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"2.0" doesn't necessarily mean making a game exactly like a previous game.Probably Wind Waker. A true sense of grand adventure, a perfect balance between serious and goofy, a fun main story to follow (mostly, looking at you triforce hunt) and countless other places to explore and plunder if you're of such a mind.
While I love WW, and most of the LoZ games for that matter, I would never want a WW 2.0. Making a game that's exactly like a previous game in a series is not evolving or moving forward, it's just staying in one place trying to satisfy long time fans. While certain people find the idea appealing, exclusively pandering to your fans is not a good thing. Especially if the franchise in question is very old and has an extremely established, loyal fan base. If this is the case, then all endlessly pandering to fans will do is turn your franchise into an ouroboros constantly consuming itself in an endless circle forever with it's fanbase eternally locked within, making it completely impenetrable to new, would-be fans.
BTW, this is why comic books are infamously impossible to get into.
I loved Skyward Sword because it was full of puzzles.
yeah bring the hatersI loved Skyward Sword because it was full of puzzles.
I keep saying this, but anyone who plays Zelda for the overworld and not the dungeons and puzzles is PLAYING ZELDA FOR THE WRONG REASON.
the ds Zelda's were really linar but also had an amazing overworldI don't know if any of the handheld games did this though, I've only played the console Zeldas.
The game is quite fun overall. The amount of forced dialogue and inability to quickly speed through most of it is my biggest turn off to the game.if sky ward sword had better controls it would be my fav. hell I love fi.
The game is quite fun overall. The amount of forced dialogue and inability to quickly speed through most of it is my biggest turn off to the game.[/quote]
understandable
If you have no idea about the 2.0 concept, where have you been for the past few months in the Smash community?We sort of have several of our 2.0s already out there. MM, OoT, Link to the Past, etc. All of these games are the old ones remastered and fit that 2.0 I think you are talking about. OTherwise, I have no idea of this 2.0 concept. Anyway, Zelda II would be interesting to see redone.
The game is quite fun overall. The amount of forced dialogue and inability to quickly speed through most of it is my biggest turn off to the game.