kamus_aran
Smash Apprentice
- Joined
- May 12, 2009
- Messages
- 171
Can you confirm any changes to Diddy Kong, VivaReverie?
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Can confirm greninja can no longer cancel lag from whiffed d-air with shadow sneakNice to see Shulk get buffed in damage it seems!
Now tell me, has Luigi or Greninja been buffed or nerfed?
Does Luigi's down throw still send people upwards where he can set up combos and juggles? Did his recovery improve?
As for Greninja, can someone use his down aerial on the ground and immediately follow up with a Shadow Sneak? Shadow Sneak cancels out the landing lag of his down aerial and I heard that was removed in the Wii U version.
Greninja got nerfed hard. Can't do a lot of his previous shadow sneak techs. Dair spiking is harder and usmash has more ending lag.Nice to see Shulk get buffed in damage it seems!
Now tell me, has Luigi or Greninja been buffed or nerfed?
Does Luigi's down throw still send people upwards where he can set up combos and juggles? Did his recovery improve?
As for Greninja, can someone use his down aerial on the ground and immediately follow up with a Shadow Sneak? Shadow Sneak cancels out the landing lag of his down aerial and I heard that was removed in the Wii U version.
Yes and no. Luigi looks unchanged.Does Luigi's down throw still send people upwards where he can set up combos and juggles? Did his recovery improve?
Yes this is true, you can't cancel any air landing lag with Shadow Sneak anymore. This goes for all air attacks, not just dair.As for Greninja, can someone use his down aerial on the ground and immediately follow up with a Shadow Sneak? Shadow Sneak cancels out the landing lag of his down aerial and I heard that was removed in the Wii U version.
Panda gets to sleep sometimes, right?I have access to 1.0.3 and 1.0.4 so I can confirm/deny patch changes if needed.
Where is @ SamuraiPanda 's patch topic
Diddy looks unchanged. I thought this was weird, I went to check an earlier post that stated otherwise.Can you confirm any changes to Diddy Kong, VivaReverie?
Peanut gun fully charged (Depending on the distance) does between 11 and 13, on both versions (I'm playing with two 3DSes side by side) and they're identical in damage. Banana is same in damage (5-7%, depends on distance and whether it's chucked or not) and the Dtilt appears to always be 6% for me.Diddy Kongs full charged Penaut gun now does 13% instead of 11%.
It also seems like his banana does more damage, and his Utilt has an improved hitbox. Would someone mind checking?
Also his Dtilt does either 5-6% damage, not sure why it's not a set number, or if it's even new.
Mario looks like he's unchanged. Phew, caught back up finally.Sucks about Ness being nerfed a bit, any Mario related changes by the way?
Why? I've never seen him in online since I can't freaking do online.Please nerf Lucario, please nerf Lucario, please nerf Lucario, please nerf Lucario, please nerf Lucario, please nerf Lucario.
Recovery is identical, it must be another case of placebo.Can you check if Sonic's dash attack ending lag was reduced or not? It feels like the ending lag on it was reduced ever so slightly in 1.0.4, but i may be imagining it.
Not as far as I can see.I've yet to update my game but has anyone seen any changes to Luigi?
Aura build up + rage= lucario having a better chance at killing you than you do at killing him when he is over 100%Why? I've never seen him in online since I can't freaking do online.
That is because the 1.0.3 patch didn't warrant a thread, unlike this one.I made a thread about 1.0.3 and someone was all " this doesn't warrant a thread "
Because its Aura mechanic is stupidly stupid in Smash 4.Why? I've never seen him in online since I can't freaking do online.
It's not the aura that's stupid. It's aura+rage.lolThat is because the 1.0.3 patch didn't warrant a thread, unlike this one.
Because its Aura mechanic is stupidly stupid in Smash 4.
it launches at 13% so melons can't one-shot it either, the key remains the king of z-drop shenanigansUh oh, yeah, hydrant can't be single-bair'd anymore. Pac-Man mains despair. D:
Dtilt is the same. It forces him into the crouch when its done.My only question for who are testing with both versions is if Megaman's D-Tilt has more or less recoverylag
When you mean increased, you mean that it now takes longer for the Luma to return to Rosalina? I'm having a hard time figuring out your statement.LUMAS RECALL SPEED HAS BEEN INCREASED DRAMATICALLY WHEN SEPERATED FROM ROSALINA
Luma returns to Rosalina much quicker.When you mean increased, you mean that it now takes longer for the Luma to return to Rosalina? I'm having a hard time figuring out your statement.
That's a relief. So it's actually a buff that Rosalina got. That at least makes up for some of her nerfs.Luma returns to Rosalina much quicker.
Just out of curiosity can someone with pre patch and post patch check the range on Gren's shurikens depending on charge, swear uncharged has a longer throw distance compared to before But I can't be sure. but yeah Greninja has been hit VERY hard in this patch,they literally took all of greninja's tools away from him with nothing to compensate for it. i don't know what they expect people to do with this character now. are diddy and sheik still exactly the same? why did they hit greninja specifically...
As a small reminder, you can edit your own posts. If no one replies after you, you can edit your last post to add more stuff.Sorry for suddenly being slow on posts (Also sorry for the occasional double-post, sry mods), but I'm recording the changes I have found and am about to upload them. I'll need to head off afterwards however.
UAir still does not launch through the whole thing.Some already knew this, but for Mega Man..on top of the Leaf Shield's buffed IASA frame his upair launches the entire movie of Twister now.
It's pretty noticably increased in size in other words.
No. It is here to stay.Wait, so the rage effect is gone?!?!
I hear she might have gotten nerfed actually.Any changes to Peach? I'm hoping for a quicker turnip pull most of all.