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Work In Progress Video Arkive & Critique Thread ~Updating in progress 45 chars done~

Drigo Toes

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(Repost from social Threat with format :x)
Guys, as I said early in the Social Threat, here are some online friendlies with Elessar and Oblivion.

Drigo :4link:(Green) vs Elessar :4link:(red) - 23 April 2015 Online Friendlies
https://www.youtube.com/watch?v=1XQnqjyH65Q
Commentary: These are the two first games we played that day (sadly enough, my friend upload the second first :/). We played a lot after, but I just save those and one more with some interesting combos, but with no replay value at all.

Drigo :4link: vs Oblivion :4shulk: - 24 April 2015 Online Friendlies:
https://www.youtube.com/watch?v=fWz-6mKHKvs
Commentary: This is the first match i could win against Oblivion, and it was an interesting one. Pretty close and well player for being online i think. We played a lot that day, and we finish almost draw in win and lost... but that doesn't matter because it was online friendly :X.

When i could play with some friends here offline, i will try to upload a Best of 3. My friends have quite good national level, one of those being one of the 3 best (if not the best) national player without counting ZeRo.

PD: These videos are upload in way good quality. You can see it in 720p at 60 fps if you wish.
 

Nimious

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I have two vids to have critiqued (courtesy of @ Zelkam Zelkam on the upload).

The first is my fight against a falcon I met on FG shortly after the patch. I had a few other replays of my matches with her, but I did so terribly that they were hardly worth showing. I've adjusted my play style since this match to attempt to cover more speedy characters.
https://youtu.be/mjcd0dyGhV8

The second is against a Shiek I met on Anther's Ladder (endless friendlies). Neither of us had previous experience with the MU prior to our games. This one was towards the end of our playtime, and was probably our most hype match. I need lots of help with this MU. Shiek's the first character I've actually felt completely overwhelmed fighting against.
https://youtu.be/oDEC0Va7DT8

Bonus - @ link7 link7 edeguarding like a boss
https://www.youtube.com/watch?v=b0jlon-ojGI
I only watched your game against Shiek but from that I noticed far too much wrong.

1. Movement - Your movement is sluggish (when there) while far too much time is spent standing. Given that's the case you will of course be overwhelmed. The suggestion is less rolling, less on spot projectile attacks, and more actual movement like running and short hops. You want to keep Shiek in your zone but out of hers. Short hop back projectiles, running away B-reverse projectiles, Bombslides, etc, just keep moving and kiting Shiek. If she gets too close for projectiles pivot F-Tilt is a good option. Just remember she has the biggest advantage up close. She knows that and she'll approach, you know that and you need take advantage of it.

2. Smashes - Most of Link's kill moves are relatively slow and/or laggy such as Forward Smash, Up Smash, Spin Attack, Dash Attack, Grab (to up throw), etc. You need a setup (or an opening to punish through) to use them reasonably. However in your case you were throwing Up Smash (and others) out even when it wouldn't have killed Shiek. Big mistake. It costs you for trying. Also even if you did connect Up Smash all Shiek has to do is hold down and shield to avoid the kill blow and punish you. Unless they're falling on top of you, don't even bother with Up Smash on fast fallers until very high percentages as they'll just fall out of it.

3. Positioning - Shiek is most dangerous around the ledge so minimize the time you have to spend there (if she's on top of you). If you find yourself launched off stage you should pull a bomb (if you have the time) and toss a boomerang to cover yourself (if you have the space). Tether recovery is also important as it's far quicker for recovery than Up B. This should be your primary recovery option in general. Against Shiek you need to practice teching. Refer to Link's training ground for practice. Now the positioning you should hold is center stage. Sheik's only reasonable kill option at center stage is really just Bouncing Fish. I wouldn't count on them using a running Up Smash unless you've given them a huge opening. If you can keep your boomerang active you can really shut down Bouncing Fish and if you can keep center stage it's not uncommon to live up until 200%.

4. Bombs - Where are they? These are absolutely crucial. Bombs open your options up both offensively and defensively but if you won't keep pulling them out how do you expect to win? Spend some time and learn all you can about Link's bombs. You should also not be using running throws....

5. Inexperience - This shows with your decision making. While I can point out you were trying to toss boomerang despite it not having returned yet, or picking Fair over Nair at the wrong times, not fast falling, repeated F-Tilts for no real reason, random Dairs, Forward Smash twice on shield, etc, etc. It's all clear that you need practice, a lot more practice. I'll be honest, you're playing like a For Glory Link. That's unacceptable so I hope you take the time to study, train and improve beyond that.
 
