There you go. Mewtwo is basically one giant piece of ****
Although I think he didn't mention how ridiculous his pokes are sorta. Oh Mewtwo also has that stupid Up Throw. So in the end if you haven't been death comboed or gimped yet , this character that can basically do anything can just kill you with a throw. Real fair.
You main Ganondorf. Stop complaining about Mewtwo because in the end, even with nerfed Mewtwo, Ganondorf will still be crappy. Complain that Ganondorf needs buffs.
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internetmovieguy
His recovery is exactly the same as Melee. If a Mewtwo get **** offstage, they can't just TP and then DJ/Hover back on stage. Also, they can't just DJ/Hover and then TP and get an aerial off. Because chances are they'll miss the aerial and they'll miss the edge, unless they recovered high, which then
you should be juggling him. Also back air needs a definite nerf.
This character is definitely broken, but the thing is he's not even the best in the game. Sonic, Fox, Diddy and Pit are all stronger than this character. People just complain about him the most because he's the newest addition to the broken tier.
IMO this character needs these changes
1. Ledgewoop limit of 5, after the 5th woop he'll miss the edge and SD.
2. Weight to 90. He'll die from vertical moves at like 65 and now he'll die from horizontal moves at 110 probably
3. Melee range on tail, no disjointed hitboxes on tail.
4. No more
Hover out of Teleport, but yes Double Jump out of Teleport. DJC out of TP isn't broken at all. Hover is because Hover has full range of motion, DJC doesn't.
5. Mewtwo can Teleport downwards through platforms like in Melee.
I retained his hit and run playstyle, nerfed his broken traits so they're limited, and he's still a good character. We're good?
Teleport into L-Cancelled aerial is punishable on reaction. The FAF out of aerial TP is like frame 23. His fastest TP aerial is nair/fair, both come out on frame 28. 28 frames. Thats kinda slow when you think about it. Most characters can stuff this with JABS AND TILTS.