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The Ultimate Smash Bros. 4 Character Analysis Topic. (Retro Characters Analysis Is Up!)

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ChronoBound

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*NOTE: DISCUSSION SHOULD BE RELEGATED TO ONLY SERIES AND CHARACTERS THAT HAVE ALREADY BEEN POSTED. IF YOU HAVE AN ADDITION ARGUMENTS FOR/AGAINST FOR CHARACTERS WHOM HAVE ALREADY BEEN POSTED BY ME, FEEL FREE TO DISCUSS THEM. IF YOU HAVE AN ADDITIONAL CHARACTER THAT YOU WANT ME TO WRITE ABOUT IN THE NON-CONTENDER SECTION, FEEL FREE TO SUGGEST THEM.


The purpose of this topic is to analyze how likely for various characters to become playable or return in Super Smash Bros. 4. Each series will be analyzed individually, and characters will be grouped together by the series (or broad category in the case of new series, retro, and third-party) they hail from.

We now have a confirmation on the name of Smash 4 (simply Super Smash Bros. for 3DS and Super Smash Bros. for Wii U, so Smash 4 will simply continue to be referred to as Smash 4), as well as a multitude of veterans that returned as well, as three newcomers (two of which were totally unexpected).

Speculating this time is much trickier, since there are very few obvious additions left to add. Nearly all of the important re-occurring Nintendo characters were added as of Brawl. Many of the most popularly requested characters this time have attributes to them that may make them excluded despite their large amount of requests and relative importance in comparison to other Nintendo characters that remain unplayable.

Characters that have at least 1/3 chance of being made playable will be given a large analysis, and picture of the character in question above said analysis. Characters with chances lowers than 1/3 chance of being made playable will be given much smaller analyses and be analyzed after all the “contender” characters from a prospective series have been analyzed.

Here is a list of the confirmed roster as of April 2014 (29 total):
Mario

Luigi
Bowser
Peach
Rosalina
Donkey Kong
Diddy Kong
Link
Zelda
Sheik
Toon Link
Samus
Zero Suit Samus
Yoshi
Kirby
King Dedede
Fox
Pikachu
Lucario
Charizard
Greninja
Marth
Pit
Olimar
Sonic
Villager
Wii Fit Trainer
Little Mac
Mega Man

Here is the pool of possible “contender” candidates for the Super Smash Bros. 4 roster as of April 2014:

Mario:
Dr. Mario
Paper Mario
Bowser Jr.

Donkey Kong:
K. Rool
Dixie Kong


The Legend of Zelda:
Ganondorf
Toon Zelda
Ghirahim
Tingle


Metroid:
Ridley


Yoshi:
No contenders

Kirby:
Meta Knight
Waddle Dee


Star Fox:
Falco
Wolf
Krystal


Pokemon:
Jigglypuff
Mewtwo

Squirtle
Ivysaur
Pichu


F-Zero:
Captain Falcon
Black Shadow


Mother:
Ness
Lucas


Fire Emblem:
Ike
Roy
Chrom

My Unit/Avatar/Robin

Wario:
Wario


Kid Icarus:
Palutena


Pikmin:
No contenders

New series:
Mii
Shulk
Golden Sun (Isaac and Matthew)

Advance/Famicom Wars
Rhythm Heaven
Barbara the Bat
Dillon
Chibi Robo
"X" Protagonist
Miyamoto's New IP

Retro:
Ice Climbers
Mr. Game & Watch
ROB
Takamaru
Mach Rider

Lip
Sheriff

Third-Party:
Snake

Pac-Man

Characters will be removed from the above list once they have been confirmed or de-confirmed (or if Sakurai has revealed new information that makes the chances of certain characters very suspect). Also, there is the possibility that new characters can be added to the list as a result of new game announcements or details.

Links to each post for every posted series analysis so far:

Mario series:
http://smashboards.com/threads/the-...g-series-analysis-is-up.336325/#post-15506081

Donkey Kong series:
http://smashboards.com/threads/the-...g-series-analysis-is-up.336325/#post-15506082

The Legend of Zelda series:
http://smashboards.com/threads/the-...y-series-analysis-is-up.336325/#post-15506083

Metroid series:
http://smashboards.com/threads/the-...g-series-analysis-is-up.336325/#post-15506084

Yoshi series:
http://smashboards.com/threads/the-...g-series-analysis-is-up.336325/#post-15506086

Kirby series:
http://smashboards.com/threads/the-...eteran-commentary-is-up.336325/#post-15506087

Star Fox series:
http://smashboards.com/threads/the-...o-series-analysis-is-up.336325/#post-15506088

F-Zero series:
http://smashboards.com/threads/the-...wcomer-analyses-updated.336325/#post-15506090

Mother (EarthBound) series:
http://smashboards.com/threads/the-...a-series-analysis-is-up.336325/#post-15506091

Wario series:
http://smashboards.com/threads/the-...n-series-analysis-is-up.336325/#post-15506094

Kid Icarus series:
http://smashboards.com/threads/the-...o-series-analysis-is-up.336325/#post-15506095

Pikmin series:
http://smashboards.com/threads/the-...r-series-analysis-is-up.336325/#post-15506097

Retro Characters:
http://smashboards.com/threads/the-...s-topic-lots-of-updates.336325/#post-15506101

Third-Party:
http://smashboards.com/threads/the-...-series-analysis-are-up.336325/#post-15506104

Newcomer/Veteran Confirmation Commentary:
http://smashboards.com/threads/the-...d-series-analysis-is-up.336325/#post-15506108
 
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ChronoBound

Smash Hero
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Sep 20, 2006
Messages
8,998
Mario series:

Mario is without a doubt Nintendo’s most popular franchise. The Mario series, especially the Super Mario series (the platformers), saw a massive rebound in popularity and critical acclaim during the last console generation.

The Mario series is typically represented within Smash Bros. with the most characters (or at least slots), stages, and items. However, with Brawl, the series actually lost a playable character compared with the previous installment (Dr. Mario) and no other Mario character replaced his presence (though some would argue that Wario’s inclusion made up for this due to Wario having been in two Mario platformers, and a playable character in most of the non-RPG Mario spinoffs).

It was the lack of a newcomer addition within the Mario series and the rebound in popularity that the series finally received its first newcomer since Melee in the form of Rosalina (a dark horse up until her confirmation as a playable character in Super Mario 3D World).

Many now see the other characters that were competing for a Mario newcomer spot (Toad, Paper Mario, Bowser Jr., Dr. Mario, Geno, and Waluigi) as de-confirmed. However, in reality, it is still plausible for the series to receive one more newcomer, though that scenario is not likely.

There have already been five characters confirmed for the Mario series in Smash 4, more than any other series.

Dr. Mario:



Dr. Mario is Nintendo’s highest selling puzzle series, and the first Mario spinoff series to be made. There has been a Dr. Mario game for every major Nintendo home console and handheld so far. The original NES and Game Boy Dr. Mario games were among the highest selling games for those respective consoles. Since Brawl’s release, Dr. Mario Online Rx and Dr. Mario Express were released, both of which were among the highest selling games for WiiWare and DsiWare.

Dr. Mario was Mario’s fifth playable character in Melee, and was added late in development for Melee as a clone for Mario. Sakurai added Dr. Mario because he really liked the Dr. Mario remix that was made earlier on in Melee’s development and wanted a character to go along with it. Sakurai also felt that Dr. Mario was a beloved classic game, and that Dr. Mario deserved inclusion mostly for this reason (the previous reason for the music, was probably said in a joking context). The idea of Dr. Mario as a character was originally suggested to Sakurai by a Japanese Melee fan very early on in the game’s development. This fan suggested Dr. Mario as a costume for Mario, however, Sakurai’s response to this was that Dr. Mario would not work as a costume since he does not shoot fireballs.

Although many Smash Bros. fans expected Dr. Mario to be cut from Brawl, Sakurai actually intended to bring back Dr. Mario as a playable character, and was the closest the Mario series had to getting a fifth playable character in Brawl. Dr. Mario was probably scrapped earlier than Mewtwo and Roy were since there is no file listing for an unique victory theme for him like there is for every other character on Brawl’s roster plus Mewtwo and Roy. There was also quite a bit of Dr. Mario content within Brawl. There were two Dr. Mario songs (the returning Dr. Mario theme from Melee as well as a remix of “Chill”), and there were five stickers from the Dr. Mario games (Dr. Mario, Red Virus, Blue Virus, Yellow Virus, and Megavitamins).

As was mentioned earlier, Dr. Mario had two new games since Brawl’s release, both of which were big successes on their respective platforms. Although Dr. Mario is probably the least requested of the “plausible” Mario newcomers, he still stands a plausible chance of inclusion due to his position as a playable character in Melee and being planned as a playable character for Brawl.

Since Dr. Mario possesses a disadvantage in requests amongst the Smash Bros. fanbase, his chance for inclusion will largely hinge upon Sakurai’s possible desire to bring back ALL characters that have been playable in Smash Bros. If Sakurai does not possess this desire, then Dr. Mario likely won’t return as a playable character for Smash 4. There is also the possibility that Dr. Mario may be added in as a costume for Mario, however, as mentioned earlier Sakurai was sour on that idea (though that opinion was over a decade ago, and its probable that Sakurai’s opinions have changed since then).

There have been two recent developments that have possible implications in regards to whether Dr. Mario will return for Smash 4. Against Dr. Mario is how Sakurai flat out said not every character that has been made a playable character in the Smash Bros. series so far will return for Smash 4. Since the demand for Dr. Mario's return is weak, Dr. Mario stands to be a good candidate for being one of those characters Sakurai is referring to. However, in favor of Dr. Mario is the confirmation of the Villager. This character confirmation benefits Dr. Mario because it shows after all these years Sakurai is still thinking about characters that he worked on during Brawl's development, but was unable to implement (of which Dr. Mario was one of them).

However, in a scenario where if Sakurai wanted to give the Mario series six slots, Dr. Mario has decent chance due to how easy and quick he would be to make. However, his chances basically hinge upon whether Sakurai thinks Mario could use one more character and whether he wants to bring back virtually everyone who has been playable in Smash Bros.


Paper Mario:



Paper Mario is one of Nintendo’s highest selling and most acclaimed RPG series. It is now probably Intelligent System’s best-selling series. There have been four Paper Mario games to date, with the latest one (Sticker Star), having been released only a few months ago.

Paper Mario had an appearance in Melee as a trophy. Paper Mario returned again as a trophy in Brawl, as well as there were a number of trophies and sticks from the Paper Mario games. The only Paper Mario game released since Brawl was Sticker Star.

Despite sharing a name with Mario, Paper Mario would most likely not end up as being a clone or luigi-fied clone of Mario. He has a multitude of abilities that radically differentiate him from Mario. Paper Mario is amongst the most requested of the plausible Mario newcomers.

Paper Mario’s main advantage relative to other possible Mario newcomers is that he would be a representative of a popular Mario subset series instead of simply being yet another side character like Toad, Bowser Jr., and Waluigi. He is also among the most requested Mario newcomers.

The main disadvantage to Paper Mario is that Sakurai may feel five slots is more than enough for Mario. However, due to him being visually distinctive and the main star to a very popular sub-series, Sakurai could regard him as a higher priority for a sixth slot than Bowser Jr. (and Dr. Mario).

Overall, Paper Mario’s chances largely hinge upon whether Sakurai feels that the Mario series needs an additional newcomer. Due to the fact that five characters have already been confirmed for the Mario series, its very likely that if Paper Mario does end up playable in Smash 4, that he won't be confirmed until close to the game's release. If Paper Mario does not appear as a playable character, he will likely reprise the same role he had in Melee and Brawl, which is an appearance as a trophy (and a sticker).

Bowser Jr.



Bowser Jr. is a major character in the Super Mario franchise and a popular one within it. His debut was in Super Mario Sunshine, and since then has had a major role in every Super Mario game since then with the exception of Super Mario 3D Land, New Super Mario Bros. 2, and Super Mario 3D World. He has also had a playable role in almost every Mario spinoff since his Sunshine debut.

Bowser Jr. was a trophy in Brawl, as well as a sticker. He has had a multitude of appearances since Brawl, most notably New Super Mario Bros. Wii, Super Mario Galaxy 2, Paper Mario: Sticker Star, and New Super Mario Bros. U. He is the only major character in the Super Mario franchise besides Toad not to be made a playable character yet in Super Smash Bros.

Bowser Jr.’s main advantage relative to other Mario newcomer candidates is his prominence within the Super Mario franchise, and being easily convertible to a clone or luigi-fied clone of an existing character on the roster (Bowser). Contrary to conventional wisdom, this is an ADVANTAGE for a character. This means that a character will need less resources to implement than a character that would need to be completely original. If Sakurai is approaching the end of Smash 4’s development and decides that Mario needs another newcomer, Bowser Jr. would almost certainly be the character chosen to fill that spot due to the fact that there is another character he could base at least some of Bowser Jr.’s moves off of Bowser.

The main disadvantage for Bowser Jr. much like all the other possible Mario newcomers is that Sakurai could feel that he is not interesting enough to be made playable or that Mario has enough characters at this point. However, its probable that if the Mario series does have a sixth playable character, that the spot will go to Bowser Jr., but that is a big if, and not likely.

Amongst the candidates for an additional Mario newcomer, Bowser Jr.'s chances are on par with Paper Mario. If Bowser Jr. does not get in as a playable character, there is a very good chance that Bowser Jr. will make it in as an Assist Trophy (probably in his Koopa Clown Car). Bowser Jr.’s roles in New Super Mario Bros. 2 and New Super Mario Bros. U help keep the character relevant in a time when Sakurai was deciding the roster.

Other Mario characters:
These are Mario characters that are unlikely for a playable spot for Smash Bros. 4, but have some support for playable status among the Smash Bros. fanbase.


Toad:
Toad is one of most popular Nintendo characters ever. Toad has been a staple of the Mario franchise since the beginning. Toad has been a playable character in nearly every Mario spinoff, and has had perfect attendance as a playable character in the Mario Kart series. Toad has also been a playable character in several Mario platformers (Super Mario Bros. 2, New Super Mario Bros. Wii, New Super Mario Bros. U, Super Mario 3D World), as well as being the main protagonist of Wario’s Woods.

Toad is the only character that has been playable in a Mario platformer that has yet to become a playable character in Smash Bros. His role within Smash Bros. has been as Peach’s neutral special move (and again he reprises this role in Smash 4). Toad also made an appearance in Melee as a trophy, and an appearance in Brawl as a trophy and sticker.

Toad has always enjoyed a lot of support for a playable spot within Smash Bros. (for Sakurai’s pre-Melee poll, Toad was amongst the highest requested newcomers though he fell behind Bowser, Peach, and Wario). However, since Brawl’s release, Toad has enjoyed a massive surge in popularity, largely due to the massive success of New Super Mario Bros. Wii (which is the second highest selling home console game of all time in Japan).

Although Toad had among the most impressive resumes of not just Mario newcomers, but also of Nintendo characters in general, he was passed on in favor of the relatively recent Rosalina as the Mario series newcomer for Smash 4. Despite all the major roles Toad has had in the interim between Brawl and Smash 4, it still was not enough to convince Sakurai that he needed to be upgraded to playable status.

While there does still exist a small chance that Toad could be playable, its very likely that Toad's role in Smash 4 is going to be the same as it was in Brawl, which is as a trophy, sticker, and as one of Peach's specials.

Geno:

Geno is a major character from the popular classic Super Mario RPG. Geno also made a cameo appearance in Mario & Luigi: Superstar Saga. Geno is a very peculiar character as he was a character that debuted in a first-party game, yet is a third-party character. Square-Enix owns the rights for every original character that was created for Super Mario RPG, of which includes Geno (this was further confirmed by the Mario & Luigi credits).

Despite Geno basically being a one-off character, the character still has a place in the hearts of many Mario fans. Geno has not made an appearance in any form in any Smash Bros. game yet. After his cameo appearance in Mario & Luigi, he has yet to make another appearance in another game.

Geno had a large bandwagon for playable status after Brawl’s unveil, and probably had the most requests of any Mario newcomer for Brawl. It is also possible to say that Geno was within the Top 10 most requested newcomers for Brawl. However, since he failed to appear in Brawl in any form, much of his popularity has deflated.


The confirmation of Rosalina (as well as the likely de-confirmation of Toad), makes it appear very unlikely Geno will make the jump to playable status (especially considering how many feasible options there are for a sixth Mario character). However, Geno could still possibly have some sort of appearance in Smash 4, namely as an Assist Trophy. Although, due to the nature of the copyrights for Geno (and other Super Mario RPG original characters), he probably won't make any appearance at all in Smash 4.


Daisy:
Daisy is quite popular among the Mario fanbase. She is basically the female equivalent of Waluigi, in that she has appeared as a playable character in almost every non-RPG Mario spinoff (though unlike Waluigi, she was a playable character in Mario Kart 7). She also actually appeared in a Mario platformer, Super Mario Land, all the way back in 1989. However, other than that, Daisy is basically Waluigi except with much less requests for Smash Bros. Daisy has appeared as a trophy in Melee, and as a trophy and stickers in Brawl. Peach in both Melee and Brawl had a palette swap that made her look very similar to Daisy. Daisy most likely will appear in Smash 4 the same way she did in Melee and Brawl, which is as a Peach palette swap, a trophy, and sticker.

Nabbit:
Nabbit was an enemy that debuted in New Super Mario Bros. U. He would steal items from Toad Houses, and players would have to chase him throughout the level. In New Super Luigi U, he was promoted into a playable character (with the notable distinction from the other ones being that he is invincible to enemies). Despite being among the few Mario characters ever having been a playable character within a Mario platformer (with only Toad and Rosalina the only other two characters left that have been a playable character in a Mario platformer, and not playable yet in Smash Bros.), he is definitely not a contender for a playable spot due to him not being as notable or popular as even many other non-contender Mario characters. Due to his nature of snatching items, its possible he may become a new Assist Trophy for the Mario franchise in Smash 4. Nabbit also has a very good chance of making an appearance as a trophy and/or sticker in Smash 4.

Birdo:
Birdo is a character that debuted in Super Mario Bros. 2. Since then she has made appearances in a few Mario RPGs and been a playable character in multiple Mario spinoffs. She was also a major NPC in the niche Japan-only Wii title, Captain Rainbow. Many people for some reason group her as a Yoshi character despite her having yet to make an appearance in the Yoshi series. Its probably due to her being Yoshi’s partner in Mario Tennis and Mario Kart Double Dash. She was a stage obstacle in Melee and a trophy. In Brawl, she appeared as a trophy and sticker. She will likely return as a trophy and sticker in Smash 4.


Fawful:
Fawful is one of the main antagonists of the Mario & Luigi RPG series. He was one of the main two antagonists in the first Mario & Luigi, returned as NPC in Partners in Time, and was the main villain for Bowser’s Inside Story. Due to the Fawful’s fate at the end of Bowser’s Inside Story, its probable that he won’t have a major role in another Mario & Luigi game. Fawful, prior to Brawl’s unveil actually had a lot of requests. However, after Brawl’s unveil, Fawful’s support steadily evaporated. He still has many fans, but barely any supporters for Smash Bros. Fawful did not appear in any form in Brawl. Fawful will probably make an appearance as a sticker in Smash 4, and maybe have a trophy at best.

