Fist it always attacks on the right side
The up slash:
When the swords flash yellow when pointed down, and you see a quick yellow line appear on the ground,
It will slash upward and do decent knockback, to dodge just dodge roll to the left or quick dodge or shield the attack,
The orbs
Same thing as opabove when the swords flash yellow when its pointed down, then it will point the swords in the air and do 2 quick slashes.
There are 2 scenarios for this
1 it does 4 little ones which are homing just avoid them once or twice the. They won't follow anymore,
2 it makes 2 big ones they fly off stage then come back like boomerangs just jump high enough to avoid them,
(I will let you guys/girls in one a secret about the orbs,
can pocket the orbs,
Can reflect the orbs,
can heal from them with down B,
can catch them in the bucket. This probably only works with the small ones but give all these a try for the big ones.)
Rapid jabs then slash:
The swords will flash yellow again but this time they are pointed up,
Im estimating when the yellow flash happens is moments from when it starts to rapidly attacks.
Only the fastest characters can out run them, theres only one way to get no damage from this, shiled right when it start (my guess is right when the yellow flash happens.) before the last slash, almost quickly and moment before the that slash dodge roll right.
The 5 slash attacks:
The swords will disapear like ghosts for a sec is the signal for this,
I will explain each slash by compass directions (north, south, east, west,)
Oh you can shield 3 out of 5
Slash 1:
First is a semi south-east slash jump over it, or quick dodge or dodge roll west
Slash 2:
A north west slash recomend be on the ground after dodging slash one, quick dodge or roll west, if in the air, air dodge it but time is very specfic timing though, or you could stay in th air in a north east area.
Slash 3 and 4:
The next to goes south-east the fourth goes west, If your on the ground to dodge the third, dodge roll to the west, in the air, you air dodge or go to the north east empty space again.
And for the fourth either jump or dodge roll east.
Slash 5:
Its a south slash and its a high knock back slash, easiest one to dodge it flashes then slams the ground,
Dodge roll either direction right when its about to slam.