Galaxian
Smash Journeyman
I've noticed I haven't seen a list of the characters you can Bthrow to mashed Bair for Kirby, yet. I figured..well, why not throw one together?
I've done this all on the 3DS version but since it and the Wii U versions are the same this should match up fine. Just something to keep in mind for MUs. Maybe I'll format this better later. The percentages listed are the ones you can hit them with the Bair for - so for Peach, it'd be 0%, 1%, 2%, so on. I'm unsure if DI is involved, but..here you go.
I won't do Mii Fighters, because their hitboxes are dependant on size and I don't feel like throwing all those together. Someone else wants to I'll gladly edit it into this post and credit them.
- Not at all, go for another throw instead
- Not at all, go for another throw instead
- 0% to 5%, connects
- 0% to 10%, connects
- 0% to 12%, at 12% it connects with the sourspot but up to 11% it connects perfectly
- 0%, connects with the sourspot
- 0% to 16%, starting at 13% it hits with the sourspot instead of the sweetspot
- 0% to 10%, only connects with the sourspot
- 0% to 9%, connects
- 0% to 13%, starting at 2% it hits the sourspot but it still connects just fine
- 0% to 18%, rejoice, the Diddy/Kirby MU is now 100:0 in Kirby's favor
- 0% to 3%
- Not at all, go for another throw instead
- Not at all, go for another throw instead
- 0% to 3%, sourspot only
- 0% to 3%, sourspot only
- Not at all, go for another throw instead
- Not at all, go for another throw instead
- Not at all, go for another throw instead
- Not at all, go for another throw instead
- 0% to 8%, connects
- Not at all, go for another throw instead
- 0% to 5%, connects
- 0% to 9%, starting at 4% it connects with the sourspot instead
- 0% to 27%, connects. This means after one bthrow > bair you can do another and have it connect
- 0%, connects with the sourspot but still connects
- 0% to 6%, at 6% it connects with sourspot
- Not at all, use another throw instead
- Not at all, use another throw instead
- Not at all, use another throw instead
- 0% to 27%, so you can use another Bthrow bair after using one
- Not at all, use another throw instead
- 0% to 10%
- Not at all, use another throw instead
- 0% to 8%, connects
- Not at all, use another throw instead
- 0% to 24%, connects so you can do double bthrow / bair
- Not at all, use another throw instead
- 0% to 21%, you can't pummel if you want to do double bthrow / bair
- Not at all, use another throw instead
- Not at all, use another throw instead
- Same as Mario, so no
- Same as Pit, so no
- Same as Marth, so 0% to 8%
- Not at all, you should be stealing Monado Arts from him anyway
- 0% to 11%, connects
- Not at all, use another throw instead
- 0% to 6%, connects with sourspot only
Use this for guides, MUs, or whatever.
I'd like a bit of credit if it's used but it's cool if not. If you want to re-format this then be my guest.
I've done this all on the 3DS version but since it and the Wii U versions are the same this should match up fine. Just something to keep in mind for MUs. Maybe I'll format this better later. The percentages listed are the ones you can hit them with the Bair for - so for Peach, it'd be 0%, 1%, 2%, so on. I'm unsure if DI is involved, but..here you go.
I won't do Mii Fighters, because their hitboxes are dependant on size and I don't feel like throwing all those together. Someone else wants to I'll gladly edit it into this post and credit them.
- Not at all, go for another throw instead
- Not at all, go for another throw instead
- 0% to 5%, connects
- 0% to 10%, connects
- 0% to 12%, at 12% it connects with the sourspot but up to 11% it connects perfectly
- 0%, connects with the sourspot
- 0% to 16%, starting at 13% it hits with the sourspot instead of the sweetspot
- 0% to 10%, only connects with the sourspot
- 0% to 9%, connects
- 0% to 13%, starting at 2% it hits the sourspot but it still connects just fine
- 0% to 18%, rejoice, the Diddy/Kirby MU is now 100:0 in Kirby's favor
- 0% to 3%
- Not at all, go for another throw instead
- Not at all, go for another throw instead
- 0% to 3%, sourspot only
- 0% to 3%, sourspot only
- Not at all, go for another throw instead
- Not at all, go for another throw instead
- Not at all, go for another throw instead
- Not at all, go for another throw instead
- 0% to 8%, connects
- Not at all, go for another throw instead
- 0% to 5%, connects
- 0% to 9%, starting at 4% it connects with the sourspot instead
- 0% to 27%, connects. This means after one bthrow > bair you can do another and have it connect
- 0%, connects with the sourspot but still connects
- 0% to 6%, at 6% it connects with sourspot
- Not at all, use another throw instead
- Not at all, use another throw instead
- Not at all, use another throw instead
- 0% to 27%, so you can use another Bthrow bair after using one
- Not at all, use another throw instead
- 0% to 10%
- Not at all, use another throw instead
- 0% to 8%, connects
- Not at all, use another throw instead
- 0% to 24%, connects so you can do double bthrow / bair
- Not at all, use another throw instead
- 0% to 21%, you can't pummel if you want to do double bthrow / bair
- Not at all, use another throw instead
- Not at all, use another throw instead
- Same as Mario, so no
- Same as Pit, so no
- Same as Marth, so 0% to 8%
- Not at all, you should be stealing Monado Arts from him anyway
- 0% to 11%, connects
- Not at all, use another throw instead
- 0% to 6%, connects with sourspot only
Use this for guides, MUs, or whatever.
I'd like a bit of credit if it's used but it's cool if not. If you want to re-format this then be my guest.