GAwes
Hidden Boss
FROM THE CREATOR OF THE SMASH AID SERIES AND THE UNIVERSITY OF ALABAMA'S FINEST GAMING CLUB, WE ARE PROUD TO PRESENT:
Official Website (Please visit for information for all other Non-Smash Games!!!!)
http://pixelcon.ua.edu/
^ALSO, PLEASE REGISTER FOR MELEE AND WHATEVER OTHER GAMES YOU KNOW YOU WILL BE PLAYING, WE REALLY NEED HELP KNOWING HOW MANY PEOPLE WE'LL BE DEALING WITH HERE
Super Lazy Registration Link is Here : http://pixelcon.ua.edu/registration/
SRK THREAD FOR ALL NON SMASH FIGHTING GAMES INCLUDING: <---CLICK LINK
Ultimate Marvel vs Capcom 3
Mortal Kombat
Super Street Fighter IV 2012 Arcade
BlazBlue CS:E
Soul Calibur V
Street Fighter X Tekken
King of Fighters XIII
Rules and Procedures
THE BASICS
This is a DOOR FEE FREE EVENT!!! You only pay for the tournaments you enter and ALL money goes straight to the pot!
^THAT BEING THE CASE, WE REALLY, REAAAAAAAAALLLY NEED HELP WITH SETUPS, THE SOUTH IS USUALLY PRETTY GOOD AT THIS, BUT PLEASE PRETTY PLEASE, IF YOU CAN BRING A CRT TV, OR A GAMECUBE/WII SETUP WITH MELEE IT WOULD BE BEYOND APPRECIATED. PLEASE, NOT ONLY REGISTER ON THE OFFICIAL PIXELCON WEBSITE, BUT POST ON HERE, SAY YOU'RE COMING, AND LET ME KNOW WHAT YOU CAN BRING. WE KEEP THIS EVENT FREE BY RELYING ON THE KINDNESS OF OTHERS, SO CUT US A BREAK AND EVERYONE WILL BE HAPPY
What: Super Smash Bros Melee Singles and Doubles Tourney, Brawl Tournament and MANY MORE!
When: Get there at 10 AM March 31st! (tourney will start at 11 and Signups end at 10:50.)
Where: Ferguson Center, University of Alabama
Why : SUPER FUN DUH!!! So many tournaments, great location, great friends :3
*For Mapquest and the like*
751 Campus Drive
Tuscaloosa, AL 35487
VENUE
Main Tournament Area
Plenty of Overflow Area
And More, we actually have about 4-5 other, smaller rooms we can use as well, space is not an issue...
*First Conduct Must be Addressed*
"Please be respectful and considerate to others. Do not distract players, basically normal tournament conduct applies, and of course everything prohibited by law is prohibited in the tournament." -Chillin
MELEE
FACTS and SUCH
Money must be paid in advance for both tournaments. Entry Fee must be taken for Singles and teams at least 30 minutes before they start. There will be no refunds once money is paid. No exceptions, not even for dead grandmas or pregnant cousins.
Entrance Fee will be as follows
Singles - $10
Teams - $10 per team, 5 dollars per person
no refunds, no johns
In Singles Money will be divided like this
1st - 60%
2nd - 30%
3rd - 10%
In Teams, money will be divided like this.
1st - 60%
2nd - 30%
3rd - 10%
BRING YOUR OWN CONTROLLER
I can't stress this enough people, and this tournament is going to be big, so you may not want to bring a wavebird, or if you do, make sure to bring another controller in case you start getting your channel stolen, because hitting pause or complaining about it during a match is really lame and will constitute you a loss, no exceptions.
Both Tournies are Double Elimination
Singles will have pools so long as people show up on time and bring enough setups. The general consensus seems to be that everyone would like to have singles pools AND teams, but teams if there can only be one or the other due to time constraints, so we will work around this goal.
Doubles Will Follow Singles, Approximately 5 O'clock depending on how many setups we get!
*WOBBLING/SOUPING/LAME **** IS BANNED*
chain grabbing is fine, infiniting is not. Wobbling and all other infinites are banned below 80% and cannot be performed beyond 300%, which is simply a method of stalling the match. Infiniting, whether it be offensive or defense is banned and will result in the loss of the match.