King Boo:
King Boo is the main antagonist of Luigi’s Mansion and Luigi’s Mansion: Dark Moon. King Boo has also appeared as a boss in Super Mario Sunshine, Super Mario 64 DS, Super Princess Peach, and Mario Kart DS. He also made appearances in Mario Party 8 and Mario Party 9. Despite mostly being a boss or antagonist within the Mario series, King Boo has also been a playable character in several Mario spinoff titles, notably Mario Kart: Double Dash, Mario Kart Wii, Mario Supestar Baseball, and Mario Super Sluggers. King Boo’s role as the main antagonist for two major Mario spinoff titles, has led some to feel that he deserves playable inclusion. While he does stand a chance at being a boss fight in Smash 4 due to his re-occurring boss roles within the Mario series, its more likely his only appearances will consist of being a trophy and/or a sticker.


Overall Analysis:

The Mario series has had five characters already confirmed for Smash 4: Mario, Luigi, Bowser, Peach, and Rosalina.

A sixth Mario slot is not likely, and probably won't happen. At this point, there are only three contenders left for an additional Mario newcomer (Dr. Mario, Paper Mario, and Bowser Jr.). The ease of development for these characters, as well as their series prominence, is what manages to keep them contenders in light of the Rosalina confirmation.

Overall, the two most likely Mario newcomers are Bowser Jr. and Paper Mario, followed by Dr. Mario. If an additional Mario newcomer for Smash 4 happens, he will most likely not be confirmed until close until the game's release.
 
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ChronoBound

Smash Hero
Joined
Sep 20, 2006
Messages
8,998
Donkey Kong series:

Donkey Kong is both one of Nintendo oldest and most popular series. Like the Mario series, the Donkey Kong series is made up of multiple sub-series (arcade, platformer, Mario vs. Donkey Kong, racing, and rhythm). Since Brawl’s release, there have been sixDonkey Kong games released. Three of them were Mario vs. Donkey Kong games, while the fourth (and by far most notable) was Donkey Kong Country Returns. Country Returns returned the DK series to sales heights and critical acclaim not seen since the Nintendo 64 (the last DK game to be a major sales success prior to Returns was Donkey Kong 64). The fifth release was a 3DS port of Donkey Kong Country Returns. The sixth release being the second full-blown DK platformer since Rare left the series (and the return of Dixie Kong to the mainline series), Donkey Kong Country: Tropical Freeze.

Within the context of the Smash Bros. series, there has been massive demand for more characters from the Donkey Kong series to be added since even the original Smash 64 was released (the overwhelming majority of those requests for a new character went toward Diddy Kong). However, despite Diddy Kong being within the Top 5 most wanted characters for Melee, he was not added as a playable character until Brawl and confirmed less than six months from that game’s release.

Since the confirmation of Diddy Kong, there has been a very strong demand for a third playable Donkey Kong character. However, despite there being a massive demand, there is a possibility that one might not be added due to long absence that the front two contenders for a DK newcomer (K. Rool and Dixie Kong) have taken from the series, and due to that biggest game in the franchise in over a decade (Returns), lacked any popular DK characters that have yet to be included as a playable character. However, with so few Nintendo characters left with any “star power”, Sakurai will probably excuse this.

Further buoyed by the demand for a DK newcomer, is the fact that in comparison to other major Nintendo franchises (especially one that sells as well as DK), the series does not have much content. In terms of stages and items, the DK series had three stages in Melee (putting it in on par with Kirby and Yoshi, but having less than Mario), and only two items (Hammer and Barrel Cannon). In Brawl, again the series had three stages (putting in on par with Zelda, Pokemon, and Metroid, but having less than Mario), and only had two items (Hammer and Spring, the Barrel Cannon was cut). It was also the only non-retro series aside from Yoshi and Pikmin, to not have an Assist Trophy in Brawl. Traditionally, the DK series has had a good selection for trophies within Smash Bros. though.

Both DK and Diddy have no chance of being cut, so at minimum the Donkey Kong series should have two playable characters. It will likely receive a third playable character due to the high demand for one (probably K. Rool), and the possibility for four playable characters is about 50/50 (likely Dixie Kong). Despite coming from only two playable characters in Brawl, it has among the best chances of reaching four playable character for any series that did not receive four playable characters in Brawl.

Both Donkey Kong and Diddy Kong have been confirmed for Smash 4 so far.

K. Rool:



K. Rool was the main antagonist of Rare and Paon’s Donkey Kong games. He is often regarded as the main antagonist for the DK series overall. Although K. Rool did receive requests during the pre-Brawl period, a strong interest in him being playable did not manifest until Diddy Kong had already been confirmed as a playable character.

Since then, K. Rool has been one of the most wanted characters for Smash Bros. In the West, he is among the Top 5 most wanted newcomers and is in the Top 5 most wanted newcomers by the Japanese fanbase.

As for his history within the Smash Bros. franchise, he was a trophy in Melee. In Brawl, he was again featured as a trophy. He was also featured as a sticker, and there was song in Brawl that was a remix of his final battle theme in Donkey Kong Country (King K. Rool / Ship Deck 2).

However, despite the very strong demand for K. Rool as a playable character, there is a possibility it may not happen. As was mentioned earlier, K. Rool’s last game appearance was Mario Super Sluggers, which was released a few months after Brawl. It has almost been five years since this, and with Tropical Freeze likely to be the only new DK game released before Smash 4, there is a good chance that K. Rool may not make another game appearance before Smash 4’s release (which is likely to be Q4 2014).

However, despite K. Rool’s hiatus from the DK series, he is still quite likely to get in as a newcomer. While his disappearance from the series would have been a strike against him in previous times, the fact is that the Smash Bros. newcomer pool has very few characters left that are well known and/or excite the Smash Bros. fanbase. K. Rool is one of the few Nintendo characters left that does.

There has been some talk and speculation that K. Rool's absence in Tropical Freeze will make Sakurai pass over him in regards to Smash 4. There are several problems in regards to this type of thinking. For one, by the time Tropical Freeze was unveiled Sakurai had confirmed that he had already decided the roster. If K. Rool was on his roster before the Tropical Freeze announcement, he will stay on Sakurai's roster.

Secondly, the Tropical Freeze announcement does not make Dixie Kong more likely than K. Rool. Sakurai was likely deciding his roster within the context of "the first half of 2012", which was when Sakurai had finished developing Uprising and began work on Smash 4 (Sakurai typically decides the roster very early on). Both K. Rool and Dixie Kong were suffering from similar "relevancy" problems at this point, thus Tropical Freeze has no bearing of whether Dixie Kong gets in over K. Rool, and whether K. Rool gets in at all.

K. Rool's chances for being added as a playable character have recently been boosted by the fact that Kremlings will be appearing as enemies in the Smash Run mode for Smash 4 3DS. If Sakurai still considers the Kremlings relevant enemies for the DK franchise, it would make sense for him to also consider K. Rool still important to the franchise.

If K. Rool is a playable character in Smash 4, he will probably be revealed on the Dojo, much like Diddy Kong before him. There is a possibility that K. Rool could be a hidden character, however, due to be K. Rool being one of the few high profile Nintendo characters left, he is much more likely to be revealed some time before Smash 4’s release.


Dixie Kong:



Dixie Kong was the main protagonist in two out of three games in the Donkey Kong Country trilogy (Donkey Kong Country 2 and Donkey Kong Country 3). She was also a playable character two out of three of the Donkey Konga games as well as a playable character in all of Paon’s Donkey Kong games. She has also appeared as a playable character in Diddy Kong Racing DS, and was a playable character in several Mario spinoffs (Mario Superstar Baseball, Mario Hoops 3-on-3, and Mario Super Sluggers).

After Brawl’s release, there has been an interest in Dixie Kong being playable in Smash Bros., though it is less strong than K. Rool. She is probably the second most wanted female newcomer for Smash 4 though (after only Palutena), and within the Top 10 most wanted characters for Smash 4.

Within the Smash Bros. franchise, Dixie Kong was a trophy in Melee, and she returned in Brawl as both a trophy and a sticker.

Dixie Kong was one of seven characters that was planned to be playable at some point in Brawl’s development but scrapped later on. Unlike the other characters of the “Forbidden 7”, the reason behind why Dixie Kong was dropped is known. Sakurai originally intended for Dixie Kong to be paired with Diddy Kong and the two would fight together. However, Sakurai said that his team had difficulties with this set up, so Dixie Kong was scrapped, and Diddy Kong was developed as a stand alone character from there.

It is from this that lies Dixie Kong’s best hopes of becoming a playable character in Smash 4. Of all the scrapped characters for Brawl, only Mewtwo, Roy, and Dixie Kong have a strong fan interest in being added for Smash 4. Despite K. Rool being a higher priority to be added than Dixie Kong, Dixie Kong could still be added to the roster as well due to Sakurai at least having put some time and thought into her animations and some of her attacks.

It is a strong possibility that if Dixie Kong is added, she will be among the last newcomers added to the roster, and that she will be a character in the manner of Wolf/Lucas. She would have similar specials and a Final Smash as Diddy Kong, but her A-moves and throws would be completely unique (the oversized ponytail she has definitely separates her from Diddy Kong in terms of A-moves).

There has been one new development that bodes well for Dixie Kong, which is the confirmation of the Villager. The Villager's confirmation shows that Sakurai is still thinking about characters that he was unable to complete during Brawl's development, one of which was Dixie Kong. Sakurai wanting to revisit unfinished characters bodes well for Dixie Kong, whom is actually popularly requested.

There also has been some talk that Tropical Freeze makes Dixie Kong likely (or at least improves her chances) or makes her more likely than K. Rool. The problem with this thinking is that by the time Tropical Freeze was announced, Sakurai had already finished deciding the roster for Smash 4. To repeat, Tropical Freeze is not going to have any impact on Sakurai deciding Smash 4's roster because he has already decided it. At best, Tropical Freeze may end up convincing Sakurai that Dixie Kong is a higher priority than other possible low priority veterans (Lucas, Lucario, Roy, Ike, Toon/Young Link, Falco, Wolf), and include her first over most of them, and thus Dixie Kong will end up dodging the possible bullet of time constraints.

Overall, Dixie Kong’s chances of being a playable character in Smash 4 are pretty underrated. It really depends on whether K. Rool is added, and whether he is added early on, or how much Sakurai wants to finish his scrapped Brawl characters. In terms of another Lucas/Wolf style character, she is one of the best candidates for that sort of character, and would be one of Sakurai’s best choices if he wanted to add another newcomer late in Smash 4’s development (as was the case with Wolf for Brawl). Dixie Kong has very low chances of being confirmed as a playable character prior to Smash 4’s release due to her high chance of being a Lucas/Wolf styled character. After K. Rool’s confirmation, Dixie Kong will probably end up being one of the most wanted characters (or at least within the Top 10) for Smash Bros. from then on out.

Other Donkey Kong characters:
These are Donkey Kong characters that are unlikely for a playable spot for Smash Bros. 4, but have some support for playable status among the Smash Bros. fanbase.

Other Rare created Donkey Kong characters:
Much like K. Rool and Dixie Kong, the last appearance for most of these characters (with the exception of Cranky Kong, Rambi, and Squawks) was Mario Super Sluggers. A lot of them showed up as playable characters in Paon’s Donkey Kong games, and Funky Kong was even a playable character in Mario Kart Wii. Many of them were trophies and stickers in Brawl. Rambi has a very good shot at being an Assist Trophy in Smash 4, while Cranky Kong will probably be both a trophy and a sticker. As for the rest of the Rare created Donkey Kong characters, they will probably only be stickers in Smash 4 unless there is another game released prior to Smash 4 that features them. All of these characters are unlikely to ever make it in as a playable character in Smash Bros. due to how little interest there is in them by the Smash Bros. fanbase for them to be playable, and their overall low importance to the franchise in comparison to the four Donkey Kong characters that are contenders for playable status in Smash 4.

Donkey Kong Jr.:
Although he is iconic to the original arcade Donkey Kong series, he is very unlikely to ever be added as a playable character in Smash Bros. There is very little demand for him to be playable as well. As with many other Donkey Kong characters, Donkey Kong Jr. has not been in a game for a long while as well, though in Donkey Kong Jr.’s case it is much more drastic, seeing as how his last playable appearance in a game was Game & Watch Gallery 4, released all the way back in 2002. Donkey Kong Jr. appeared as a trophy in Melee, and was a sticker in Brawl. Its possible Donkey Kong Jr. could make an appearance in Smash 4 as a trophy or a sticker, and its also possible that a stage could be based off of his game (like 75m was based off of the original arcade Donkey Kong). It is possible that Donkey Kong Jr. may never make a new game appearance in another game ever again, though its possible it might happen for Mario Kart (afterall, they did add the likes of Baby Daisy for Mario Kart Wii).

Overall Analysis:

At the very least the Donkey Kong series will have Donkey Kong and Diddy Kong as playable characters. A Donkey Kong newcomer has a strong likelihood of happening, and the most likely candidate for this is K. Rool. K. Rool overall is one of the most desired newcomers for Smash 4. K. Rool is a possible candidate for being one of the first newcomers confirmed for Smash 4, though he will most likely be confirmed on the Dojo and before Smash 4’s release.

There is also a good chance that a second newcomer for the Donkey Kong series is added, which would be Dixie Kong. Dixie Kong would most likely be a hidden character, and as such would not be confirmed until very close to the game’s release.

However, there is also the possibility that no Donkey Kong newcomer happens due to both K. Rool and Dixie Kong have no notable new appearances since Brawl’s release (Tropical Freeze was unveiled during a point where the roster had already been decided). It is also a possibility that Dixie Kong gets in over K. Rool due to Sakurai’s having put more thought into her as a playable character.

Overall, K. Rool is among the most likely newcomers to be added to Smash 4, and the Donkey Kong series in general is perhaps the most likely one outside the Big 3 (Mario, Zelda, Pokemon) to have four slots in Smash 4. It would be quite surprising if he does not make it in as a playable character. Both K. Rool and Dixie Kong are among the few iconic Nintendo characters left outside of the Mario universe that are not yet playable.
 
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ChronoBound

Smash Hero
Joined
Sep 20, 2006
Messages
8,998
The Legend of Zelda series:

The Legend of Zelda is one of Nintendo’s most popular and iconic franchises. It received five retail releases since Brawl’s release (Spirit Tracks, Ocarina of Time 3D, Skyward Sword, Wind Waker HD, and A Link Between Worlds). However, in comparison to what happened with the Zelda series between the release of Melee and Brawl, there has definitely been a decrease in interest and activity for the Zelda series since Brawl’s release.

Since Melee, the Zelda series typically had among the most playable characters in each Smash Bros. game. In Melee, the series had five playable characters, and in Brawl it again had five playable characters, despite losing a playable character (though many would argue that Toon Link was merely a more modern design for Young Link).

Due to the smaller profile the series has had since Brawl, there is a weaker demand for Zelda newcomer than there was for Melee and Brawl. However, despite this, a Zelda newcomer is still a realistic possibility, and there are several plausible candidates for a possible Zelda newcomer.

Link, Zelda, Sheik and Toon Link have already been confirmed. Ganondorf also has no chance of being cut, and his return is more a matter of whether he will return as a Captain Falcon clone or not. It is also a realistic possibility the series will receive a newcomer.

Overall, the Zelda series has the possibility of having anywhere from five playable characters (Link Toon Link, Zelda, Ganondorf, Sheik) to six playable characters (Link, Zelda, Ganondorf, Sheik, Toon Link, and a newcomer). It really depends on the direction that Sakurai takes with Smash 4 in regards to what will happen with Zelda’s playable representation. The most likely scenario though is that Smash 4 retains the same characters as Brawl with no changes made.

Ganondorf:



Ganondorf (or Ganon) is the main antagonist in many of the games in the Zelda series, and is one of Nintendo’s most popular and iconic characters. After Melee’s unveil at E3 2001, Ganondorf became the single most wanted newcomer for that game. However, it turned out that Ganondorf barely even made it into Melee, only having made it in after Sakurai decided Melee’s roster was too small late in development, and decided on six “clones” as a way to vastly increase the size of the roster. Ganondorf only made it in Melee due to having a similar body shape as Captain Falcon.

Most Smash Bros. fans were infuriated that someone as important, popular, and iconic as Ganondorf was reduced to merely a slower, more powerful Captain Falcon. It was the personal hope of many Smash Bros. fans that Ganondorf would return to Brawl with an entirely unique moveset. This did not happen, although Ganondorf was given a few more separate moves from Captain Falcon.

There is still a large outcry for Ganondorf to become a completely unique character. It remains to be determined whether this will actually happen though considering that there was also a large outcry for Ganondorf to become a completely unique character prior to Brawl’s release. Its possible if Sakurai puts a large focus on overhauling a lot of the current Smash Bros. veterans, that Ganondorf will finally become a fully unique character. Overall, the chances for Ganondorf being given an entirely new moveset is 50/50.

There is also the question of what design will be used for Ganondorf. Ganondorf did not appear in Skyward Sword. However, Ocarina of Time 3D was released in the interim between Brawl and the beginning of Smash 4’s development. Its for this reason, that debates around Ganondorf not only center around whether he will be given a new moveset, but also what design will be used for him. Ganondorf also appeared as a costume in Tekken Tag Tournament 2: Wii U Edition. The design for Ganondorf in this game was based off of is Twilight Princess appearance.However, the two most likely designs to be used for Ganondorf in Smash 4 are one based off of his appearance in Ocarina of Time 3D or an entirely new design made just for Smash Bros. (or being planned for a future Zelda title).

Despite Ganondorf’s absence from Skyward Sword, he has no chance at being cut. Ganondorf was a hidden character in both Melee and Brawl, so as such as he was not confirmed until the release of both of those games. Ganondorf will probably remain a hidden character in Smash Bros. 4 (especially if his moveset is still based off of Captain Falcon). However, if Ganondorf is given a new moveset in Smash 4, there is a very good chance that he will be confirmed some time before Smash 4’s release in order to build hype over the fact that Ganondorf is now an entirely unique character (especially considering the dearth of notable Nintendo characters left to include). Though it is also a possibility that Ganondorf is given a new moveset, and he is still left as a hidden character.


Toon Zelda:




Toon Zelda is an alternative design for Zelda that was featured in nearly all of the games featuring Toon Link. While Toon Zelda was only featured in Wind Waker and Spirit Tracks, the design for Toon Zelda was also used in Four Swords, Four Swords Adventures, and Minish Cap. Toon Zelda in Spirit Tracks arguably had the most important role of any Zelda in any Zelda game.

Toon Zelda may not seem like a contender for a possible Zelda newcomer spot, but there are a few reasons why she is. The first is that she was a very major character in one of the only two new Zelda games released after Brawl. The second major reason is that she was planned as a playable character for Brawl. A third major reason is that Toon Link seems to have been added into Smash 4 very early on (unlike in Brawl where he was a low priority newcomer). That Toon Link was added in so early, may tempt Sakurai to revisit his idea of Toon Zelda late in Smash 4's development (or at least in the character developing phase).

