moonfolk
Smash Apprentice
- Joined
- Jan 31, 2014
- Messages
- 85
Here's the official changelog entry for Wario. Overall got some consistency tweaks, perhaps a buff with B-air hitbox and rolls? Too soon to tell. Oh, and of course, WARIO MAN!!!
What do you think about Wario being nearly unchanged? I, for one, am ecstatic, but not surprised really. I feel it's mostly new players who ***** about side-b, and, although Waft is strong, I still think it's fine as is, but people complain about it a lot too. Until we see Wario taking GFs a lot, I don't think anything major is changing.
Wa-wa-wa!!!!
What do you think about Wario being nearly unchanged? I, for one, am ecstatic, but not surprised really. I feel it's mostly new players who ***** about side-b, and, although Waft is strong, I still think it's fine as is, but people complain about it a lot too. Until we see Wario taking GFs a lot, I don't think anything major is changing.
Wa-wa-wa!!!!
Smashes
-Down Smash
--Damage changed from 16/14/12 (Inner/Mid/Outer) to 14/12/10.
Aerials
-Back Aerial
--Increased the size of the outer hitbox to better match the animation.
Specials
-Up Special (Corkscrew)
--Initial hit's back side WDSK 140/140 -> 100/100.
-Down Special (Waft)
--Fully charged regular hit -1 damage, KBG uncompensated.
--Fully charged Upwards hit -2 damage, KBG uncompensated.
Other
-Waft no longer charges while on the respawn platform.
-Roll duration decreased from 37 to 31 frames
-Roll intangibility has -2 duration (4-21 to 4-19)
-Wario Man reworked for a more enjoyable experience :-)
-Down Smash
--Damage changed from 16/14/12 (Inner/Mid/Outer) to 14/12/10.
Aerials
-Back Aerial
--Increased the size of the outer hitbox to better match the animation.
Specials
-Up Special (Corkscrew)
--Initial hit's back side WDSK 140/140 -> 100/100.
-Down Special (Waft)
--Fully charged regular hit -1 damage, KBG uncompensated.
--Fully charged Upwards hit -2 damage, KBG uncompensated.
Other
-Waft no longer charges while on the respawn platform.
-Roll duration decreased from 37 to 31 frames
-Roll intangibility has -2 duration (4-21 to 4-19)
-Wario Man reworked for a more enjoyable experience :-)
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