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Because this method of modding is being an absolute ***** and not working, I'm going to take an "easier" route and install the Long War mod which will make rigging the nationality weights easier, but comes with a few complexities... Namely the fact that I have never even touched Long War ever. So this will be an Adventure in more than one way. Now... How does this concern you?
That's the short list of classes. And because Long War allows for squads of 8 soldiers and also has a fatigue function, I'm going to reopen the registration for a few more volunteers.
Again, please rank several of the classes that you want. Don't just give me 1 class. Give me several.
Because this method of modding is being an absolute ***** and not working, I'm going to take an "easier" route and install the Long War mod which will make rigging the nationality weights easier, but comes with a few complexities... Namely the fact that I have never even touched Long War ever. So this will be an Adventure in more than one way. Now... How does this concern you?
That's the short list of classes. And because Long War allows for squads of 8 soldiers and also has a fatigue function, I'm going to reopen the registration for a few more volunteers.
Again, please rank several of the classes that you want. Don't just give me 1 class. Give me several.
Because this method of modding is being an absolute ***** and not working, I'm going to take an "easier" route and install the Long War mod which will make rigging the nationality weights easier, but comes with a few complexities... Namely the fact that I have never even touched Long War ever. So this will be an Adventure in more than one way. Now... How does this concern you?
That's the short list of classes. And because Long War allows for squads of 8 soldiers and also has a fatigue function, I'm going to reopen the registration for a few more volunteers.
Again, please rank several of the classes that you want. Don't just give me 1 class. Give me several.
Because this method of modding is being an absolute ***** and not working, I'm going to take an "easier" route and install the Long War mod which will make rigging the nationality weights easier, but comes with a few complexities... Namely the fact that I have never even touched Long War ever. So this will be an Adventure in more than one way. Now... How does this concern you?
That's the short list of classes. And because Long War allows for squads of 8 soldiers and also has a fatigue function, I'm going to reopen the registration for a few more volunteers.
Again, please rank several of the classes that you want. Don't just give me 1 class. Give me several.
I will be streaming XCOM Enemy Within all the while violating the Cardinal Rule of XCOM:
"Never name your soldiers after your friends. XCOM doesn't care."
If you're interested in signing up:
Soldier First Name
Soldier Nickname
Soldier Last Name
Preferred Nationality (Go here for a list.)
Preferred Classes (Go here for a list. And please rank the classes in order of preference)
Preferred Gender (Male or Female)
Preferred Perk: Officer OR Psionic OR Mec
Oh and by the way everyone: Long War has a huge list of countries that you can choose. I mean HUGE. If you want some oddball country (Including the UN and XCOM) feel free to throw that out there and I will see if it's in the list or not.
Or I can be not lazy and do this:
HQ_BASE_POWER=1 ; United States
HQ_BASE_POWER=0 ; Russia
HQ_BASE_POWER=0 ; China
