GAwes
Hidden Boss
So these are two things we put up last week, maybe longer, and then were simply too lazy to write things about, but i figure i better do because people seem to be watching the vids and coming to very dumb conclusions .
so, these are two things we've noticed and somewhat tested, but would like other people's input, plz post intelligent things, not just "thats obviously ________ idiot OLOLOLOL!Pwnz" or some crap like that, we're tryin to help out, and you're probably not better than me.
first
sweeping - VIDEO HERE!!!
sweeping refers to the fact that apparently in brawl there are moves that are very likely and maybe guaranteed at certain percentages against certain characters to have tripping properties. This was seemingly first stated by synikal a few weeks back. It seems that it is either slightly based on radomness or a very complicated system. The reason i say its complicated is because we tested the same move, i.e. lucas's downtilt against several different characters at the same percentages and were left with differing results. Ok, so, if you dont know what you're seeing, it means you havent played brawl, so i'll explain, this isn't tripping as so many people have thought, this is you actually falling on your ***, and then having to get up, moves that pop the characters upward will never do this.
SO PEOPLE THAT THINK THEY KNOW MOVES THAT WOULD DO IT ARE WRONG, ITS NOT EVER DOWN TILT, THERE ARE ALSO AERIALS AND B MOVES THAT DO IT!!!!
we havent tested many characters with it, but moves we know will do it are
Luigi's dtilt
lucas dtilt
jiggly dair - yes, down air
so go out and test this doods, it could be really good as it can lead into tech chases, grabs, or smashes
and yes, different characters fall at different percentages, it may be based on weight or something
second
scraping - VIDEO HERE!!!!
Ok, scraping also severly needs to be tested, some framerate data would help. In the video you are not simply looking at the auto l-cancel crap, i do show the 3 different speeds that i am saying exist. This would be just shorthopping and doing the aerial, fastfalling the aerial so as to 'auto L-cancel' it and then scraping, which is ONLY ABLE TO BE DONE ON THE LEDGE GUYS. What i am proposing is that "scraping" is more of an A-cancel , as in, animation cancel. If you look at the video, you will see, that when you come up from the ledge with a ledgehop, and then DI against the stage, while coming up with an attack, as in "scraping the level" as shown, then the move coming down will seemingly cancel the remaining animation, even that which will not cancel in L Cancel with just a fast fall, you can try this on your own, you should be seeing a sort of brown smoke stuff from scraping the stage. Try this with loads of characters. With some, they are too floaty to do it apparently, and other moves seem unable to be cancelled, as in the animation. Such as the bair of bowser or loads of wario moves, they dont seem possible to cancel as the landing animation has to come out. YES THE HITBOX IS STILL THERE!
NO ITS NOT THE SAME AS JUST FASTFALLING, WATCH THE VIDEOS, JESUS
So thats basically it, if anyone has any relevant questions, please ask.
Could someone have this added to the advanced tactics thread? i dont feel like pming as i assume his inbox is probably full as hell with stuff people are sending in and i dont want it to get lost in all of that.
let's figure this out dooders
GAwes
so, these are two things we've noticed and somewhat tested, but would like other people's input, plz post intelligent things, not just "thats obviously ________ idiot OLOLOLOL!Pwnz" or some crap like that, we're tryin to help out, and you're probably not better than me.
first
sweeping - VIDEO HERE!!!
sweeping refers to the fact that apparently in brawl there are moves that are very likely and maybe guaranteed at certain percentages against certain characters to have tripping properties. This was seemingly first stated by synikal a few weeks back. It seems that it is either slightly based on radomness or a very complicated system. The reason i say its complicated is because we tested the same move, i.e. lucas's downtilt against several different characters at the same percentages and were left with differing results. Ok, so, if you dont know what you're seeing, it means you havent played brawl, so i'll explain, this isn't tripping as so many people have thought, this is you actually falling on your ***, and then having to get up, moves that pop the characters upward will never do this.
SO PEOPLE THAT THINK THEY KNOW MOVES THAT WOULD DO IT ARE WRONG, ITS NOT EVER DOWN TILT, THERE ARE ALSO AERIALS AND B MOVES THAT DO IT!!!!
we havent tested many characters with it, but moves we know will do it are
Luigi's dtilt
lucas dtilt
jiggly dair - yes, down air
so go out and test this doods, it could be really good as it can lead into tech chases, grabs, or smashes
and yes, different characters fall at different percentages, it may be based on weight or something
second
scraping - VIDEO HERE!!!!
Ok, scraping also severly needs to be tested, some framerate data would help. In the video you are not simply looking at the auto l-cancel crap, i do show the 3 different speeds that i am saying exist. This would be just shorthopping and doing the aerial, fastfalling the aerial so as to 'auto L-cancel' it and then scraping, which is ONLY ABLE TO BE DONE ON THE LEDGE GUYS. What i am proposing is that "scraping" is more of an A-cancel , as in, animation cancel. If you look at the video, you will see, that when you come up from the ledge with a ledgehop, and then DI against the stage, while coming up with an attack, as in "scraping the level" as shown, then the move coming down will seemingly cancel the remaining animation, even that which will not cancel in L Cancel with just a fast fall, you can try this on your own, you should be seeing a sort of brown smoke stuff from scraping the stage. Try this with loads of characters. With some, they are too floaty to do it apparently, and other moves seem unable to be cancelled, as in the animation. Such as the bair of bowser or loads of wario moves, they dont seem possible to cancel as the landing animation has to come out. YES THE HITBOX IS STILL THERE!
NO ITS NOT THE SAME AS JUST FASTFALLING, WATCH THE VIDEOS, JESUS
So thats basically it, if anyone has any relevant questions, please ask.
Could someone have this added to the advanced tactics thread? i dont feel like pming as i assume his inbox is probably full as hell with stuff people are sending in and i dont want it to get lost in all of that.
let's figure this out dooders
GAwes