Back during Brawl’s development, Toon Zelda’s only notable role was Wind Waker, of which she was basically an alterego that got less screentime than her main identity, Tetra, Despite this, she was still strongly considered for a playable spot by Sakurai. Moreover, there was barely any requests or demand for her at this time. There was also plans for a “Toon Sheik” (however, its unknown whether this “Toon Sheik” was an original character or Tetra).

Since Brawl’s release, Toon Zelda had a very important role in a Zelda game. However, there is still little demand for her inclusion. The release of Wind Waker HD could make Sakurai re-consider his idea of having Toon Zelda as a playable character (especially considering he finished Toon Link so early on). Moreover, if she did get into Smash 4 as a playable character, she would very likely be a clone of Zelda, and Sakurai has stated that this time he wants to include newcomers that are things we have yet to see in Smash Bros.

Toon Zelda’s chances basically hinge upon whether Sakurai even wants to include a Zelda newcomer, and whether Sakurai has no misgivings about placing in “clone” newcomers this time. There is also the matter of the "Phantom" that is part of Zelda's moveset. The "Phantom" was originally tied with Spirit Tracks and Toon Zelda's spirit would possess one. As such, if Sakurai thought of something that was tied to Toon Zelda, there is a possibility that Sakurai will re-explore his idea of Toon Zelda (especially considering that he no longer has to add in Toon Sheik alongside with her).

Toon Zelda will probably be a trophy and a sticker in Smash 4. She basically has the best chances for a Zelda newcomer this time around. If Toon Zelda does get in as a playable character in Smash 4, she will most likely be a hidden character, and as such will not be confirmed until the game’s release.


Ghirahim:




Ghirahim is the main antagonist of Skyward Sword. Ghirahim is the most popular non-Ganon antagonist in the Zelda series. He also happens to be the most wanted Zelda newcomer for Smash 4.

However, there is a multitude of obstacles that face Ghirahim’s possible playable inclusion. One is that Skyward Sword was perhaps the most poorly received 3D home console Zelda. The sales for Skyward Sword in Japan and Europe were quite poor, especially compared to previous Zelda games.

Another obstacle facing Ghirahim is that he very likely won’t be appearing in another Zelda title. There have been other popularly requested one-shot Zelda characters for Smash Bros. before (Skull Kid during Melee, and Midna during Brawl), and they did not get in either.

There are some people that point to Sheik as a one-shot Zelda character that successfully got in, but the situation was vastly different. For one, Ocarina of Time was an incredible phenomenon when it was released, whereas Skyward Sword was met with much less accolades. Secondly, Sheik has the benefit of being tied to the character of Zelda, unlike Ghirahim.

Another problem facing Ghirahim is that there is not another character from which his moveset could be derived from, making his inclusion rather time consuming, especially for a character that likely will never again appear in the Zelda series.

The main advantage that Ghirahim has relative to other possible Zelda newcomer choices is that he is from the most recent Zelda title and he has a notable amount of requests. Unlike pre-Brawl, Ghirahim is the only potential Zelda newcomer with a notable amount of requests. However, Midna too had all of those things (aside from a lack of competition), and that was not enough to get her in.

If Ghirahim does end up as a playable character in Smash Bros. 4, there is a decent chance that he would be revealed some time before the game’s release. If Ghirahim does not get in as a playable character, Ghirahim has a decent shot at becoming an Assist Trophy. Ghirahim will also most likely appear as a trophy and a sticker. Overall, Ghirahim is basically the modern equivalent to Midna, and for that reason he probably won’t get in as well, however, his popularity (and having a major role in the most recently released original home console Zelda) and basically being the only requested Zelda character, means that he is plausible as a newcomer for the Zelda series.


Tingle:




Tingle is a re-occurring side character in the Zelda series, and the main protagonist of the Tingle series. Tingle has made an appearance in Majora’s Mask, Oracle of Ages, Wind Waker, Four Swords Adventures, and Minish Cap. Tingle’s series also consists of four games, Freshly Picked Tingle’s Rupeeland, Tingle’s Balloon Fight, Dekisugi Tingle Pack, and Tingle’s Balloon Trip of Love.

Tingle also appeared in Melee as part of the Great Bay stage, and as a trophy. He returned in Brawl as the Zelda series’s Assist Trophy, as well as a trophy, and two stickers.

With all of this, why is Tingle not regarded as being obviously next-in-line for a Zelda newcomer spot? The biggest reason for this is that he is extremely unpopular in the West, to the point where even the Zelda developers acknowledge it. Since Minish Cap (which was released in late 2004), Tingle has not had a role in any more Zelda games. Only one of his games was released internationally as well. Even in Japan, the territory that likes Tingle the most, there is very little interest in seeing him added as a playable character.

With Tingle being extremely unpopular within the Zelda series, and not having the qualifications to make it in as a C-list character of his own series, Tingle will most likely find himself in Smash 4 with the same role as he had in Brawl, as an Assist Trophy. Tingle will probably be a trophy and sticker as well.

If Tingle does get in Smash 4 as a playable character, there is a good chance he would be revealed before the game’s release, though the possibility of being a hidden character is strong too. Overall, even if Tingle was not unpopular with the Zelda fanbase, he does not quite have the qualifications to make it to playable status as a character within the Zelda series (his roles within the Zelda series are usually minor) or as a representative of his own series (which is smaller than many other C-list Nintendo series).

Other Legend of Zelda characters:
These are Legend of Zelda characters that are unrealistic for a playable spot for Smash Bros. 4, but have some support for playable status among the Smash Bros. fanbase.

Impa:
Impa is a re-occurring character in the Zelda series. She has been a character within the series since the very beginning (though only appearing in the manuals for Zelda I and Zelda II), and while her appearance has changed radically between the installments she has appeared in, she consistently has a strong personal connection with Zelda.

In the first two games to the Zelda series (as well as A Link Between Worlds), Impa was an elderly woman that was the nursemaid to Zelda. In Oracle of Ages and Oracle of Seasons, Impa was again Zelda’s nursemaid but this time was an obese middle-aged woman. In Ocarina of Time and Skyward Sword, Impa was a Sheikah warrior whose duty was to protect Zelda. This makes Impa one of the most re-occurring characters in the series outside of the Triforce Trio (Link, Zelda, and Ganondorf). The only other Zelda characters that have made as much re-appearances as Impa is Tingle.

Despite Impa only having a “fighting form” in two games she has been in, she is a definitely a wildcard as far as newcomers go in Smash 4. Impa had her most important role yet in Skyward Sword, and the game with her second-most memorable role, Ocarina of Time, was ported to the 3DS.

Impa's main hope of getting in as a playable character in Smash 4 was with Sheik being cut. However, even with Zelda gaining a new down-special, Sheik still returned. With this, Impa is no longer a realistic contender for a Zelda newcomer. However, Impa most likely will make an appearance as a trophy in Smash 4 since it has already been confirmed there will be trophy model rips from Skyward Sword in Smash 4 Wii U. There is a possibility that Impa could end up as an Assist Trophy in Smash 4 (her likely attack would be the barrier ability she had in Skyward Sword). Impa also has a chance of appearing as a sticker should they return in Smash 4.

Young Link:
Young Link refers to the younger version of the Hero of Time that appeared in Ocarina of Time and Majora's Mask. He was a playable character in Super Smash Bros. Melee. He is one of the only two cut Melee veterans that was not planned at all to be in Brawl (the other being Pichu). He made an appearance in Brawl as a sticker though. The confirmation of Toon Link in Smash 4 basically dooms Young Link's chances at returning for Smash 4 since they both basically fill the same niche within the Smash Bros. series. Young Link still has the chance of appearing as a trophy or sticker though.

Vaati:
Vaati was the main antagonist of Four Swords, Four Swords Adventures, and Minish Cap. This makes him the only other re-occurring Zelda villain besides Ganon/Ganondorf. Vaati also had a decent amount of requests prior to Brawl’s release. However, Vaati made absolutely no appearance in Brawl, not even as a sticker. Vaati’s last appearance in the Zelda series was Minish Cap, which was released in late 2004. It is for this reason that Vaati probably won’t make any sort of appearance in Smash 4, not even as a sticker.

Tetra:
Tetra was a major supporting character in Wind Waker and Phantom Hourglass. There has been a few people requesting her inclusion before Brawl’s release and after it. There is also some speculation that “Toon Sheik” may have been Tetra. Tetra will probably not make any more appearances in future Zelda titles. Due to Wind Waker HD, Tetra will most likely be a trophy in Smash 4, and will probably show up as a sticker.

Groose:
Groose is a major side character in Skyward Sword. He has a bit of a cult following, and there are a few people interested in seeing him as a playable character in Smash 4. However, he was much less important and popular than Ghirahim, and not a re-occurring character within the series like Impa is. Groose most likely will appear in Smash 4 as a trophy and a sticker. An Assist Trophy role for Groose is also possible.

Overall Analysis:

At the very least the Zelda series will have five playable characters in Smash 4. Link, Zelda, Sheik, and Toon Link have already been confirmed, and Ganondorf stands no chance of being cut.

A newcomer for the Zelda series is a possibility, but a rather weak one. The three main contenders for a Zelda newcomer, Toon Zelda, Ghirahim, and Tingle all have attributes against their inclusion. Sakurai going with another totally original Zelda character (Ghirahim or Tingle) is less likely than him going with a character that would be a “clone” of another (Toon Zelda). Toon Zelda is also more likely due to Toon Link being added in so early on, as well as Toon Zelda having been planned for Brawl, and in addition to Zelda now having the ability to summon "Phantoms" (something tied with Toon Zelda).

Overall, the most likely scenario for the Zelda series in terms of playable characters for Smash 4 is Link, Zelda, Sheik, Ganondorf, and "child" Link (Toon Link), the same as it was for Melee and Brawl.
 
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ChronoBound

Smash Hero
Joined
Sep 20, 2006
Messages
8,998
Metroid series:

Metroid is one of gaming’s most iconic and acclaimed series. Starting in 2002, it enjoyed a massive resurrection, with eight games being released in the interim between Melee and Brawl. Since Brawl’s release, only one new Metroid game has been released (two if looking at Japan, considering that Prime 3 was released after Brawl in Japan, and received no content in Brawl).

For the first two Smash Bros. games, Metroid only had one playable character, Samus. With Brawl, the series finally received a second playable character in the form of Zero Suit Samus. The very high demand for Ridley (along with the very early reveal for Zero Suit Samus) made many think Ridley was going to make it in Brawl as a playable character, however, he ended up showing up as two boss fights.

There is still an incredibly strong demand for Ridley to be a playable character in Smash Bros. (among the Top 3 most wanted newcomers in the West). Aside from Ridley, there are no characters that stand a plausible chance of being added in (a combination of a lack of interest, as well as the relative small size of the series in comparison to many of the other veteran series within Smash Bros.).

At the very least the Metroid series should receive two playable characters in Smash 4. Both Samus and Zero Suit Samus have already been confirmed. Ridley, who is among the few Nintendo characters left not yet playable that has “starpower”, is the series’s only real contender for a newcomer.

Ridley:



Ridley is Samus’s arch-nemesis, and is probably the most iconic and popular character to the Metroid series, aside from Samus Aran herself. He has made an appearance in nearly every game in the series as well, with an even better attendance rate than even Ganon/Ganondorf has within the Zelda series. Among Nintendo characters, Ridley remains among the few that left that is iconic yet not yet playable in Smash Bros.

There has been some fan interest in seeing Ridley as a playable character ever since people saw him flying in the background to the Planet Zebes stage for Smash Bros. 64. However, Ridley’s popularity as a playable character in Smash Bros. really did not take off until the unveil of Smash Bros. Melee, where a scene of Samus battling Ridley, tantalized many Smash Bros. and Nintendo fans. From that point on Ridley, has been among the most wanted characters by the Western Smash Bros. fanbase.

Due to the successful resurrection of the Metroid series, Ridley’s popularity as a possible newcomer for Smash Bros. vastly increased after Melee’s release. He was arguably within the Top 5 most wanted newcomers for Brawl even. Many Ridley fans and supporters believed him to be a good bet to be shown/confirmed whenever Smash Bros. 3 would be unveiled. However, Sakurai threw a curveball, and instead Zero Suit Samus became the Metroid series’s second playable character.

Nevertheless, the Ridley fanbase was undaunted and most Smash Bros. fans still felt that Ridley was among the most likely newcomers for Brawl. Ridley’s position within the Top 5 most wanted characters for Brawl was solidified as a result of the confirmations of Wario, Meta Knight, and Pit at E3 2006.

Ridley was a mainstay for almost every fan roster among Western Smash Bros. fans. However, doubt as to Ridley’s inclusion would strike due to a Dojo update in June 2007, “Metroid: Vs. Ridley”. For some people, it was seen as a tease to Ridley’s eventual unveil, but for others they did not believe Sakurai would be so sly, and that this was rather a hint Ridley would not be in. Nevertheless, Ridley was still seen as likely to get in.

However, seriously doubt would strike when there was confirmation for boss battles for Brawl’s massive single-player mode, The Subspace Emissary. The update pertaining to Petey Pirahna as a boss for the SSE in August 2007, led to lots of serious doubt about Ridley’s prospects as a playable character in Brawl. It was from here that the meme and idea that Ridley was “too big” began to take off. For doubters, Ridley’s size in the Metroid series (or rather most games within it) meant that he could not be included as a playable character since shrinking him down to the size of other fighters would not be canonical. However, Ridley supporters countered this point with various arguments (Ridley’s own changing size with the Metroid series, how the sizes for various characters already in Smash Bros. were altered compared to their series of origin, and the shining example of Melee’s intro where Ridley was of a similar size compared to Samus).

Although Ridley would remain among the Top 5 most wanted newcomers for Brawl, serious doubt set in about his actual chances of getting. It turned out that the doubt was warranted. While Brawl received even Ridley’s old stomping grounds (Norfair) as a stage, Ridley himself was not a playable character. Instead Ridley made an appearance as TWO boss fights in Brawl, one for “normal” Ridley and another for Meta Ridley. In addition to having two boss fights, there were two songs in the game that were remixes of Ridley’s battle theme (Vs. Ridley and Meta Ridley), a trophy each for Ridley and Meta Ridley, and two stickers of Ridley (not to mention a hack into the game’s files showed that Ridley was at one point planned to be an Assist Trophy as well).

After Brawl’s release, unlike many other characters that failed to get into Brawl, Ridley did not experience any decrease in requests for him to become a playable character. Ridley has remained within the Top 3 most wanted newcomers for Smash 4 for the entirety of the pre-Smash 4 period.

Ridley also made three new game appearances since Brawl. His first was in Metroid Other M, perhaps the most controversial game in the series. He also made a cameo appearance as a stage hazard in Dead or Alive Dimensions for the 3DS. Finally, Ridley was a boss battle in Metroid Blast a mini-game in Nintendo Land, a pack-in game for the Wii U.

With Ridley continuing to make game appearances since Brawl’s release, his overall importance to the Metroid series, and the very high amount of requests for him to be playable, most Smash Bros. fans are expecting him as a newcomer for Smash 4.

However, Ridley is not without detractors. As with during 2007 for pre-Brawl, there are some concerns that Ridley will not get in because he is “too big”. Some also argue that resizing Ridley would take away from his “ferocity”. Most Metroid and Ridley fans disagree on the previous statement though, and in regards to the size issue, plenty of characters within Metroid have been re-sized, and Ridley himself has too been re-sized within Smash Bros. (the Melee introduction).

Ridley also has the distinction of being the only character not playable in Brawl, for Sakurai to comment on after Brawl’s release.

In the May 2008 (Volume 228) issue of Nintendo Power, there was an interview with Sakurai. One of the questions asked was about Ridley specifically.

Nintendo Power asked Sakurai:
There was a rumor at one point about Ridley being playable. Was that ever a consideration?

Sakurai’s response to this was:
I think that would probably be pretty impossible. [Laughs] If we had put our best efforts into it, we may have been able to do it. But he might have been a little slow. Would that be all right? [Laughs]

This response shows that Ridley could very much work within Smash Bros., however, it would be difficult to implement Ridley in. It is possible that Sakurai could come up with a gimmick involving Ridley’s evolution from Other M as a way to get around re-sizing Ridley (either through the player evolving into Ridley gradually by getting KO’s , or by doing gradually doing it as the match wears on). However, although this is a possibility, it would be hated by 90% of Ridley and Smash Bros. fans, mostly because Ridley and Smash Bros. fans want to play as Ridley (not Little Birdie and Hairy Lizard) and due to the strong negative fan feedback that Other M received.

If Ridley does become a newcomer in Smash 4, he will be shown some time on the Dojo (he would definitely increase hype among Western Smash Bros. fans) before Smash 4's release. Due to how much of a high profile newcomer he would be, his chances of being a hidden character are low.

Aside from the size issue, the only other obstacle facing Ridley is the lack of Japanese interest regarding inclusion for him (likely due to that there is little interest in the Metroid series in general in Japan). However, considering that even some Japanese Smash Bros. fans are aware of Ridley’s “overseas” popularity, there is a good chance that a professional developer like Sakurai probably does too. If Ridley does not get in Smash 4 as a playable character, he will likely reprise his role as a boss, and have a trophy based on that boss form, as well as a remix of his battle theme (as well as stickers of him if stickers return).

There are two recent developments that bode well for Ridley. One is Sakurai rethinking his beliefs on Animal Crossing and adding characters from "non-game" series (Wii Fit Trainer). This shows that Sakurai has changed his mind on quite a bit of things and characters during the interim between Brawl and Smash 4. One of which could very well be his belief about whether Ridley should be upgraded to a playable character instead of being a boss character.

The other recent development that is in the favor of Ridley is Sakurai mentioning pre-Brawl popularity in regards to Mega Man (he mentioned that he was the second-most wanted third-party newcomer). Ridley of course was one of the most wanted newcomers in the West after the Brawl unveil, though it remains to be seen whether Sakurai knew about the pre-Brawl popularity of characters in the West.

A more minor recent note that may favor Ridley is Sakurai mentioning the canon sizes for Olimar and Kirby. He mentions respectively that they are a bit over an inch (Olimar) and eight inches tall (Kirby), yet in the screenshot where he mentions this, he has Olimar as being taller than Kirby. This shows that Sakurai is flexible in terms of character sizes in regards to Smash Bros. even if one character is canonically taller than another one, and thus may have no qualm about resizing Ridley to a more feasible fighter size.

A new development regarding Ridley has taken hold. When the Pyrosphere was unveiled back in August, Sakurai made a cryptic remark about an "enemy from Samus's past could appear at any moment". Most people immediately though of Ridley when they heard this. The Japanese comment makes it even clearer that Sakurai has Ridley in mind when talking about this specifically referring to Samus's "trauma" (the only enemy to traumatize Samus was Ridley).

Further suggesting that Ridley may be a stage hazard for the Pyrosphere is a number of large holes in the background from where Ridley could enter and escape the stage. One update in particular focuses on solely a large hole that is not visible in the actual game.

It is very clear that Sakurai is hinting that Ridley is a stage hazard. What is not clear, is whether Sakurai is being disingenous or not. Sakurai has done this in the past once before, namely with Lucas's update having language that made it appear that he replaced Ness ("up until now").