HQ_BASE_POWER=1 ; United Kingdom
HQ_BASE_POWER=0 ; Germany
HQ_BASE_POWER=1 ; France
HQ_BASE_POWER=0 ; Japan
HQ_BASE_POWER=0 ; India
HQ_BASE_POWER=1 ; Australia
HQ_BASE_POWER=0 ; Italy
HQ_BASE_POWER=0 ; South Korea
HQ_BASE_POWER=0 ; Turkey
HQ_BASE_POWER=0 ; Indonesia
HQ_BASE_POWER=0 ; Spain
HQ_BASE_POWER=0 ; Pakistan
HQ_BASE_POWER=1 ; Canada
HQ_BASE_POWER=0 ; Iran
HQ_BASE_POWER=0 ; Israel
HQ_BASE_POWER=0 ; Egypt
HQ_BASE_POWER=0 ; Brazil
HQ_BASE_POWER=0 ; Argentina
HQ_BASE_POWER=0 ; Mexico
HQ_BASE_POWER=0 ; South Africa
HQ_BASE_POWER=0 ; Poland
HQ_BASE_POWER=0 ; Ukraine
HQ_BASE_POWER=0 ; Nigeria
HQ_BASE_POWER=0 ; Venezuela
HQ_BASE_POWER=0 ; Greece
HQ_BASE_POWER=0 ; Colombia
HQ_BASE_POWER=0 ; Portugal
HQ_BASE_POWER=0 ; Sweden
HQ_BASE_POWER=0 ; Ireland
HQ_BASE_POWER=0 ; Scotland
HQ_BASE_POWER=0 ; Norway
HQ_BASE_POWER=0 ; Netherlands
HQ_BASE_POWER=0 ; Belgium
HQ_BASE_POWER=0 ; Bosnia and Herzegovina
HQ_BASE_POWER=0 ; Honduras
HQ_BASE_POWER=0 ; Algeria
HQ_BASE_POWER=0 ; Ethiopia
HQ_BASE_POWER=0 ; Kenya
HQ_BASE_POWER=0 ; Morocco
HQ_BASE_POWER=0 ; Tanzania
HQ_BASE_POWER=0 ; Zimbabwe
HQ_BASE_POWER=0 ; Bangladesh
HQ_BASE_POWER=0 ; Kazakhstan
HQ_BASE_POWER=0 ; Malaysia
HQ_BASE_POWER=0 ; New Zealand
HQ_BASE_POWER=0 ; Philippines
HQ_BASE_POWER=0 ; Saudi Arabia
HQ_BASE_POWER=0 ; Taiwan
HQ_BASE_POWER=0 ; Thailand
HQ_BASE_POWER=0 ; Vietnam
HQ_BASE_POWER=0 ; Austria
HQ_BASE_POWER=0 ; Czech Republic
HQ_BASE_POWER=0 ; Denmark
HQ_BASE_POWER=0 ; Finland
HQ_BASE_POWER=0 ; Hungary
HQ_BASE_POWER=0 ; Romania
HQ_BASE_POWER=0 ; Cuba
HQ_BASE_POWER=0 ; Guatemala
HQ_BASE_POWER=0 ; Panama
HQ_BASE_POWER=0 ; Chile
HQ_BASE_POWER=0 ; Ecuador
HQ_BASE_POWER=0 ; Peru
HQ_BASE_POWER=0 ; United Nations
HQ_BASE_POWER=0 ; XCOM
HQ_BASE_POWER=0 ; Bolivia
HQ_BASE_POWER=0 ; Nicaragua
HQ_BASE_POWER=0 ; Bulgaria
HQ_BASE_POWER=0 ; Croatia
HQ_BASE_POWER=0 ; Serbia
HQ_BASE_POWER=0 ; Slovakia
HQ_BASE_POWER=0 ; Switzerland
HQ_BASE_POWER=0 ; Angola
HQ_BASE_POWER=0 ; Ghana
HQ_BASE_POWER=0 ; Iraq
HQ_BASE_POWER=0 ; Jordan
HQ_BASE_POWER=0 ; Syria
HQ_BASE_POWER=0 ; Mongolia
HQ_BASE_POWER=0 ; Costa Rica
HQ_BASE_POWER=0 ; El Salvador
HQ_BASE_POWER=0 ; Paraguay
HQ_BASE_POWER=0 ; Uruguay
HQ_BASE_POWER=0 ; Albania
HQ_BASE_POWER=0 ; Belarus
HQ_BASE_POWER=0 ; Estonia
HQ_BASE_POWER=0 ; Iceland
HQ_BASE_POWER=0 ; Kosovo
HQ_BASE_POWER=0 ; Latvia
HQ_BASE_POWER=0 ; Lithuania
HQ_BASE_POWER=0 ; Macedonia
HQ_BASE_POWER=0 ; Moldova
HQ_BASE_POWER=0 ; Montenegro
HQ_BASE_POWER=0 ; Slovenia
HQ_BASE_POWER=0 ; Botswana
HQ_BASE_POWER=0 ; Cameroon
HQ_BASE_POWER=0 ; Congo
HQ_BASE_POWER=0 ; Gabon
HQ_BASE_POWER=0 ; Ivory Coast
HQ_BASE_POWER=0 ; Libya
HQ_BASE_POWER=0 ; Mozambique
HQ_BASE_POWER=0 ; Namibia
HQ_BASE_POWER=0 ; Senegal
HQ_BASE_POWER=0 ; Sudan
HQ_BASE_POWER=0 ; Tunisia
HQ_BASE_POWER=0 ; Zambia
HQ_BASE_POWER=0 ; Afghanistan
HQ_BASE_POWER=0 ; Armenia
HQ_BASE_POWER=0 ; Azerbaijan
HQ_BASE_POWER=0 ; Georgia
HQ_BASE_POWER=0 ; Kuwait
HQ_BASE_POWER=0 ; Lebanon
HQ_BASE_POWER=0 ; Oman
HQ_BASE_POWER=0 ; Palestine
HQ_BASE_POWER=0 ; Qatar
HQ_BASE_POWER=0 ; United Arab Emirates
HQ_BASE_POWER=0 ; Yemen
HQ_BASE_POWER=0 ; Cambodia
HQ_BASE_POWER=0 ; Kyrgyzstan
HQ_BASE_POWER=0 ; Laos
HQ_BASE_POWER=0 ; Myanmar
HQ_BASE_POWER=0 ; Nepal
HQ_BASE_POWER=0 ; Singapore
HQ_BASE_POWER=0 ; Sri Lanka
HQ_BASE_POWER=0 ; Tajikistan
HQ_BASE_POWER=0 ; Uzbekistan
Addendum: That's the list. No adding, no subtracting. Unused countries will be weighted as zero. No additions. There's a note right above that list in the .ini file that says that adding countries will break the game. Just an FYI.