*Singles Rules*
*Brackets & Pools*
-4 Stock
-Best 2 out of 3
-7 Min Time Limit
-ALL ITEMS ARE OFF
-WF/LF/GF are Best 3 out of 5
Characters - - - Stages
-Each player may ban one of the random or slob stages before the set begins
- No stage can be played twice in one set unless the counter-picker did not win on this stage previously in that set.
_______________________________
1st match - Any characters can be chosen, if any discrepancies arouse, double-blind character selection will be used. Opponents strike stages in the normal fashion until a first stage is chosen of the 5 random stages. 1/2/1
2nd match – Winner of the first match “bans” a stage from the set. Loser chooses stage, winner changes character, loser changes character
3rd match ^Same Rules as second match
*Levels*
Stages set as random :
- Final Destination
- Fountain of Dreams
- Battlefield
- Yoshi's Story (Yoshi's Island)
--Kirby's Dreamland 64
Slob Stages / Available for Agreement :
-Final Destination
-Fountain of Dreams
-Battle Field
-Kirby's Dreamland 64
-Yoshi's Story (Yoshi's Island)
-Pokémon Stadium
*Banned Stages
-Icicle Mountain
-Great Bay
-Flat Zone
-Hyrule
-Mushroom Kingdom I
-Brinstar Depths
-Fourside
-Big Blue
-Yoshi's Island (Pipes)
-Onett
-Yoshi 64
-Kongo Jungle
-Venom
-Peach's Castle
-Corneria
-Mute City
-Rainbow Cruise
-Green Greens
-Mushroom Kingdom II
- Mute City
-Pokefloats
-Kongo Jungle 64
-Brinstar
-Jungle Japes
Teams Rules
-4 Stock
-Best 2 out of 3
-7 Min Time Limit
-ALL ITEMS ARE OFF
-Same rules in characters and levels apply to teams
Mute City and Fountain of Dreams are off due to lag and can't be picked even if both teams agree to it.
-TEAM ATTACK IS ON
-------------------------------------------------------------
Alabama v. Out of State Crew Battle Will Happen if We Happen to Have Time
Rules:
?? v. ??
Shared ?? Stock
Fixed character
no fixed order besides starter
Battlefield, FD, and Dreamland on random
BRAWL
Entrance Single-$10
TEAMS PENDING TIME AFTER SINGLES
1st-60%
2nd-30%
3rd-10%
General Gameplay Rules
-3 Stocks
-8 Minute Time Limit
-Double Elimination
-Best 2/3 wins in regular matches
-Winner's Finals, Loser's Finals, and Grand Finals = Best 3/5 wins
-Items set to "Off" and "None"
-Pause set to "Off"
-Meta Knight is banned in both Singles and Doubles - in the event Meta Knight is used via random character select, the match shall be restarted on the same stage until Meta Knight is not present.
-Infinites are NOT legal, but chain grabbing is legal.
-There is a 50 Ledge Grab Limit for all characters. If a game goes to time and one player goes over the Ledge Grab Limit for their character, they will automatically lose the game. If both players exceed their Ledge Grab Limit, then this rule is ignored.
The act of stalling is banned: stalling is intentionally making the game unplayable: Such as becoming invisible, continuing infinites, chain grabs, or uninterruptible moves past 300%, and reaching a position that your opponent can never reach you.
-Any action that can prevent the game from continuing (i.e., freezing, disappearing characters, game reset, etc.) will result in a forfeit of that match for the player that initiated the action. You are responsible for knowing your own character, and must be wary about accidentally triggering one of these effects.
If the Ledge Grab Limit does not declare one player the winner, the winner will be declared by what the game says in all situations, except for when players are presented with sudden death:
-In the event of a match going to time, the winner will be determined by who has less percent (stock difference still takes priority but will be shown in the results screen).
-If the match ends with both players dying at the same time (either coincidentally or via suicide move) or if time ran out with both players at equal percent, a one stock three minute rematch will be played on the same stage. For a tie-breaker match, a Ledge Grab Limit of 18 is used for all characters.
