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Recent content by Zeldastriker

  1. Zeldastriker

    Is it possible to adjust BRSTM volume?

    Actually, there is a way to increase the relative volume of a .brstm, but only if you edit the .brsar. If you navigate to /snd/bgm and then open the tree that has the same name as the .brstm, if you highlight the file, you will notice it has a volume parameter (this is all in BrawlBox, btw). The...
  2. Zeldastriker

    Sound effects.

    BrawlBox has .brsar support, so you can just replace the files like that. You may also need to edit the character .pac files to change what sounds they make as well in some cases.
  3. Zeldastriker

    Trying to build an Project M 3.5 iso

    Use this tool: https://gbatemp.net/threads/ssbb-mod-iso-builder.351177/ and this modified .bat for 3.5: https://gbatemp.net/threads/ssbb-mod-iso-builder.351177/page-21
  4. Zeldastriker

    Project M's Load Times

    Oh, thanks for the info. If it's that easy, it makes me wonder why Nintendo left a 10-second load screen in the game.
  5. Zeldastriker

    Quick Question About Memory [Hacked Wii]

    No. Unless you have a non-SDHC (i.e. 2GB or less) card, things will get extremely annoying if you don't know what you're doing.
  6. Zeldastriker

    Project M's Load Times

    OK, thanks a lot for the info. Could you be more specific? If it's a hassle, don't worry about it--I'm just curious as to what exactly is more efficient about it, but I understand if it's too much work to explain everything.
  7. Zeldastriker

    Project M's Load Times

    How does Project M load so much faster than vBrawl/other mods? Is it a code of some sort, or a modified file somewhere? I'd really like to know how this was accomplished so I can use it elsewhere.
  8. Zeldastriker

    Ivysaur Graphics Bug/Unrelated SFX Bug

    Thanks for the confirmation/added information. Is this a vBrawl problem as well, or was it introduced in Project M?
  9. Zeldastriker

    PM3.5 | Duon sound bug

    Duon's sound files had to be replaced so Roy could use them; this is a known, unavoidable repercussion of that; you should really read the known bugs list.
  10. Zeldastriker

    Ivysaur Graphics Bug/Unrelated SFX Bug

    Whenever Ivysaur has a charged Solarbeam ready (this happens with it both fully charged and partially charged) and gets either star-KO'd or screen-KO'd, the gfx for the Solarbeam bulb don't match up correctly with Ivysaur's model. I've uploaded a video here...
  11. Zeldastriker

    Project M Dolphin Custom Sound Issue

    I have no idea what Smash Sound Manager is, but you should do two things: 1. Download the latest revision of Dolphin from the top of this page: https://dolphin-emu.org/download/ 2. Try building an ISO using this: https://gbatemp.net/threads/ssbb-mod-iso-builder.351177/ and this updated .bat for...
  12. Zeldastriker

    Help with Project M custom music using Mac

    I bet you could do it with this: http://smashboards.com/threads/mac-smash-tools-for-mac-brawlbox-css-organizer-codemanager.340182/
  13. Zeldastriker

    Cant play on dolphin emulator

    There's already another thread for this. Don't be an impatient ****.
  14. Zeldastriker

    Dvdlowread - Fatal error: Failed to read from volume

    This is a bug known in older versions of Dolphin; have you updated to the latest dev revision?
  15. Zeldastriker

    Project M and Wii U GCC Port?

    If you mean the official Wii U Gamecube controller adapter, then it's not compatible with any Wii titles at all, or really any titles besides Smash (outside of loaders that only work for Gamecube games such as Nintendon-t). If you're really desperate to play it with a GC controller, and you...
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