kage921
Smash Journeyman
HOUSTON TOURNY
the tourny is goin to be on jan the 20 for people can train and the location is at 10907 seven mile ln. for more info go to google maps .The tourny will start at 1pm but registrations will begin at 12am, late registrations will not be accepted after 1:30pm, so get here early to warm up and sign up. The entry fee will be 10 dollardsl . Depending on the # of people that come that will be the amount of money for the price. 1st place will get 70% of total money, 2nd will receive 20% and 3rd will receive 10%. Also bring your own remote, cause a remote will not be supplied and label your belongings because we are not responsible for anything that migth come up missing. It will be appreciated if people would spread the word about this tournament . the following rules are:
rules.
1.stages
final destination
dream land
pokemon stadium
fountain of dreams
yoshis story
battle field
note: these stages will be chosen at random.
2. lifes
four stocks
time: 8min
no items
3.no glitch's period
4.clif hanging will be accepted
5. there will be no talking to the opponent during the match including trash talk, music will be alLowed during the match but you must have headphones, to not disturb your opponent. Pausing during the match will not be allowed.
for more info. call at 713 697 1592 and ask for luis call only after 8pm but before 10pm.
Again please no long distance calls.
HOPEFULLY THIS TOURNAMENT WILL DETERMINE WHO IS THE BEST IN HOUSTON.
tHANK YOU!!!
AND GOOD LUCK
this are the rules for the tourny. (Thanks to xyro)
THE RULES FOR 1vs1 AND 2vs2
1. The higher seed has first choice for their seat(s) and controller port(s). The higher seeded team has first choice for their team color. Teams must sit together on one side or the other. If players/teams meet for a 2nd time in the Championship Bracket, the winner of the 1st series will have seat and controller choice.
2. The stage for Game 1 will be selected at random unless both players/teams can agree on a stage. After the stage has been randomly selected each player/team may call for a reset. Each player/team can only call for a reset once during a series. If a reset is called, another stage must be randomly selected. The stage that was first selected can’t be randomly selected again, but is still available for a counter pick.
3. Singles random select stages: Final Destination, Battlefield, Yoshi's Story, Fountain of Dreams, Dreamland 64 & Pokemon Stadium
4. Doubles random select stages: Final Destination, Battlefield, Yoshi's Story, Rainbow Cruise, Dreamland 64 & Pokemon Stadium, DK64
5. Stages not listed on the random select list that are not banned are open for counter picks by the losing player.
6. Stages banned for Singles Only: Great Bay and Mushroom Kingdom 2 and Onett
7. Stages banned for Doubles Only: Fountain of Dreams and Mute City and Onett
8. Stages banned for Singles & Doubles: Yoshi’s Island (Pipes), Fourside, Hyrule Temple, Flatzone, Brinstar Depths, Icicle Mountain, Big Blue, Mushroom Kingdom 1, Venom, Yoshi's Island 64, Peach’s Castle, and Kongo Jungle and Onett.
9. No stage may be used twice in a Best of 3 or Best of 5 Series. The random select stages are the only stages that may be used more than once in a best of 11 series.
10. After characters have been selected for the first game, each player/team may choose to knock out one stage. Stages that are knocked out won’t be used during the series.
Random select stages can’t be knocked out. The lower seeded player/team must make their knockout selection first. Once the first game has started, stages can’t be knocked out.
11. After each game of a series, the player who lost the previous game may choose the stage for the next game or elect for it to be chosen randomly. After the stage has been selected, the winner of the previous game may change characters. After the winner has chosen their character, the loser of the previous game may change characters.
12. For the first game of a series, a player may call for a double-blind pick. This means that all participating players must tell a judge the character they will use for that game. Each player is required to use that character in the game.
13. During Championship Bracket competitions, players may ask for a double-blind pick during games four and five of a series. Players must call for the pick after the loser of the previous game has chosen the next game’s stage.
14. If players/teams meet for a 2nd time in the Championship Bracket, their series will expand to a best of 11, include the previous series, and pick up where that series left off. For example, if Player A beat Player B 3 games to 0 in the Winners Bracket, the Best of 11 will resume with Game 4 and Player leading 3 games to 0. The loser of the 1st series will choose the stage for the 1st game of the 2nd series and players may call for a double-blind pick before any game throughout the best of 11.
15. If the players/teams meeting in the Championship Match have not yet faced each other in a series and the team coming from the Losers Bracket wins first series, another series must be played to break the tie since both players/teams would only have one series loss.
16. Any unnecessary pausing of the game will result in a forfeit of that single game.
17. Glitches used to stop your opponent from controlling their character or indefinitely freezing them (Mewtwo's Soul Stunner, the Ice Climber freeze glitch), or any glitch or trick that freezes the game or makes it unable to be finished are banned and will result in the immediate forfeit of the entire match.
18. Tactics such as Peach's Wallbombing and Jiggly's Rising Pound are allowed as methods of recovery or to maneuver around the stage. Using them (or any similar tactics) to excessively stall a match, such as dropping below levels intentionally and stalling underneath, is banned. If by using one of these tactics, you have put your character in a place to lose a stock by ending the tactic, a judge may force you to stop and lose a life and continue the match short a stock.
19. Players/teams may designate a coach when they register for a competition, however, this coach may not be registered as a player for either a Singles or Doubles competition. Coaches may not instruct players during games, but may consult with players for a maximum of 1 minute between games. Once the stage for the next game has been selected, players may not talk to their coach.
20. For Doubles matches, Team Attack is ON
21. For Doubles matches, life stealing is allowed
22.Any stage can be played on if both players agree.