Modified Rules for Doubles
-Team Attack set to "On"
-Life stealing is allowed.
-In the event of a game reaching the time limit, if a single player on a team exceeds their Ledge Grab Limit, that team loses. If one or more players on both teams exceed their Ledge Grab Limit, then the Ledge Grab Limit rule is ignored.
-In the event of a game going to time and the Ledge Grab Limit can not determine a winner and both teams have an equal amount of combined stocks, then whichever team has a lower combined percent is declared the winner.
-If a player is using the character Pokemon Trainer, Lucario, or Sonic, either team may request that team colors be changed to make it easier to tell the difference between team players.
Set Procedure
-Player Priority is determined if it can not be agreed on. (See below for details)
-Each Team selects one controller port to use for each Player.
-Each Team selects one character for each Player. A double blind pick may be called by any player.
-The first game is played on a Stage selected from the Starter Stage List either by mutual consent or through the Stage Striking Method. The order of stage striking will be 2-3-1 (Team 1 strikes two stages, followed by Team 2 striking three stages, with Team 1 then striking one of the two remaining stages).
-The first match is played.
-The team that lost the previous match may opt to re-pick controller ports (with themselves picking first).
-The Team that won the previous match may announce one "Stage Ban" if they have not already done so in this set.
-The Team that lost the previous match announces the stage for the next match from either the Starter or the Counterpick Stage List. Any Stage named as a "Stage Ban" by the either Team may not be selected. No Stage may be used by a Team that has already won on that Stage in this set.
-The Team that won the previous match chooses one character for each Player.
-The Team that lost the previous match chooses one character for each Player.
-The next match is played.
-Repeat steps 6-11 for all proceeding matches.
Determining Player Priority
-If there is a dispute in controller port selection or initiating Stage Strike use the following method below:
Teams will use a random method such as Rock-Paper-Scissors, Coin Flip, or Game and Watch Judgment, where the winner selects either first choice in port selection or first choice in stage striking. Whichever team does not receive first choice in port selection will be compensated with first choice in stage striking.
Note: In Doubles, port selection is ordered 1-2-2-1 fashion (with Team-1 having first choice in controller slot select, Team-2 having both second and third choice, and the final slot going to Team-1).
Stage Starters
1. Battlefield
2. Castle Siege
3. Final Destination
4. Lylat Cruise
5. Pokemon Stadium 1
6. Smashville
7. Yoshi's Island (Brawl)
Counterpicks
1. Battleship Halberd
2. Brinstar
3. Delfino Plaza
4. Pokemon Stadium 2
5. Rainbow Cruise
6. Frigate Orpheon
Conduct Rules
-BYOC (Bring your own controller): Players are expected to bring their own controller and be prepared for every tournament set.
-In the event pause is left on accidentally and is pressed, immediately call over the TO. Based upon their judgment, the situation will be resolved. If your situation is neutral [players are not in combat], the match will be resumed as if the pause had not occurred. If your situation is advantageous to one individual and the player in the disadvantageous situation paused, the disadvantaged player will be either placed in a grab or onto the ledge of the stage. If a player in a death situation [Chain grabs, Grab releases, Jab-locks to a kill move, etc] paused while in a death situation, the current stock is forfeited immediately. If you unpause before the TO reaches the station, the player that unpaused losses a stock.
-During gameplay, any coaching parties must remain a finite distance determined by the TO away from the players in order to give players equal access to all coached information. Ear-side coaching is prohibited during games, but acceptable between games. Failure to adhere to this will lead to punishment at the TO's discretion, which could include the coach's removal from the venue or a call to replay the game that the coaching interfered with.
-Players who use the Wii Remote must take the batteries out of the Wii Remote when not playing. If the Wii Remote is still synced up to a Wii with the batteries in, you could unintentionally disrupt a match. If problems persist, a DQ may happen.
-You are responsible for your own controller and name tag. Any malfunctions or errors that occur are your responsibility (including battery issues with a Wii Remote), so bring an extra controller if possible and always check to make sure you're using the correct settings BEFORE a match is played. Both parties need to agree if a match is to be paused or restarted because of these problems.
