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Correction, Pokemon Stadium actually has 4 separate transformations (fire, rock, grass and water)Battlefield: edges have to be grabbed higher. The rest is pretty much normal.
Yoshis Island: closer blastzones. lower platforms. everytime the timer has a 5 as last number randall will come out of the stage to say hi. the stage itself is also smaller.
Dreamland: further blastzones. higher platforms. wind randomly blows in a direction sometimes. the stage is also like really big.
Final destination: Just a long stage with normal blastzones and no platforms.
Pokemon stadium: a long stage with 2 platforms near the edges. really low ceiling. and 3 seperate transformations. 2 of which allow for wall infinites.
Fountain of Dreams: This stage can be like battlefield with a slightly higher top platform layoutwise however it rarely is since the 2 lower platforms move up and down. (it does not have the edge problem battlefield has) usually the platforms go low enough for shffls to not be as succesful. It has a really high ceiling and surprisingly close blastzones from the sides.
My bad. I just kinda forgot the water stage.Correction, Pokemon Stadium actually has 4 separate transformations (fire, rock, grass and water)
Dreamland's wispy always looks to blow the higher controller port. (on versus mode)
@ BRAG0
If you want some help on the Fox vs Puff MU you'd probably end up on BF on the first stage.
Here's a tier list of the stages you'd want to go in order as Fox:
YS
PS
FD
BF
DL
FoD
lf you get an opening to up smash you should always take it. Regardless of the Puff's percentage.