ZeldaFan01
Cassie Shore/Shelby Goodkind (Netflix)
Isa Jo

Who is he?
Isa is one of the two star characters of Nintendo's own Sin & Punishment: Star Successor. He is the son of Airan Jo and Saki Amamiya. Like his father before him, he is a nimble soldier that wields the Cannon Sword, and has Ruffian DNA within. Isa has made some upgrades over his predecessor, ditching the double jump in favour of a levitation unit on his back and upping-the-ante of melee combat with combo attacks.
Isa is voiced by Grant George.
Isa is voiced by Grant George.
Why should he be in the next Super Smash Bros.?
There is no denying that he starred in a pretty niche game. Star Successor, while it sold more than expected (about 400k units worldwide), did not create a lot of commercial noise. However, what it served it served well, garnering excellent critical success. It is yet another gem created by the Bullet Hell masterminds over at Treasure, and a great game if you are looking for a challenge.
But back to Isa: As said by Masahiro Sakurai, characters from Sin & Punishment look quite natural in Super Smash Bros. He has a kit that is just begging to be made into a fun, unique and interesting playable character. His look, personality, and style would stand out well among the cast of characters. Compared to Saki, Isa has more to draw from for his moveset.
Is there any hope of him making an appearance?
Typically, character support threads will pitch whatever they can to delude you into believing their character, without a doubt, will appear in the game. Well this thread is going to put bias aside and lay it straight:
His chances of appearing are higher than some people might think, but I wouldn't hold your breath.
It is important to remember that character appearances are dictated by their own merit and not just popularity. Masahiro Sakurai has emphasized more than once since the start of development that he is after characters that bring something new, fun and unique to the roster. Something only they can do. For example, Wii Fit Trainer was included because she is different. Isa certainly has something special he can bring to the table, without having to stretch and distort who he is to make it work.
Our venerated director is certainly aware of the character, taking heavy inspiration from Sin & Punishment for the development of Kid Icarus: Uprising, so his success in appearing in the upcoming Super Smash Bros. is entirely dictated by Masahiro Sakurai's creative vision.
His chances of appearing are higher than some people might think, but I wouldn't hold your breath.
It is important to remember that character appearances are dictated by their own merit and not just popularity. Masahiro Sakurai has emphasized more than once since the start of development that he is after characters that bring something new, fun and unique to the roster. Something only they can do. For example, Wii Fit Trainer was included because she is different. Isa certainly has something special he can bring to the table, without having to stretch and distort who he is to make it work.
Our venerated director is certainly aware of the character, taking heavy inspiration from Sin & Punishment for the development of Kid Icarus: Uprising, so his success in appearing in the upcoming Super Smash Bros. is entirely dictated by Masahiro Sakurai's creative vision.