Further complicating this is the fact Ridley is genuinely among the few popular and well-recognized character from a veteran Nintendo franchise (a franchise already with playable characters in Smash Bros.) that has yet to become playable within Smash Bros. The sheer amount of demand of Ridley as well as Sakurai even making comments about going against canon sizes on the Dojo (even relative to other characters), should make it appear that Sakurai should know better in regards to Ridley.

It is clear that Sakurai wants the audience to believe that Ridley is a stage hazard for the Pyrosphere, however, whether or not Sakurai is simply trolling remains to be determined. A stage hazard has yet to be shown for the Pyrosphere despite the stage having been confirmed since August, and being one of the more common stages to be shown off on the Dojo. Its possible that this stage has neither rising lava or a stage hazard version of Ridley.

In the April Nintendo Direct, Sakurai has made further hints about Ridley being a stage hazard similar to the Yellow Devil for the Dr. Wily's Castle stage. Sakurai showed a small clip of Pyrosphere teasing that there would be other stages where you could fight bosses, displaying Ridley's shadow flying over the Pyrosphere. It is very clear at this point that Ridley is someone that can be fought on the Pyrosphere as a boss.

However, despite this, there are many Ridley supporters that retain hope that this is all just an "elaborate troll" on Sakurai's part. They argue that if Ridley really was a stage hazard, he would have just have gone out and confirmed him as such during the Direct (especially considering how many other de-confirmations also happened during the Smash Bros. Direct). Others Ridley supporters argue that it might be possible that Ridley is both a stage hazard and a playable character.

Overall, there are few other possible Nintendo newcomers left that are as well-known as Ridley is, or could be labeled a “Nintendo all-star”. Ridley is among the few Nintendo characters left not yet playable in Smash Bros. that could bring hype and starpower to Smash Bros. Ridley will probably be either confirmed or de-confirmed prior to the release of Smash 4.

As of the Nintendo Direct though, his chances are basically 1/3. It is very clear Sakurai is hinting at him being a fightable stage hazard for the Pyrosphere. However, the only thing curious about this situation is why Sakurai has not gone out and de-confirmed him yet. It might be so that Sakurai fears a de-confirmation of Ridley (who is the most wanted true newcomer at this point in the West) would deflate hype and interest in Smash 4 quite a bit, if Sakurai again showed he disagrees with the Western Smash Bros. fanbase's vision of Ridley as a playable character.

Other Metroid characters:
These are Metroid characters that are unrealistic for a playable spot for Smash Bros. 4, but have some support for playable status among the Smash Bros. fanbase.

Anthony Higgs:
Anthony Higgs is a supporting character in the latest Metroid game, Other M. He is the only member of Adam’s team to have survived the events of Other M. He has a few people who support his inclusion for Smash Bros., although its less than even Dark Samus. Due to the fact that Metroid has three confirmed Assist Trophies in Smash 4 (Metroid, Mother Brain, and Dark Samus), an Assist Trophy role for Anthrony Higgs is now out of reach. However, his chances for being a trophy are very high considering that trophies based off of model rips from Metroid Other M have been confirmed were confirmed in the April Nintendo Direct.

Sylux:
Sylux has only appeared in one game to the Metroid series to date, Metroid Prime Hunters. Sylux was one of six “hunters” created for Prime Hunters. Of all of them, Sylux is the most popular. Sylux, like the rest of the hunters from Prime Hunters, made an appearance in Brawl as a trophy, and one of three hunters to also make an appearance as a sticker. Sylux was the third most wanted Metroid newcomer during pre-Brawl, however, like Dark Samus his popularity has drastically declined since then. Aside from Sylux’s popularity relative to the rest of the hunters, there are some that believe Sylux will have an important role in the next Retro developed Metroid game due to a starship that appears in the secret ending for Prime 3 appearing to resemble Sylux’s own starship, the Delano 7. However, assuming that even if this ship does belong to Sylux, and that Sylux does end up playing an important role in the next Metroid game, it is likely that by the time “Prime 4” is released, the roster will have long been finalized. Sylux probably won’t make an appearance as a trophy or sticker in Smash 4. If he does end up being in “Prime 4”, he will probably be a trophy and a sticker, like he was in Brawl.

Other Hunters from Metroid Prime Hunters:
Weavel, Kanden, Noxus, Spire, and Trace have only appeared in one game to the Metroid series to date, Metroid Prime Hunters. They are the rest of the “hunters” that were created for Prime Hunters. They all have little popularity nowadays, and have mostly been forgotten. Weavel, Kanden, Noxus, Spire, and Trace all made appearances in Brawl as trophies. Weavel and Kanden also appeared as stickers. Due to how long ago Prime Hunters was released (2006), its likely that none of these hunters will make an appearance as a trophy in Smash 4, although there is a possibility that one or two will make an appearance as a sticker.

Hunters from Metroid Prime 3:
Rundas, Gohr, and Gandrayda have only appeared in one game to the Metroid series to date, Metroid Prime 3. All three of these characters died in Prime 3, and for this reason, likely will never appear in another Metroid game. There was some interest in them being playable durng pre-Brawl, but nowadays, such interest is virtually absent. There is the possibility that at least one of these characters will make an appearance as a trophy or a sticker in Smash 4 though.

Overall Analysis:

Metroid already has two confirmed playable characters for Smash 4, which are Samus and Zero Suit Samus.

Ridley is the only highly requested Metroid character for Smash 4, and is the only newcomer for that series that has a good shot at getting in. Ridley's chances are roughly 1/3 in light of the Pyrosphere update and Sakurai's stage hazard teasing in the April Nintendo Direct. Although there have been strong hints about a stage hazard version of Ridley, Sakurai theoretically should know better and has trolled people once before.

There are no other Metroid characters that have a decent shot for Smash 4 aside from Samus, Zero Suit Samus, and Ridley. After the confirmation of Ridley, most Metroid and Smash Bros. fans will be content with the playable characters Metroid has within Smash Bros., and it could very well be the case that Ridley is the last Metroid character ever added into Smash Bros.
 
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ChronoBound

Smash Hero
Joined
Sep 20, 2006
Messages
8,998
Yoshi series:

The Yoshi series is a popular platforming series for Nintendo. Although people typically think of Yoshi platformers (Yoshi’s Island, Yoshi’s Island DS, Yoshi’s Story, Yoshi’s Touch and Go, Yoshi’s Topsy Turvy) when thinking of this series, it also includes various other Yoshi titles such as Yoshi (Mario & Yoshi), Yoshi’s Cookie, and Yoshi’s Safari.

The Yoshi series had been on hiatus since 2006 (Yoshi’s Island DS was the last game in the series to be released), however, there have been announcements of two new games in the Yoshi series recently, “Yoshi’s Epic Yarn” for the Wii U and Yoshi’s New Island.

Although new installments for the Yoshi series are on the way, right now there are no realistic contenders for this series aside from the titular dinosaur himself. There is very little demand for a newcomer for this series, and it could very well be that this series never receives a second character within Smash Bros.

The Yoshi series is typically underrepresented in content in Smash Bros. Its among the few veterans franchises with no items, and received no Assist Trophy or boss in Brawl. However, the series did receive three stages in Melee, and two stages in Brawl.

Yoshi has been confirmed as a playable fighter in Smash 4, and as such there is little else now to say about this series, since there are no plausible contenders left for this franchise.

Other Yoshi characters:
These are Yoshi characters that are unlikely for a playable spot for Smash Bros. 4, but have some support for playable status among the Smash Bros. fanbase.


Kamek:
Kamek is ofteregarded n as the main antagonist for the Yoshi series. Within the Yoshi series, he was the main antagonist for Yoshi’s Island, Yoshi’s Island DS, Yoshi’s Touch and Go, and Yoshi's New Island. There is debate about whether the Kamek of the Yoshi series (Kamek is also the Japanese name for Magikoopa) made appearances within the Mario series, however, it is safe to say he probably made a few. Kamek is the character with the most support as a newcomer for the Yoshi series, however, that is not saying much. There were two stickers of Kamek in Brawl. There is the possibility that if the Yoshi series were to receive an Assist Trophy in Smash 4 that Kamek would be the one chosen to represent the series. There will probably be a trophy of a Magikoopa in Smash 4, and stickers of Kamek in general if he returns for the two new Yoshi games for the 3DS and Wii U. Most recently, it has been confirmed that Magikoopas will appear as enemies in Smash Run mode in Smash 4 3DS, which makes it very unlikely Kamek will appear as a playable fighter.

Baby Mario Bros.:
The Baby Mario Bros. have been an important focus in several Yoshi games (Island, Island DS, and Touch and Go). There has been a few people who have thrown the idea around for the Baby Mario Bros. to be a newcomer for the Yoshi series based off of their appearance in Mario & Luigi: Partners in Time. Baby Mario was a trophy in Melee, and returned as a trophy in Brawl. There were also three stickers of Baby Mario in Brawl, and one sticker of Baby Luigi in Brawl. Baby Mario will probably return as a trophy again in Smash 4, and there is the possibility Baby Luigi will as well. Its very likely there will be at least one sticker of Baby Mario and possibly Baby Luigi as well in Smash 4.

Baby Bowser:
Baby Bowser is a major antagonist in the Yoshi series. He appeared in Yoshi’s Island, Yoshi’s Story, Yoshi’s Island DS, and Yoshi's New Island. Although Baby Bowser (or a form of him) has been a final boss in at least three Yoshi games there is very little support for him as a playable character even among Yoshi fans due to the very strong similarities he has to Bowser Jr. (Baby Bowser looks nearly the same as Bowser Jr. with the exception of the scarf). The only time Baby Bowser has made an appearance within the Smash Bros. series was as a trophy in Melee. If Baby Bowser plays an important role in Yoshi’s Island 3DS and/or “Yoshi’s Epic Yarn”, there may be a trophy of him in Smash 4, as well as a sticker.

Overall Analysis:

Yoshi has now been confirmed as a playable character in Smash Bros. 4. Aside from Yoshi, there are no other characters from that franchise that stand a plausible chance of getting in as a playable character.
 
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ChronoBound

Smash Hero
Joined
Sep 20, 2006
Messages
8,998
Kirby series:

The Kirby franchise is intricately connected with the Smash Bros. one. Masahio Sakurai, the creator of Smash Bros., was also the creator of the Kirby series. Although Nintendo has a multitude of platformer franchises, the Kirby franchise still remains among Nintendo’s most popular and most loved.

Due to Kirby and Smash Bros. having shared the same creator, there has been quite a bit of Kirby content within the Smash Bros. franchise since the very beginning. Smash 64 had Kirby as part of the starting roster, and had the Star Rod and Maxim Tomato as items (not to mention Dream Land as a stage). King Dedede was also planned as a playable character for Smash 64 but was scrapped due to time and budget constraints.


For Melee, Kirby obviously returned, the series was also only one of the three (the other two being DK and Yoshi) to receive three battle stages, two new items (the Parasol, the Warpstar), and a slew of trophies. Although there was a strong demand for King Dedede after Smash 64 (and being planned for Smash 64 as well), there was no Kirby newcomers added to Melee.

The lack of a Kirby newcomer perplexed many Smash Bros. fans. Sakurai’s reasoning for this was because he felt that he wanted to give other series and characters a bigger focus in Smash Bros. than his own (most of the newcomers of Melee were focused around Nintendo’s Big 3 franchises, Mario, Pokemon, and Zelda).

After Melee’s release, the demand for a Kirby newcomer increased further. The prominence (and playable appearances) of Meta Knight in Kirby games released after Melee led a massive surge in requests, so massive that Meta Knight ended up surpassing King Dedede as the most wanted Kirby newcomer for Smash Bros. 3.

In May 2006, Meta Knight was among the first newcomers confirmed. However, Sakurai made a comment shortly after about why he did not add a Kirby newcomer in Melee. Sakurai mentioning his own humbleness regarding the characters he created made many Smash Bros. fans believe that he would not be adding King Dedede for Brawl.

Nevertheless, King Dedede was still among the Top 5 most wanted newcomers after the Brawl unveil. It was not until October 2007 that King Dedede was finally confirmed for Brawl. With the addition of King Dedede, there was a sense that the Kirby series was finally “complete” in Smash Bros.

In addition to the Kirby series receiving two newcomers in Brawl, it also had three stages, two new items (Spicy Curry and the Dragoon), an Assist Trophy (Knuckle Joe), as well as a wide assortment of music, trophies, and stickers.

After Brawl’s release there was a high level of satisfaction about the Kirby content. There was very little demand for an additional Kirby character. There have been five Kirby games released after Brawl (Kirby Super Star Ultra, Kirby Mass Attack, Kirby’s Epic Yarn, Kirby’s Return to Dream Land, Kirby Triple Deluxe). One of these releases, Kirby’s Return to Dream Land, gave rise to a new character some people wanted to see added as a newcomer in Smash 4, Waddle Dee (Bandanna).

There has already been two Kirby characters confirmed Smash 4, which are Kirby and King Dedede. The series is guaranteed to receive at least one more playable characters for Smash 4 (Meta Knight), and there is a plausible chance of the series receiving a newcomer (Waddle Dee).


Meta Knight:



Meta Knight is a very popular and major re-occurring character within the Kirby series. While he has had an antagonistic role in many Kirby games, he has been a playable character and an ally to Kirby in many others. There existed some demand for Meta Knight during pre-Melee, and there was an explosion of demand for his after Melee’s release due to his important (and usually playable) roles in Nightmare in Dream Land, Air Ride, Amazing Mirror, and Canvas Curse.

Meta Knight was among the first newcomers confirmed for Brawl at the E3 2006 unveil. Due to Meta Knight’s importance to the Kirby series as well as his continued very high popularity, Meta Knight is in no danger of not returning for Smash 4 as a playable character.

The real question regarding Meta Knight is “when” he will be confirmed. Due to being a popular veteran in Brawl and a starting character, he will most likely be confirmed on the Dojo some time before the release of Smash 4.

Waddle Dee:




Waddle Dee is most known as a common weak enemy within the Kirby series. Although he is very well known and quite popular, he is most known for being the Kirby series’s equivalent of a Goomba. However, Waddle Dee has had many other roles within the Kirby series aside from being a common weak enemy. In several Kirby games such as Super Star, 64: The Crystal Shards, Canvas Curse, Super Star Ultra, Return to Dream Land, and Kirby Triple Deluxe, Waddle Dee had the role of ally to Kirby and was a playable character in all of those games (with the exception of Kirby Triple Deluxe). The Waddle Dees are typically depicted as the loyal vassals of King Dedede.

Waddle Dee appeared in Melee as a trophy. In Brawl, Waddle Dee was a part of one King Dedede’s specials (Waddle Dee Toss) and deeply involved with his Final Smash (Waddle Dee Army). Waddle Dee also appeared in Brawl as a trophy and there were two stickers featuring Waddle Dee.

Although Waddle Dee was a specific character in Kirby 64 (there was only one Waddle Dee in Kirby 64), he has been mostly thought of as a species, not a specific character. However, one game after the release of Brawl changed that. In Kirby’s Return to Dream Land, three additional characters joined Kirby on his adventure, Meta Knight, King Dedede, and a newcomer, Waddle Dee.


This Waddle Dee was a very specific one. He is commonly referred to as being “Bandanna Dee” due to his signature bandanna he wears to distinguish himself from the rest of his kind. However, what really endeared people who played Return to Dream Land to this character was the weapon that he brought with him, a spear.

The spear moveset Waddle Dee (Bandanna) possessed in Return to Dream Land seemed to be a prototype for a potential Smash Bros. moveset. He even had an obvious recovery move (the copter twirl with the spear). For people who wanted a spear-wielding character in Smash Bros., Bandanna Dee seemed like their best bet.

This was also not the first time Bandanna Dee had appeared in a Kirby game. Bandanna Dee’s debut in the Kirby series was actually Kirby Superstar. In Superstar, Bandanna Dee was the first opponent you would face in Megaton Punch. Bandanna Dee would not make another appearance in the Kirby series until the release of Superstar Ultra, a remake of Superstar. While Bandanna Dee did reprise his role in Kirby Superstar (as the first opponent you would face in Megaton Punch), he also had a new role. Bandanna Dee served as King Dedede’s right hand man in the new quest made for Ultra, “Revenge of the King”. Kirby would later fight Bandanna Dee as a boss late in this game (who fought like a typical Waddle Dee).

However, it was not until Return to Dream Land that he finally made a name for himself. In the 20th anniversary Kirby promotion, Bandanna Dee was given the same amount of exposure as Kirby legends Kirby, Meta Knight, and King Dedede. Bandanna Dee again had a notable role in Triple Deluxe, where at some point in the level he hands over a helpful item of Kirby.

Due to the modest demand for Bandanna Dee as well as the recent prominence for him, he does stand a plausible chance at becoming a newcomer for Smash 4. However, there are many obstacles that face his inclusion. One obstacle is that many people do not want to see a fourth Kirby character added, and are satisfied with the playable representation the Kirby series had in Brawl. Another obstacle is that demand specifically for Waddle Dee is quite low relative to many other potential newcomers. There is also still a strong perception of Waddle Dee as an enemy rather than a character that deserves to be promoted to playable status. The last major obstacle for Waddle Dee is Sakurai’s own humbleness pertaining to the Kirby series. Due to the weak demand for Waddle Dee, many argue why would Sakurai break his humility about his own characters. However, Sakurai does probably know about Bandanna Waddle Dee’s recent prominence in the Kirby series as he has tweeted images showing Bandanna Dee alongside Kirby, Meta Knight, and King Dedede that were part of the 20th-anniversary Kirby celebration.

If Bandanna Dee does not make it in as a playable character, there is a good chance that he will be added in as a new Assist Trophy for the Kirby series. There is also the possibility that King Dedede will sometimes randomly throw Bandanna Dee in Smash 4. Bandanna Dee is very likely to show up as a trophy and sticker in Smash 4 as well. The confirmation of King Dedede's makes it much more likely that if Bandanna Dee is non-playable, we will get a confirmation of the role he plays.

There have been two recent developments that potentially impact Waddle Dee's chances. One is that King Dedede no long throws Waddle Dee's, and instead exclusively throws Gordos. The second is that Parasol Waddle Dee's appear as enemies in Smash Run. It is important to note that there were enemy ROBs in the Subspace Emissary, yet ROB was also among the playable roster for Brawl.

Overall, while Waddle Dee definitely is a plausible candidate for Smash 4, and people should not be surprised if he makes it in, he faces a great deal of obstacles in regards to his possible inclusion. He is definitely a dark horse candidate for a newcomer though.

Other Kirby characters:
These are Kirby characters that are unrealistic for a playable spot for Smash Bros. 4, but have some support for playable status among the Smash Bros. fanbase.

Adeline:
Adeline was a major character in Kirby 64: The Crystal Shards (and was a playable character in the multiplayer portion to the game). She has yet to make another appearance in the Kirby series (there was another character named Ado who looks almost exactly the same as Adeline except male that appeared in a game released three years prior to Kirby 64, Kirby’s Dream Land 3). She appeared did not appear as a trophy or a sticker in Brawl. Due to her insignificance to the Kirby series, her chances of appearing as even a trophy or sticker in Smash 4 are slim.

Prince Fluff:
Prince Fluff was the second playable character in Kirby’s Epic Yarn. Due to Prince Fluff very likely being a one-shot character for the Kirby series, he is not a plausible contender for a newcomer for the Kirby series. However, Prince Fluff will probably make an appearance in Smash 4 as a trophy and a sticker due to Kirby’s Epic Yarn being probably the highest profile Kirby game released after Brawl aside from Kirby’s Return to Dream Land.

Marx:
Marx is the main antagonist of the game Milky Way Wishes in Kirby Superstar and Kirby Superstar Ultra. Although he made a cameo in Mass Attack, he is still basically a one-shot Kirby character. There is a chance he will make an appearance as a trophy in Smash 4, possibly a boss fight, and probably a sticker.

Galacta Knight:
Galacta Knight made his debut in Kirby Super Star Ultra as a boss. He looks very similar to Meta Knight and there is some who believe he may be some way related to him. Galacta Knight returned as a boss fight in Kirby’s Return to Dream Land. Due to only being a boss in two Kirby games, he is not a plausible contender for a newcomer spot for Kirby. His strong similarities to Meta Knight do make it possible though for him to possibly be an alternate costume for Meta Knight. Galacta Knight is more likely to be a trophy and a sticker in Smash 4 though, and possibly a candidate for a boss fight.
Magolor:
Magolor is the main antagonist of Kirby’s Return to Dream Land. Due to probably being a one-shot villain and the very low demand, he is not a plausible candidate for a newcomer for the Kirby series. Magolor will probably make an appearance in Smash 4 as a trophy and a sticker, and is a possible candidate for a boss fight.

Gooey:
Gooey was the second playable character in Kirby’s Dream Land 3 (though he also had a small appearance in Kirby’s Dream Land 2). There was some interest in him as the fourth playable character for the Kirby series in Japan prior to Bandanna Dee becoming prominent. He is not a popular or overall important character to the series, so he is not a plausible candidate for a Kirby newcomer. Gooey made an appearance in Melee as a trophy, though had no appearance at all in Brawl. There is the possibility that Gooey could make an appearance as a trophy and a sticker in Smash 4 though.

Kirby’s Animal Buddies:
Rick, Kine, Coo, Pitch, Chuchu, and Nago were Kirby’s animal buddy friends and allies in Kirby’s Dream Land 2 (though only Rick, Kine, and Poo appeared) and Kirby’s Dream Land 3. Some of them also made appearances in Kirby’s Star Stacker and Kirby’s Super Star Stacker (a Japan-only Super Nintendo version of the Game Boy game). They also had cameo appearances in various other Kirby games. Rick appeared as a trophy in Melee. However, none of the animal buddies made any appearance in Brawl. Its possible though that at least one of them could be made into a trophy, and that several of them would appear as stickers in Smash 4.


Overall Analysis:

The Kirby series at the very least will have three playable characters in Smash 4, whom will be Kirby, Meta Knight, and King Dedede. Kirby and King Dedede have already been confirmed for Smash 4, while Meta Knight will very likely be confirmed some time before the release of Smash 4.

There exists only one plausible candidate for a Kirby newcomer for Smash 4, Waddle Dee. While Waddle Dee is by far the most wanted Kirby newcomer for Smash 4 and by far the most likely, there is still not much demand for him. Sakurai’s own humbleness regarding the Kirby series could also prove to be an obstacle, especially considering the relatively weak fan demand for his inclusion. Due to the lack of compelling candidates from Nintendo’s veteran franchises and his recent prominence, Sakurai could give Waddle Dee a closer look that he might otherwise not have gotten.

Overall, the most likely scenario for the Kirby series is for it to receive the same characters the series received in Brawl. However, Kirby receiving a newcomer (Waddle Dee) is still a realistic possibility.
 
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ChronoBound

Smash Hero
Joined
Sep 20, 2006
Messages
8,998
Star Fox series:

The Star Fox series is perhaps the most popular franchise in the railshooter genre (though arguably only half of the games in the series are railshooters). It is also peculiar in that only Star Fox 64 is the only installment to the franchise that is very highly regarded (though the original Super Nintendo installment was highly acclaimed in its time).

The Star Fox series since its 64 installment has been marked with a mix reception and gameplay departures from its famous 64-predescessor. While after Melee the series received three new installments (Adventures, Assault, and Command), since Brawl, the only new release for the Star Fox series was an upgraded port of Star Fox 64 (Star Fox 64 3D).

However, despite most of the series’s popularity coming from basically one installment, there has typically been a strong demand for Star Fox newcomers in Smash Bros. During the pre-Melee era, there was a strong demand for both Wolf and Falco. There ended up being far more demand for Wolf though when the Melee unveil trailer was shown due to Wolf’s appearance in it.

It ended up that Falco was chosen as the second playable character for the Star Fox series, after Sakurai made a decision late in Melee’s development to add six additional clones to the roster because he felt Melee’s roster was too small, and he only had enough time to add one more original character (rumored to be King Dedede) or six clones, and he thought more people would be satisfied with the six clones instead.

Falco ended up being extremely well-received as a character despite being a clone (in reality the only Melee clones that ended up being extremely popular were Falco, Roy, and Ganondorf, although complaints were raised against Ganondorf since many people felt the main antagonist to the Zelda series deserved better than being a clone of Captain Falcon).

After Melee’s release, there existed a strong demand for Wolf to be added as a newcomer for Smash Bros. 3. There also started to be a demand for Krystal after the release of Assault (which cleared up whether she was ever going to appear in another Star Fox title), however, it was still much less than that for Wolf. For a lot of the post-Melee period, Wolf was very highly requested and possibly within the Top 5 most wanted newcomers for Smash Bros. 3.

After the unveil for Brawl, Sakurai made a statement regarding Zero Suit Samus that was widely misinterpreted. Sakurai had mentioned that it was good adding Zero Suit Samus because there were so few playable female characters in Smash Bros. Many supporters for possible female newcomers misinterpreted this statement as Sakurai know having a goal to include much more female newcomers in Brawl, and that if a spot was between a female character and a male character it would go to the female character even if she was regarded as being less important and less popular overall to her series (they pointed to Zero Suit Samus and Ridley as an example of this, noting that although Ridley was far more popular and important to the Metroid series and among Metroid fans than a suitless version of Samus, Zero Suit Samus still got in because she was a possible female newcomer).

Krystal, being among the higher profile new female characters introduced in a Nintendo franchise, experienced massive growth in popularity and requests. The release of Command also helped increase interest for both Wolf and Krystal. From then on, the requests and interest for Wolf and Krystal was pretty much on par with each other in the West. In Japan, where there was a far more negative perception of the post-64 games, Wolf still remained by far the most wanted Star Fox newcomer.

Many Krystal fans thought Krystal was likely not only for Sakurai’s ZSS statement but also for a leak late in the pre-Brawl period where Krystal’s voice actress confirmed that she did voice work for Brawl as Krystal. It ended up being that voicework was for Star Fox battle taunt conversations, not for a playable character.

Wolf ended up being the Star Fox newcomer chosen for Brawl. Like Falco, he was a very late addition to the game (Wolf was probably the last character added to Brawl, or the second-to-last added). Initially, there were some people that were angry that another “Fox clone” got in over a potentially unique character. However, a few months after Brawl’s release, most people realized that Wolf getting in was the right decision, and that he was pretty far from being a Fox clone (he only shared similar specials and Final Smash compared to Fox, while all of his standard moves and throws were completely unique).

While there is still a demand for Krystal, it has depreciated greatly since the pre-Brawl days. The main causes for this is a sense among many Smash Bros. fans that Star Fox has “more than enough” playable characters already in Smash Bros. The long hiatus the series has had since Command (released in 2006) also had an effect on the depreciation in demand for Krystal. Also, the post-64 games had a very mixed reception, and ultimately the negative side of reception those games had won out, and due to Krystal solely appearing in those games, she was tainted by it. The disgust for furries (particularly those portrayed in a fanservice-y kind of way) also turned off many people from Krystal. However, Krystal is still probably within the Top 10 most wanted newcomers for Smash in the West.

Although the Star Fox series is typically gifted when it comes to receiving playable characters in Smash Bros., elsewhere in terms of content its pretty much on par with most other series (aside from Mario, Kirby, Zelda, and Pokemon). It received only one stage in Smash 64 (like every other series except Mario). Star Fox received two stages in Melee (like most other series) and a decent selection of trophies. In Brawl, the series only received two stages (like most other franchises that had their first playable character debut in Smash 64), one Assist Trophy (Andross), an item (Smart Bomb), and a decent selection of trophies and stickers.

What will happen with the Star Fox series in terms of playable characters is surprisingly complicated. The most likely scenario (as the one most popular with fans) is that Star Fox has the same playable characters in Smash 4 as it had in Brawl. However, as it stands, Fox is the only guaranteed Star Fox character for Smash 4.

There does exist a chance for Falco or Wolf to be cut. However, at the very least one of them will be brought back. Falco has seniority within the Smash Bros. series, while Wolf can boast of being a more unique character overall. There are some who believe that Krystal could usurp one of Falco or Wolf for a spot on the roster, however, that is unlikely due to Krystal being a far less popular character than both characters as well as being seen as “less important” overall (especially due her being absent from the series’s pinnacle, Star Fox 64).

Overall, there exists only three plausible contenders for Smash 4 among the Star Fox series,. Right now, Fox is the only character from this series that has been confirmed for Smash 4.

Falco:



Falco is the most popular member of the Star Fox team after Fox. He has made an appearance in every game to the Star Fox series. Falco was popularly requested for Melee, and actually ended getting in Melee as a clone of Fox. Falco was extremely well received as a playable character in Melee, and most people supported his return for Brawl. Falco returned yet again for Brawl, and returned with much more differences compared to Fox than he had with Fox in Melee. Most people expect and want Falco to return as a playable character in Smash 4.

However, despite Falco being a playable character for two Smash Bros. games so far, he does have some danger for being cut. The primary reason for this danger is the uncertainty about whether Smash 4's development time limitations. If Sakurai could only keep one Star Fox character, he could opt to keep Wolf over Falco due to him being a more unique fighter overall.

Due to Falco’s seniority within the Star Fox series and Smash Bros., and in addition to his very high popularity among both Star Fox and Smash Bros. fans, he is very unlikely to be cut overall. Falco will probably not be confirmed until Smash 4's release. Falco will probably be made to be even more different than Fox if he returns for Smash 4, but will probably keep a few similarities his moves.


Wolf:



Wolf is possibly the most popular character in the Star Fox series after Fox himself. He made his debut in Star Fox 64 (though he was planned to make an appearance in the scrapped Star Fox 2 which was to be released in the twilight of the Super Nintendo’s life). He has had an important role in every Star Fox game since then except Adventures. Wolf is the leader of Star Wolf a mercenary team of ace pilots, and he is largely seen as Fox’s rival, though in Assault and Command he has played the role of good guy.

Wolf was a very popularly requested character for Smash Bros. since Melee. His appearance in the Melee trailer at E3 2001 made many people believe that he was going to end up as a playable character in Melee, and helped requests for him soar even further. However, it ended up that Falco got in instead.

However, after Melee’s release, there still existed a very strong demand for Wolf to be promoted into being a playable character. Wolf was even among the Top 5 most wanted newcomers at several points prior to Brawl’s unveil. From 2002-2004, Wolf was pretty much uncontested as being the Star Fox newcomer for Smash Bros. 3 (Brawl). It was only until Krystal’s return in Assault in which there actually started to be some demand for her, but even then, Wolf still had far more requests than her.

It was only until after E3 2006 when Sakurai unloaded his statement about the reason for adding Zero Suit Samus (that it was good to add Zero Suit Samus due to bringing both another Metroid character and another female character to Smash Bros.) that a lot of people (particularly the supporters of female characters) misinterpreted that statement to mean that Sakurai specifically had a goal in mind to have a much closer male:female ratio in Brawl, and that if a male character and female character were in competition for a “spot” on the roster, that it would go to the female character as a result of this.

It was the amount of new fans brought in with the Brawl unveil and that statement by Sakurai that made Krystal a competitive choice with Wolf in the West for a Star Fox newcomer. Wolf was attacked by Krystal supporters for being “male” and for being a “likely clone”. Wolf fans countered this by saying that he would definitely not be a clone if he brought in his gear and weapons from Assault.

Wolf and Krystal pretty much remained about even for requests in the West for most of the remainder of the pre-Brawl period. There was two developments though late in the pre-Brawl period that made Wolf fans lose confidence. One was the existence of a dark palette swap for Fox in the demo in which Krystal fans insisted was Wolf. The second was a leak in which the voice actress for Krystal in the Star Fox series said she was voicing Krystal in Brawl (this made a lot of people see her as being practically confirmed).

However, it is also important to point out that Wolf was by far one of the most wanted characters in Japan during the pre-Brawl period, in the Top 5 even. Krystal was badly hurt in Japan by the very negative reception that the post-64 Star Fox games had over there.

Wolf fans were finally vindicated when Brawl was released in Japan and it was confirmed that he was finally added as a newcomer in Brawl. He was the last character unlocked in the game (going by multiplayer matches). Initially, there was some people who were upset about Wolf’s inclusion due to the misunderstanding that he was a clone (people initially only saw his specials and Final Smash). However, it ended up aside from those five moves, Wolf was a completely unique character.

A year or two after Brawl’s release, it was pretty much regarded by nearly all Smash Bros. fans that Wolf getting in over Krystal was the right call. However, some hoped that Wolf would get completely different specials and Final Smash (especially Final Smash) for Smash 4.

The curious thing about Wolf is that there is some evidence to suggest that he was at least among the final two characters added to Brawl (perhaps even added later than Sonic). In the game’s file listings, Wolf is always listed after every playable character except the guest characters. Also, in the final co-op event match, Wolf is the final character that is fought, even after Snake and Sonic. Even more interesting is that within the game’s coding, there are file listings, there is a list of planned unique victory themes for every character on the roster (as well as for Mewtwo and Roy), with the exception of Wolf. People believe Wolf was added to the game, after this planned feature was scrapped.

Wolf has a lot going for his return in Smash 4 despite being such a late addition to Brawl. He was very well-received addition and is a far more unique character in terms of moveset than Melee veteran Falco. Star Fox 64 3D being the only “new” Star Fox game released since 2006, means that Smash 4 could take more of its content from 64 than the post-64 games in general.

The main thing that could keep Wolf from returning is if Sakurai decides to add Krystal to Smash 4, and himthinking four playable characters for the series is going overboard, and decide to cut one of Falco or Wolf, with Wolf losing out due to having less seniority than Falco. There is also the problem of Wolf being a low priority veteran for Sakurai to bring back, and him possibly being bumped out due to time constraints (which almost happened to him in Brawl).

However, barring time constraints and Sakurai believing four slots is "overrepping", Wolf has good chances to return in Smash 4 as a playable character. Wolf will probably return with different specials and an unique Final Smash. Due to Wolf making the hop to being a completely unique character (and being much more feasible for this transition than Falco), there is a chance that Wolf could end up being a starter character this time. However, it is much more likely that Wolf will again return as a hidden character. As such Wolf likely won’t be confirmed to return until the release of Smash 4.


Krystal:



Krystal is the most notable character added to the Star Fox series after Star Fox 64. She is a polarizing figure amongst fans of the series, having both many fans and many haters. The hate for her is primarily derived from the mixed reception of the post-64 games that Krystal starred in (unfair or not, she has the stigma of those games attached to her), being seen as “furry bait”, as well as dislike for her personality and role in the series overall (particularly in Command).

Krystal has a complicated story behind her. Originally, Star Fox Adventures was supposed to be a game unrelated to Star Fox, entitled Dinosaur Planet. Krystal was to be the main protagonist of the game and being an anthropomorphic cat (instead of fox). It was to be released for the Nintendo 64. However, meddling by the higher-ups at Nintendo had them change the game to a Star Fox game in order for it to sell much better and was delayed to become a GameCube title.

Although she started out as a guardian in Adventures, Krystal’s role in the series has settled to become the on-again-off-again love interest for Fox and a regular member of the Star Fox team.

Krystal started to have requests for Smash Bros. after her role in Assault, which was released in early 2005 (which cleared up that she would become a regular for the series instead of being left to the events of Adventures). However, she was still quite behind Wolf for requests in the West. In Japan the reception for the post-64 was much more harsh than the Western reception to it, which negatively impacted Krystal’s popularity there, and never came close to competing with Wolf for requests for Brawl.

Krystal became very competitive with requests in comparison to Wolf after the Brawl unveil. Sakurai’s statement about Zero Suit Samus, made a lot of supporters for possible female newcomers made them believe that if a male character and a female character were competing for a spot, that the spot would go to the female character.

Krystal was the highest requested female newcomer after the Brawl unveil, and overall in the Top 10 most wanted newcomers alongside Wolf in the West. Although Wolf and Krystal were practically even in requests in the West, the Krystal fanbase was notably much louder and more aggressive than the Wolf fanbase was.

One of the main points that Krystal fans used was that the staff featured in Adventures would make her a much better addition than Wolf. They said Wolf being a “less interesting” addition would keep him out (as well as due to him being male).

After an interview with Krystal’s voice actress confirming that she reprised her role for Brawl, Krystal fans felt that she was a shoe-in for Brawl. It ended up though that the voice work was merely for conversations for the special taunts of Fox/Falco/Wolf on Lylat Cruise.

Her popularity since Brawl’s release has taken a big hit. There are a few primary culprits for this. One is that many Smash Bros. fans feel that Star Fox already has more than enough characters already playable in Smash Bros, and that the characters already in, deserve to stay in far more than Krystal (meaning support is low for Krystal to bump out one of Falco or Wolf). Another culprit is that the negative reception for the post-64 games has survived longer than those that enjoyed it. Through the passage of time, Krystal, for better or worse, has become synonymous with those games. Krystal not having made a game appearance since Command in 2006, and with the only readily available releases for the series being the Virtual Console release of Star Fox 64 and the release of 64 3D, has made it so that new fans of the series made from latter half of the last decade having no exposure to Krystal as a character in the series.

The emergence of Palutena as a popular newcomer choice for Smash 4 has also siphoned some of Krystal’s support among those who wish to see another female newcomer for Smash Bros.

However, despite all this, Krystal is definitely the one next in line for Star Fox, and faces no competition for a fourth playable Star Fox spot. Her actual chances hinge upon whether Sakurai thinks her Western popularity during the pre-Brawl period merits a look this time. She still is among the more popular additions for Smash 4 in the West. However, there are several characters whom are notable for having Western-exclusive popularity (Ridley, Little Mac, possibly Isaac) that are more requested than her, so Sakurai may not want to bring in too many character whom have most of their fanbase in the West.

In Krystal’s benefit though, is how the series somehow has received a newcomer with each Smash Bros. game released so far, with it receiving a newcomer over more popular series DK and Kirby in Melee, and receiving a third playable character over Metroid, DK, and FE in Brawl. Many believe that Sakurai possesses a special favoritism for the Star Fox series, and that this favoritism will help Krystal get in.