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Dumbfire

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ouo :4link: vs Jbandrew :4luigi: 23 April 2015 Tournament
https://www.youtube.com/watch?v=5aXc4IJmYr8

A critique would be much appreciated. I believe I'm quite open-minded, and I wish to improve.
Thanks in advance.
You have the tendency to either mash out of combos with Nair or to jump back into Luigi. The former rarely helps you, the latter is very dangerous. You can see 3 times in a row at 1:30. All the Luigi had to do was wait for you to jump back into him with his shield up. (It is notable he also kept Nairing out of your chains -- just do the same to him.)

You don't roll a lot, but I was able to accurately predict nearly all your rolls. Notice the patterns at for example 0:59, 7:03 and 7:08. You found yourself in those cornered situations often, and the Luigi took advantage of it. Either you rolled right into him or you jumped, mostly to attack his shield with a Nair or to pull a bomb and throw it down at him. Being cornered like that is very disadvantageous, watch out with it. ZeRo's known for doing it.

Also your spam game is a little ineffective in places. It consists largely of your soft throwing bombs, throwing the boomerang after it and then occasionally charging an arrow. I can tell you only about 1-3 arrow hit the entire set, so it should be obvious the latter hasn't helped much. The bombs need more mix-ups: you can bombslide well so take advantage of it. All he had to do now was avoid the projectiles in a linear fashion. Towards the end of the first game he noticed that rolling into you was actually effective as an approach, which should show the weakness of the spam. It also became rather obvious to him that when he was close and you held a bomb you'd try and throw it down to try and combo it into a Nair. A shield there is sufficient too. No problem if you mix up more!

You have the right idea in this MU though, which is spam the **** out of him and hope you don't get grabbed :smirk:
 

Nimious

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ouo :4link: vs Jbandrew :4luigi: 23 April 2015 Tournament
https://www.youtube.com/watch?v=5aXc4IJmYr8

A critique would be much appreciated. I believe I'm quite open-minded, and I wish to improve.
Thanks in advance.
From what I can see you're a fine Link so I'll only comment on what comes to mind.

1. Your opponent knows how to shield. You need to learn (it seems you can do it) forward bombsliding to mitigate their strong defense and pressure them. I would love to post up a video some time to demonstrate how exactly bombsliding breaks down shielding but to say the least once you have them conditioned to shield you can bombslide into a grab. You need to mix things up so that they don't go for shield whenever they can. Alternatively doing what you're doing (spamming) is often okay since once you wear their shield down enough you can just Nair into them and poke through. However you will need to use more arrows and Zair to do more shield damage and you will need to know when to stop so that you can avoid getting punished.

2. If someone is rolling into you, punish them with pivot F-Tilts. If they're coming towards you, depending on the range runaway pivot Zair should also be an option.

2. 2:10 Weird choice. At that percentage and with rage your option should have been to go for a Grab to some pummels to Up Throw for the kill. Not gamble on them rolling into an Up Smash.

3. Don't boomerang when they're in Zair range or less. Against characters that have grab combos it will be the death of you. Everyone else can punish you. If you must boomerang at that range, short hop back. You may not get followups but if you can avoid getting punished like so you'll be well better off.

4. Chase Luigi when he's off stage. Don't let him back on for free. With one Nair Luigi could easily be gimped.

5. Less random smashes. Link's smashes are very unsafe. You shouldn't gamble on them when Luigi is so good at punishing. If you're going to gamble it's probably more worthwhile to gamble on grabs given you've conditioned him to shield so often.

General tips for you is to learn or use forward bombsliding and also use pivot F-Tilit and Zairs to help you out defensively.
 

Dumbfire

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Here's some tourney matches I had recently. I used Ganon game 1 every time to practice more with him -- every match 2 and on is Link.

Doomfire :4ganondorf:/:4link: vs :4villagerf:
https://www.youtube.com/watch?v=eEFfQDBQkYI
https://www.youtube.com/watch?v=vYSP1nKcDNM
https://www.youtube.com/watch?v=NH6Sn7GGcz0

Doomfire :4ganondorf:/:4link: vs :4rob:
https://www.youtube.com/watch?v=M5zdyBERFL0
https://www.youtube.com/watch?v=ouxd9HziEZ8

Doomfire :4ganondorf:/:4link: vs :4falcon:/:4jigglypuff:
https://www.youtube.com/watch?v=2c_35A2PlKo
https://www.youtube.com/watch?v=m0blhIMghXY

Doomfire :4ganondorf:/:4link: vs :4sheik:
https://www.youtube.com/watch?v=Ng6c4whJS4Q
https://www.youtube.com/watch?v=HxRtSA4sOsM

Critique is very welcome. Sadly I tend to go Ganon in matches I lose (and know I would lose with Link) so there isn't footage of my Link getting beaten up.
 
