i love kirby..i think he's...mid/high tier matieral.
at low percents: f.throw-upair-grab-any throw is a nice combo
or on heavy targets you can combo off a 2nd f.throw into another upair, f.air, etc.
works as a great combo from 0-10%.
ledgehopped Hammer works nice as a surprise KO.
his f.smash is amazing. Very strong and fast, so its very easy to punish approaches with it by barely moving out the way and going into it. It can also be comboed into from his d.air, although i find it better to approach with an agro style mixing dashing, d.tilt, f.tilt, f.airs, b.airs, and UpBs if you can.
Speaking of which, his f.tilt is amazing, its reach isn't bad at all considering its rediculously fast and great at poking.
I dont find myself using his dash attack all that much, even though people talk like they'd nut on it.
He's not too well comboed by anyone, but you can occasionally pull off some nice 4 hitters like UpTilt, UpAir, B.air...etc...his combos are very situational, yet he deffinately has some fluidness to his movement that lets his offenses keep.
Both his F.smash and D.Smash (vertically) can KO at 100% easily fresh. And i donnot find it hard to land either, especially since kirby has a very evade-counter style.
His recovery is ok..not great. Its easy to edgehog his UpB, but situations where that would work, are rarer than not.
I've only started 2nding Kirby a week now, so i'm not totally farmiliar on his worst/best matchups...but he seems to do fairly well versus MK, Snake, and other high tiers.
You can copy TORANDO, L O L
if MK gets too aggressive in the air you can KO him with Rock at like 80%
Kirby avoids snake's projectiles quite easily, and using Grenades, once you've copied him, works really well i find.