However, its equally important to point out that Falco and Wolf were both last-minute additions. Sakurai originally did not intend to have a second playable Star Fox character in Melee (it was only when Sakurai thought Melee’s roster was too small late in development that he decided to add in six clones or one more extra unique character, and he thought the six clones would be received better), and Wolf was the last character added to Brawl, and could have been bumped out had the team experienced even more time constraints than they already had.

Star Fox may have gotten lucky twice to get where it is now. As such, its possible that while Krystal could get in Smash 4 as a playable character, she could be a last minute addition (probably a clone/semi-clone) like her predecessors, Falco and Wolf. Some have said that she could end up being based off of Palutena due to both characters wielding staff-like weapons. Others have said Zero Suit Samus (both wear skintight catsuits), while others have said its possible she could end up being yet another variation of Fox.

Krystal’s chances of being a starter character or hidden character really hinge upon whether Sakurai implements her as a completely unique character or as a clone/semi-clone of another character on the roster. If she is a completely unique character, she will likely be confirmed before the game’s release (likely on the Dojo). However, if she is a clone/semi-clone, she won’t be confirmed until Smash 4’s release.

If Krystal does not make it in as a playable character in Smash 4, she will probably make appearances as a trophy and stickers (there were three stickers of Krystal in Brawl) in Smash 4. However, there is the possibility that she won’t make any appearance in Smash 4 as a trophy or in the special taunts for Fox/Falco/Wolf due to 64 3D being the most recent release in the series (with Brawl, most of the trophies were model rips from recently released games in their respective series), and if the Star Fox stages are based off of their 64 3D incarnations, they would only feature characters from 64 in the taunt conversations.

Overall, Krystal is basically the Bandanna Dee of her series. However, amongst female newcomer characters, she is probably the most likely one to get in after Palutena and Dixie Kong.

Other Star Fox characters:
These are Kirby characters that are unlikely for a playable spot for Smash Bros. 4, but have some support for playable status among the Smash Bros. fanbase.

Slippy:
Slippy has been a part of the Star Fox series since the first installment on the Super Nintendo. He has made an appearance in every game to the series. His role on the team is as the mechanic and technical expert. Slippy has some notoriety among Star Fox fans due to him being “annoying” (which is usually derived from complaints about his voice, and in 64 often asking for help for Fox to shoot an enemy that is chasing him). Slippy made an appearance in Melee as a trophy and as part of the special taunt conversations that Fox/Falco could have on Corneria and Venom. Slippy again returned in Brawl as a trophy, and as a part of the special taunt conversations that Fox/Falco/Wolf could have on Lylat Cruise, and the special taunt conversations that Fox/Falco could have on Corneria. There was also two stickers of Slippy in Brawl. Slippy will likely reprise his role as a trophy and sticker in Smash 4, and will likely return for the special taunt conversations that the playable Star Fox characters have on the Star Fox stages. Due to the small amount of interest there has always been for Slippy to become playable, he probably will never make the jump (or hop) to playable status.

Peppy:
Peppy has been a part of the Star Fox series since the first installment on the Super Nintendo. He has made an appearance in every game to the series. His role is as the team’s veteran pilot (he was a part of the original Star Fox team with Fox’s father) and as a sage advice giver (DO A BARREL ROLL!). In Command, he has retired from the team though (though if a new game is ever made for the series, he will likely be an active member again). Peppy made an appearance in Melee as a trophy, and as part of the special taunt conversations that Fox/Falco could have on Corneria and Venom. Peppy again returned in Brawl as a trophy, and as a part of the special taunt conversations that Fox/Falco/Wolf could have on Lylat Cruise, and the special taunt conversations that Fox/Falco could have on Corneria. There was also two stickers of Peppy in Brawl. Peppy will likely reprise his role as a trophy and sticker in Smash 4, and will likely return for the special taunt conversation that the playable Star Fox characters have on the Star Fox stages. Due to the small amount of interest there has always been for Peppy to become playable, he probably will never make the jump (or hop) to playable status.

Leon:
Leon made his debut in Star Fox 64 as a member of the mercenary team, Star Wolf. Unlike every other member of the team except Wolf, Leon is the only one to have remained a member of Star Wolf after 64. Leon returned in Assault and Command as a member of Star Wolf. Leon made an appearance in Brawl as a trophy, and there were two stickers of him in Brawl. Leon also made an appearance in the special taunt conversations that Fox/Falco/Wolf had on Lylat Cruise. Leon will likely reprise his role as a trophy and sticker in Smash 4, and will likely return for the special taunt conversation that the playable Star Fox characters have on the Star Fox stages. Aside from Krystal, Leon is the only other Star Fox character that is not yet playable in which there is at least some demand for (though they are much less than Krystal). However, despite this, Leon will probably never be added as a playable character for Smash Bros. because demand for him would likely have to increase substantially in order to be noticed.

Panther:
Panther made his debut in Star Fox Assault as a member of Star Wolf, and again returned in Command as a member of Star Wolf. Panther made an appearance in Brawl as a trophy, and there were also two stickers of him in Brawl. Panther also made an appearance in the special taunt conversations that Fox/Falco/Wolf had on Lylat Cruise. Due to Panther not having made any new appearances since Command, there is the possibility that he might not make any appearance in Smash 4. However, if he does make an appearance, it will likely be the same as Brawl, with his reprising his role as a trophy, sticker, and cameo in the special taunt conversations that Star Fox characters have on the Star Fox stages. Panther’s low requests for playable status among Smash Bros. fans mean he likely will never make an appearance as a playable character.

Overall Analysis:

The most likely scenario for the Star Fox series is for the series to simply keep Fox, Falco, and Wolf. However, there is the possibility that the series could have as low as two playable characters (Fox and Falco/Wolf), have Krystal butt out one of Falco/Wolf, or to have Krystal added as the fourth playable character in the series. The outcome for the series largely depends on the time constraints Sakurai faces.

If Sakurai does not face time constraints, Sakurai will likely fully intend to bring back Falco and Wolf. The only question then would be whether Krystal gets brought in. Her primary obstacles are her mostly Western popularity, a sense among many Smash Bros. fans that Star Fox already has all the characters it needs, the stronger negative legacy of the post-64 games, and depreciated interest since Brawl. She could also end up being a last minute addition like Falco and Wolf were for Melee and Brawl.

Overall, the most likely scenario for the series is that Fox comes back, while Wolf and Falco come back with themselves even more differentiated from Fox (with Wolf becoming completely unique, while Falco gets even more different A-moves).
 
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ChronoBound

Smash Hero
Joined
Sep 20, 2006
Messages
8,998
F-Zero series:

F-Zero is Nintendo’s only notable racing franchise aside from Mario Kart. F-Zero is a series that has been on hiatus for over nine years. While this series has had a playable character ever since the first installment of Smash Bros., it typically receives less content than many other series. In Brawl, it only had one playable character (Captain Falcon), two stages (Port Town Aero Dive, Big Blue), and one Assist Trophy (Samurai Goroh). Its trophy selection consisted of model rips from F-Zero GX, although it did have an extensive collection of stickers.

Although there has been a sizable demand for an additional playable F-Zero character since 2001 (the E3 2001 trailer sparked interest in Samurai Goroh), Captain Falcon continues to be the sole character representing this franchise. Even a series more niche than F-Zero, Mother, managed to get more attention in Smash Bros. than F-Zero (additional playable character, a boss fight, and two items).

F-Zero has received no new content since Brawl’s release. The only notable attention the series has received was a mini-game in Nintendo Land called “Captain Falcon’s Twisty Race” (which is disconcerting because its named after the only well-known character for the series as opposed to the franchise the character its derived from). The only other Nintendo franchises with a playable character already in Smash Bros. that have been as inactive as F-Zero are the retro series and Mother.

Due to the inactivity and long hiatus for F-Zero, fan interest for an additional playable F-Zero character has fallen despite many believing the series “deserves” a newcomer. Despite the series having gone into hiatus and the depreciated interest in a newcomer, there series still has one plausible contender for a newcomer. However, his pathway to getting in may rely on special circumstances instead of the usual “popularity” and “importance to their series”. The series is only guaranteed one playable character, which is Captain Falcon.



Captain Falcon:




Captain Falcon is the main icon (and arguably the main character) of the F-Zero series. He is the one character that has been more heavily promoted with each title in the series (with the exception of Maximum Velocity) than any other. Due to his trademark moves and cries, “FALCON PUNCH”, “FALCON KICK”, “SHOW ME YOUR MOVES”, “YES”, and “COME ON”, he has in become one of the most iconic and popular characters from the Super Smash Bros. series despite his own series having fallen into obscurity. Captain Falcon has been a playable character in the Smash Bros. series since the first installment and in addition due to him being the main icon of his franchise, he has no chance of being cut. As to when Captain Falcon will likely be confirmed, its unknown. Its probable that a random date will be selected as to when Captain Falcon is confirmed.


Black Shadow:



Black Shadow is widely regarded as the main villain for the F-Zero franchise, both in the regular continuity and the anime continuity (GP Legend and Climax). Black Shadow is probably the most notable pilot introduced after the original F-Zero (the only other ones that come close to notability are Jody Summer and Ryu Suzaku/Rick Wheeler). Black Shadow has been the only other F-Zero character to receive a notable amount of requests. He rivaled Samurai Goroh during the pre-Brawl era due to many thinking he would be a better fit to the whole “slow, powerful Captain Falcon clone” than Ganondorf, and would help serve to give Ganondorf a completely unique moveset while still keeping the slow, powerful Captain Falcon moveset.

This did not end up happening, and Ganondorf returned in Brawl again as a clone of Captain Falcon (albeit with a few new moves). Since Brawl’s release, Black Shadow has basically reached parity with Samurai Goroh in terms of requests for the second F-Zero slot. However, both characters are not highly requested. There does exist a lot more demand for Black Shadow than Samurai Goroh among Japanese Smash Bros. fans though, however, a lot of it could be owed to the F-Zero anime (which until recently was still being aired on re-runs) and the fact that his voice actor is Norio Wakamoto (a popular voice actor notable for his villainous roles and a large cult following).

Black Shadow’s main hope is that Sakurai does decide to give Ganondorf his own moveset, and in not wanting to alienate those who loved the Melee/Brawl moveset for Ganondorf, gives than moveset to Black Shadow (whom to be fair it does actually fit perfectly). However, considering how it seems Toon Link was not changed drastically over his Brawl incarnation, it is a sizable possibility that Ganondorf will return with only a few more changes this time around (though, unlike Toon Link, there is a very large demand for a completely revamped Ganondorf).

Black Shadow made an appearance in Brawl as both a trophy and a sticker. He may not reprise this role in Smash 4 considering F-Zero GX may be too old at this point for his team to do a model rip from, and stickers may not return. Overall, while Black Shadow is definitely a plausible contender to make the roster, he faces a lot of obstacles towards inclusion, and will probably not make the roster.


Other F-Zero characters:
These are F-Zero characters that are unlikely for a playable spot for Smash Bros. 4, but have some support for playable status among the Smash Bros. fanbase.


Jody Summer:
Jody Summer is the most popular and well known female pilot in the F-Zero series. She is also probably the most popular pilot outside of Captain Falcon, Samurai Goroh, and Black Shadow. She made an appearance as a trophy in both Melee and Brawl. It is unknown whether she will be able to reprise this role in Smash 4 considering that there will game for them to put in a model rip from at this point.


Pico:
Pico is one of the four original pilots of the F-Zero series. He is alongside Jody Summer, the most popular pilot outside of Captain Falcon, Samurai Goroh, and Black Shadow. Unlike the other regular mainstays for the series, Pico was not a trophy in Melee. Pico did make a trophy appearance in Brawl though. Out of all the pilots, Pico probably has the best chance of being the next Assist Trophy for the series due to his combative and sniper skills outside of being a F-Zero pilot. Like with other F-Zero pilots, it is unknown whether he will even be able to reprise a trophy role since F-Zero GX may be too old at this point to provide model rips.


Dr. Stewart:
Dr. Stewart is one of the four original pilots of the F-Zero series. He made an appearance in both Melee and Brawl as a trophy, and as a sticker in Brawl. Although he has a lot of seniority within the F-Zero series, the best he can hope for is reprising the same role he had in the previous two Smash Bros. games, which is as a trophy.


Other F-Zero Pilots:
All the other F-Zero pilots will probably be trophies or stickers at best. Their prospects of being trophies is largely dependent upon whether Sakurai’s team deems the effort necessary to create original trophies, or if there are still some F-Zero GX assets that are usable.


GX/AX Pilots:
The F-Zero pilots introduced in F-Zero GX/AX made absolutely no appearance in Brawl (including Deathborn). Due to them only being regulated to a single appearance within the F-Zero series, they are likely a much smaller priority than the regular mainstays (Goroh, Black Shadow, Jody Summer, Pico, Dr. Stewart) in terms of receiving a trophy.


Anime F-Zero Pilots:
F-Zero pilots who originated from the anime such as Ryu Suzaku/Rick Wheeler, Lisa Brilliant, Miss Killer, and Lucy Liberty made absolutely no appearance in Brawl despite having two game appearances under their belts. Its possible that the copyrights to these characters are co-owned by TV Tokyo (who produced the F-Zero anime). As such, its unlikely that any of them will make any sort of appearance in Smash 4.


Overall Analysis:

The most likely scenario for F-Zero’s playable representation for Smash 4 is that it retains the same playable representation it had in all three previous Smash Bros. titles, which is that Captain Falcon is the sole playable character for that series. The long hiatus the series has been faced with combined with the middling demand for a newcomer, makes the prospects of a F-Zero newcomer not likely.

The lack of a new F-Zero title in the interim between Brawl and Smash 4 might also mean that there will be a lack of F-Zero content in general for Smash 4. It will be interesting to see if the series somehow manages to finally gain item representation or if it somehow gains an additional Assist Trophy.

As to the one contender for a F-Zero newcomer (Black Shadow), Sakurai must think that it is necessary to give F-Zero a newcomer and additionally be dependent on whether he wants to completely overhaul Ganondorf while still keeping the classic Melee/Brawl Ganondorf moveset within Smash Bros.

Overall, it could be that Captain Falcon will be the only playable F-Zero character that the Smash Bros. series will ever see.
 
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ChronoBound

Smash Hero
Joined
Sep 20, 2006
Messages
8,998
Mother (EarthBound) series:

The Mother series is among Nintendo’s longest running, yet ironically only had three installments throughout its 16-17 year history. Only one of its installments (Mother 2/EarthBound) was released internationally). This series, unlike many other Nintendo series that are currently on hiatus, may have been definitively concluded. Shigesota Itoi, the creator, writer, and director to all three games in the Mother series, has said repeatedly that there won’t be a Mother 4 and that he likes to think as the series as having been concluded. This means that at this point the future of the series is either a compilation (with all three games), future Virtual Console releases, and at best remakes.

This series has had a playable character ever since the first installment of Smash Bros., Ness. However, this was the only piece of content that the Mother series had in the first installment of Smash Bros. (one of two series in that game not even to receive a stage). However, the series got far more notice in Melee. In Melee, Ness again returned (though Sakurai was contemplating cutting him in place of Lucas, however, Mother 3 ended up being cancelled for the Nintendo 64, so that idea was dropped). The series received two stages as well (Onett and Fourside), an item (Mr. Saturn), and a few trophies.

In Brawl, the series received two playable characters (due to the release of Mother 3). In addition, it had two stages (a new stage New Pork City, and veteran stage Onett), two items (Mr. Saturn and the Franklin Badge), an Assist Trophy (Jeff), a boss (Porky), a number of stickers, and trophies of nearly all of the Mother content that appeared in Brawl.

Despite the relatively profile to the series in comparison to many other veteran Nintendo franchises, the series has two playable characters. However, as it stands, this series very likely won’t receive an additional newcomer ever in Smash Bros. The two conditions for why this is the case will be the lack of any true future releases, as well as the relatively low demand for an additional Mother character at this point.

The only activity this franchise has shown since Brawl’s release was the Virtual Console release of EarthBound. Other than that, this franchise has been dormant since 2006.

For the actual Smash 4, the series will receive anywhere from one to two playable characters in Smash 4. Ness is virtually guaranteed, while Lucas has the possibility of being a “low priority veteran”. The most likely scenario is for this series is that both Ness and Lucas return. There are no other plausible contenders for the Mother series in Smash 4.

Ness:




Ness is the main protagonist of Mother 2 (EarthBound). He still remains the most popular main protagonist of the Mother trilogy (likely due to the fact how Mother 2 is still the most popular game in that series, and it remains by far the most played due to being the only one released internationally). Ness has been playable in every Smash Bros. game to date. Although Sakurai had considered cutting him for Lucas back during Melee, he is the more likely of the two Mother veterans to return to Smash 4. He is more likely overall due to his seniority (as seen with Jigglypuff during Brawl) as well as his higher popularity. The main question though is whether Ness will be confirmed prior to the game’s release (like with Melee), or whether he will continue to be a character hidden until close to the game’s release (like was the case with Smash 64 and Brawl). Sakurai seems to like confirming veterans alongside new game releases or anniversaries (as was the case with Peach), as such, it may be until next August (the release of Mother 2 in Japan), that Ness is confirmed for Smash 4.


Lucas:




Lucas is the main protagonist of Mother 3. He is probably the most popular character in the series after Ness. Lucas was a character considered for Melee, but was scrapped since Mother 3 had been cancelled for the Nintendo 64. He was a newcomer in Brawl (Mother 3 had finally been released for the Game Boy Advance), confirmed a few months prior to the Brawl’s release.

However, despite Lucas having been a starter in Brawl, and Ness a hidden character, Lucas’s chances of returning are weaker than that of Ness. There are several reasons for this. For one, Lucas seems like someone whom would be a “low priority veteran”. A “low priority” veteran is typically a character whom could be bumped out due to time constraints. Jigglypuff, Mewtwo, Roy, and Dr. Mario were examples of this in Brawl (with Jigglypuff being the only one to actually get in).

This time the “low priority veterans” probably consist of Lucario, Lucas, Roy, Ike, one of Falco or Wolf, and maybe Jigglypuff. Lucas, due to being less popular (than Ness), a clone, and from a game never released internationally, looks like he could be a low priority veteran.

However, in favor of Lucas, Toon Link (who also had low priority veteran credentials), was among the first characters confirmed for Smash 4 after E3 2013. That a character such as Toon Link was finished so early on, boosts the prospects in general of all low priority veterans.

As to when Lucas could be confirmed if he does return for Smash 4, the release date of Mother 3 was April 20. That is the same date as the release for FE1 (Marth), FE9 (Ike), and FE13 (Chrom and My Unit), so it is unknown what character Sakurai decides to unveil on that date.

The most likely scenario though is that Lucas returns for Smash 4, however, it might be the case where he is not confirmed until the game’s actual release.

Other Mother characters:
These are Mother characters that are unrealistic for a playable spot for Smash Bros. 4, but have some support for playable status among the Smash Bros. fanbase.