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Atnas

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Feb 6, 2015
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Thug (me) :4link: vs
  • Static Gorilla:4mario::4greninja:
  • and Bobby O :rosalina:
  • and ZSTR :4dedede:
  • and Complexcity :4sheik::4mario::4megaman::4ness:

http://www.twitch.tv/gameandbros/b/655286598?t=54m

The matches are all one after the other starting at 54 minutes. If they release the individual matches on youtube I'll edit this post, but for now it's just me sitting down at the bottom of losers bracket and fighting my way to game 5 of losers finals.

Things I realized after watching my matches:

-I get nervous and make dumb mistakes. this was my first tournament I actually won a match in, and my second tournament overall. I suicide more than once, and fish for moves that I know won't hit when I'm calm.

-I need to practice my matchups more. So many whiffed projectiles on a moving shiek, whiffed up smashes that would have hit a larger character on mario, megaman, and ness.

-I opt to pull a bomb rather than rushing in with a better option that would yield an earlier kill.

I am looking for any critique you beautiful links can give me! I want to win the next tournament in 2 weeks as link.
 

Nimious

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Here's some tourney matches I had recently. I used Ganon game 1 every time to practice more with him -- every match 2 and on is Link.

Doomfire :4ganondorf:/:4link: vs :4villagerf:
https://www.youtube.com/watch?v=eEFfQDBQkYI
https://www.youtube.com/watch?v=vYSP1nKcDNM
https://www.youtube.com/watch?v=NH6Sn7GGcz0

Doomfire :4ganondorf:/:4link: vs :4rob:
https://www.youtube.com/watch?v=M5zdyBERFL0
https://www.youtube.com/watch?v=ouxd9HziEZ8

Doomfire :4ganondorf:/:4link: vs :4falcon:/:4jigglypuff:
https://www.youtube.com/watch?v=2c_35A2PlKo
https://www.youtube.com/watch?v=m0blhIMghXY

Doomfire :4ganondorf:/:4link: vs :4sheik:
https://www.youtube.com/watch?v=Ng6c4whJS4Q
https://www.youtube.com/watch?v=HxRtSA4sOsM

Critique is very welcome. Sadly I tend to go Ganon in matches I lose (and know I would lose with Link) so there isn't footage of my Link getting beaten up.
Just watched the Villager and Rob matches. Hard to critique you when you're clearly very well learned. First time I'm seeing another Link employing the Bair cancel -> Up Tilt, consistent forward Bombslides, nerfed jab cancel (still usable at maximum range and at high percentaages) etc. I like how you baited Villager with the bomb before the Fair finish lol :D.

Against Shiek I'd never Up Smash given that an experienced Shiek knows how to avoid the killing blow. If you don't catch them in their jump all they have to do is hold down and shield. Up-tilt would be better.

You made some small mistakes though which I'm sure you identified. Like not jab canceling when you catch Rob in a jump, bombing yourself or triple jabbing without the confirm but given that it's not a habit I'm sure it wasn't intentional.

You have most of the details down too so it'll be hard to critique you in matches where you've clearly beaten your opponents. That Rob player in particular wasn't good while the Shiek played really weird and made a lot of mistakes.
 

Dumbfire

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Go lose to Afro next time in loser's finals, we never place higher than third :sadeyes:

Just watched the Villager and Rob matches. Hard to critique you when you're clearly very well learned. First time I'm seeing another Link employing the Bair cancel -> Up Tilt,
I (we?) should really buffer the turnaround then Utilt though: it's faster.

consistent forward Bombslides,
I learned to do the up one and reverse fakeout after that tournament, very useful too. Our other European brethren are quite skilled and consistent at bombslides as well.

Against Shiek I'd never Up Smash given that an experienced Shiek knows how to avoid the killing blow.
I Usmashes too much in general, I figure: why did I Usmash on that Villager's shield? Lucky he dropped it for hit three, heh.

Thanks for the input! I'll see about getting a match where I get destroyed once.

Average Joe used Link vs Boss' Wario. Not particularly noteworthy but he does use our good back-roll a lot -- we forget about it sometimes. Will watch matches posted recently later.
 