-Intentional forfeiting, match fixing, splitting, and any other forms of bracket manipulation are not allowed and punishable by the TO.
-No substitutions are allowed for singles or doubles.
-DQ Rule: Arriving too late for a match will result in a DQ. Player(s) will have 5 minutes to show up before a loss of the first match. 5 more minutes results in a loss of the set. For doubles, both players on a team need to be present in order to play.
-The tournament organizer has the right to save/record any tournament match if possible and has the right to upload said match.
-Regarding textures and other game hacks:
-Players may request that any texture, stage, or other hacks be disabled during a tournament set. If this is unable to be done, they may switch to a different setup if available.
-The URC recommends players do not use intrusive texture and stage hacks.
-Players are not allowed to use any game altering hacks, such as no-tripping or model hacks. If someone is caught setting up a system they brought with such hacks enabled can face punishment at the TO's discretion.
-Disrupting your opponent physically or intending to disrupt their play (through something such as screaming in a player's ear) will result in a warning. Repeated action will result in disqualification from the tournament and possibly ejection from the venue. Observers who physically disrupt players are to be dealt with as the Tournament Organiser sees fit. Disqualification is recommended if possible, and ejection from the venue is also a punishment.
PRE-REGISTRATION LIST - I'LL DIVIDE IT UP BY CITY AND STATE AS I UPDATE IT
Alabama
JMIX
Clay
Collin
Justin Headley
Cody
Joot
Zach May
Robby Harper
Anomaly
Cheap
Georgia
BBQ
Chaddd
Fullmetal
S0ft
Mike G.
PB&J
Gerbil
AML529 (Who is this?)
RJ
Chinesahhhhhhhhhhhhhhh
Onish
Florida
Rice
Manko
Zone
(One other FLA smashers with them)
Tennessee
Tide
KoKingpin
Conflicted by Geography
GAwes
*Interested*
Unknown
TRC
Marsfool
StrongBad
PIXELCON! Schedule!!!
(This will be finalized in the coming weeks)
BALLROOM
10:00--Opening Ceremonies 10:30--Open Free Play areas (Video Games and Tabletop) 11:00--Mystery Challenge Preliminary Round begins Mystery Challenge Schedule Needs Finishing Dance Central Dance-Off Finals Cosplay Contest 9:30--Closing Ceremonies
POKECENTER
10:30--Tournament Registration opens; Gym Leader Challenge begins 11:00--Little Cup Tournament begins 1:00--Panel 1 (Trivia?) 2:00--OU Tournament begins 5:00--Panel 2 (Lore?) 6:00--Ubers Tournament begins 9:30--Closing Ceremonies
FORUM (PANELS)
11:00--Open Slot 12:00--Open Slot 1:00--Open Slot 2:00--Open Slot 3:00--Anthony's Panel 4:00--Open Slot 5:00 --Open Slot 6:00--Zelda Timeline Panel 7:00--Open Slot 8:00--Open Slot
FIGHTING TOURNAMENT STATION
???
FPS/NCAA TOURNAMENT STATION
10:30--Registration Opens 11:00--Call of Duty Modern Warfare 3 Tournament begins 3:00 (?)--NCAA Tournament begins 7:00 (?)--Halo: Reach Tournament begins
SUPER SMASH BROS. STATION
10:30--Registration Opens 11:00--Melee Singles Tournament begins; Brawl tournament begins 5:00--Melee Teams Tournament begins
HANDHELD LOUNGE
10:30--Dissidia Tournament Registration Opens 11:00--Dissidia Tournament 1 (Regular?) begins 3:00--Dissidia Tournament 2 (Gimmick?) begins Need times for Monster Hunter and Mario Kart meetups
FIESTA ROOM
10:30--Open, begin leaderboard challenges for Dance Central and DDR (others as well?) Need time for Leaderboards to close, for Dance Central Dance-off to occur, and to give out prizes, if we have them
MARIO PARTY
HUMANS VS. ZOMBIES
RP ROOM
CARD TOURNAMENT ROOM
VENDOR ROOM (?)
