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Recent content by Ariyo

  1. Ariyo

    "I don't care how strong you are. It's not strong enough!" Roy Match Up Thread

    I just came in to say that the thread title is anime as hell and low-key makes me want to main Roy
  2. Ariyo

    4.0 Sonic Dream Thread

    Yet the character is fine where he is. These things should come off as "wanty." He doesn't need anything imo, at least pertaining to his current character design. What I'm asking for is reliability. But if they plan to make Sonic more intuitive sometime down the road, that's another thing.
  3. Ariyo

    4.0 Sonic Dream Thread

    I'd like to see a small range buff. 3.0 utilt and a smidget of range on fair (or just cut the hurtboxes down a bit) and he's fine imo. If it's really necessary, I'd like to see UpB given a better sweetspot ability and its range nerfed to compensate. Also, I like the current HA. Making people...
  4. Ariyo

    Tier List Speculation

    my thoughts on bowser
  5. Ariyo

    Does Melee Have Better Balance Than PM?

    just play fox
  6. Ariyo

    is side b sonic's best out-of-ledge option?

    Makes sense, since most people just hold down when fighting Sonic anyway
  7. Ariyo

    is side b sonic's best out-of-ledge option?

    Sonic also has a pretty good ledgedash too. While I'm not consistent at it yet, it's possible to get on with 8+ frames of invincibility. Allowing for invincible dtilts.
  8. Ariyo

    Blast Processing Cinemax: Sonic Video Thread/Critique thread

    Hmm, I'll point out what I noticed Some Fox stuff: I noticed you never DI'd Fox's Upthrow anywhere but up. Iirc, Fox's upthrow is weird to DI because you have to DI when he grabs you. It's best to DI behind Fox so he has to work a little harder, then you can mix up DI once he's conditioned. If...
  9. Ariyo

    Tier List Speculation

    I think you're thinking too hard about this. To clarify, I feel that his specials lack enough commitment for their reward. I don't know how you misunderstood as jtm's post was mostly about Sonic's risk/reward and that's what I was agreeing with.
  10. Ariyo

    Tier List Speculation

    While I don't agree with everything here, I do agree that Sonic could still stand to have his moveset looked at. It's only a matter of time before some player starts to abuse his lack of commitment for the worst.
  11. Ariyo

    Tier List Speculation

    Sheik must be completely unwinnable because I don't see her on the list.
  12. Ariyo

    Tier List Speculation

    What if every character with an obnoxious combo throw is instead given DI-mixup throws? Similar to Sheik and Lucario? To give an example, when Falcon grabs you, his choice is to upthrow or dthrow, right? With optimal DI for dthrow being down+away, optimal DI for uthrow would be up+away. Guess...
  13. Ariyo

    Blast Processing Cinemax: Sonic Video Thread/Critique thread

    This was a treat. Hands down, some of the cleanest Sonic play I've seen. I really like your usage of bair, as it's something I've been realizing is the only way to get some characters to respect Sonic's space. I'll try working it into my game.
  14. Ariyo

    PM 3.6 MK Change Suggestions?!?

    I just want to attack from a ground-to-air DC. But, a dair that makes breaks CC would be nice. Would make it so anti-MK strategy isn't simply pushing your control stick down. Nerf his recovery further if need be.
  15. Ariyo

    Project M Social Thread Gold

    >Not watching N810
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