MaddDecent

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Hey All, I'm a newer smash player, Smash 4 being the only game I've took competitively. I played melee and brawl when I was younger, but I never got attached to them. Recently I started messing with new characters and I've taken a liking to Link. I would like like people to critique my general play as well as ways to improve my Link. These matches were all played in my first 24 hours in For Glory with Link. I would really like to get more tips on how to approach and be more offensive.

VS :4yoshi: https://www.youtube.com/watch?v=fDrja_A24so
VS :4yoshi: https://www.youtube.com/watch?v=_3FtfmmxxZE
VS :4lucina: https://www.youtube.com/watch?v=419tFdpP778
VS :4falcon: https://www.youtube.com/watch?v=W7lrNNPxcsI
VS :4mewtwo: https://www.youtube.com/watch?v=dwesg18FJjc
VS :4ness: https://www.youtube.com/watch?v=ZOb7wQO5RCk
VS :4samus: https://www.youtube.com/watch?v=0q9RkPcbP3k

All critiques welcome!
 

Nimious

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Go lose to Afro next time in loser's finals, we never place higher than third :sadeyes:


I (we?) should really buffer the turnaround then Utilt though: it's faster.


I learned to do the up one and reverse fakeout after that tournament, very useful too. Our other European brethren are quite skilled and consistent at bombslides as well.


I Usmashes too much in general, I figure: why did I Usmash on that Villager's shield? Lucky he dropped it for hit three, heh.

Thanks for the input! I'll see about getting a match where I get destroyed once.

Average Joe used Link vs Boss' Wario. Not particularly noteworthy but he does use our good back-roll a lot -- we forget about it sometimes. Will watch matches posted recently later.
Haha, you know it. It's always on my mind to buffer the Up-Tilt. I always think to myself "should have turned" whenever I forget :D.

Bombsliding is really the key to Link's metagame yet it's not used enough still. That's why it's always pleasure to see another Link utilize it. You say you can do the reverse version now? What's the input for that? While I can do the forward variation consistently I don't have much control on the others. The method I use doesn't involve the C-Stick (thus I can't refer to the Brawl guides) so I can access a tilt follow-up much easier.

I got in that bad habit with Up Smash as well before. Really costed me in this local against a Fox main. I was kicking myself after since I lost. Replacing the Up Smash with Down Smash would have been good enough for the win :[.

To really help critique solid Links it really needs footage where a Link is struggling. Otherwise if you establish your game it's hard to find anything really wrong. The way I see it is a Link's goal in each game is to establish his game; that perfect zone where he's lethal yet untouchable. I review my own replays quite often and it usually yields little to nothing of value when I've established Link's game.

I'm looking forward to seeing you beat :).

Hey All, I'm a newer smash player, Smash 4 being the only game I've took competitively. I played melee and brawl when I was younger, but I never got attached to them. Recently I started messing with new characters and I've taken a liking to Link. I would like like people to critique my general play as well as ways to improve my Link. These matches were all played in my first 24 hours in For Glory with Link. I would really like to get more tips on how to approach and be more offensive.

VS :4yoshi: https://www.youtube.com/watch?v=fDrja_A24so
VS :4yoshi: https://www.youtube.com/watch?v=_3FtfmmxxZE
VS :4lucina: https://www.youtube.com/watch?v=419tFdpP778
VS :4falcon: https://www.youtube.com/watch?v=W7lrNNPxcsI
VS :4mewtwo: https://www.youtube.com/watch?v=dwesg18FJjc
VS :4ness: https://www.youtube.com/watch?v=ZOb7wQO5RCk
VS :4samus: https://www.youtube.com/watch?v=0q9RkPcbP3k

All critiques welcome!
I understand you're looking for tips but asking for tips with For Glory matches in your first 24 hours with Link is pretty ridiculous. At this point there's an incredibly long list of tips and suggestions since you're completely raw with the character. It would do you more good to become more experienced with Link before asking for tips.

For example you need to move more with Link, a lot more. Link plays a mean zoning game and movement is key to that. However you would likely inherently identify you're not moving well and correct that with a bit more experience. It's things like that, that would make a lot of our tips and suggestions pointless in that experience would naturally fix these aspects.

The real suggestion here is for you to put in time to study Link. There's some guides available and plenty of videos you should watch. Playing more matches would also help you greatly as you're clearly not yet comfortable with Link.

In any case, while others may help you I just don't think it makes sense to ask for help when you haven't put in the time and effort yet.
 