MORE INFORMATION TO COME
Official Website (Please visit for information for all other Non-Smash Games!!!!)
http://pixelcon.ua.edu/
^ALSO, PLEASE REGISTER FOR MELEE AND WHATEVER OTHER GAMES YOU KNOW YOU WILL BE PLAYING, WE REALLY NEED HELP KNOWING HOW MANY PEOPLE WE'LL BE DEALING WITH HERE
Super Lazy Registration Link is Here : http://pixelcon.ua.edu/registration/
SRK THREAD FOR ALL NON SMASH FIGHTING GAMES INCLUDING: <---CLICK LINK
Ultimate Marvel vs Capcom 3
Mortal Kombat
Super Street Fighter IV 2012 Arcade
BlazBlue CS:E
Soul Calibur V
Street Fighter X Tekken
King of Fighters XIII
Rules and Procedures
THE BASICS
This is a DOOR FEE FREE EVENT!!! You only pay for the tournaments you enter and ALL money goes straight to the pot!
^THAT BEING THE CASE, WE REALLY, REAAAAAAAAALLLY NEED HELP WITH SETUPS, THE SOUTH IS USUALLY PRETTY GOOD AT THIS, BUT PLEASE PRETTY PLEASE, IF YOU CAN BRING A CRT TV, OR A GAMECUBE/WII SETUP WITH MELEE IT WOULD BE BEYOND APPRECIATED. PLEASE, NOT ONLY REGISTER ON THE OFFICIAL PIXELCON WEBSITE, BUT POST ON HERE, SAY YOU'RE COMING, AND LET ME KNOW WHAT YOU CAN BRING. WE KEEP THIS EVENT FREE BY RELYING ON THE KINDNESS OF OTHERS, SO CUT US A BREAK AND EVERYONE WILL BE HAPPY
What: Super Smash Bros Melee Singles and Doubles Tourney, Brawl Tournament and MANY MORE!
When: Get there at 10 AM March 31st! (tourney will start at 11 and Signups end at 10:50.)
Where: Ferguson Center, University of Alabama
Why : SUPER FUN DUH!!! So many tournaments, great location, great friends :3
*For Mapquest and the like*
751 Campus Drive
Tuscaloosa, AL 35487
VENUE
Main Tournament Area
Plenty of Overflow Area
And More, we actually have about 4-5 other, smaller rooms we can use as well, space is not an issue...
*First Conduct Must be Addressed*
"Please be respectful and considerate to others. Do not distract players, basically normal tournament conduct applies, and of course everything prohibited by law is prohibited in the tournament." -Chillin
MELEE
FACTS and SUCH
Money must be paid in advance for both tournaments. Entry Fee must be taken for Singles and teams at least 30 minutes before they start. There will be no refunds once money is paid. No exceptions, not even for dead grandmas or pregnant cousins.
Entrance Fee will be as follows
Singles - $10
Teams - $10 per team, 5 dollars per person
no refunds, no johns
In Singles Money will be divided like this
1st - 60%
2nd - 30%
3rd - 10%
In Teams, money will be divided like this.
1st - 60%
2nd - 30%
3rd - 10%
BRING YOUR OWN CONTROLLER
I can't stress this enough people, and this tournament is going to be big, so you may not want to bring a wavebird, or if you do, make sure to bring another controller in case you start getting your channel stolen, because hitting pause or complaining about it during a match is really lame and will constitute you a loss, no exceptions.
Both Tournies are Double Elimination
Singles will have pools so long as people show up on time and bring enough setups. The general consensus seems to be that everyone would like to have singles pools AND teams, but teams if there can only be one or the other due to time constraints, so we will work around this goal.
Doubles Will Follow Singles, Approximately 5 O'clock depending on how many setups we get!
*WOBBLING/SOUPING/LAME **** IS BANNED*
chain grabbing is fine, infiniting is not. Wobbling and all other infinites are banned below 80% and cannot be performed beyond 300%, which is simply a method of stalling the match. Infiniting, whether it be offensive or defense is banned and will result in the loss of the match.
