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Recent content by [mastershake]~~

  1. [mastershake]~~

    Monado quick change with tap jump

    Anyone else having trouble switching monado arts in air with tap jump on? It keeps wasting my double jump! I'd just turn tap jump off but up B out of shield is so much easier with it on. Any suggestions how to stop this?
  2. [mastershake]~~

    Challenger Approaching: Lucas Comes out of Nowhere!

    Damn you phone! Double post.
  3. [mastershake]~~

    Challenger Approaching: Lucas Comes out of Nowhere!

    Man I am psyched! I loved Lucas in brawl but never got into the game like I did melee. Glad they added him to Wii U!
  4. [mastershake]~~

    Raptor Grab

    I did notice that it is a LITTLE quicker to roll the controller and side b. Not sure about frames but I still agree its not necessary. If you're rolling it and pressing side b you might as well just practice rolling it normally because there's a chance that you'll accidently do a falcon kick...
  5. [mastershake]~~

    Raptor Grab

    Man I just discovered this today too when I was practicing and it helps immensely with Falcon's ledge trumping because his dash is so damn fast. One note though, you don't actually need to roll the controller to perform it. All you have to to do is dash off stage and then perform the raptor...
  6. [mastershake]~~

    Help With Falcon Grabs

    Man I am having a huge problem punishing rolls with dash grab. I main shulk and have no problem with the timing on his vanilla and speed grab, but with falcon I am getting there way too early to punish. The character is still in the roll animation arriving at my grab as I throw it out. The...
  7. [mastershake]~~

    Mega Man Match-Up Thread

    If I'm not mistaken, you can Nair through the pellets and get a hit on Megaman. It just takes timing/the right angle. I'd try using that primarily due to its low landing lag and ease for setting up follow ups. This is also where the jump art comes in handy b/c the short hop Nair gets some...
  8. [mastershake]~~

    VS. Villager?

    Did not know that thanks!
  9. [mastershake]~~

    VS. Villager?

    If Bowser Jr is hit when he is out of the car, you can air dodge and get the car back immediately giving you another chance at an Up B. If they don't sweet spot the next one though you can keep trying to gimp on each attempt. Not sure if that's what u were asking.
  10. [mastershake]~~

    VS. Villager?

    The pocket is the absolute devil! Haha, nothing worse than seeing your metakoopa being taken out of the match. Am I missing something though with the recovery? With Jr's Side B giving you essentially a third jump and you can spin out attack instead of jumping to mix it up. Also, I you can...
  11. [mastershake]~~

    PK Thunder Problems...

    Thanks mate!
  12. [mastershake]~~

    PK Thunder Problems...

    Hello all! As a Shulk main, Ness is always a tricky character to fight. Recently, I have had a couple of good players that circle PK Thunder when I get knocked high making it hard to avoid even with air dodge. Obviously, this isn't a game changer, but I was hoping to get some advice on how to...
  13. [mastershake]~~

    Mega Man Match-Up Thread

    I don't find this match up as difficult as Yoshi or Ness. Mega Man is gimpable and his projectiles are linier so they are easier to avoid. I usually just chip away at him with Nair and tilts and keep the pressure on to avoid projectile spam. He can get knocked out at pretty low damage...
  14. [mastershake]~~

    Social Shulk Social : Starting to feel it!

    is fighting two of those NPCs in the For Glory loading area. Those ******** just sit there and spam the counter over and over.
  15. [mastershake]~~

    Jigglypuff Rollout

    Thanks for the tips! I'll try the grab thing since it seems like it's the least punishable.
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