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Diamond Octobot

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Guys, I think Tourney Locator showed me tje most awesome Link I've ever seen. *drools*
I think that guy chose the right name. Really.
 

Dumbfire

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Bombsliding is really the key to Link's metagame yet it's not used enough still. That's why it's always pleasure to see another Link utilize it. You say you can do the reverse version now? What's the input for that? While I can do the forward variation consistently I don't have much control on the others. The method I use doesn't involve the C-Stick (thus I can't refer to the Brawl guides) so I can access a tilt follow-up much easier.
I can do the reverse fake-out: the full reverse one is next to impossible in this game because you have to use the old DACUS method and then get an exact sweetspot that is incredibly difficult to get. FSK pulled it off against me once in a friendly but you can forget doing it with any consistency. The up one has the same inputs for the upthrow fake-out, it's just inputted faster. The reverse fake-out, meanwhile, is easy to do consistently with the c-stick set to tilts, as Foxy recently demonstrated. Throw with Z, then immediately roll the control-stick up and push back on the tilt-stick. (You can do the forward fake-out, down-throw fake-out and item-drop fakeout too with that method but those are practically the same as the upthrow-fakeout so there's not really a reason to use those.)
I got in that bad habit with Up Smash as well before. Really costed me in this local against a Fox main. I was kicking myself after since I lost. Replacing the Up Smash with Down Smash would have been good enough for the win :[.
Usmash does have a great pay-off in damage and knockback. I'd say use it only when catching an airdodge. Speaking of Fox, Catpuke once beat a local Fox (who placed 3rd in our first Sm4sh tournament) with Link. The Fox CPed Halberd after losing a Link ditto game 1, and Cat caught an airdogde at about 65 percent with an Usmash for the kill. That lead yielded him the game, because by the end they were even again.
These matches were all played in my first 24 hours in For Glory with Link. I would really like to get more tips on how to approach and be more offensive.

All critiques welcome!
Link isn't too great in offensive: zone patiently and if you need to get in with anything a well spaced Fair or bombslide is most effective. As some general critique, really watch out with your double jump. You waste it constantly. The moment you are flung into the air by anything you jump immediately. All an opponent has to do is hit you in the double jump trajectory, and he'll have a perfect set-up to juggle you. When you recover off-stage you always double jump before doing Up B, even when it isn't necessary. Do read sasook's old recovery guide from Brawl: it applies still.
I am looking for any critique you beautiful links can give me! I want to win the next tournament in 2 weeks as link.
I'm sorry I haven't said anything yet but I need to borrow another PC for it as mine can't handle Twitch, lol. Stay tuned!
Guys, I think Tourney Locator showed me tje most awesome Link I've ever seen.
Solid Link! Added those games to the archive. Note how Mook funnily enough also plays a bit of Link (there's match of him against ZSS in the archive).
 
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berserker00

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Guys, I think Tourney Locator showed me tje most awesome Link I've ever seen. *drools*
I think that guy chose the right name. Really.
Hyrule Hero ranked 5th that tourney.
http://tloc.challonge.com/sw28

He actually took Děnti out prior to his match against Bwett :surprised:
Now if only that set was caught on video :/
 

ama99

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Why HyruleHero does not use custom 'rang?
I think he could have placed even higher at that tourney if he had used custom rang. This guy is good though, top Link player maybe?
 
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KenMeister

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So I have some replays saved of me fighting link7's Link using my Mario, Doc and my own Link. Is there anyone I can send these replays to over wi-fi?
 

link7

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So I have some replays saved of me fighting link7's Link using my Mario, Doc and my own Link. Is there anyone I can send these replays to over wi-fi?
Ask @ Zelkam Zelkam nicely, and he might do it. If you saved the one with me bouncing off one of your fireballs, definitely send him that one. :awesome:
 

Storm Erion

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I worked up the courage to post the recent matches I had on Smash Ladder with someone I met who wanted to stream, so I thought I'd post it here for critique. I'm sorry if it's not the best, but I guess it's better than having terrible quality with my phone.

Storm Erion (Link) vs Himanattsuu (Charizard, Palutena, Falco) Online friendlies, May 13th

http://www.twitch.tv/himanattsuu/b/658715228

It's pretty long, I don't expect anyone to watch the whole thing.

I'm really shy, so I was kind of nervous because it was being streamed, even though there weren't a lot of viewers, but I did the best I could. :c

Hopefully I'm not an FG Link or anything like that...
 
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brown694

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Hey guys,
This is a set from my first ever tournament, and I think it went alright.