I will be streaming XCOM Enemy Within all the while violating the Cardinal Rule of XCOM:
"Never name your soldiers after your friends. XCOM doesn't care."
If you're interested in signing up:
Soldier First Name
Soldier Nickname
Soldier Last Name
Preferred Nationality (Go here for a list.)
Preferred Classes (Go here for a list. And please rank the classes in order of preference)
Preferred Gender (Male or Female)
Oh and by the way everyone: Long War has a huge list of countries that you can choose. I mean HUGE. If you want some oddball country (Including the UN and XCOM) feel free to throw that out there and I will see if it's in the list or not.
Or I can be not lazy and do this:
HQ_BASE_POWER=1 ; United States
HQ_BASE_POWER=0 ; Russia
HQ_BASE_POWER=0 ; China
HQ_BASE_POWER=1 ; United Kingdom
HQ_BASE_POWER=0 ; Germany
HQ_BASE_POWER=1 ; France
HQ_BASE_POWER=0 ; Japan
HQ_BASE_POWER=0 ; India
HQ_BASE_POWER=1 ; Australia
HQ_BASE_POWER=0 ; Italy
HQ_BASE_POWER=0 ; South Korea
HQ_BASE_POWER=0 ; Turkey
HQ_BASE_POWER=0 ; Indonesia
HQ_BASE_POWER=0 ; Spain
HQ_BASE_POWER=0 ; Pakistan
HQ_BASE_POWER=1 ; Canada
HQ_BASE_POWER=0 ; Iran
HQ_BASE_POWER=0 ; Israel
HQ_BASE_POWER=0 ; Egypt
HQ_BASE_POWER=0 ; Brazil
HQ_BASE_POWER=0 ; Argentina
HQ_BASE_POWER=0 ; Mexico
HQ_BASE_POWER=0 ; South Africa
HQ_BASE_POWER=0 ; Poland
HQ_BASE_POWER=0 ; Ukraine
HQ_BASE_POWER=0 ; Nigeria
HQ_BASE_POWER=0 ; Venezuela
HQ_BASE_POWER=0 ; Greece
HQ_BASE_POWER=0 ; Colombia
HQ_BASE_POWER=0 ; Portugal
HQ_BASE_POWER=0 ; Sweden
HQ_BASE_POWER=0 ; Ireland
HQ_BASE_POWER=0 ; Scotland
HQ_BASE_POWER=0 ; Norway
HQ_BASE_POWER=0 ; Netherlands
HQ_BASE_POWER=0 ; Belgium
HQ_BASE_POWER=0 ; Bosnia and Herzegovina
HQ_BASE_POWER=0 ; Honduras
HQ_BASE_POWER=0 ; Algeria
HQ_BASE_POWER=0 ; Ethiopia
HQ_BASE_POWER=0 ; Kenya
HQ_BASE_POWER=0 ; Morocco
HQ_BASE_POWER=0 ; Tanzania
HQ_BASE_POWER=0 ; Zimbabwe
HQ_BASE_POWER=0 ; Bangladesh
HQ_BASE_POWER=0 ; Kazakhstan
HQ_BASE_POWER=0 ; Malaysia
HQ_BASE_POWER=0 ; New Zealand
HQ_BASE_POWER=0 ; Philippines
HQ_BASE_POWER=0 ; Saudi Arabia
HQ_BASE_POWER=0 ; Taiwan
HQ_BASE_POWER=0 ; Thailand
HQ_BASE_POWER=0 ; Vietnam
HQ_BASE_POWER=0 ; Austria
HQ_BASE_POWER=0 ; Czech Republic
HQ_BASE_POWER=0 ; Denmark
HQ_BASE_POWER=0 ; Finland
HQ_BASE_POWER=0 ; Hungary
HQ_BASE_POWER=0 ; Romania
HQ_BASE_POWER=0 ; Cuba
HQ_BASE_POWER=0 ; Guatemala
HQ_BASE_POWER=0 ; Panama
HQ_BASE_POWER=0 ; Chile
HQ_BASE_POWER=0 ; Ecuador
HQ_BASE_POWER=0 ; Peru
HQ_BASE_POWER=0 ; United Nations
HQ_BASE_POWER=0 ; XCOM
HQ_BASE_POWER=0 ; Bolivia
HQ_BASE_POWER=0 ; Nicaragua
HQ_BASE_POWER=0 ; Bulgaria
HQ_BASE_POWER=0 ; Croatia
HQ_BASE_POWER=0 ; Serbia
HQ_BASE_POWER=0 ; Slovakia
HQ_BASE_POWER=0 ; Switzerland
HQ_BASE_POWER=0 ; Angola
HQ_BASE_POWER=0 ; Ghana
HQ_BASE_POWER=0 ; Iraq
HQ_BASE_POWER=0 ; Jordan
HQ_BASE_POWER=0 ; Syria
HQ_BASE_POWER=0 ; Mongolia
HQ_BASE_POWER=0 ; Costa Rica
HQ_BASE_POWER=0 ; El Salvador
HQ_BASE_POWER=0 ; Paraguay
HQ_BASE_POWER=0 ; Uruguay
HQ_BASE_POWER=0 ; Albania
HQ_BASE_POWER=0 ; Belarus
HQ_BASE_POWER=0 ; Estonia
HQ_BASE_POWER=0 ; Iceland
HQ_BASE_POWER=0 ; Kosovo
HQ_BASE_POWER=0 ; Latvia
HQ_BASE_POWER=0 ; Lithuania
HQ_BASE_POWER=0 ; Macedonia
HQ_BASE_POWER=0 ; Moldova
HQ_BASE_POWER=0 ; Montenegro
HQ_BASE_POWER=0 ; Slovenia
HQ_BASE_POWER=0 ; Botswana
HQ_BASE_POWER=0 ; Cameroon
HQ_BASE_POWER=0 ; Congo
HQ_BASE_POWER=0 ; Gabon
HQ_BASE_POWER=0 ; Ivory Coast
HQ_BASE_POWER=0 ; Libya
HQ_BASE_POWER=0 ; Mozambique
HQ_BASE_POWER=0 ; Namibia
HQ_BASE_POWER=0 ; Senegal
HQ_BASE_POWER=0 ; Sudan
HQ_BASE_POWER=0 ; Tunisia
HQ_BASE_POWER=0 ; Zambia
HQ_BASE_POWER=0 ; Afghanistan
HQ_BASE_POWER=0 ; Armenia
HQ_BASE_POWER=0 ; Azerbaijan
HQ_BASE_POWER=0 ; Georgia
HQ_BASE_POWER=0 ; Kuwait
HQ_BASE_POWER=0 ; Lebanon
HQ_BASE_POWER=0 ; Oman
HQ_BASE_POWER=0 ; Palestine
HQ_BASE_POWER=0 ; Qatar
HQ_BASE_POWER=0 ; United Arab Emirates
HQ_BASE_POWER=0 ; Yemen
HQ_BASE_POWER=0 ; Cambodia
HQ_BASE_POWER=0 ; Kyrgyzstan
HQ_BASE_POWER=0 ; Laos
HQ_BASE_POWER=0 ; Myanmar
HQ_BASE_POWER=0 ; Nepal
HQ_BASE_POWER=0 ; Singapore
HQ_BASE_POWER=0 ; Sri Lanka
HQ_BASE_POWER=0 ; Tajikistan
HQ_BASE_POWER=0 ; Uzbekistan
Addendum: That's the list. No adding, no subtracting. Unused countries will be weighted as zero. No additions. There's a note right above that list in the .ini file that says that adding countries will break the game. Just an FYI.
I will be streaming. So you watch me play. You just kick back, sign up for an account at twitch.tv and shoot the **** in the chat with the other people watching the stream.
Because this method of modding is being an absolute ***** and not working, I'm going to take an "easier" route and install the Long War mod which will make rigging the nationality weights easier, but comes with a few complexities... Namely the fact that I have never even touched Long War ever. So this will be an Adventure in more than one way. Now... How does this concern you?
That's the short list of classes. And because Long War allows for squads of 8 soldiers and also has a fatigue function, I'm going to reopen the registration for a few more volunteers.
Again, please rank several of the classes that you want. Don't just give me 1 class. Give me several.
Because this method of modding is being an absolute ***** and not working, I'm going to take an "easier" route and install the Long War mod which will make rigging the nationality weights easier, but comes with a few complexities... Namely the fact that I have never even touched Long War ever. So this will be an Adventure in more than one way. Now... How does this concern you?
That's the short list of classes. And because Long War allows for squads of 8 soldiers and also has a fatigue function, I'm going to reopen the registration for a few more volunteers.
Again, please rank several of the classes that you want. Don't just give me 1 class. Give me several.
Originally I wasn't because I assumed it involved some knowledge of the game on my end.
ANYWAYS:
First Name: Francisco
Middle Name: Booker-T (preferably with a space and no hyphen but I have one written because I am unsure as to the naming conventions for this game, if neither a space or hyphen are acceptable BookerT as one word is also acceptable).
Last Name: Cannon
Preferred Nationality: Kazakhstan
Class Preferences (1 being highest preference, proceeding in descending order):
1. Goliath
2. Sniper
3. Rocketeer
4. Medic.
I have no idea if I can keep going but I'm going to anyways because I like the names of the classes.
5. Jaeger
6. Shogun
7. Assault
8. Marauder.
I don't really know anything about this game so I listed things that sounded cool/that I typically like in games from both Soliders and MEC Troopers.
Preferred Gender: Male
And yes my name is sponsored by a Random Name Generator and a somewhat obscure WWE reference because that's what came into my head.
Came back from a wedding of two friends of mine whom i'm met through competitive PKMN 5 years ago so it was a grand old time with some nerd moments and a gurren lagan reference thrown in from one of the men of honor speeches which was great.
-
- Subspace Emissary (or any kind of competent adventure mode)
- All of the cut stages
- All of the cut music
- Fox and Falco's voices
- Marth's fluidity of movement
I'll make a list of things I miss from Melee in a moment~
I miss alot cause Star Fox biased. is awesome but he had alot dumb stuff in design that didn't make sense and can burn in a pit of hell fire of irrelevance.
And if you go the route, I am more than happy to help!
Ness is a bit of a pain to deal with, but it's not a terrible matchup for Luigi; it's mostly said to be in Luigi's favor.
...That goes for anyone else that wants some help. I am not the best Luigi out there, but I know this character like the back of my hand.
I should have made this more clear from the get go but:
You do not start out as a MEC Trooper. I would have to manually make you a MEC Trooper, and the MEC Trooper classes each spawn from one of the base classes. For example, the Shogun class spawns from the Engineer class. You would have to be a base Engineer, and then I would make you a MEC and you'd be the Shogun class.
So to simplify things for everyone:
List the BASIC classes (Assault, Infantry, Rocketeer, Gunner, Sniper, Scout, Medic or Engineer) that you want, and then say if you want to be considered for MEC Trooper or not. I want to know this so I can conserve the resource needed to make people MEC Troopers and not be wasting it on Gene Mods for those people. Same with Psionic. Note: You CANNOT be MEC AND Psionic.
You do not start out as a MEC Trooper. I would have to manually make you a MEC Trooper, and the MEC Trooper classes each spawn from one of the base classes. For example, the Shogun class spawns from the Engineer class. You would have to be a base Engineer, and then I would make you a MEC and you'd be the Shogun class.