Masked Man/Claus:
This character was one of the main antagonists for Mother 3. He was also the most wanted Mother newcomer during the pre-Brawl period (after Lucas was confirmed), and may be the most supported Mother newcomer at this point. However, support for him is much lower now than it was during pre-Brawl. Claus did make an appearance in Brawl as a sticker, and was referenced as a palette swap of Lucas (however, the Masked Man no appearance at all). Its possible that the Masked Man and/or Claus will make an appearance in Smash 4 as a trophy and/or sticker.

Porky:
Porky is one of the main antagonists of Mother 2 and Mother 3. He is probably the one thing that connects both Ness and Lucas together. Porky may be the most supported Mother newcomer at this point, but support for him is still very low in the grand scheme of things. Porky made an appearance in Brawl as a boss, and he also appeared as a trophy and a sticker. Due to his very high importance to the Mother series, he will likely be referenced in Smash 4 (trophy or sticker). It may even be possible that he reprises he role as a boss.

Kumatora:
Kumatora is one of the protagonists of Mother 3. She had quite a bit of support during the pre-Brawl period, but nearly all of that support has evaporated. Kumatora did end up making an appearance in Brawl as a sticker though. It is possible that Kumatora could make an appearance in Smash 4 as an Assist Trophy due to her popularity (as well as having an obvious attack like PK Ground). She will probably make an appearance as a trophy or sticker as well.

Paula:
Paula is one of the protagonists of Mother/EarthBound. She did come up as a possible clone newcomer choice before Mother 3 was released. She made an appearance in Melee as a trophy, and in Brawl as a sticker. She will likely reprise her role in Smash 4 as a trophy and/or sticker, though its possible she could be an Assist Trophy.

Jeff:
Jeff is one of the protagonists of Mother 2/EarthBound. He was the sole Assist Trophy representing the Mother series in Brawl. He also made an appearance as a trophy in Melee, and as both a trophy and sticker in Brawl. Its possible that Jeff will reprise his role as an Assist Trophy in Smash 4, and that he will continue to make an appearance as a trophy and/or sticker.

Poo:
Poo is one of the protagonists of Mother 2/EarthBound. He was a cult favorite for a possible newcomer during the pre-Melee period (think like how Geno was during pre-Brawl), and for a bit of the pre-Brawl period (prior to Mother 3’s release). He has barely any support as a playable character at this point though. He made an appearance in Melee as a trophy, and appeared in Brawl as a sticker. He will probably make an appearance in Smash 4 as trophy and/or sticker, though its also possible he may become an Assist Trophy as well.

Duster:
Duster is one of the protagonists of Mother 3. He made an appearance in Brawl as a sticker. Its possible that he will make an appearance in Smash 4 as a trophy and/or sticker.

Boney:
Boney is one of the protagonists of Mother 3. He made an appearance in Brawl as a sticker. Its possible that he will make an appearance in Smash 4 as a trophy and/or sticker.

Ninten:
Ninten is the main protagonist of the first installment of Mother. Due to his very strong aesthetic similarities and abilities with Ness (to the point where people even ask if they are the same person), its unlikely he will ever be added in as a playable character in Smash Bros. Ninten did make an appearance in Brawl as a sticker though. Ninten may make an appearance in Smash 4 as a trophy and/or sticker.

Ana:
Ana is one of the protagonists of the first installment of Mother. She mad an appearance in Brawl as a sticker. Its possible that she will make an appearance in Smash 4 as a trophy and/or sticker.

Lloyd:
Lloyd is one of the protagonists of the first installment of Mother. He made an appearance in Brawl as a sticker. Its possible that he will make an appearance in Smash 4 as a trophy and/or sticker.

Teddy:
Teddy is one of the protagonists of the first installment of Mother. He made an appearance in Brawl as a sticker. Its possible hat he will make an appearance in Smash 4 as a trophy and/or sticker.

Overall Analysis:

The Mother series at the very least will have one playable character in Smash 4 (one of Ness or Lucas, much in favor of Ness though), and have two playable characters (Ness and Lucas) at best. While Ness may be confirmed for Smash 4 for next August, Lucas may end up being hidden until the game’s release.

The only debate that exists for this series in terms of playable representation is whether Lucas will return, and when Ness and Lucas will be confirmed. Due to the special conditions to this franchise (its own creator stating that it is over), its likely that Ness and Lucas will be the only two Mother characters to ever be playable in Smash Bros.

Overall, the most likely scenario for the Mother series in terms of playable representation in Smash 4 is the same as it was in Brawl, with both Ness and Lucas returning.
 

ChronoBound

Smash Hero
Joined
Sep 20, 2006
Messages
8,998
Wario series:

Although the Wario series is largely seen as a spinoff series for Mario, it very clearly has its own identity and characters (as opposed to the Yoshi series which shares a lot of the same enemies as the Mario one). Wario, likewise, was and still is seen as a Mario character, yet is also the star of an entire franchise to his own. Although Wario received a trophy in Melee, it was not until Brawl that the Wario series was recognized as its own franchise within Smash Bros. The Wario series basically consists of two franchises: the platformer-based Wario Land series, and the micro-minigame based WarioWare series.

The Wario series, unlike many other Nintendo franchises, saw a lot of activity and new installments since Brawl’s release. The Wario Land series saw a new installment less than a year after Brawl’s release (Wario Land: Shake It), while the WarioWare series saw three new installments: WarioWare: Snapped, WarioWare: D.I.Y., and Game & Wario.

Wario, the eponymous star of his series, was the sole playable of his franchise in Brawl. The Wario series also received a stage (WarioWare Inc.) and an Assist Trophy (Kat & Ana), as well as a few trophies (Wario, Wario Man, Kat & Ana, Wario’s Bike), plenty of songs, as well as a lot of stickers.

Although the Wario series has many likable characters and much of the big names having already been promoted to playable status, there is surprisingly not much demand for an additional Wario character. There is also the problem that, at least with the WarioWare series, there is no character that really stands out as much more important than the rest.

As such, the only plausible contender for a playable character to represent the Wario franchise in Smash 4 is again Wario himself. However, despite this, the Wario series will probably receive more content than it did in Brawl, namely an additional Assist Trophy, representation for the Wario Land series in general (trophies, stickers, music, a stage possibly), and a much better assortment of trophies.

Wario:




Wario is surprisingly one of Nintendo’s most popular and well known characters. Originally, he started off as an antagonist to Mario, and had that role for several games (Super Mario Land 2, Mario & Wario, Wario’s Woods), however, starting with Wario Land: Super Mario Land 3, he became the main protagonist of his very own franchise. Wario also became a regular re-occurring playable character within Mario spinoffs starting with Mario Kart 64.

It was from Wario having his own franchise and being a regular playable character in the Mario spinoffs, that Wario instantly became one of most wanted newcomers for a hypothetical Smash Bros. 2, after the release of the first installment of Smash Bros. Despite being among the Top 5 most wanted characters for Melee, Wario was not a playable character in Melee (although he did make an appearance as a trophy).

After Melee’s release, Wario became the single most wanted character for Smash Bros. 3. The emergence of the WarioWare series in 2003 took Wario’s popularity to new highs. Wario’s very high amount of request and overall high importance to Nintendo made him among the first set of newcomers confirmed during Brawl’s unveil at E3 2006.

Unlike many other Brawl veterans, Wario has absolutely no chance of being cut. The only question regarding Wario is when he is going to be confirmed. It is possible Wario could be used as a character to promote one of the various Mario spinoffs he appears as a playable character in (Mario Kart 8 or Mario Golf World Tour). There is also the possibility that Wario could be confirmed at a random date to retroactively promote Game & Wario much like Marth was used to retroactively promote FE12 within Japan and FE13 outside Japan.

Other Wario characters:
These are Wario characters that are unlikely for a playable spot for Smash Bros. 4, but have some support for playable status among the Smash Bros. fanbase.

Captain Syrup:
Captain Syrup is a major re-occurring character within the Wario Land series. She was the main antagonist in Wario Land and Wario Land 2, and had a shopkeeper and major supporting role in Wario Land: Shake It. Captain Syrup is probably the most supported potential Wario series newcomer (alongside Ashley). However, despite having this distinction, she will at best be a trophy, and much more likely a sticker. She is not a contender for Assist Trophy character because she does not have any abilities that would lend themselves to a one-off attack.

Mona:
Mona is a re-occurring character within the WarioWare series. She has been with the series since the very beginning. She made an appearance in Brawl as two stickers, as well as two songs with her name in the title (the North American and Japanese versions of Mona Pizza). She is a popular and well-liked character within the WarioWare series. There has been some talk of her being the next Wario character in line, however, she definitely does not have the requests that Ashley or Captain Syrup has. There is the possibility she could show up as an Assist Trophy (a lot of WarioWare characters have the potential for this), however, its more likely her Smash 4 appearances will consist of being a trophy and/or sticker, and possibly a reprisal of Mona Pizza.

Kat & Ana:
Kat & Ana are re-occurring characters within the WarioWare series. They have been with the series since the beginning. They are notable for having been the Assist Trophy representing the WarioWare series in Brawl, as well as the sole character trophy for their series aside from Wario himself. Kat and Ana also each appeared as separate stickers in Brawl. Despite their Assist Trophy appearance, they have less support than Captain Syrup and Ashley. There is the possibility that they could be made into a last minute clone of a character such as Takamaru or Samurai Goroh, but its far more likely that they will reprise their Brawl roles as an Assist Trophy, trophy, and stickers.

Jimmy T.:
Jimmy T. is a re-occurring character within the WarioWare series. Jimmy T. made an appearance in Brawl as a sticker, as well as having a cameo on the WarioWare Inc. stage. He (as well as his family or doppelganger) typically hosts the “remixes” (basically mid-game compilations for all the microgames sets you experienced up until that point in the game) within the series, making some believe that he is the most important WarioWare character after Wario himself. However, despite this, Jimmy T. is less requested than many other Wario characters. Moreover, Sakurai may have indirectly de-confirmed Jimmy T. as a playable character with his comment on including the Wii Fit Trainer (he wanted a character that had a dance-like moveset, and he felt Wii Fit Trainer best fit this). Jimmy T. does have the possibility of being an Assist Trophy in Smash 4, but its more likely his appearance will consist of being a trophy and/or sticker.

Other WarioWare Characters:
There are plenty of characters within the WarioWare series that do have some fans to them that wish for them to have a playable appearance in Smash 4. There is also the possibility that some of these characters have the potential to become an Assist Trophy (for example, a 9-Volt Assist Trophy with an attack referencing some old-school Nintendo reference, or Young Cricket with a martial arts attack). It is more likely that they will make the same kind of appearance that they did in Brawl, which is as stickers (many of the WarioWare crew appeared in Brawl in this form). Many or some of these characters could also appear as trophies.

Overall Analysis:

The Wario series most likely will only have Wario as its playable character, just like in Brawl. Aside from Wario, there are no other plausible contenders for the Wario series. However, despite this, there is probably going to be an expansion of Wario series content in Smash 4, namely another Assist Trophy, more trophies, acknowledgement of the Wario Land series (trophies, songs, and stickers), and possibly an item or two. It is possible that in a future Smash Bros. that a Wario newcomer could become viable and likely addition, but as of the present in an environment where even a Mario newcomer may not happen, its most likely only going to be Wario representing this series in terms of playable content.
 
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ChronoBound

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Sep 20, 2006
Messages
8,998
Kid Icarus series:

Kid Icarus up until the release of Kid Icarus Uprising in 2012, was a retro franchise. While Pit’s inclusion in Brawl helped many people explore the first game in his series (and for some, the virtually unknown Game Boy sequel), it was really Uprising that made many people fall in love with his universe and characters.

It was the release and accolades of Uprising that made demand for a Kid Icarus newcomer absolutely explode. Although the consensus is that the series will only receive one newcomer, there exists a sizable demand for a multitude of characters from this series. Most of the requests are for the titular goddess (in Japan the series is called Light Myth: Palutena’s Mirror) and most important character next to Pit, Palutena.

There already exists a multitude of content from Uprising that Sakurai has already decided to include into Smash 4 (the X-Bombs, the 3DS Kid Icarus stage, and the overhauls to Pit’s moveset). There will likely be a multitude of trophies, an Assist Trophy, and possibly more items included that reference Uprising (which was the last game Sakurai developed before beginning development on Smash 4).

Pit was confirmed as a part of Smash 4’s roster during Smash 4’s unveil back during E3 2013. It is widely seen that the Kid Icarus series will receive one more playable character (most likely Palutena) and has the slim possibility of an additional newcomer after that (a character that would be a clone or luigi-fied clone of another character on the roster).


Palutena:



Palutena is the most central character to the Kid Icarus series after the main protagonist Pit himself. In Japan, her name is even part of the series’s name (Light Myth: Palutena’s Mirror). Like Pit, she has had a role in all three games to the series. She typically serves as Pit’s superior and advisor in the games she is in (although she was captured and entrapped in the first installment to the series).

Palutena was the only other Kid Icarus character aside from Pit to receive a major re-design in Super Smash Bros. Brawl. She was also the only non-villainous non-playable character to make an appearance in the Subspace Emissary. She was also a part of Pit’s Final Smash in Brawl (she makes an appearance in the background when Pit performs his Final Smash, and a whole bunch of Centurions attack the opposing fighters).

However, it was not until the release of Kid Icarus Uprising, that Palutena started to become a highly requested newcomer for Smash 4. Over the two years since Uprising’s release, Palutena became not only the most wanted female newcomer for Smash 4, but also one of the most wanted newcomers for Smash 4 in general (perhaps even among the Top 5).

The very strong demand for Palutena, the release of Uprising, the fact that Sakurai is very familiar with the character, and Pit’s moveset overhauls for Smash 4 (if Pit receives a new Final Smash, it virtually guarantees Palutena) are all major factors as to why Palutena is among the most likely newcomers for Smash 4 at this point. Palutena has little going against her possible inclusion as a playable character in Smash 4. The only possible obstacles that might exclude her are Sakurai being too humble about Kid Icarus (as he was with Kirby, which kept a second Kirby character from happening in Melee).


A recent development that further promotes that Palutena is among the most likely newcomers is that Pit has been given a new Final Smash (the Three Sacred Treasures). With Palutena no longer tied to Pit's Final Smash, she most likely has been promoted into being a playable character.

As it stands though, there are few other newcomers that share the same level of likeliness for Smash 4 as Palutena does. Its really a matter of “when” not “if” when it comes to Palutena. As to “when” Palutena might be confirmed, there is really no anniversary date for the confirmation to happen considering that newcomer confirmations typically take place during Nintendo Directs, and both December (anniversary month for the original Kid Icarus) and March (anniversary for Uprising) both have come and gone. Palutena may end up being confirmed at E3 2014 alongside one or two other newcomers. Whenever a Nintendo Direct pops up, there is the possibility that a Palutena confirmation will follow.

Other Kid Icarus characters:
These are Kid Icarus characters that are unlikely for a playable spot for Smash Bros. 4, but have some support for playable status among the Smash Bros. fanbase.


Medusa:
Medusa is the goddess of darkness in the universe of Kid Icarus. She was the main villain in the first installment to the series, and returned as a major antagonist in Uprising. Like Pit and Palutena, she also received a major re-design from her original appearance. She is probably the most wanted Kid Icarus newcomer outside of Palutena, however, despite this, her chances are much less than that of Palutena. She has far less prominence in Uprising, and the series in general, than Palutena does. Medusa’s only chance for playable status is if Sakurai likes Palutena’s moveset so much he decides to make Medusa into a luigi-fied clone based off of her. Other than that, other possible roles for Medusa in Smash 4 include a boss fight, an Assist Trophy, a trophy, and a sticker.


Hades:
Hades was a new character introduced to the series with Uprising, and is overall the main villain of that game. His charming personality and wit endeared him to many players. However, despite this, he is both much less likely and much less requested than even Medusa. His only chance for playable status is if Sakurai somehow decides that he would make a better replacement for the Melee/Brawl moveset for Ganondorf than Black Shadow (likely due to Black Shadow and F-Zero in general going into hiatus for basically a decade). Other than that, Hades’s most likely role for Smash 4 is as either a boss and/or trophy. There is also the possibility that he makes an appearance during a secret taunt conversation (like the Star Fox characters during the Star Fox stages for Melee and Brawl) for the Kid Icarus stages in Smash 4.


Magnus:
Magnus was a supporting character in Kid Icarus Uprising, and was briefly playable at one point in the game. This character, more than any other introduced in Uprising, has Assist Trophy written all over him (especially due to his “assisting” role in Kid Icarus Uprising). He is much less likely than other Kid Icarus characters to be promoted into playable status due to him having much less prominence within the game, and series as a whole. As mentioned earlier, he will probably end up being the Assist Trophy that represents the Kid Icarus series in Smash 4. He will also probably make an appearance as trophy and a sticker.


Dark Pit:
Dark Pit was initially introduced as a palette swap for Pit in Super Smash Bros. Brawl, but ended up becoming a supporting character later in Kid Icarus Uprising. Although he has a nearly identical appearance to Pit (like mentioned earlier, he was initially a palette swap), he has a radically different personality and disposition. Due to the fact that the character has received a Figma figure, there are some that believe this character is destined for more than a palette swap in Smash 4, and that he may be ahead in line of Medusa or Hades in terms of a possible Kid Icarus clone slot. His most likely role in Smash 4 though is likely to be the same as it was in Brawl, which is as a palette swap for Pit. However, he is also likely to show up as a stand alone trophy and a sticker.


Eggplant Wizard:
The Eggplant Wizard is an infamous enemy within the Kid Icarus series that has been in every installment to date. It managed to make an appearance as a sticker in Brawl. It has no chance of being a playable character. However, the possibility exists for it to become the Assist Trophy of the Kid Icarus franchise. There is also the possibility that it shows up as an enemy in Smash 4’s adventure mode or that its rod shows up as an item. It will probably make an appearance as a trophy and a sticker in Smash 4.

Viridi:
Viridi was a major character in Kid Icarus Uprising. She is probably the most popular character introduced in Uprising next to Hades. There was some that believed her to be next in line after Palutena for playable status (especially next in line to become a clone/luigi-fied clone based off of Palutena), however, she was shown as being a part of the background in the 3DS stage based off of Kid Icarus Uprising. There are still a few out there that still think she has a chance for playable status, however, she most likely will possibly have additional roles in Smash 4 aside from her background stage appearance. These roles include possibly include appearances during secret taunt conversations on the Kid Icarus stages, a trophy appearance, and a sticker appearance.
Other Kid Icarus Uprising Characters:
This namely goes for characters such as Phosphora and Amazon Pandora. They most likely will make appearances as trophies and/or stickers in Smash 4.


Overall Analysis:

The Kid Icarus series already has one character confirmed for Smash 4, and most likely will gain an additional playable character, which is most likely going to be Palutena. Palutena’s confirmation date can be any time from now until Smash 4’s Q3 2014 release. There is the possibility that Sakurai does not decide to include any Kid Icarus newcomer out of humility, as well as the possibility that he decides to include an additional Kid Icarus newcomer aside from Palutena that is a clone or luigi-fied clone of another character on the roster. Overall, the most likely scenario for this recently revived series is that Pit and Palutena are the only two characters for this series. Its quite likely that they remain the only two playable characters the series ever receives in the Smash Bros. franchise (Sakurai has pretty much stated he will make another game in the Kid Icarus series, and the series may end up never receiving another installment).
 