Papes :4link: vs. MG_Music :4rob:
Tournament 12 May 2015
https://www.youtube.com/watch?v=l3E6MLpdkJQ

I play against a ROB, but there are a few things I notice. Most notably, throughout the whole tournament, well, at least the sets I played, I commonly found myself with a lead, especially with one stock left. However, I'm just not able to close out that last stock. This happened in friendlies as well. It's very frustrating. For example, I played a ROB later in friendlies where I had a 130% lead on the last stock but still lost. I just can't seem to close out, and any tips would be very much appreciated.

Secondly, since smash 4 is my first smash game that I am focusing on competitively, I do need to work on my spacing, especially with my boomerang. It definitely seems like I was trying to throw the boomerang when the opponent was in too close of proximity. Any advice on how close is too close for the boomerang? Furthermore, with z-air, beyond being predictable of course, how frequently should that be used? Or is it just based on play-style?

There are still a few rolling issues I need to fix, but some of those rolls were just first tournament nerves and accidental.

Overall, I am very open to any and all criticisms. I am only looking to improve so really lay it on thick please!
 
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KenMeister

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Hey guys,
This is a set from my first ever tournament, and I think it went alright.

https://www.youtube.com/watch?v=l3E6MLpdkJQ

I play a ROB, but there are a few things I notice. Most notably, throughout the whole tournament, well, at least the sets I played, I commonly found myself with a lead, especially with one stock left. However, I'm just not able to close out that last stock. This happened in friendlies as well. It's very frustrating. For example, I played a ROB later in friendlies where I had a 130% lead on the last stock but still lost. I just can't seem to close out, and any tips would be very much appreciated.

Secondly, since smash 4 is my first smash game that I am focusing on competitively, I do need to work on my spacing, especially with my boomerang. It definitely seems like I was trying to throw the boomerang when the opponent was in too close of proximity. Any advice on how close is too close for the boomerang? Furthermore, with z-air, beyond being predictable of course, how frequently should that be used? Or is it just based on play-style?

There are still a few rolling issues I need to fix, but some of those rolls were just first tournament nerves and accidental.

Overall, I am very open to any and all criticisms. I am only looking to improve so really lay it on thick please!
Honestly, if someone is in midrange, say the approximity of how far Yoshi or Fox's dash attack goes, I'd fade back with a short hop and pull back a bomb rather than throw a boomerang so they'll be forced into a 50/50 situation of having to respect the bomb when approaching.
 
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Hyrule Hero

Smash Rookie
Joined
May 18, 2015
Messages
8
Location
DFW, TX
Why HyruleHero does not use custom 'rang?
I'm still in the process of deciding which boomerang to use. Gale is better for combos and at early percentages it will combo with both hits of his fair. I honestly like both boomerangs and I might end up picking one or the other based on matchups.
 

FSK

Smash Ace
Joined
Feb 22, 2009
Messages
547
Location
Norway
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Zelkam

Resident Wizard
Joined
Oct 8, 2014
Messages
881
Location
Knoxville, TN
Switch FC
1068-8431-0431
Uploaded a couple of friendly matches between myself and @ FSK FSK

https://www.youtube.com/watch?v=vYmGmLH08ek
This was probably our closest and most hyped match. If you feel like lending me some critique then I'm all ears (I'm more than aware that I need it), but I mostly just wanted to show off my sexy aerial spin attack kill. :shades:

https://www.youtube.com/watch?v=4o0oUKnMzbU
And then here's one of him completely trashing my weegee and pulling off all manner of flashy shenanigans, including a reverse bombslide at 1:02
 

Dumbfire

Sex? Yes, I'm familiar with the theory
Joined
Oct 31, 2009
Messages
2,397
Location
The Netherlands
NNID
AncientSunlight
Thug (me) :4link: vs
  • Static Gorilla:4mario::4greninja:
  • and Bobby O :rosalina:
  • and ZSTR :4dedede:
  • and Complexcity :4sheik::4mario::4megaman::4ness:

http://www.twitch.tv/gameandbros/b/655286598?t=54m

The matches are all one after the other starting at 54 minutes. If they release the individual matches on youtube I'll edit this post, but for now it's just me sitting down at the bottom of losers bracket and fighting my way to game 5 of losers finals.

Things I realized after watching my matches:

-I get nervous and make dumb mistakes. this was my first tournament I actually won a match in, and my second tournament overall. I suicide more than once, and fish for moves that I know won't hit when I'm calm.

-I need to practice my matchups more. So many whiffed projectiles on a moving shiek, whiffed up smashes that would have hit a larger character on mario, megaman, and ness.

-I opt to pull a bomb rather than rushing in with a better option that would yield an earlier kill.

I am looking for any critique you beautiful links can give me! I want to win the next tournament in 2 weeks as link.
You need to whiff fewer grabs. Just hit yourself over the head every time you whiff a grab. You missed 3 in the game against Sheik, and another 4 against Mario on FD. And boy did it cost you! Then when you did grab Sheik at low percents after you shielded one of his Usmashes, you used Uthrow and didn’t get a follow-up. What a waste! You might as well have punished with a simple job combo then: more damage! Grabs aren’t particularly good punishes for Link either, since our grab pay-off is as bad as our grab. The last note for our grab is that it is slow too, so you could see at 1:24:04 that the Mario Dsmashed you before your grab came out – yeah, that happens. Just grab less and more wisely. Link’s grab *and* his grab pay-off suck.

Then you also Usmashed on shield twice: even more severe. You use Usmash too much while your opponent is on stage – basically only use it on airborne opponents.

Whenever you SH nair and don’t hit anything, even when it is shielded, you roll predictably after it. Complexity’s Mario got you for it by Dsmashing it once. Watch out with the rolls, really do.

Another note: when your opponent jumps into you while you’re holding a bomb, just do a quick jump-cancelled back throw away from him. Now you kept trading hits with the aerial by throwing it in front of you without movements.

Close-up the game of you and your opponents too often becomes a trading mess of spotdodges or rolls. Calm down, think, jump more in those situations and use jab wisely. Turn around jab is a simple tool that works well against rolls behind you.

The most punishable thing you do is waste your double jump fast every time you jump off-stage. Nobody did anything with it, but whenever you get Fthrown offstage (see the Ness match for example) you jump immediately. Mix up your recovery, and treat your double jump as holy. I point again towards sasook’s recovery guide I linked just before.

I worked up the courage to post the recent matches I had on Smash Ladder with someone I met who wanted to stream, so I thought I'd post it here for critique. I'm sorry if it's not the best, but I guess it's better than having terrible quality with my phone.

Storm Erion (Link) vs Himanattsuu (Charizard, Palutena, Falco) Online friendlies, May 13th

http://www.twitch.tv/himanattsuu/b/658715228

It's pretty long, I don't expect anyone to watch the whole thing.

I'm really shy, so I was kind of nervous because it was being streamed, even though there weren't a lot of viewers, but I did the best I could. :c

Hopefully I'm not an FG Link or anything like that...
Lol, you’re not FG Link, don’t worry about that! It’s difficult to comment since you generally did so well, especially against Charizard. Notable is that some character knowledge seems lacking: when the Charizard first Side Bd on your shield you tried a Dsmash punish up close, for example (dash attack works). Or when the Palutena countered at 20:38, you Dsmashd right into it despite the fact that you saw it, because you didn’t know the counter was so slow and lasted so long. Up close you nervously spotdodge and Utilt a lot. Bad habit. Utilt has a rather small hitbox in front, so don’t use it in those situations. You throw out too many careless smashes and grabs too, and then afterwards you spotdodge or roll predictably. Tech more consistently. Mostly, your neutral is just fine for now. It’s under pressure you see some very bad habits appearing: don’t button mash, don’t make it so messy, just stay calm. You’ll likely notice that against a player you have more trouble with, but not for now.

Hey guys,
This is a set from my first ever tournament, and I think it went alright.

Papes :4link: vs. MG_Music :4rob:
Tournament 12 May 2015
https://www.youtube.com/watch?v=l3E6MLpdkJQ

I play against a ROB, but there are a few things I notice. Most notably, throughout the whole tournament, well, at least the sets I played, I commonly found myself with a lead, especially with one stock left. However, I'm just not able to close out that last stock. This happened in friendlies as well. It's very frustrating. For example, I played a ROB later in friendlies where I had a 130% lead on the last stock but still lost. I just can't seem to close out, and any tips would be very much appreciated.

Secondly, since smash 4 is my first smash game that I am focusing on competitively, I do need to work on my spacing, especially with my boomerang. It definitely seems like I was trying to throw the boomerang when the opponent was in too close of proximity. Any advice on how close is too close for the boomerang? Furthermore, with z-air, beyond being predictable of course, how frequently should that be used? Or is it just based on play-style?

There are still a few rolling issues I need to fix, but some of those rolls were just first tournament nerves and accidental.

