide coding or vice versa with it and it causes a little glitch when you land.There's supposed to be a fall-down animation if you glide into the ground as Charizard.
By breaker, do you mean a move or command that causes peach to fall while floating? There is no way to do anything like that with Peach to my knowledge. I tried various combinations while in float.Perhaps Charizard was supposed to fall like that in a failed glide.
And maybe Peach's glide now has a breaker. Maybe the "other" characters you heard about were Peach.
http://smashboards.com/showthread.php?t=140600Oh, and about regular tripping that s2 mentioned. As far as I can tell only from watching, it LOOKS like it happens most frequently when you just dash around frequently without attacking, jump attacking, etc. Basically it affects you most when dash dancing or pivoting while running frequently without performing any other action in between. I HAVE seen it trip on launch at times, but that's significantly rarer.
It pains me to say this, but if I can trip by pressing the joystick forward 1-100 times (like stated above, its a 1% chance, so it could technically be more), then sadly it's random.Oh well, I'm still hoping that we find an exact reason why people trip (as opposed to what we currently believe, that its just random).
At least then we'd have the info, so it would be the player's fault if he fulfilled the trip conditions.
I was able to replicate this. Charizard does fall on his stomach in the video that after doing a glide as long as he does nothing else. This is part of his glide's design, not a Air Trip as others stated before me.Could you just answer the question? Is the glide supposed to work like that? Or was that a possible air trip since Charizard isn't supposed to do that from a glide?
All three times, they were so random and sudden I didn't have the time to try to jump out of them.As far as Air Tripping, does it act like the old Air dodges of Melee in which you can't act after doing one? I have tested this all throughout today with a friend (both of us playing as Peach). I have been trying to replicate this, but so far I have not been able to. For the times that you did this in SSE, could you please tell me the areas that it happened in? Possible screen shots would be amazingly helpful if thats possible. I will get back to you guys once I have some results. =/
I was just moving forward as Peach. I'm assuming Air Tripping works the same as normal tripping.Edit: Above you stated that you have done (or heard that others have done) this Air Trip with Marth...I am curious as to what you/they were doing when this occurred. It's important that we know if it's you that has done this with other characters. Third party opinion is a sketchy thing and seeing as this has never really happened to anyone else (that we know of) its more reasonable to think that its something that only happens with Peach.
Yes, it was exactly like that (IIRC).Also, like I stated in the tripping thread, when you trip on ground you are given a certain amount of invincibility frames up until you land on your butt. These frames, like the ones when edge hopping, cause your character to flash a little. If this was indeed an Air Trip and not something like a footstool hop, I would expect it to do the same (at least for a little while). Do you recall anything like that?
Thank you. We've finally settled that.Edit2: I decided to do some footstool hops on peach to see if it worked the same while floating as it does normally. I discovered that when in float, if someone footstool hops on peaches head, the character will jump like normal, but nothing will happen to peach. She will remain air born until the float is over. This tells us that Yuna couldn't have been footstool hopped if he was indeed floating when this Air Trip happened.
It looked very much like Peach lands on her butt to me (exact same animation as when he trips on the ground). She did not land with a the opposite to a Face Plant (whatever that's called) if that's what you're talking about.When it comes to actually footstool hopping peach (when she is not in a float), it seems that characters land on their backs when hopped on, rather then their butts. If what Yuna said was correct, and the fall ended on Peach's butt, this also couldn't be a footstool hop.
He was just crouching.http://youtube.com/watch?v=6ibBGUDZmdw
I can't confirm this is an air trip since I've never seen one, but at roughly 32 seconds, it looks like Snake falls through a platform and just faceplants into the ground lol.
I think this pretty much deconfirms air tripping/slipping.If your opponent unleashes the Negative Zone, at least try to stay in the air. While aloft you won’t suddenly sleep, slip, or start taunting.
Yeah, this is a blatant lie as Luigi's Final Smash does put air borne playes to sleep. They fall down and die.Quote from the Dojo today:
I think this pretty much deconfirms air tripping/slipping.
I'm not sure that you're correct. I believe the sleep that you're talking about is the Dizziness effect. If you notice, when you're in the air and fall, once on the ground you have the Dizziness effect rather then the sleeping effect. This fall also places you on your back rather then on your butt.Yeah, this is a blatant lie as Luigi's Final Smash does put air borne playes to sleep. They fall down and die.
This is what I posted in the Tripping thread in response to someone asking about it. This is my personal opinion on the matter.This Slipping that the Dojo talks about is indeed Tripping. Judging by the fact that I searched for an Air Trip for around 2 days with no luck and the comment "If your opponent unleashes the Negative Zone, at least try to stay in the air. While aloft you won’t suddenly sleep, slip, or start taunting." from the Dojo, I personally do not believe there is an Air Trip.
This is the main reason I think this is becoming dizzy in the air rather then sleeping. Every time you fall, you will gain the dizziness effect. Seeing as after every fall you gain the dizziness effect, the two things seem to be connected. While its true you do not have a shield to be broken in the air, watch yourself become dizzy while still on ground from Luigi's Final Smash. When you become dizzy inside and on the ground, you don't follow the same rule as shield breaking dizziness either. You are just effected the same as after falling rather then flying up as if your shield was broken.You can't be dizzied in the air, though. I mean, you have no shield in the air and therefore no shield to break. You also don't fly up as if you were just shieldbroken. You also don't drop down like a rock.
IIRC, you can't do anything if you fall "asleep" in the air due to the Negative Zone. You simply drop down (and die if there's a chasm below you).
Yeah, so I worded it wrong .When you become dizzy inside and on the ground, you don't follow the same rule as shield breaking dizziness either. You are just effected the same as after falling rather then flying up as if your shield was broken.
Not trying to pick at your post, just trying to clarify things. ><Then it's not a blatant lie, just really misleading as you can't possibly fall asleep from the Negative Zone.
It happened to me twice last night, and it looked exactly like in that video.I think I just found Video Proof of air tripping.
http://www.youtube.com/watch?v=8E39L-T7lhQ
Take a Look at Marth a 0:40. He jumps from the ground to the platform, but right before he gets to the platform, he trips and falls on his back.
Looks like Air Tripping is real.
Too late, I already posted it.there is proof at youtube, i saw it!!!
I saw that too, recently actually. However, I believe Zamus footstool jumped off of Ike, causing that reaction.I think I have found a case of air tripping. Check this video out at 2:07
http://ca.youtube.com/watch?v=M4zMhixu5tM&feature=related
Reed (Ike player) jumps and then immediately falls as if from a trip.