Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
I only agree on mario. Don't know where you get the other two.Marth mu is even, Wario absolutely DESTROYS Falco, Mario is also even
Bruh, I've seen their games. Sosa is good. There is no good way to make Falco approach you. Lasers makes it so. Couple that with Falco's great combo game on Wario and how good falco/fox nair shine is on Wario and that match-up is far from easy. Edgeguarding them is free, but so is it for everyone else. And with Marth, the main problem with that mu is he's so hard to get him to commit because of how noncommittal his neutral should be vs Wario. It sounds like you just play against bad mains for these characters.Marth mu is tricky but just requires baiting out. But if not even just slightly in Marth's favor. As for Falco, it's literally one of the easiest mu, force Falco to approach you. Once you have the opening, grab him and throw him offstage and from there pretty much anything will gimp. Bair, nair, dair (if you read hard enough) and fair at a high percent. Hell even side b can do it if you're lazy, but that move can back fire if not lined up correctly I'm on mobile so it'd be a pain to link it, but look on YouTube for Sosa vs. Rcizzle on socalpm. It's a perfect example of how to handle Falco.
Been going through that mu a lot lately. I get caught by multiple dairs a lot cause I suck at SDI.He also loses marginally to snake
Thank you, what's the best way to edgeguard? Just snatch ledge?Make sure your punish game is on point. If they are overusing cc, yolo bite can work. Sour spot up-air to footstool them if you feel saucy. That's all I got.
Thanks for the insight! Really appreciate itUh i have the most success edge guarding sword characters like ike or roy by hax dashing or jump up fastfall down to regrab ledge. Also since roy is gonna die from basically any move off stage you can do things like tourney winner drift back fast fall nair and if it connects hes dead.
Aww. Rolling sounds good to me though, if I get caught in his dthrow > down B thing, it's really annoying.You can't eat the mine, but you can roll over it, or if it's near the ledge, tournament winner to blow it up.
I think you can down air his recovery if you're careful, I just do it too early and get caught by the electricity, so edgehogging might be a better option for me.Perfect ledge dash also beats mine, and if its just randomly on stage you can run up ad shield to blow it up. Uh spaced bair helps a good amount in neutral. Also be sure to keep watch of how the snake likes to recover, you can rack up a large amount of percent as they try and recover using bair and nair and such. Also if they use the sticky to recover if you cover the walljump edge guarding him gets a lot easier as well.