IT WOULD BE APPRECIATED IF YALL BRING A T.V., GAMECUBE,AND SMASH.
the tourny is goin to be on jan the 20 for people can train and the location is at 10907 seven mile ln. for more info go to google maps .The tourny will start at 1pm but registrations will begin at 12am, late registrations will not be accepted after 1:30pm, so get here early to warm up and sign up. The entry fee will be 10 dollardsl . Depending on the # of people that come that will be the amount of money for the price. 1st place will get 70% of total money, 2nd will receive 20% and 3rd will receive 10%. Also bring your own remote, cause a remote will not be supplied and label your belongings because we are not responsible for anything that migth come up missing. It will be appreciated if people would spread the word about this tournament . the following rules are:
rules.
1.stages
final destination
dream land
pokemon stadium
fountain of dreams
yoshis story
battle field
note: these stages will be chosen at random.
2. lifes
four stocks
time: 8min
no items
3.no glitch's period
4.clif hanging will be accepted
5. there will be no talking to the opponent during the match including trash talk, music will be alLowed during the match but you must have headphones, to not disturb your opponent. Pausing during the match will not be allowed.
for more info. call at 713 697 1592 and ask for luis call only after 8pm but before 10pm.
Again please no long distance calls.
HOPEFULLY THIS TOURNAMENT WILL DETERMINE WHO IS THE BEST IN HOUSTON.
tHANK YOU!!!
AND GOOD LUCK
this are the rules for the tourny. (Thanks to xyro)
THE RULES FOR 1vs1 AND 2vs2
1. The higher seed has first choice for their seat(s) and controller port(s). The higher seeded team has first choice for their team color. Teams must sit together on one side or the other. If players/teams meet for a 2nd time in the Championship Bracket, the winner of the 1st series will have seat and controller choice.
2. The stage for Game 1 will be selected at random unless both players/teams can agree on a stage. After the stage has been randomly selected each player/team may call for a reset. Each player/team can only call for a reset once during a series. If a reset is called, another stage must be randomly selected. The stage that was first selected can’t be randomly selected again, but is still available for a counter pick.
3. Singles random select stages: Final Destination, Battlefield, Yoshi's Story, Fountain of Dreams, Dreamland 64 & Pokemon Stadium
4. Doubles random select stages: Final Destination, Battlefield, Yoshi's Story, Rainbow Cruise, Dreamland 64 & Pokemon Stadium, DK64
5. Stages not listed on the random select list that are not banned are open for counter picks by the losing player.
6. Stages banned for Singles Only: Great Bay and Mushroom Kingdom 2 and Onett
7. Stages banned for Doubles Only: Fountain of Dreams and Mute City and Onett
8. Stages banned for Singles & Doubles: Yoshi’s Island (Pipes), Fourside, Hyrule Temple, Flatzone, Brinstar Depths, Icicle Mountain, Big Blue, Mushroom Kingdom 1, Venom, Yoshi's Island 64, Peach’s Castle, and Kongo Jungle and Onett.
9. No stage may be used twice in a Best of 3 or Best of 5 Series. The random select stages are the only stages that may be used more than once in a best of 11 series.
10. After characters have been selected for the first game, each player/team may choose to knock out one stage. Stages that are knocked out won’t be used during the series.
Random select stages can’t be knocked out. The lower seeded player/team must make their knockout selection first. Once the first game has started, stages can’t be knocked out.
11. After each game of a series, the player who lost the previous game may choose the stage for the next game or elect for it to be chosen randomly. After the stage has been selected, the winner of the previous game may change characters. After the winner has chosen their character, the loser of the previous game may change characters.
12. For the first game of a series, a player may call for a double-blind pick. This means that all participating players must tell a judge the character they will use for that game. Each player is required to use that character in the game.
13. During Championship Bracket competitions, players may ask for a double-blind pick during games four and five of a series. Players must call for the pick after the loser of the previous game has chosen the next game’s stage.
14. If players/teams meet for a 2nd time in the Championship Bracket, their series will expand to a best of 11, include the previous series, and pick up where that series left off. For example, if Player A beat Player B 3 games to 0 in the Winners Bracket, the Best of 11 will resume with Game 4 and Player leading 3 games to 0. The loser of the 1st series will choose the stage for the 1st game of the 2nd series and players may call for a double-blind pick before any game throughout the best of 11.
15. If the players/teams meeting in the Championship Match have not yet faced each other in a series and the team coming from the Losers Bracket wins first series, another series must be played to break the tie since both players/teams would only have one series loss.
16. Any unnecessary pausing of the game will result in a forfeit of that single game.
17. Glitches used to stop your opponent from controlling their character or indefinitely freezing them (Mewtwo's Soul Stunner, the Ice Climber freeze glitch), or any glitch or trick that freezes the game or makes it unable to be finished are banned and will result in the immediate forfeit of the entire match.
18. Tactics such as Peach's Wallbombing and Jiggly's Rising Pound are allowed as methods of recovery or to maneuver around the stage. Using them (or any similar tactics) to excessively stall a match, such as dropping below levels intentionally and stalling underneath, is banned. If by using one of these tactics, you have put your character in a place to lose a stock by ending the tactic, a judge may force you to stop and lose a life and continue the match short a stock.
19. Players/teams may designate a coach when they register for a competition, however, this coach may not be registered as a player for either a Singles or Doubles competition. Coaches may not instruct players during games, but may consult with players for a maximum of 1 minute between games. Once the stage for the next game has been selected, players may not talk to their coach.
20. For Doubles matches, Team Attack is ON
21. For Doubles matches, life stealing is allowed
22.Any stage can be played on if both players agree.
IT WOULD BE APPRECIATED IF YALL BRING A T.V., GAMECUBE,AND SMASH.