Re-introductionIntroduction
It has generally been concluded that Ørion's thread and Snakeee's thread should be combined into a more comprehensive and complete guide. This will also give us a chance to go over any information that is outdated or lacking and fill in the gaps.
Much time has passed since the release of Brawl to the complete Smashboards community, and much of the initial matchup discussion has been completed in many of the character boards. Due to the unusually small number of contributors to our board, our matchup discussions often linger and stagnate for many weeks, and as a consequence, we have only completed 12 complete discussions.
This thread's purpose is to begin rediscussing the matchups which were completed many months ago, but whose information has become outdated due to developments in the metagame. The list of characters which we will discuss in this thread are:
This thread's purpose is to begin rediscussing the matchups which were completed many months ago, but whose information has become outdated due to developments in the metagame. The list of characters which we will discuss in this thread are:
Before we start a discussion, I would like to ask the board on who we should rediscuss first. I'm thinking Snake, as many of the new facets of our metagame affect this matchup to even.
After all discussion has been concluded, the information will be compiled into one matchup thread.
After all discussion has been concluded, the information will be compiled into one matchup thread.
Current Discussion: Snake
Kojima's grizzly beast has proven to be tough competition for petite Samus, but has Samus' training and discovery of new techniques make up for her incredible lightness?
Ratio Chart:
Large Advantage (70+):
Advantage (60-65):
Even (45-55):
Disadvantage (35-40):
Large Disadvantage (30-):
Format:
Strengths:
Weaknesses:
Final Verdict:
Matchup Advice:
- Exploiting Strengths:
- Minimizing Weaknesses:
- Suitpiece Strategy:
- Approach Alterations:
- In the Air:
- Attacks to Look for:
- xxxx
Description:
How to Counter/Avoid:
DI: 0°
SDI: 0°
- xxxx
- How to Edgeguard:
- How to Recover:
- Special Information:
Counterpick Advice:
- Stages to Counter-pick:
- Stages to Avoid: