You did a lot of pointlessly flashy things (e.g. dash dancing while
recovers) in place of something useful. Learn to land with glide attacks; you had a lot of hard landings. Use less Nair; just because a move is fast doesn't mean that whiffing it repeatedly where it doesn't provide safety isn't a bad idea. Learn to space further away from
; a lot of things were shield grabbed that shouldn't have been (e.g. SHDair). Be more grounded vs.
. Land on platforms with tornado vs.
. I always assume that they'll escape and that has worked for me so far. Once you have the AI climber away from the player climber, use Dair to put them in a worse position than Nair would; Nair is good for setting up the Dair and putting the damage on for Dair to work, then the AI climber will be forced to use their jump. At one point you had an easy gimp vs. the player climber when you weak-Naired the
Up-B, but you Uaired instead of Nairing, Dairing, or reverse Up-Bing him and put him back on-stage instead.