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Let's kick his lilly pom-pom loving ***.Lee is late again.
Engrish ftw. lol.This allows you attack strategically and safely.
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Let's kick his lilly pom-pom loving ***.Lee is late again.
Engrish ftw. lol.This allows you attack strategically and safely.
ROFLLet's kick his lilly pom-pom loving ***.
Engrish ftw. lol.
More opportunity for you to mess up.Can't TL just play defensively and just KO when there is an opening? There is no need in seeking the KO if you are "safe". And they have the pressure of thousands of things flying at them.
He's just too easy to kill if you're fighting a character with good KO potentialAs soon as the game came out, my friends and I pegged Toon Link for best in game. He seemed to have everything. Great projectiles, good close attacks, and a fairly good recovery. The matchup thread also places him squarely in top tier. So it's kind of confusing why he's so unplayed.
his grabbing sucks and his throws suck... hes got decent speed on his punch but not amasing enough to make grabbing really worth it past 50% where u can throw down and auto uptilt...As soon as the game came out, my friends and I pegged Toon Link for best in game. He seemed to have everything. Great projectiles, good close attacks, and a fairly good recovery. The matchup thread also places him squarely in top tier. So it's kind of confusing why he's so unplayed.
his grabbing sucks and his throws suck... hes got decent speed on his punch but not amasing enough to make grabbing really worth it past 50% where u can throw down and auto uptilt...
he lacks the multiple jumps that, using ddd as example cuz his bair is so very similar in usage, has, which gives him the ability to bair chain far enough off to the side to get the ko. although tl's bair is great, it has a widdle too much of a vertical knock back to use for ko-ing even when far to the side, and he cant fight far enough to the side for him to ko wit it cuz of his normal ability to jump
he also sorta lacks the ability to gimp that much. his dair is a gamble unless like vs dk or something, and still if u somehow miss, ur deadsauce... his fair is quite slow, and while has good knockback, doesnt have killing knockback til 100% or so. his bair can rack up damage but other than bouncing some1 down from under the stage it cant do much. his nair is rly situational as fair is almost always better when u have the time... and his smaller ability to gimp is very depressing when u look at his floatyness and speed
His grabs don't really suck, they just require an opening to use and require knowledge of when to use them.his grabbing sucks and his throws suck... hes got decent speed on his punch but not amasing enough to make grabbing really worth it past 50% where u can throw down and auto uptilt...
Almost no one has the multiple jumps, only a handful of characters, so this is more of a lack of a strength than a weakness. You can kill with bair, watch the bair naked bonage on youtube.he lacks the multiple jumps that, using ddd as example cuz his bair is so very similar in usage, has, which gives him the ability to bair chain far enough off to the side to get the ko. although tl's bair is great, it has a widdle too much of a vertical knock back to use for ko-ing even when far to the side, and he cant fight far enough to the side for him to ko wit it cuz of his normal ability to jump
Lol @ Hootshot :DToon Link is simply awesome. I'm really surprised that he doesn't have a stronger showing in the tournament scene. He has a very fast running speed and hell, he's fast as everything else. All his moves are effective one way or another.
He probably has the best projectiles in the game. Arrows, slow moving ones at that, bombs and boomerang are almost always usable. Short hop double arrow probably will allow you to throw in a boomerang because of the speed of the arrow. It's pretty **** hard to get passed all of that
However, if they do get passed that, it's nothing to fear. Every tilt and smash that Toon Link has is quick and effective. However, you may even want to pass on them when you consider the speed and power of TL's smash attacks. His fsmash could have one or two hits depending on how you hit the cstick. His upsmash is quick and hits multiple times. Down smash has some great knockback and again, has two hits. TL also has a very nice jab combo that could be used as a quick combo starter.
TL also has some awesome aerials for not only comboing (bair WOP!), but for killing. Nair, fair come out fast, great knockback and could kill. uair and dair share similar traits, but are a bit more situational when it comes to effectiveness. And who hasn't absolutely pwned someone with TL's dair spike? Stunning. (note: I don't reccomend using this in a tournament match. You're opponent will probably get around it!)
Toon Link excels in recovery as well. If you're not back on the stage due to his floatiness and his impressive double jump, you have two options. Hookshot for when nobody is edgehogging and upb, for, well, any situation really. The odds are that if you haven't wasted your jump, you have a good chance of shooting some arrows, throwing a bomb or throwing your boomerang while falling in the air at your opponent, and still recovering.
The only cons in Toon Link's game that I could think of is his lightness, which allows early kills by your opponent, and his grab, which expected from a hootshot user. If you are able to grab someone though, you have some nice moves at your disposal to start a combo with.
So, despite the small amount of drawbacks in Toon Link's game, he's not winning tournaments. As someone said earlier in this thread, I think someone eventually is going to break Toon Link out of his shell and start to absolutely destroy people.
lmao did I write that? *fixes*Lol @ Hootshot :D
But, I agree with your -points.
First off, you are really downplaying his ability at close range. He is pretty good at close range, and certainly not terrible.I'll take a minute and explain why Toon Link will probably never see top 3 in a huge tournament, since people seem to be convinced that he just has all of this hidden potential, when in reality he doesn't.