*Singles Rules*
*Brackets & Pools*
-4 Stock
-Best 2 out of 3
-7 Min Time Limit
-ALL ITEMS ARE OFF
-WF/LF/GF are Best 3 out of 5
Characters - - - Stages
-Each player may ban one of the random or slob stages before the set begins
- No stage can be played twice in one set unless the counter-picker did not win on this stage previously in that set.
_______________________________
1st match - Any characters can be chosen, if any discrepancies arouse, double-blind character selection will be used. Opponents strike stages in the normal fashion until a first stage is chosen of the 5 random stages. 1/2/1
2nd match – Winner of the first match “bans” a stage from the set. Loser chooses stage, winner changes character, loser changes character
3rd match ^Same Rules as second match
*Levels*
Stages set as random :
- Final Destination
- Fountain of Dreams
- Battlefield
- Yoshi's Story (Yoshi's Island)
--Kirby's Dreamland 64
Slob Stages / Available for Agreement :
-Final Destination
-Fountain of Dreams
-Battle Field
-Kirby's Dreamland 64
-Yoshi's Story (Yoshi's Island)
-Pokémon Stadium
*Banned Stages
-Icicle Mountain
-Great Bay
-Flat Zone
-Hyrule
-Mushroom Kingdom I
-Brinstar Depths
-Fourside
-Big Blue
-Yoshi's Island (Pipes)
-Onett
-Yoshi 64
-Kongo Jungle
-Venom
-Peach's Castle
-Corneria
-Mute City
-Rainbow Cruise
-Green Greens
-Mushroom Kingdom II
- Mute City
-Pokefloats
-Kongo Jungle 64
-Brinstar
-Jungle Japes
Teams Rules
-4 Stock
-Best 2 out of 3
-7 Min Time Limit
-ALL ITEMS ARE OFF
-Same rules in characters and levels apply to teams
Mute City and Fountain of Dreams are off due to lag and can't be picked even if both teams agree to it.
-TEAM ATTACK IS ON
-------------------------------------------------------------
Alabama v. Out of State Crew Battle Will Happen if We Happen to Have Time
Rules:
?? v. ??
Shared ?? Stock
Fixed character
no fixed order besides starter
Battlefield, FD, and Dreamland on random
BRAWL
Entrance Single-$10
TEAMS PENDING TIME AFTER SINGLES
1st-60%
2nd-30%
3rd-10%
General Gameplay Rules
-3 Stocks
-8 Minute Time Limit
-Double Elimination
-Best 2/3 wins in regular matches
-Winner's Finals, Loser's Finals, and Grand Finals = Best 3/5 wins
-Items set to "Off" and "None"
-Pause set to "Off"
-Meta Knight is banned in both Singles and Doubles - in the event Meta Knight is used via random character select, the match shall be restarted on the same stage until Meta Knight is not present.
-Infinites are NOT legal, but chain grabbing is legal.
-There is a 50 Ledge Grab Limit for all characters. If a game goes to time and one player goes over the Ledge Grab Limit for their character, they will automatically lose the game. If both players exceed their Ledge Grab Limit, then this rule is ignored.
The act of stalling is banned: stalling is intentionally making the game unplayable: Such as becoming invisible, continuing infinites, chain grabs, or uninterruptible moves past 300%, and reaching a position that your opponent can never reach you.
-Any action that can prevent the game from continuing (i.e., freezing, disappearing characters, game reset, etc.) will result in a forfeit of that match for the player that initiated the action. You are responsible for knowing your own character, and must be wary about accidentally triggering one of these effects.
If the Ledge Grab Limit does not declare one player the winner, the winner will be declared by what the game says in all situations, except for when players are presented with sudden death:
-In the event of a match going to time, the winner will be determined by who has less percent (stock difference still takes priority but will be shown in the results screen).
-If the match ends with both players dying at the same time (either coincidentally or via suicide move) or if time ran out with both players at equal percent, a one stock three minute rematch will be played on the same stage. For a tie-breaker match, a Ledge Grab Limit of 18 is used for all characters.
