Alou
Smash Cadet
Thanks for the vid. Time to practice some more.
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I think it is necessary because if he gets caught by Yoshi's tongue, there is no escape from that footstool jump. If he didn't do egg lay, then Wolf would have escaped. His tongue pulls Wolf into the footstool.I definitely need to try that fats Pivot Grab.
BTW in the video showing Wolf being edgeguarded, why is the Egg Grab necessary?
It can work on any character, but it seems to work on Wolf the easiestSo does that ELFS only work on Wolf? Just wondering because that's awfully limited, although I do have the biggest problem with wolfs
Oh I see... I was hoping that the Egg Lay extended the Foot Stools range but all it does is create another obstacle for the opponent, still, I like it.I think it is necessary because if he gets caught by Yoshi's tongue, there is no escape from that footstool jump. If he didn't do egg lay, then Wolf would have escaped. His tongue pulls Wolf into the footstool.
All of the time.has anyone else done the infinite on wario thats not computer controlled?? my friends can except from it, he jumps just before reaching the tough.... like just over it.. its only working on comps for me.. let me know. thanks.
I don't play much Human Wario's. I think yesterday was my first ever match against one. I manage to Chaingrab him about 3 continuous grabs until I did the next one too early and he footstool jumped awayhas anyone else done the infinite on wario thats not computer controlled?? my friends can except from it, he jumps just before reaching the tough.... like just over it.. its only working on comps for me.. let me know. thanks.
That and he falls really friggin' fast.Yeah it's easiest on Wolf because his escape distance from Yoshi's grab works perfectly with the ELFS. (lol ELFS) =P
That was great - thanks for making this.Made a better video than the last. I added a few clips of the ELFS being performed correctly and being messed up (meaning no footstomp)
http://www.youtube.com/watch?v=nj9DpmAAISc
I just want to get things straight before they get out of hand. Yoshi's egg lay does not give SA frames. Sorry to get really technical with it, but it only appears to give SA frames, and here's why.I had some interesting and possibly relevant results with the egg lay cancel today while playing against my friend who used Kirby.
We were playing around in training trying to see if a certain glitch worked with all characters. Mid testing I got bored and asked him to try something with me and for roughly 10 minutes we tried to perform the canceled egg lay and despite every effort we couldn't do it. Then we began sparring and to my surprise when Kirby was using his basic A-tap jab combo it was almost a guaranteed egg lay cancel giving me an easy jab setup (I Didn't bother testing to see what I could get off with its hit-stun). After doing this once we did it several times to confirm and we continued sparring. After a while I was in a poor spot and my friend continuously had me up in the air trying to juggle me. During this I directional influenced to his side and he attacked with an F-air and I countered with a Neutral-B. Once again, to my surprise, I performed an egg lay cancel and quickly used N-air. The unusual thing here was I absorbed his attack, damage and all, without knock-back (Super Armor!?) and was free to move with him in hit-stun! I did this a couple more times and my friend got pissed that I was almost at 200 damage and still alive.
So the general hypothesis I have going from this is that against certain characters (perhaps relative to size?) the egg lay cancel can only be performed when their body is in an altered state such as during an attack. If this is true and a degree of super armor is granted then perhaps, against certain characters, Neutral-B could be used (with proper timing and spacing) as a counter attack.
This is just a thought I wanted to propose to our Yoshi community but more data is need to confirm this or see if this was just a fluke. I kind of feel left out of the thread for missing Fumi’s original video but a thank you to bigman40 for making a copy.
If you want to do a sliding egg toss without tap to jump on, you're going to need some very quick fingers . You got to dash in the direction you want to slide, hit you're jump button, and then do an egg toss before you leave the ground. Hitting the jump button will cancel your dash with a jump, and if you are able to do an egg toss while sliding. It takes some practice to get down consistantly. Hope that helps.I cant do the sliding egg throws with tap jump off. Ive tried for like 2 hours, and i still cant even up b out of a dash with it off. Can someone help, because tap jump off helps with a ton of other stuff.
I play with Tap Jump off as well, but I can do this reverse egg throw easily because of my button configuration with the Gamecube controller. I have Y set to jump and R set to Special.I cant do the sliding egg throws with tap jump off. Ive tried for like 2 hours, and i still cant even up b out of a dash with it off. Can someone help, because tap jump off helps with a ton of other stuff.
I love u. This way is really easy and effective, i suggest u all try it, it makes for extremely easy ETS's and doesnt interfere with my other controls.First of all, thanks for the new video since I missed the original. Anyways, for those of you attempting the sliding eggs with tap jump off, you may want to add an additional jump button. I had earlier added L on the Gamecube controller as a jump button for when I wanted to c-stick aerials without flinging my thumb back an forth. This also is a great help with the sliding eggs. I simply hit L at approximately the same time as upB.
I started putting it into my game. They are perfect for defense and they are really good when you go against a good snake. Those eggs help create havoc to keep snake from setting up so many traps.I haven't used it in matches yet, but the button inputs feel fluid and not clunky at all with my setup.
Yes, I do.BTW, does anyone use the DJC egg lay?