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Recent content by Hyper_Kirby

  1. Hyper_Kirby

    Meta Smooth Lander and Heavy Gravity (SLHG)

    A little late so this comes off as off-topic, but when is hitstun, Diddy Kong can jump and up b. This makes his up b rise as he's charging and it goes higher then a typical jump. Only downside is that this ONLY works when he's in hitstun and has a jump. This is also great for surviving spikes.
  2. Hyper_Kirby

    Meta Smooth Lander and Heavy Gravity (SLHG)

    You don't really need to change Char's up b. His jumps and recovery are pretty underwhelming in slhg, but if you jump and up b at the same time you get your jump height increased thus making your up b travel further. I can finally use his strong up b custom for combos now without worrying about...
  3. Hyper_Kirby

    Meta Smooth Lander and Heavy Gravity (SLHG)

    Do you guys know Zelda can infinite with her nair? Just down throw turn around nair regrab and repeat:p. edit- With Rage nair puts you into tumble hitstun so you tech chase or some jank stuff. Some other good things she can do (That also can be done in Vanilla) are: Down tilt jump cancel up b...
  4. Hyper_Kirby

    Meta Smooth Lander and Heavy Gravity (SLHG)

    Meta Knight is weird. Because of decreased lag, I find mindself playing his ground neutral like Brawl but I can't play his air neutral like Brawl OR Smash 4. I eventually found my way around it but he definetly changed.
  5. Hyper_Kirby

    Meta Smooth Lander and Heavy Gravity (SLHG)

    I don't find Robin bad. But that's because I main her, so I know how to play her well. She has a footstool combo at zero that works the same in Vanilla. She cab full hop arc fire and still have the wall come out. Her biggest problem is her recovery, but she has an increased combo game
  6. Hyper_Kirby

    Meta Smooth Lander and Heavy Gravity (SLHG)

    https://www.google.com/url?sa=t&rct=j&q=&esrc=s&source=web&cd=1&cad=rja&uact=8&ved=0CBwQtwIwAGoVChMI-YujsMyXyQIVCMo-Ch12wAKg&url=https%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3Dk1fJag0IBMA&usg=AFQjCNEy2Z5nQCouz9lKXMUaXxuqNatSAw&sig2=FUeZhcn6IazvJmk72cj0Fg
  7. Hyper_Kirby

    Meta Smooth Lander and Heavy Gravity (SLHG)

    Cloud is about to go melee mario in the neutral, as long as he has that fair spike Edit- I was reading the comments that I forgot to include this- I found an SLHG combo with Kirbu. It was 1.0.6 but his uptil and dair has not been changed. Uptilt, footstool, dair, repeat. Follow the DI and end it...
  8. Hyper_Kirby

    Meta Smooth Lander and Heavy Gravity (SLHG)

    It took me a while to understand ZSS but now I play her similar to vanilla. Nair combo well into other nairs and into down b. up air into up b is still easy. and down throw combos into to up and with bad di, down b.
  9. Hyper_Kirby

    Meta Smooth Lander and Heavy Gravity (SLHG)

    Gud Shizz btw, Keith
  10. Hyper_Kirby

    Meta Smooth Lander and Heavy Gravity (SLHG)

    Mii Gunner is the new falco. Lmao But you can SH fast fall his/her forward air for pressure.
  11. Hyper_Kirby

    Meta Smooth Lander and Heavy Gravity (SLHG)

    I got nothing unless he's cool with crappy quality :/
  12. Hyper_Kirby

    Meta Smooth Lander and Heavy Gravity (SLHG)

    Even if he did DI, he wouldn't go any real distance. If he DI's away I can always jump cancel up b, not to mention it has hitstun all the way. (I didn't test the combo but I tested the hitstun duration and it is a forced tech situation). Also I did test it on other fast fallers and it worked. It...
  13. Hyper_Kirby

    Meta Smooth Lander and Heavy Gravity (SLHG)

    (My 3ds is up to date. My Wii U isn't) Can someone test this:lhttps://youtu.be/dg9mjRqXB-U I heard Luigi's down throw sends you higher but is this still a kill set up? Edit I'm on mobile. Idk if url doesn't work for it or I messed it up. I guess you can copy and paste the url to find the vid...
  14. Hyper_Kirby

    Meta Smooth Lander and Heavy Gravity (SLHG)

    Oh. My mistake. You probably just have equipment that reduces your speed (which also reduces your jump height, air mobility, and floatyness.
  15. Hyper_Kirby

    Meta Smooth Lander and Heavy Gravity (SLHG)

    I've gotten SH auto cancel uair just fine. (Yes im using moon launcher set up). Its unfortunate that he can no longer roofie opponents, but for "game balance purposes" I'm sure most people don't find that a problem.
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