Modified Rules for Doubles
-Team Attack set to "On"
-Life stealing is allowed.
-In the event of a game reaching the time limit, if a single player on a team exceeds their Ledge Grab Limit, that team loses. If one or more players on both teams exceed their Ledge Grab Limit, then the Ledge Grab Limit rule is ignored.
-In the event of a game going to time and the Ledge Grab Limit can not determine a winner and both teams have an equal amount of combined stocks, then whichever team has a lower combined percent is declared the winner.
-If a player is using the character Pokemon Trainer, Lucario, or Sonic, either team may request that team colors be changed to make it easier to tell the difference between team players.
Set Procedure
-Player Priority is determined if it can not be agreed on. (See below for details)
-Each Team selects one controller port to use for each Player.
-Each Team selects one character for each Player. A double blind pick may be called by any player.
-The first game is played on a Stage selected from the Starter Stage List either by mutual consent or through the Stage Striking Method. The order of stage striking will be 2-3-1 (Team 1 strikes two stages, followed by Team 2 striking three stages, with Team 1 then striking one of the two remaining stages).
-The first match is played.
-The team that lost the previous match may opt to re-pick controller ports (with themselves picking first).
-The Team that won the previous match may announce one "Stage Ban" if they have not already done so in this set.
-The Team that lost the previous match announces the stage for the next match from either the Starter or the Counterpick Stage List. Any Stage named as a "Stage Ban" by the either Team may not be selected. No Stage may be used by a Team that has already won on that Stage in this set.
-The Team that won the previous match chooses one character for each Player.
-The Team that lost the previous match chooses one character for each Player.
-The next match is played.
-Repeat steps 6-11 for all proceeding matches.
Determining Player Priority
-If there is a dispute in controller port selection or initiating Stage Strike use the following method below:
Teams will use a random method such as Rock-Paper-Scissors, Coin Flip, or Game and Watch Judgment, where the winner selects either first choice in port selection or first choice in stage striking. Whichever team does not receive first choice in port selection will be compensated with first choice in stage striking.
Note: In Doubles, port selection is ordered 1-2-2-1 fashion (with Team-1 having first choice in controller slot select, Team-2 having both second and third choice, and the final slot going to Team-1).
Stage Starters
1. Battlefield
2. Castle Siege
3. Final Destination
4. Lylat Cruise
5. Pokemon Stadium 1
6. Smashville
7. Yoshi's Island (Brawl)
Counterpicks
1. Battleship Halberd
2. Brinstar
3. Delfino Plaza
4. Pokemon Stadium 2
5. Rainbow Cruise
6. Frigate Orpheon
Conduct Rules
-BYOC (Bring your own controller): Players are expected to bring their own controller and be prepared for every tournament set.
-In the event pause is left on accidentally and is pressed, immediately call over the TO. Based upon their judgment, the situation will be resolved. If your situation is neutral [players are not in combat], the match will be resumed as if the pause had not occurred. If your situation is advantageous to one individual and the player in the disadvantageous situation paused, the disadvantaged player will be either placed in a grab or onto the ledge of the stage. If a player in a death situation [Chain grabs, Grab releases, Jab-locks to a kill move, etc] paused while in a death situation, the current stock is forfeited immediately. If you unpause before the TO reaches the station, the player that unpaused losses a stock.
-During gameplay, any coaching parties must remain a finite distance determined by the TO away from the players in order to give players equal access to all coached information. Ear-side coaching is prohibited during games, but acceptable between games. Failure to adhere to this will lead to punishment at the TO's discretion, which could include the coach's removal from the venue or a call to replay the game that the coaching interfered with.
-Players who use the Wii Remote must take the batteries out of the Wii Remote when not playing. If the Wii Remote is still synced up to a Wii with the batteries in, you could unintentionally disrupt a match. If problems persist, a DQ may happen.
-You are responsible for your own controller and name tag. Any malfunctions or errors that occur are your responsibility (including battery issues with a Wii Remote), so bring an extra controller if possible and always check to make sure you're using the correct settings BEFORE a match is played. Both parties need to agree if a match is to be paused or restarted because of these problems.
