MLGF
Smash Lord
- Joined
- Jun 19, 2013
- Messages
- 1,922
Oh yeah I didn't mention before, but especially Yoshi and the other 6 characters not in 2.6 will need to play a lot of catchup.
And I want to clarify something when I said the meta will take a while to develop:
I know this may sound crazy, but Project M has been out for a while and the MetaGame has been going pretty strong since 2.0ish, yes it's bigger now but plenty of characters have had meta's crafted even with all the changes. Not only that, but with the combo of Melee establishments and with the magical help of THE INTERNET metagames develop far quicker. This isn't just a Project M thing, Meta's just develop quicker due to how easy information of character/mechanical play spreads.
If you want an example, people said when Ultimate Marvel 3 came out that Zero being top tier is just theory fighter and that it'd take forever for lighting loops to ever be practical. But in a year's time, that impossible has become the NORM thanks to a few tourney matches. The spread of knowledge is insane now, so Project M characters now are developing at a far faster rate then Fox in Melee.
I still hold by my statement that newcomers certainly need more time, but it's not going to be anywhere close to "Melee Time" if that makes any sense. Competitive gaming is different now then it was back in 2001 and the biggest difference is the speed in which things develop.
And I want to clarify something when I said the meta will take a while to develop:
I know this may sound crazy, but Project M has been out for a while and the MetaGame has been going pretty strong since 2.0ish, yes it's bigger now but plenty of characters have had meta's crafted even with all the changes. Not only that, but with the combo of Melee establishments and with the magical help of THE INTERNET metagames develop far quicker. This isn't just a Project M thing, Meta's just develop quicker due to how easy information of character/mechanical play spreads.
If you want an example, people said when Ultimate Marvel 3 came out that Zero being top tier is just theory fighter and that it'd take forever for lighting loops to ever be practical. But in a year's time, that impossible has become the NORM thanks to a few tourney matches. The spread of knowledge is insane now, so Project M characters now are developing at a far faster rate then Fox in Melee.
I still hold by my statement that newcomers certainly need more time, but it's not going to be anywhere close to "Melee Time" if that makes any sense. Competitive gaming is different now then it was back in 2001 and the biggest difference is the speed in which things develop.
Last edited: