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Recent content by HeavyLobster

  1. HeavyLobster

    Hierarchies of Power: The Ganon Community Tier List! (Updated October 8th 2017)

    Haven't been updated for a while, so I'm gonna post some of my more recent matches. Got 5th in my pool at Smash Con, haven't been to any other noteworthy tourney recently.
  2. HeavyLobster

    Official 4BR Tier List v2.0 - Competitive Impressions

    Except Ganondorf actually has good normals. Obviously a projectile capable of forcing approaches and a better recovery move would patch up some of his biggest weaknesses, but even without those Ganondorf still has his trademark raw power. 1111 Brawler has no distinguishing strengths with which...
  3. HeavyLobster

    Being a Dorf Main

    I meant outside of you, of course.
  4. HeavyLobster

    Being a Dorf Main

    You'll want to learn all the other MUs, but I don't think it's possible to actually master every character in this game within a reasonable amount of time. Also 2 out of your 3 goals aren't happening barring another patch. A secondary for Dorf is recommended though, as some MUs aren't...
  5. HeavyLobster

    Official 4BR Tier List v1.0 - Competitive Impressions

    Being linear isn't really a problem, apart from the fact that I feel it's easier to motivate yourself to master a character who's more varied and allows you to style more. If you can motivate yourself to practice just as hard with Cloud/Mario/etc. as with some other character, then there's no...
  6. HeavyLobster

    Official 4BR Tier List v1.0 - Competitive Impressions

    Boring characters, to me, are those who rely heavily on linear gameplans and guaranteed confirms, and there's little playstyle variation because certain tools dominate all others in your kit. Bowser, for example, is another character I'll play, and he would qualify as boring because his neutral...
  7. HeavyLobster

    Official 4BR Tier List v1.0 - Competitive Impressions

    Mario is the most boring character in the game, while Doc is actually fun. Doc also is far better at sealing stocks.
  8. HeavyLobster

    Official 4BR Tier List v1.0 - Competitive Impressions

    Note that Reflex also plays Ganon, so he actually has an idea of how that MU plays out, instead of just chalking it up as a win automatically. Ganon outranges Wario and walls him pretty decently, but Wario keeps the MU relatively evenish because he can stall for Waft and jank out a win that way.
  9. HeavyLobster

    Official 4BR Tier List v1.0 - Competitive Impressions

    Not necessarily. Being able to dictate the terms of the MU doesn't guarantee winning, especially if risk/reward isn't in your favor. It does make learning MUs easier, because the optimal way to play doesn't change much from MU to MU, but it doesn't guarantee that this optimal style of play...
  10. HeavyLobster

    Official 4BR Tier List v1.0 - Competitive Impressions

    To an extent. There are definitely some MUs that are just too hard, but most good characters can at least work through their bad MUs somewhat. Being able to beat someone's pocket at least once in a 4-6 MU gives you a big advantage in a set, so the low tier mentality can be your friend even if...
  11. HeavyLobster

    Official 4BR Tier List v1.0 - Competitive Impressions

    Every time a top dedicated Cloud faced a top dedicated Sheik the Sheik won. How is there a debate? Cloud only got that far because Anti's Mario cleared out all the Sheiks. Mario did most of the work. We very blatantly have a counterpick meta. Most every high tier had one or two MUs where...
  12. HeavyLobster

    Official 4BR Tier List v1.0 - Competitive Impressions

    Being out of the game for 3 months is a big deal. The overall skill level for this game has been increasing quickly as players improve, and people have caught up with him in the meantime.
  13. HeavyLobster

    Official 4BR Tier List v1.0 - Competitive Impressions

    The Clouds were all getting sent to losers by Sheiks. It's not a mystery. That MU is 60-40 Sheik and is a significant thorn in Cloud's side competitively. Diddy and Sheik simply don't lose any MUs that hard and it shows with their superior consistency. Cloud simply ain't the best at a top level.
  14. HeavyLobster

    Official 4BR Tier List v1.0 - Competitive Impressions

    In some ways the jank can create more consistency. Being able to neutralize half the cast with 2-3 really stupid options makes the random low/mid tier upset less of a threat. Relatively tame high tiers means that autopiloting through pools is harder to do, and you actually need to sort of know...
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