-Intentional forfeiting, match fixing, splitting, and any other forms of bracket manipulation are not allowed and punishable by the TO.
-No substitutions are allowed for singles or doubles.
-DQ Rule: Arriving too late for a match will result in a DQ. Player(s) will have 5 minutes to show up before a loss of the first match. 5 more minutes results in a loss of the set. For doubles, both players on a team need to be present in order to play.
-The tournament organizer has the right to save/record any tournament match if possible and has the right to upload said match.
-Regarding textures and other game hacks:
-Players may request that any texture, stage, or other hacks be disabled during a tournament set. If this is unable to be done, they may switch to a different setup if available.
-The URC recommends players do not use intrusive texture and stage hacks.
-Players are not allowed to use any game altering hacks, such as no-tripping or model hacks. If someone is caught setting up a system they brought with such hacks enabled can face punishment at the TO's discretion.
-Disrupting your opponent physically or intending to disrupt their play (through something such as screaming in a player's ear) will result in a warning. Repeated action will result in disqualification from the tournament and possibly ejection from the venue. Observers who physically disrupt players are to be dealt with as the Tournament Organiser sees fit. Disqualification is recommended if possible, and ejection from the venue is also a punishment.
PRE-REGISTRATION LIST - I'LL DIVIDE IT UP BY CITY AND STATE AS I UPDATE IT
Alabama
JMIX
Clay
Collin
Justin Headley
Cody
Joot
Zach May
Robby Harper
Anomaly
Cheap
Georgia
BBQ
Chaddd
Fullmetal
S0ft
Mike G.
PB&J
Gerbil
AML529 (Who is this?)
RJ
Chinesahhhhhhhhhhhhhhh
Onish
Florida
Rice
Manko
Zone
(One other FLA smashers with them)
Tennessee
Tide
KoKingpin
Conflicted by Geography
GAwes
*Interested*
Unknown
TRC
Marsfool
StrongBad
PIXELCON! Schedule!!!
(This will be finalized in the coming weeks)
BALLROOM
10:00--Opening Ceremonies 10:30--Open Free Play areas (Video Games and Tabletop) 11:00--Mystery Challenge Preliminary Round begins Mystery Challenge Schedule Needs Finishing Dance Central Dance-Off Finals Cosplay Contest 9:30--Closing Ceremonies
POKECENTER
10:30--Tournament Registration opens; Gym Leader Challenge begins 11:00--Little Cup Tournament begins 1:00--Panel 1 (Trivia?) 2:00--OU Tournament begins 5:00--Panel 2 (Lore?) 6:00--Ubers Tournament begins 9:30--Closing Ceremonies
FORUM (PANELS)
11:00--Open Slot 12:00--Open Slot 1:00--Open Slot 2:00--Open Slot 3:00--Anthony's Panel 4:00--Open Slot 5:00 --Open Slot 6:00--Zelda Timeline Panel 7:00--Open Slot 8:00--Open Slot
FIGHTING TOURNAMENT STATION
???
FPS/NCAA TOURNAMENT STATION
10:30--Registration Opens 11:00--Call of Duty Modern Warfare 3 Tournament begins 3:00 (?)--NCAA Tournament begins 7:00 (?)--Halo: Reach Tournament begins
SUPER SMASH BROS. STATION
10:30--Registration Opens 11:00--Melee Singles Tournament begins; Brawl tournament begins 5:00--Melee Teams Tournament begins
HANDHELD LOUNGE
10:30--Dissidia Tournament Registration Opens 11:00--Dissidia Tournament 1 (Regular?) begins 3:00--Dissidia Tournament 2 (Gimmick?) begins Need times for Monster Hunter and Mario Kart meetups
FIESTA ROOM
10:30--Open, begin leaderboard challenges for Dance Central and DDR (others as well?) Need time for Leaderboards to close, for Dance Central Dance-off to occur, and to give out prizes, if we have them
MARIO PARTY
HUMANS VS. ZOMBIES
RP ROOM
CARD TOURNAMENT ROOM
VENDOR ROOM (?)
MORE INFORMATION TO COME