Is there a guide/diagrams of the spacing for each part of uair? Which part is the spike, which part pops up, which part is the semi spike etc.
My questions about quick attack are two fold. One, I have to be above the ledge to sweetspot it right? I don't really know the mechanics behind that since I've only ever really played Falcon lol. Two, what are good drills to learn the angles/how long does it take to get comfortable using them? I know Axe used to practice for hours but I just mean the bread and butter stuff (sweetspotting to ledge, recovering from as deep as possible not necessarily ledge cancels and other harder angles)
Those two things are really important to Pika and their difficulty is a big part of what has kept me from investing time in the character so far (as they are character specific and I don't really understand either of them) so any tips or advice at all would be appreciated!
My questions about quick attack are two fold. One, I have to be above the ledge to sweetspot it right? I don't really know the mechanics behind that since I've only ever really played Falcon lol. Two, what are good drills to learn the angles/how long does it take to get comfortable using them? I know Axe used to practice for hours but I just mean the bread and butter stuff (sweetspotting to ledge, recovering from as deep as possible not necessarily ledge cancels and other harder angles)
Those two things are really important to Pika and their difficulty is a big part of what has kept me from investing time in the character so far (as they are character specific and I don't really understand either of them) so any tips or advice at all would be appreciated!