Super Lucario Sunshine
Master of Aura
The Sheik MU thread is right here if you have anything more to contribute- http://smashboards.com/threads/villager-matchup-discussion-thread-1-sheik.415690
1. Neutral game - How should we approach this character, if we should approach at all? What moves should we use to get in, and what should we watch out for?
2. Edgeguarding - How do we keep this character off the stage and eventually out of the blastzone? What recovery options should we look out for and try to cover? Is the tree a better idea, or the bowling ball? Or just going out there and nairing them to death? Luckily our character has quite a few options for this.
3. Recovering - Usually recovering with Villager is pretty self-explanatory, but what moves should we watch out for just in case? Would getting into the habit of using lloid before Up-B put us in a bad spot?
4. Stage Choice - What stages do you prefer vs. this character? What should we strike, and what should we counterpick to? If we don't have Battlefield or Dreamland, what's a good alternative?
5. Matchup Ratio - How favorable or unfavorable do you believe this MU is for us? Do you think it could change in the future, for better or for worse? Use the first number to indicate how favorable it is for Villager and the second to indicate how favorable it is for the other character(For example, the DDD MU could be 65:35 Villager's favor). Please stick to ratios in increments of 5, no 63:37 or anything like that.
6. Anything else you'd like to add! Feel free to talk about your own experiences with this MU. Cite videos that could demonstrate your points well, or just add anything that can't be said in the above sections. (Original guideline made by SoniCraft )
1. Neutral game - How should we approach this character, if we should approach at all? What moves should we use to get in, and what should we watch out for?
2. Edgeguarding - How do we keep this character off the stage and eventually out of the blastzone? What recovery options should we look out for and try to cover? Is the tree a better idea, or the bowling ball? Or just going out there and nairing them to death? Luckily our character has quite a few options for this.
3. Recovering - Usually recovering with Villager is pretty self-explanatory, but what moves should we watch out for just in case? Would getting into the habit of using lloid before Up-B put us in a bad spot?
4. Stage Choice - What stages do you prefer vs. this character? What should we strike, and what should we counterpick to? If we don't have Battlefield or Dreamland, what's a good alternative?
5. Matchup Ratio - How favorable or unfavorable do you believe this MU is for us? Do you think it could change in the future, for better or for worse? Use the first number to indicate how favorable it is for Villager and the second to indicate how favorable it is for the other character(For example, the DDD MU could be 65:35 Villager's favor). Please stick to ratios in increments of 5, no 63:37 or anything like that.
6. Anything else you'd like to add! Feel free to talk about your own experiences with this MU. Cite videos that could demonstrate your points well, or just add anything that can't be said in the above sections. (Original guideline made by SoniCraft )