Toon Link is a lot better on paper than he is in an actual match. In the beginning, people were going crazy about how he can outcamp more than half the cast. This is false. Any other character with projectiles can go pretty much even in terms of "camping." He can force a few characters to approach, which comes in handy, but other than that expect to be fighting mid range. A good example is Snake. You can force Snake to approach, but you can't camp him. You spam arrows, he throws grenades, then you have to deal with the grenades. By that time, he's already next to you. Same goes with a ton of characters. Not to mention the fact that every character that can outcamp Toon Link auto wins the matchup, due to the coincidence that they also posses the ability to win up close. (Pit, R.O.B., Zelda, Sheik to an extent) It's stupid. His projectiles are used to harass people most of the time, rack up damage which does help, and save urself from being edgeguarded. When I am playing Snake, any Toon Link that tries to projectile camp me, I walk powershield and Ftilt the crap out of them. Granted, it's harder than it seems but you get my point.
Next, Toon Link lacks range. He does outrange some characters but it's not NEARLY enough to play a spacing game. Marth excels at his spacing game, and he has a HUGE advantage due to that. Snake can play a spacing game. DK can play a spacing game. Not Toon Link. Toon Link can at best, SOMEWHAT pressure ur opponent. That is, until they realize that you are trying to be Marth and they swat you away or get inside your deceptively small range. It sucks.
Making matters even worse for Toon Link is the fact that possibly his worst matchup is Metaknight...The most common tourney character. He also has a bit of trouble with Snake, another huge tourney character. Aside from the fact that he's overrated, he has the 2 worst matchups to be bad in, Snake and Metaknight. He's simply not as good as them, and they do well vs him.
Now, I'm telling you all these bad things about Toon Link, and surely you're asking yourselves "Isn't there any good things?" Yes, there are good things about Toon Link. As everyone knows, he can combo. He can combo, he's quick, he has good DI, and a good recovery. These things are all handy, but that's it. Handy. They're nothing that can ever make him a top tier character. These good things Toon Link has are all too situational! His comboing...His comboing really only gives him a huge advantage if his Bairs are near fully decayed, not allowing your opponent to airdodge out, and also allowing you to finish the combo with an Fsmash or Usmash. Otherwise you'll hit with 1 or 2 Bairs for some chip damage. His comboing is really nothing gamebreaking unless you can somehow make it so that your Bair is decayed. Extremely situational. Next, his manueverability. He's quick and has great DI. This doesn't really help that much vs characters like Metaknight, who is even quicker and can track your *** down, or Snake whose Ftilt covers the stage, so ur quickness doesn't even matter. Again, this advantage is situational...You need to find ways to abuse it. Counterpicks like Rainbow Cruise and Norfair are perfect for this.
In summary: Toon Link is average in everything, which is annoying but we have to deal with it. He can't camp like Pit or Rob, and he can't space like Marth or Snake. He's right in between. He does however, completely stop some characters under certain circumstances, due to his advantages. This makes him an amazing secondary character to have in your back pocket for counterpicks. Having trouble with Snake? Take him to Norfair, as you have every advantage possible on Norfair vs Snake. Think Melee Peach. She's a good character, can't keep up with the best characters though, and she's unstoppable on some stages like Mute City and Dreamland 64. That's all there is to it.
Yes, it's true that toon link has no area that he excels in above all other characters. He is, however, good in a variety of areas. He requires a much greater tactical knowledge to play. If you can take an area he is pretty good in and use it against an area that you opponent is weak in, you might be able to defeat the MKs and snakes of the world.I see what you're saying Smashless, and your points are valid. The point I am trying to make however, is that Toon Link doesn't have anything he can abuse unless it's under a certain situation. Other characters can abuse their traits in order to do well. Nothing Toon Link has is abusable to the point where it will help make him a top tier character. If Metaknight wasn't as quick as he is, but he had projectiles, he wouldn't be nearly as good. If Snake wasn't as strong as he is, he wouldn't be as good either. The fact is, you HAVE to compare Toon Link to other characters, or else we are ignoring the rest of the game.
Think of it this way. Let's say you are explaining Toon Link to someone who knows nothing about Brawl. You say, Toon Link is good in almost every area, but not really amazing at anything. Then you go on to say, Marth's spacing game is amazing, and so is his ability to kill. The person would almost always pick Marth.
Basically, it's like this. Toon Link is a good character, he really is. He would be the best if all of the other characters above him weren't better. This goes for any character. Hell, Peach in Melee is good as crap...But then you compare her to the 4 characters that are above her. You can now argue that she is not a good character anymore, due to the characters above her.
Yes, it's true that toon link has no area that he excels in above all other characters. He is, however, good in a variety of areas. He requires a much greater tactical knowledge to play. If you can take an area he is pretty good in and use it against an area that you opponent is weak in, you might be able to defeat the MKs and snakes of the world.
In no way am I saying that toon link is better than MK or snake, I admit they are better. But I don't think that toon link is totally out of the tournament scene.