Potential move list:
Isa is a character that emphasizes technique and mobility. In terms of raw combat ability, he is not the brightest star. He has respectable weight class, alright attack damage and kind of a bogus double jump. However, if you make the most of his specials, decent ground coverage and excellent aerial ability, you have a fierce fighter. Much like Sin & Punishment, Isa is certainly not an easy character to pick up.
Unique to Isa, you can choose between "Manual" and "Automatic" aiming modes in spirit of his game, dictated by a small button on the character select screen,This affects a few of his moves.
Unique to Isa, you can choose between "Manual" and "Automatic" aiming modes in spirit of his game, dictated by a small button on the character select screen,This affects a few of his moves.
Specials
B: Rapid Fire
This fires off energy-based rounds at an incredibly fast rate while B is held. Like Fox's blaster, they don't cause flinching. If Isa is played on Manual, the player can move the control stick to aim this attack. If Isa is on Auto, this will automatically home onto nearby fighters, and the control stick instead allows for free movement sort of like the Superscope. In spirit of Sin & Punishment, you can press L or R to dodge directly out of this attack.
B Forward: Prismatic Blade
Isa swings the Cannon Sword diagonally, creating a prismatic shimmer and reflecting projectiles. Pressing B again immediately will do a follow up swing, and B once more will finish off with one last mighty flip-slash. Much like in Star Successor, each additional attack deals more damage, but take more time to recover from and severely increases the vulnerability to attack. For this move you want to use just one swing to reflect projectiles, and save the additional swings for closing the gap with projectile fighters. As far as its direct offensive use, it racks up good damage but lacks KO power.
B Down: Lock On
This one fires off a very powerful blast that requires about a second of prep time.
While B is held, a reticle appears and the Cannon Sword begins to charge. Release B to fire off this attack at the targeted location. In Manual Mode, the attack is aimed, and detonates at its destination.
In Automatic Mode, the target tracks the nearest target and allows character movement, but will only detonate on impact.
Regardless of mode, just like in the game, the Cannon Sword needs about ten seconds to cool off between uses.
B Up: Levitation
This special move is also unique, in that it is a toggle. When activated, the levitation pack on Isa's back grants him 100% horizontal and vertical control over your character in the way of levitation. Isa still has full access to his moveset while this is activated, including specials and aerials, so you are free to go ham and engage the enemy in aerial combat.
Of course, it does have extremely limited battery, so you really want to save it for recover.
This fires off energy-based rounds at an incredibly fast rate while B is held. Like Fox's blaster, they don't cause flinching. If Isa is played on Manual, the player can move the control stick to aim this attack. If Isa is on Auto, this will automatically home onto nearby fighters, and the control stick instead allows for free movement sort of like the Superscope. In spirit of Sin & Punishment, you can press L or R to dodge directly out of this attack.
B Forward: Prismatic Blade
Isa swings the Cannon Sword diagonally, creating a prismatic shimmer and reflecting projectiles. Pressing B again immediately will do a follow up swing, and B once more will finish off with one last mighty flip-slash. Much like in Star Successor, each additional attack deals more damage, but take more time to recover from and severely increases the vulnerability to attack. For this move you want to use just one swing to reflect projectiles, and save the additional swings for closing the gap with projectile fighters. As far as its direct offensive use, it racks up good damage but lacks KO power.
B Down: Lock On
This one fires off a very powerful blast that requires about a second of prep time.
While B is held, a reticle appears and the Cannon Sword begins to charge. Release B to fire off this attack at the targeted location. In Manual Mode, the attack is aimed, and detonates at its destination.
In Automatic Mode, the target tracks the nearest target and allows character movement, but will only detonate on impact.
Regardless of mode, just like in the game, the Cannon Sword needs about ten seconds to cool off between uses.
B Up: Levitation
This special move is also unique, in that it is a toggle. When activated, the levitation pack on Isa's back grants him 100% horizontal and vertical control over your character in the way of levitation. Isa still has full access to his moveset while this is activated, including specials and aerials, so you are free to go ham and engage the enemy in aerial combat.
Of course, it does have extremely limited battery, so you really want to save it for recover.
Smash Attacks
Forward Smash
Isa drives the sword straight into the ground, creating a burst of energy to erupt in-front of him. This is a multi-hitting attack and has more lag going into it than out, so it is safe-on-block.
Down Smash
Isa jumps and fires a blast into the ground directly below him, hitting enemies to either side. Of course it doesn't damage him. :b While charged, Isa will float in place before firing.
Up Smash
Isa points the Cannon Sword upwards and an explosion appears directly above him.
Isa drives the sword straight into the ground, creating a burst of energy to erupt in-front of him. This is a multi-hitting attack and has more lag going into it than out, so it is safe-on-block.
Down Smash
Isa jumps and fires a blast into the ground directly below him, hitting enemies to either side. Of course it doesn't damage him. :b While charged, Isa will float in place before firing.
Up Smash
Isa points the Cannon Sword upwards and an explosion appears directly above him.
Final Smash
Ruffian Transformation
Isa descends into the background and transforms into a Ruffian for a short time. In this monstrous form, lateral movement can be controlled with the control stick. Slash with his claw using A and fire his gun with B.
Isa descends into the background and transforms into a Ruffian for a short time. In this monstrous form, lateral movement can be controlled with the control stick. Slash with his claw using A and fire his gun with B.
I can certainly fully map out his moveset as something unique if necessary.
Successors of the Universe
(Supporters of Isa)
Hong
ZeldaFan01
jaytalks
GoldenYuiitusin
R.O.B.
8-peacock-8
DragonSniperNintendo
Insomniac19
shinhed-echi
CrophMaruMariolu2W0vol41PEeeeeek
TempahRelapse
UltimateWario
XenothiumX
Zuby
Leafeon523
DarkRyu
Newguy79
Blue Fang
Reila
GOofyGV
Kremling Klansman
ArcticWolf
Loïc
NATGamer
Rie Sonomura
SonicSmasher1
Oracle_Summon
Azure Warrior
SinfulRoseDS
TyrantRave
Erotic&Heretic
Support Buttons
Credit goes to jaytalks for the buttons.
Feel free to sport the Kachi buttons as well, as the two characters can more than easily fulfill the same character style.
(Supporters of Isa)
Hong
ZeldaFan01
jaytalks
GoldenYuiitusin
R.O.B.
8-peacock-8
DragonSniperNintendo
Insomniac19
shinhed-echi
CrophMaruMariolu2W0vol41PEeeeeek
TempahRelapse
UltimateWario
XenothiumX
Zuby
Leafeon523
DarkRyu
Newguy79
Blue Fang
Reila
GOofyGV
Kremling Klansman
ArcticWolf
Loïc
NATGamer
Rie Sonomura
SonicSmasher1
Oracle_Summon
Azure Warrior
SinfulRoseDS
TyrantRave
Erotic&Heretic
Support Buttons






Credit goes to jaytalks for the buttons.
Feel free to sport the Kachi buttons as well, as the two characters can more than easily fulfill the same character style.
Custom Palettes:





Character art:



Possible Music:
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