Overall, I am very open to any and all criticisms. I am only looking to improve so really lay it on thick please!
1. You need to watch your punish game. You kept missing grabs (1:19, 3:24, 3:29, 12:17) because your grab is slow, has difficulty grabbing people in the air, and because you overestimated its range. You miss a grab 5:20 for no reason, since all the ROB does when being juggled is jump away (wasted opportunity). See the same at 12:02, when you try to catch an airdodge with an Usmash, which he never does. Just jump after him with an Uair. (Which you did try at 12:05 but which won’t work well with Uthrow because of how high the opponent will get: better anticipate his landing then.) Note too that on the slanted edge of Halberd and Lylat (like at 11:25) our grab’ll never work well. When you did grab him at 5:31 you Fthrowd him while he was at 14%, which is a waste too. Uthrow and Dthrow offer some juggling opportunities while Bthrow is still better for sheer spacing opportunities (i.e. don’t ever fthrow). You could see even at 7:49 that Fthrow is basically worthless.

Also you kept trying to punish things you couldn’t, and getting punished back for it (0:34, 1:08, especially the fsmash on shield at 3:42 and the dsmash on shield at 4:28). For damage a jab combo is basically the same as a Dsmash, why the haste?

2. You need to read into him a bit better. He generally didn’t tech after your jabs like at 5:37, but you kept your normal game running and just threw a boomerang after immediately, instead of taking advantage of the very readable roll towards you. If you had charged a Dsmash you could have had a lot of damage. Again at 6:54 you have an easy to read roll yet you Fsmash him in front of you – in what conditions could that Fsmash have hit? If he dropped his shield? He never does it in such a situation except to spotdodge or roll. If you had Dsmashed there you would have covered far more options and gotten the back roll. He also kept Dairing when in the air: you should have just jumped up towards him to bait it, then double jumped for an Uair. (You get him for it at 10:43) Watch the third game here and see how the Luigi adapted to his R.O.B.: https://www.youtube.com/watch?v=xb1dAF23c7o

You should jab more in close range against people who spotdodge and roll a lot in that slightly nervous manner. Throwing a jab out there or turn around jab when he rolls behind you is all that is necessary.

3. You're too greedy with the boomerang. It's really sluggish and laggy. If you're going off against a heavier camper (Megaman, ROB, that sort of thing) use it wisely. Gyro stops it, sadly. The standard boomerang > arrow thing is also very questionable, especially when the boomerang is shielded. You can throw the boomerang up close just fine, but that’s when the opponent rolls in to you or when you throw it out of a dash away and pivot to hit him when he dashes towards you. You kept throwing it right on his shield, which will never be useful. I think you used Zair just fine this game.

4. You might want to improve your tech game. It was not important here you but you missed far too much and could suffer for it a lot some other time.

You cite another R.O.B. as to failing to get a kill in which is all too typical – it is simply difficult against R.O.B. Just keep laying on the damage, an opportunity will open up eventually. I had the exact same thing recently against an R.O.B. in tournament until finally he rolled into my Utilt after patient pressuring. You had difficulty with this R.O.B. too simply because the MU is difficult and because you weren’t patient enough in places. I recommend watching the Scizor match against Perfect_Edge ( https://www.youtube.com/watch?v=X1ADRD_G8s4 ) because that is how the MU is ideally played, sadly. In game 1 everything is neutral, and Scizor is clearly the superior player. In game 2 you can see what being too aggressive against a R.O.B. who takes advantage in the MU yields. In game 3 Scizor is forced to time him out…

At a recent tourney Cat finally happened to play some tourney matches on my Wii U so there's some footage of him now. The game against Bowser shows why not to waste your double jump when recovering.

Catana :4link: vs :4drmario:
23 May 2015 Tournament
www.youtube.com/watch?v=5DUefZ5IC_I

Catana :4link: vs Skippo:4bowser:
23 May 2015 Tournament
www.youtube.com/watch?v=EtAqL-vN2-k

Another one is to come, & one where I get wrecked as requested.
 

BrimeZ

Smash Journeyman
Joined
Oct 18, 2007
Messages
266
Location
Newark De
NNID
TheBrimeZ
3DS FC
5284-1495-9667
BrimeZ link player extrodinare here. I just got back into the tourney scene. I will try to be much more active over the summer and get vids of me playing on steam

In the meantime, this a video of me vs GMIR on his recording set up last night in bracket. GMIR is really good. I just simply got outsmarted

https://youtu.be/GGXhUFc0V1k
 
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