(Apologies in advance, but I couldn't resist.)
This game was a fun one. Town got some lucky breaks that would have been rather tricky to win without. For example, Reyth NK'ing July N1, though it led to a Kawaii lynch (was really upset about that one despite the indy flip), took out a mafia that NOBODY would have suspected the existence of. SK's day restart saved a mislynch and gave the Nabe wagon the extra time it needed to get going, and let's not even get into video's modkill HELPING town by killing an indy (lol). However I suppose mafia got some breaks of their own (PLSD having picked one of the masons in pre game to yak, easy Kawaii lynch, video's modkill helped them as well) so it evens out somewhat.
As far as my play goes, I was hoping to draw a NK from the very beginning. I didn't think my other ability would be remotely useful, so basically me getting NK'd would waste the scum's kill. Given the outcome perhaps it would have been better if I wasn't NK'd, but who could have predicted the events that followed?
Town:
T-block:
My early game suspicion of you was dumb and tunneling, I'll admit it. When Kawaii told me I was tunneling, I stepped back, realized I'd done some dumb stuff and that your case was at least partially justified, and started looking in new more profitable directions. Anyway, you were logical, good at arguing, and were fairly obv-townie. I think Nabe would agree with me on this, as you were poisoned N1 and killed N2. Your reads weren't the most accurate, but you were willing to reevaluate them, and I would have felt comfortable with you as one of my townie partners in endgame, so on the whole I'd say you did well.
Degrey:
This playerslot was one of the most frustrating ones for me in this game. Seriously Ryker, if you try playing an appeal to authority in front of me EVER again, I'm going to point to this game. You tried and succeeded in stopping Nabe's lynch D1 (mainly thanks to PLSD's help), then tried to turn the lynch around on obv-town SK before ranting about how dumb the PLSD-scum lynch was. At least you turned it around on the last day, going after Nabe. If you'd botched that... I'd have been furious. (By the way, I'm curious, which half of the hydra was responsible for that? I rarely if ever felt Raziek's influence in the hydra, I wonder how accurate that is.)
Swiss:
You really NAILED that lurking. But seriously, be more active. Your reads were pretty good, and I think you coming out of nowhere with a Nabe scum read lent some credence to the wagon, but it was a pity you weren't more active to help me push it. I can't believe people pushed a wagon on you over PLSD on the basis of inactivity, that was so scummy and really cemented my read on you as town. Also, congrats on being the first person to be NK'd without posting the previous day phase.
Video:
A townie modkilling themselves that actually helped town (in a way). 0_0 This is just a game of firsts. Anyway, as far as your play I felt it was solid (aside from the modkill), mainly because you were on both the Nabe and the PLSD wagons. The way you responded to my mini-case was decent, and X1's reads with reasoning helped me feel a lot better about your slot as town.
Gova:
Not much to say about your slot, aside from making the right decision on Nabe at the end, I don't feel you had much of an impact at all in the game. Your reads weren't really on target aside from that decision in the final day, and seriously, WHY DID YOU TAKE SO LONG TO DECIDE? So frustrating to have to wait a week for what you feel is an obvious decision.
Ran:
I was so sad to see you were vote blocked that last day, as I felt you would have definitely helped SK make that Nabe lynch happen regardless of what Degrey/Gova did. Your response to Zen's gambit was definitely Classic Ran and helped me figure out your alignment... but it wasn't a GOOD reaction. Seriously, there was no reason to claim there. Try to keep your role secret unless there's a good reason to do otherwise, just randomly claiming won't help town.
SK:
We shall hold a disco ball in honor of your saving town!
Seriously though, Soup's reactions go right up there with Ran's, they seem obv-scummy if you don't know the meta, and obv-townie if you do. Work on taking a little more time to post Soup, and thinking stuff through a little more. As far as Kat goes, the play was good aside from the odd claim mixup, I just wished you'd posted more often early on, it would have stopped some of the suspicion on your slot. The day restart was perfectly timed and helped out a ton with the Nabe wagon, so thanks for all the help.
Nicholas1024:
I should probably confess, after D1 I was really hoping for gold dice when the game ended.
Indy:
Reyth:
You were the victim of bad luck. Your early game play (after the initial lurking) felt really obv-town, but you fell off later in D1. However, there's no way you'd have been lynched before Nabe and Degrey first, so you'd have been safe for a while. The main reason you lost was due to your target modkilling themselves, and there's really nothing you could have done about that. So... good job on what you did. I'll be carefully watching you in future games.
Kawaii:
You being indy makes me
. Seriously though, why on earth did you claim indy D2? You had a huge chance of getting Nabe lynched D2, with me being the NK (if you and July were the only remaining scum, why NK your biggest ally?), PLSD saving Nabe from the lynch, not to mention my huge case against Nabe D1. After a D2 Nabe lynch you'd have been mostly clear, as 4 mafia in a 13 man game is really unlikely. Your D1 play was great, but your D2 stuff really frustrated me, and I don't know why you played that way. :/
Mafia:
PLSD:
I just have to be blunt here, your play was horrible. If you're not planning on keeping up and playing, replace out and let someone else play. Your gambit to save Nabe at the end of D1 was more or less suicide with how badly you were lurking, and after your lynch Nabe should have been dead, leaving it basically up to the yak target to win.
Nabe:
You were a tough one to catch. Your main mistake was making that case on me when there was really nothing new except that one "scum slip", and you had me as townie before. That made me question your motivation behind everything, leading to my enormous case on you. It was tricky getting the support, but instead of letting our argument focus on why you were scummy, you should have turned it back around on me, having us go back and forth over my case, as there were points in there that I couldn't really answer aside from "Yeah, that was a mistake" and hoping it would drop. Still, you played well on the whole, and I'm amazed you lasted into D4 after PLSD's flip.
Overswarm:
This game was really fun to play in, and it's a pity everything sort of trailed off after D1. I had a blast, and I plan on signing up for more of your games sometime. 3000 posts in D1... I still can't believe it. How useful would it have been for me to live past N1 by the way? I thought the way I played fit the role perfectly, if I was right mafia would waste their NK on me, if I was wrong mafia would unexpectedly lose an ally for endgame. It's a win-win (sorta) for town.