Hey everyone, so I came across a youtube video that showed ZSS doing a back throw into a grounded B reverse paralyzer. The paralyzer jab locks the opponent, allowing ZSS to run up and combo. Here's the video: https://www.youtube.com/watch?v=wqwpNdid7uU
Credits to Take 5.
so I went into the training room to test it out, and i tried it on Mario, Fox, and Ike. It worked on all three of them. it seems like a very viable setup, but i have never seen anyone use it in tournament play. It seems like it could work on a variety of characters at low percents, obviously more on fastfallers and big characters. It does not work on floaties, as i also tried it with ness, and it failed at zero. Is this setup common knowledge? It seems really good. I would love to get more data on the setup, but i have no time (junior in high school). What is the viability of this? any thoughts? The best i seem to be able to get is Nair-Bthrow-Breverse paralyzer-Run up-charge Dsmash-SH nair-Grab-Dthrow-Fair or Uair strings (it could act as a 0-death on sheik and similar characters considering how fast Uar Uair Up B works on her.) Thanks!
Credits to Take 5.
so I went into the training room to test it out, and i tried it on Mario, Fox, and Ike. It worked on all three of them. it seems like a very viable setup, but i have never seen anyone use it in tournament play. It seems like it could work on a variety of characters at low percents, obviously more on fastfallers and big characters. It does not work on floaties, as i also tried it with ness, and it failed at zero. Is this setup common knowledge? It seems really good. I would love to get more data on the setup, but i have no time (junior in high school). What is the viability of this? any thoughts? The best i seem to be able to get is Nair-Bthrow-Breverse paralyzer-Run up-charge Dsmash-SH nair-Grab-Dthrow-Fair or Uair strings (it could act as a 0-death on sheik and similar characters considering how fast Uar Uair Up B works on her.) Thanks!
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