Hipsty
Smash Rookie
Now, don't get me wrong, I still think that Brawl was amazing, and I had lots of fun smashing in that game, but when you consider the game to it's predecessors and successors, it honestly lacks in alot of areas. Take this from a guy who firmly believes that Super Smash Brothers Melee was the best in the franchise. Lets start from the beginning shall we? Honestly, I never would have gotten into the whole energy that SSB still emulates today if it weren't for Melee. It was such an incredible step up comparing it to the original. More characters, stages, events. Overall, it felt like everything that was missing, was there. (And I'm not a person who judges a game by it's graphics, but damn Nintendo, that Gamecube was slick as hell) But when I look at Brawl when comparing it to Melee, it gave me what I wanted, but not what I didn't expect. Yes, Sonic and Snake's addition were cool, and all the Newcomers were great, but at it's core, it just felt, different. The game seemed way to focused on their story mode, rather than the multiplayer. And what kind of fighting game doesn't have multiplayer? And while the two player function for the story was kind of original and cool, the first player had the up-most amount of power, and the second player had to mainly follow behind. Brawl does offer alot more features, but at times I felt as if they were not necessary. I would rather fight Mewtwo, Ganondorf and Giga Bowser than try and collect every sticker. The multiplayer fighting was strongest in the game, unless you consider it's online capabilities. I also am not a gamer who judges a game by it's online functionality, but when a game focuses alot of their time and effort on their online, I expect some amount of play-ability I owned SSBB from the first day it came out, yet I had never played an online mode of Smash because my Wii just wouldn't connect to the servers. Brawl felt like a game, where the developers thought everything would run smoothly without errors, so they made the game without so many "check ups". Then, when the errors and bugs started to show, the developers just kind of cut corners and skipped important moments. And while this game came out first, when you compare Brawl, to Mario Kart Wii, a game that was very focused on multiplayer, it doesn't even stand up. Mario Kart Wii had it's share of problems, but Brawl's online was ruthless. I did think that the addition of the Final Smash was cool, but only for some specific characters. Some characters' final smashes would be so stupid and just kind of take the fun away from the powerup (Mr. Game and Watch/Jigglypuff) Plus the removal of Mewtwo always struck me hard. I understood the removal of Dr. Mario and Pichu as they were clone characters (Getting a little to close Ganondorf) but Mewtwo was an original character. And you can say "Oh they were trying to promote Lucario for the new Pokemon game" but Lucario is more of a clone of Mewtwo than anything else. The same goes for Ike and Roy. Have you ever played Project M with the two characters and felt like they were the same character? Well, I have. And look what started to come out after that happened: A new Fire Emblem game with Ike in it. WOW! THANKS! The same can be said about Pit, after Brawl was released Kid Icarus gets a new game for the 3DS. Honestly, I had never heard of Pit and Paluentina or anyone of that matter. Looking back, Brawl could have simply been a "test" to see what players really want from Nintendo. Nintendo knows that players want a new Smash, Mario Kart, Mario Game, Pokemon and Zelda, but they want to expand more and see what exactly their fans will play. It explains why there was so many damn Fire Emblem characters in the fourth edition of Smash. Nintendo is testing their demographic (because literally anyone plays Smash) and seeing how far fans will go to play a game with people they say from a fighting game. They have the same concept as Marvel. People go and see the ****ty movies like Thor 2 just so they can see how awesome The Avengers 2 will be. So now that I can compare Brawl to its successor, boy can I say that Brawl was a let down. The new Smash for Wii U is just so much better than the Brawl. It even comes close to being as good as Melee. With characters no one ever expected to be in a Smash, the game brings whole new courses, music, stages, items, single player modes and plenty more. All I know is that I would much rather be at a Melee tourney, versus a Brawl tourney.