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to be fair, I think olimar beats him as smash poster child for abortion.Yoshi is my least favorite smash character.
quote of the year - i'm so sick of randoms jumping on the "yoshi is ACTUALLY absolutely amazing!" bandwaggon lolYoshi looks terrible at first, seems amazing on a second look, then just looks kinda mediocre again once you really pay attention.
That is by far the best and most accurate summary I've ever seen about Yoshi.Yoshi looks terrible at first, seems amazing on a second look, then just looks kinda mediocre again once you really pay attention.
I don't think it would be applicable even if he could; Falco has no reason to reflect Yoshi as his only projectile is the egg... which wouldn't be used that close.Can Yoshi crawl under Falco's reflector like Diddy can?
SHIELD pokes, or OOS attack pokes? For the latter, use dsmash or jabs. For the former.... yeah.Also, is anyone else disappointed in how his tilts are? I can't use his d-tilt or f-tilt as pokes in Brawl at all! I guess I got spoiled by ROB's f-tilt, but still.
I suppose it could be "almost" comparable if it had any priority that's worthwhile. It does lead into some pretty good stuff if it hits, but it doesn't beat out a whole lot. It does stay out a long time and auto-cancels, so you don't have to time it at all.Priority
Yoshi's bair is almost comparable to G&W's infamous turtle.
WUT??? lolWhose overswarm?
You got to remember that Aerial Interception is the most common Edgeguard in the game. Yoshi has the fastest aerial movement in the game, so most opponents usually only have one chance to intercept. He can also handle Projectile Edgeguarding and Ledge Camping also just fine. I think it's a good summery too even though they didn't really highlight Yoshi's more important aspects like his Grab Release Combos, more into his Pivot Grab, or the DR, but I think the wrong impression on his recovery will give people a unnecessary bad impression to our character, and I don't think it's really fair at all for us.Going to the recovery argument, sure Yoshi can airdodge the double jump, but isn't a major juggling strategy knowing when the opponent is going to airdodge and punish them when they do? It's all a matter of how well the opponent knows your playstyle, so in that way I definitely agree with the BRoomers. Too bad the grab releases couldn't be discussed more, however. The boards need a Yoshi in the SBR.
I don't even know who he is O_oSpeaking of that, where the hell did Bringer go?!? He hasn't been in the forums for ages!!! >_<
When we played online, the most common times I was able to hit you with immunity was when you were recovering; with ROB I was able to get a few KOs in this manner at medium %. Yoshi's recovery is not as good as a Yoshi main would like it to be.I accept Yoshi's Weaknesses (shield Crap, NEED MOAR POAWER!!! >_<), but his recover is not one of those glaring weaknesses
Well, not exactly there OS. People all go mad gay on trying to footstool Yoshi, yeah it might work on those nooby ones who don't know what to do but there are many options of things you can do. First of all being Uair, it has always kept me from being footstooled or spiked, except once when I initiated it to early. I'll have to admit DJing is kind stupid at low percentages unless you have an attack, such as TL's Dsmash, which at 20% sends your *** of the stage. But you can recover with a bair and beat them to the punch. Also RAELing them, which I've only done a few times, has worked pretty nice for me. Then you have the option of low recovered dair, which may not hit but gets them off your *** while you recover. Then we get into the mindgames, which an experienced Yoshi knows how to dish out. If you have tap off, spam those eggs off stage, DJ, and put your nair to their face. Which can be followed up very easily at mid %'s. More to come, on my phone again.Yoshi's recovery options both go in the same direction; if you position yourself correctly, Yoshi can't do anything to prevent himself from being hit, so he can be gimped fairly easily.
This can be prevented at medium to higher % though, so really the only worry is attempting to second jump at lower % and getting knocked out of it.
Bringer's pretty ****ing insane...how do you not know of him?You got to remember that Aerial Interception is the most common Edgeguard in the game. Yoshi has the fastest aerial movement in the game, so most opponents usually only have one chance to intercept. He can also handle Projectile Edgeguarding and Ledge Camping also just fine. I think it's a good summery too even though they didn't really highlight Yoshi's more important aspects like his Grab Release Combos, more into his Pivot Grab, or the DR, but I think the wrong impression on his recovery will give people a unnecessary bad impression to our character, and I don't think it's really fair at all for us.
Agreed, but the over Yoshi hype is kinda old.
I don't even know who he is O_o