So to simplify things for everyone:
List the BASIC classes (Assault, Infantry, Rocketeer, Gunner, Sniper, Scout, Medic or Engineer) that you want, and then say if you want to be considered for MEC Trooper or not. Same with Psionic. Note: You CANNOT be MEC AND Psionic.
Even though it wouldnt be original, I'd LOVE if Marth had the Fire Emblem on his arm in Smash.
Style points if they change his counter animation to him parrying with the shield.
I should have made this more clear from the get go but:
You do not start out as a MEC Trooper. I would have to manually make you a MEC Trooper, and the MEC Trooper classes each spawn from one of the base classes. For example, the Shogun class spawns from the Engineer class. You would have to be a base Engineer, and then I would make you a MEC and you'd be the Shogun class.
So to simplify things for everyone:
List the BASIC classes (Assault, Infantry, Rocketeer, Gunner, Sniper, Scout, Medic or Engineer) that you want, and then say if you want to be considered for MEC Trooper or not. I want to know this so I can conserve the resource needed to make people MEC Troopers and not be wasting it on Gene Mods for those people. Same with Psionic. Note: You CANNOT be MEC AND Psionic.
I should have made this more clear from the get go but:
You do not start out as a MEC Trooper. I would have to manually make you a MEC Trooper, and the MEC Trooper classes each spawn from one of the base classes. For example, the Shogun class spawns from the Engineer class. You would have to be a base Engineer, and then I would make you a MEC and you'd be the Shogun class.
So to simplify things for everyone:
List the BASIC classes (Assault, Infantry, Rocketeer, Gunner, Sniper, Scout, Medic or Engineer) that you want, and then say if you want to be considered for MEC Trooper or not. I want to know this so I can conserve the resource needed to make people MEC Troopers and not be wasting it on Gene Mods for those people. Same with Psionic. Note: You CANNOT be MEC AND Psionic.
I should have made this more clear from the get go but:
You do not start out as a MEC Trooper. I would have to manually make you a MEC Trooper, and the MEC Trooper classes each spawn from one of the base classes. For example, the Shogun class spawns from the Engineer class. You would have to be a base Engineer, and then I would make you a MEC and you'd be the Shogun class.
So to simplify things for everyone:
List the BASIC classes (Assault, Infantry, Rocketeer, Gunner, Sniper, Scout, Medic or Engineer) that you want, and then say if you want to be considered for MEC Trooper or not. I want to know this so I can conserve the resource needed to make people MEC Troopers and not be wasting it on Gene Mods for those people. Same with Psionic. Note: You CANNOT be MEC AND Psionic.
I beat Case 4 in Duel Destinies and I can't say much about it... it's just a massive build-up to Case 5.
But I will say the ending shocked me.
...I can't say anything else, so yeah.
And if you go the route, I am more than happy to help!
Ness is a bit of a pain to deal with, but it's not a terrible matchup for Luigi; it's mostly said to be in Luigi's favor.
...That goes for anyone else that wants some help. I am not the best Luigi out there, but I know this character like the back of my hand.
Thank you!
EDIT: And I apologize to Ice Climber mains and fans, I don't like them.
I do need help in the MU actually lol. I tend to play Marth and on paper it should work but landing lag and getting grab suggest otherwise and Falco gets bopped by him as well as Bowser and Roy and IDK about Rosie.
As for Ice Climbers it's due to massive salt of CG's in Brawl and was Falco's 2nd worst MU behind .
Looks like there's a few things that are mutually exclusive and it's a one or the other thing here in the Long War (like I said, this would be an adventure in more ways then one).
So here's what I'm going to have you all do...
I'm going to have you all sign up again:
Soldier First Name:
Soldier Nickname:
Soldier Last Name:
Soldier Nationality: (See here for the MASSIVE list)
Soldier Classes Preferences: (See here for the list. Select ONLY from the top list (Assault, Infantry, Rocketeer, Gunner, Sniper, Scout, Medic or Engineer)) Choose at least 4 and rank them in order of preference.
Preferred Gender:
Special Perk: MEC Trooper, Psionic or Officer. Can only choose one. These are mutually exclusive from each other. Go here to springboard and find out more.
Again, I really apologize for this. PLEASE bear with me. We'll get there. Trust me, bear with me and we'll be cursing RNGs and shooting Aliens before long.