Ok. Game 1 Vs D3:
Agree with southpaw: way too much unnecessary inputs. It looked like a controller check not a match lol. DDD really looked like he wasnt feeling any kind of pressure or urgency to get in and stop the spam. I would've liked to see more Zair, but more importantly more followups from Zair like Zair>grab/nair. Both are very reliable and can condition your opponent for later mix-ups and mind-games. Your cross-ups were solid, and usually delt dmg. I saw a lot of Fairs that were really doing absolutely nothing for you, and as southpaw said, those waddledee throws have a TON of lag and i saw a few chances to capitalize on those and really do some dmg.
Game 2: Much better. A lot less wasted movement (untill last stock) but i did NOT like all the FSmash. Not sure if they were input errors or purposeful, but not a single one landed (except for the first hit of one) and most were used when DDD was not in kill %s.
Again you failed to punish a few waddle tosses. Your DI was not stellar either this match, stock 1 (iirc) couldve survived, and last stock seemed like a premature death to me. Another thing stands out to me: Not in either match did you throw out an USmash. I did see a few opportunities to do so (after Zair for example) without taking to much of a risk. Also USmash can be a pretty hard punisher for those forward-bs. Another solid option you never used this set would have worked nicely on stock 1 when you were stuck on the ledge: back off ledge>jump>buffer nair. Its quick, surprising and relatively safe.
Notes on this set: Your teck skill seemed solid, just work on when and where to put all those inputs.
I know you didnt play with textures, but i LOVED the young link, and HATED D3s.....who thought that'd be a good idea??? lol
Thanks for the input, G-Dub and southpaw. Looks like I have to get back to the drawing board and find another way to camp and pressure in general to input into my play style. That way, I won't have so many wasted inputs, and I would actually be applying pressure instead of looking like a fool throwing out random techs and hit-boxes for the sake of looking 'flashy' (for lack of a better word).
@G-Dubs: I certainly wasn't looking to take as many risks this time around. Last time I played Seibrik, he took full advantage of my blind aggression and made me pay dearly for it. So this time, I tried playing a bit more cautious, too cautious. I did not go for the openings or follow ups I would normally go for (I normally use a lot more ZAir>follow ups like NAir/Grab) however I was more afraid of leaving my self in a bad position, and getting punished for it (perfect shielded>grabbed, or another similar reaction).
Some of those FSmashes were bad inputs. Normally I don't go for them. Some of the FAirs were suppose to be RAR BAirs. As for not using much of USmash, that is normally how I play. I like keeping it fresh, especially against heavies. Again though, I think most of that has to do with playing too cautious.
In this case, although I was playing cautiously, I was not playing smart. Like you guys said, the hitboxes I used to keep myself safe were empty and put no pressure on my opponent. My gameplan this time around did not do much for me. Time to go back to the drawing board.
@Seibrik: I get what you are saying about the MK issue. At the same time, I wouldn't call that set a waste of time for me. I need the D3 experience. I haven't played many of them, and what better than to get that experience from one of the best D3s there is? I still want to play your MK, my decision to saying no wasn't me trying to take the 'easy way out' this time around (although I can see how you can view it as such considering it is the tougher character MU). Since I played your D3 the time before, I wanted to see if I could get closer to producing better results against it. I hope we can clear this up. My last couple posts were not meant to, in any way shape or form, to take shots at you good sir. Either way I felt like I was getting experience that I clearly needed.