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ChronoBound

Smash Hero
Joined
Sep 20, 2006
Messages
8,998
Pikmin series:

The Pikmin series is probably the last major franchise introduced by Nintendo with a primary focus towards core game players. In Brawl it was by far the most recent franchise to have been given a playable character. Olimar, the main protagonist of the first Pikmin and the most important protagonist of Pikmin 2, was the franchise’s sole playable character in Brawl. The series also received other content in the form of a stage (Distant Planet), as well as an assortment of songs, trophies, and stickers.

The series was on a nine year hiatus, with Pikmin 3 having only been released months ago. Despite Pikmin actually having seen activity during the interim between Brawl and Smash 4, it is perhaps the only veteran Nintendo franchise right now without any plausible contenders for Smash 4. The series will probably have the same amount of content as it did in Brawl, with the possibilities of it gaining item (already this has happened), Assist Trophy, and boss representation.

Olimar was the first veteran confirmed after Smash 4’s unveil at E3 2013. To the surprise of many people, he was actually used to promote Pikmin 3, a game where he is only playable in the multiplayer part of it. With the confirmation of Olimar happening so early on, the fact that he was used to promote Pikmin 3, the nature of Pikmin 3’s protagonists, and the relatively low demand for an additional Pikmin newcomer, the chances for a Pikmin newcomer are quite low.

The most likely scenario for Smash 4 in terms of playable Pikmin representation is that Olimar is the sole playable character for that franchise. It may be the case where he will perpetually be the only playable character for that series.

Other Pikmin characters:
These are Pikmin characters that are unlikely for a playable spot for Smash Bros. 4, but have some support for playable status among the Smash Bros. fanbase.

Pikmin 3 Prtagonists (Alph, Brittany, and Charlie):
Pikmin 3 had three main protagonists: Alph, Brittany, and Charlie. None of these three characters seem more important than the rest of them. Although, it could be arguable that Alph is the most important one (since he is the one that the game begins with), he is the Pikmin 3 protagonist that is the most similar to Olimar aesthetically. There is also a very low demand for all three characters to be in Smash 4. Secondly, the promotion of Pikmin 3 by Sakurai involved using Olimar instead of any of the Pikmin 3 protagonists, when if they wanted to simply hold off on showing the Pikmin 3 protagonist yet still promote Pikmin 3, they could have just shown the stage based off of Pikmin 3. If a Pikmin 3 protagonist were to become playable, they would likely be a clone or semi-clone of Olimar, with the likely incorporation of rock and flying Pikmin into their moveset. Alpha, Brittany, and Charlie will all probably make appearances as trophies in Smash 4.

Pikmin 2 Co-Protagonists (Louie and the President):
In addition to Olimar, Pikmin 2 had two other protagonists, Louie and the President. Louie was the co-protagonist of Pikmin 2 for most of the game. The role of co-protagonist would then be handed down to the President after Olimar achieved his goal of having collected enough treasure to save the company he worked for from bankruptcy. The suggestion of Louie came up quite a bit during the pre-Brawl days as a possible clone of Olimar. However, nowadays the suggestion for a clone Pikmin 3 newcomer has fallen to the Pikmin 3 protagonists. Louie and the President both appeared as trophies and stickers in Brawl. There is a decent chance that they will reprise their Brawl roles in Smash 4.

Pikmin Enemies & Bosses:
These creatures made appearances as trophies and stickers in Brawl. They will likely continue to make appearances trophies and stickers in Smash 4. It is also possible they may make appearances as enemies and bosses for a possible adventure mode in Smash 4.

Overall Analysis:

The most likely scenario for the Pikmin series in terms of playable representation in Smash 4 is for Olimar to be the sole playable character for this series, just like he was in Brawl. There does exist some chance for a Pikmin 3 protagonist to be incorporated as a clone newcomer in Smash 4, but its overall unlikely. There is really nothing else to say in regards to this franchise. It is quite possible that Olimar will be the only playable character this franchise ever has within Smash Bros. Since Olimar has been confirmed so early on, there is not much else to say.
 

ChronoBound

Smash Hero
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Sep 20, 2006
Messages
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New series:

This post is dedicated to non-retro Nintendo franchises that have yet to have a playable character in Smash Bros.
 

ChronoBound

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Sep 20, 2006
Messages
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Retro Characters:

Since Melee, there have been two retro (that is Nintendo characters that hail from franchises that did not receive a new installment in over 15 years and usually from the Famicom/NES era) newcomers added per Smash Bros. game. In Melee, they were Ice Climbers and Mr. Game & Watch. In Brawl, they were Pit and ROB. There is a similar expectation that Smash 4 will also receive two retro newcomers. However, curiously enough, despite six newcomers having already been revealed, none of them are retro newcomers.

Typically, a retro newcomer was confirmed as part of the first set of newcomers during the unveil of a new Smash Bros. title (this was the case with the Ice Climbers for Melee, and Pit for Brawl). It might be the case this time around that there is only one retro newcomer. It seems Sakurai may have decided that due to so many new Nintendo franchises becoming prominent during the DS/Wii epoch (Animal Crossing, Wii Fit, Mii, Rhythm Heaven, and the resurrection of Punch-Out), that exploring retro characters for inventive new moveset and fighter possibilities was not as pressing as it was when deciding the rosters for Melee and Brawl. However, Sakurai has gone on the record shortly after Uprising’s release that he enjoys resurrecting “forgotten” Nintendo characters and updating them for a new generation.

As with Brawl, there exists one really obvious retro newcomer candidate that is likely to be selected, which is Takamaru. However, there also exists several other possible contenders for a “retro resurrection” slot which are Mach Rider, Lip, and Sheriff. However, all three of these contenders (except possibly Mach Rider) have much weaker chances of being playable than Takamaru.

Aside from a retro newcomer, there is Ice Climbers, Mr. Game & Watch, and ROB as retro veterans. There is little reason for any of these three veterans to be cut, with the one being most vulnerable probably being ROB. With the exception of the Ice Climbers, the latter two probably will not be confirmed until Smash 4’s release.

If there is a retro newcomer, he/she will probably be confirmed during the remaining four or five months prior to Smash 4’s release. The most likely selection of playable retro characters in Smash 4 will be Ice Climbers, ROB, Mr. Game & Watch, and probably Takamaru.

Ice Climbers:



The Ice Climbers were the first retro character to enter Smash Bros. They were actually in competition with quite a few characters for a possible slot based on the various one-off early NES/Famicom titles that Nintendo developed. Urban Champion was written off for not being able to do much, Excite Biker written off for Sakurai needing to have to put in ramps on every stage, and Balloon Fighter for being worthless after having his balloons popped. The Ice Climbers ended up being a pretty inventive fighter despite hailing from a rather mediocre or subpar game.

The Ice Climbers again returned in Brawl despite a few that believed they would not return since “nobody asked for them”. There are a few that believe that the Ice Climbers may not return in Smash 4 due to Sakurai expressing concerns about getting fighters with multiple models to work properly with the 3DS version of Smash 4. However, with participation of fighters such as Olimar and Rosalina, perhaps Sakurai managed to get around those limitations. There is also the fact that the Polar Bears from Ice Climber appear as enemies in Smash Run. Considering that only enemies from franchises represented with fighters appear in Smash Run, this bodes very well for the return of the Ice Climbers. As for when a confirmation of Ice Climbers will happen, they will most likely be confirmed before Smash 4’s release. A possible confirmation date for them is April 24th since that is the release date of Famicom Remix 1+2 in Japan, and Ice Climber is among the games featured in that game.


Mr. Game & Watch:


The Game & Watch line of handhelds was Nintendo’s entry point into handheld gaming. Nintendo made Game & Watch games for over 11 years. There were 59 games in total made for the Game & Watch line. They were typically a single game played on a LCD screen that usually featured a clock and/or alarm function as well. Gunpei Yokoi was the designer for a multitude of Game & Watch titles, and it was with this hardware that many design ideas found their start here (from the directional pad, to the clam shell design for handhelds, to the dual screen idea).

The Game & Watch games received modern exposure in the form of the Game & Watch Gallery series. In each installment, there was both a modern and classic take on each Game & Watch title. In the modern remakes, they would feature characters from the Mario universe and were typically easier and much more vibrant. The classic versions were ports of the original releases for that particular Game & Watch (sans the alarm and watch functions, and some minor bug fixes). The first Game & Watch Gallery game was released in 1997 for the Game Boy, with the final one (Game & Watch Gallery 4) being released in 2002 for the Game Boy Advance.


Mr. Game & Watch was a character invented for Smash Bros. Melee to represent this important character not only to Nintendo history but video games as well. Mr. Game & Watch main body was based on the stick figure NPCs that appeared in popular Game & Watch titles such as Fire or Parachute. All of his moves were based off of a particular Game & Watch title, making him amongst the most inventive fighters to ever enter Smash Bros. Many people were shocked to see such a bizarre character enter Smash Bros., but he was nevertheless a very fitting and deserving addition to the Smash Bros. roster.

As with the Ice Climbers, there were some that were expecting Mr. Game & Watch to not return for Brawl since “no one asked for him”. He nevertheless returned in Brawl as a hidden character, and as such as was not confirmed until the game’s release.

There is very little reason for Mr. Game & Watch not to return for Smash 4. However, he probably won’t be confirmed until Smash 4 is released since he traditionally has been a hidden character, and there is no upcoming software release to tie his confirmation to.


ROB:


ROB was an accessory released for the NES/Famicom. This toy accessory was designed by Gunpei Yokoi, and it only had two games that were developed to work with it (Gyromite and Stack-Up).

Like with Mr. Game & Watch, ROB has an important place not only within Nintendo history (probably the last notable toy developed by Nintendo), but also within video game history. After the North American video game crash of 1983, retailers were very wary to stock any more video game hardware and/or software. ROB was used as a Trojan horse to convince that the NES was not a game console but a toy. Early advertisements for the NES prominently featured ROB and the NES light gun and marketed the NES as a “toy of the future”. It worked, and while ROB never took off, the video game market recovered massively thanks to high quality software that was developed for the NES such as Super Mario Bros.

Although ROB has only a mere two games in his “series”, he has made a multitude of cameos in various Nintendo software titles (such as Kirby’s Dream Land 3 and the WarioWare series in general). ROB became recognized to a whole new generation of Nintendo fans when he became a surprise racer addition in Mario Kart DS. ROB would again be a surprise addition for another roster, this time for Super Smash Bros. Brawl.

The reaction to ROB initially was overwhelmingly negative. Many believed that ROB had taken the spot to a more worthy character on the roster, and that he was overall a “bad joke”. However, like with Mr. Game & Watch, people have warmed up to ROB due to how inventive his moveset is.

Nevertheless, as with the Ice Climbers and Mr. Game & Watch during pre-Brawl, there are quite a few that believe ROB will be cut since “no one asked for him”. ROB will most likely return in Smash 4. However, he most likely will only be confirmed when Smash 4 is released.


Takamaru:


Takamaru is the main protagonist of the Japan-only NES/Famicom title, Nazo no Murasame. He is a samurai apprentice, and as such he has access to some medieval Japanese weaponry as his primary means of offense such as a katana and shurikens. Other weapons and abilities Takamaru has include a fireball projectile, a lightning themed explosive, and an invisibility cloak.


Nazo no Murasame was released later than it was originally intended, and as such did not even find much success in the only territory it was released in (Japan). However, the game has gradually gathered a cult following in Japan and overseas. It has received several re-releases as well. Its first re-release was as part of the Famicom Mini series back in August 2004. It was also re-released on the Wii’s Virtual Console in Japan in 2008. It was re-released again on 3DS’s Virtual Console in Japan in 2013.

There also have been a multitude of cameos given to the game. In Pikmin 2, the Nazo no Murasame game disk is one of the “treasures” that you are unable to unearth in the game. In Super Smash Bros. Brawl, a song from the game that is entitled “Nazo no Murasamejo – Douchuumen” is one of the song tracks, and there is even a sticker of Takamaru.

The cameos for Nazo no Murasame and Takamaru continued after Brawl’s release. Takamaru appeared as a supporting character in the Japan-only Wii title, Captain Rainbow. In the Japanese version of WarioWare D.I.Y., there is a microgame based off of Nazo no Murasame. In Samurai Warriors 3, there was a mode in the game based off of Nazo no Murasame entitled, Murasame Mode, and Takamaru himself is a bonus character in that game. Furthermore, in the Wii U launch title, Nintendo Land, one of the attractions (mini-games) is called Takamaru’s Ninja Castle.

Many believe that with all of these cameos and references (especially since Brawl’s release) that Takamaru is the one retro character that is next in line for a revival. There certainly seems to be more interest in him relative to other possible retro characters. Furthermore, Sakurai actually went on the record to say that if Takamaru ever received another game, that he would consider including him in a future Smash Bros. title. One wonders whether the massive Murasame Mode in Samurai Warriors 3 or Takamaru’s Ninja Castle in Nintendo Land would be sufficient to constitute Sakurai’s definition of a “new game”.

It probably does, and fortunately for Takamaru, there is no one else that has the visibility that Takamaru has had in recent years. The only other retro characters that might prove to be competition for Takamaru for a “retro revival” slot is Mach Rider, and to a lesser extent perhaps Lip. Another possible hint that Takamaru is the character heading for a retro revival is that Nazo no Murasame has yet to be released on the Wii U’s Virtual Console, and that perhaps even more intriguing it actually has already been rated by some foreign ratings boards, meaning that Nazo no Mursame will likely be receiving its first proper international release. This all points to perhaps the original game is being saved off for perhaps a new title in the series (less likely) or his debut in Smash Bros. The announcement of Takamaru being a newcomer in Smash 4 or him receiving a new game, would certainly spur lots of interest in the original game. Platinum Games head designer, Hideki Kamiya, has also expressed interest in making a new Nazo no Mursame.

Takamaru has very good prospects for Smash 4, and if a retro revival slot were to happen again, signs are certainly pointing towards him. Many Smash Bros. fans were expecting Takamaru to be among the first set of newcomers shown for Smash 4’s unveil. It turned out that he was not, and has yet to be confirmed. If Takamaru is to be confirmed as a newcomer for Smash 4, the most likely place for him to be confirmed would be at E3 2014 in June. It is from there that the character would get the most possible exposure as well as the best place to announce the international release of the original Nazo no Murasame. Overall, Takamaru has an incredibly strong resume as far as retro characters go, and it would certainly be a surprise if he was not a newcomer in Smash Bros. 4.


Mach Rider:



Mach Rider is the titular protagonist of the NES/Famicom title, Mach Rider. Mach Rider also received an arcade port entitled, Mach Rider Vs. Mach Rider has been ported to the Virtual Console on the Wii and 3DS. A microgame in WarioWare: Twisted was also based off of Mach Rider. Mach Rider has also received a few references in the Super Smash Bros. series. In Super Smash Bros. Melee, Mach Rider has a very detailed trophy, and there is a remix of the main track that plays in the original release as part of the game’s soundtrack (it is an alternative track for Big Blue). In Super Smash Bros. Brawl, the same music track from Melee returns, and Mach Rider makes an appearance as a sticker.

There are a number of Smash Bros. fans that would like to see Mach Rider get the resurrection slot due to his “cool” appearance (especially the re-design seen with the trophy in Melee). Moreover, they think that a gritty futuristic biker-inspired moveset would stand out more than Takamaru, who would simply be “just another sword-user”. There is also the matter that Sakurai (probably jokingly) referred to him as his favorite character in “Smash Bros. 2” when Sakurai opened up an e-mail bag section to his Japanese audience after the release of the original Smash Bros.

However, aside from these things, there is not much else going for Mach Rider. He and his game have received far less references in other titles than Takamaru and Nazo no Murasame. Moreover, there also seems to be less interest in a Mach Rider resurrection than a Nazo no Murasame one. If Mach Rider gets in over Takamaru, it will be because Sakurai deems the character more “appealing” or that he was able to come up with a more inventive moveset for him than Takamaru. As with Takamaru, the most likely time for Mach Rider to be confirmed if he is a newcomer in Smash Bros. 4, would be at E3 2014 in June. If Mach Rider does not make it in as a playable character, he stands a decent chance of making it in as an Assist Trophy and/or sticker.


Lip:



Lip was the main protagonist of Panel de Pon, the original Japanese version of a game released internationally as Tetris Attack. She is the fairy of flowers, and the daughter of the queen of fairies, and ultimately her trials and ordeals in that game were to help prepare and raise her to one day become queen of the fairies. Furil, who is basically Lip in everything but name (and is said to be the descendant of Lip), was the main protagonist of Panel de Pon 2 which was a part of the Japan-only Gamecube title, Nintendo Puzzle Collection.


Despite Lip being only the main protagonist of one title (two if stretching it to her lookalike) in the Panel de Pon/Puzzle League series, she is largely seen as the mascot to that franchise. Panel de Pon/Puzzle League is most likely Nintendo’s most notable puzzle franchise after Dr. Mario. The Panel de Pon/Puzzle League franchise has received a new installment on every major Nintendo home and handheld console since its start on the Super Nintendo/Super Famicom with the exception of the Wii. In total there have been nine installments to this franchise, which is more installments than many other series already represented with a fighter in Smash Bros. Lip also was a supporting character in the Japan-only Wii title, Captain Rainbow.


Lip is a curious character in many ways. The character herself is both Japan-only and retro, yet her series is international and its last installment was released five years ago (Puzzle League Express was released for DSiWare in 2009). Lip would thus be both a retro revival character, while also standing to represent a long-running Nintendo franchise on the roster.

The Panel de Pon/Puzzle League series has had a multitude of content in the Smash Bros. series. In Melee, Kirby could transform into Lip’s junk block as part of his down special (the pink block with the happy face on it), Lip’s flower baton was a bludgeoning item (Lip’s Stick), and there was a trophy based off of said item (Lip’s Stick). In Brawl, all of Panel de Pon content that was in Melee (Kirby being able to transform into Lip’s junk block, Lip’s Stick, and the trophy of Lip’s Stick) returned. In addition, there was also a remix of Lip’s Theme as one of the music tracks in the game, and four Panel de Pon stickers (Panel, Moon Fairy Seren, Jewel Fairy Ruby, Flower Fairy Lip, and Water Fairy Elias). Interestingly enough, the artwork for the fairies is based off of those respective fairies’ Panel de Pon 2 equivalents (for example, the sticker labeled as Lip is actually of Furil, just goes to show how similar the fairies of those two games are).

Although there is quite a bit of Panel de Pon/Puzzle League content in the Smash Bros. series, there exists a multitude of obstacles against Lip. For one, aside from her cameo as a sticker in Brawl, she has never made a formal international appearance. The only two installments to the Panel de Pon/Puzzle League series to never be released outside Japan were Panel de Pon (which ended up being localized as Tetris Attack and given a Yoshi’s Island theme) and Nintendo Puzzle Collection (which contained a port of Dr. Mario 64, Panel de Pon 2, and a greatly enhanced remake of Yoshi’s Cookie), which coincidentally were the only two games in the series to have the “Lip and her fairy comrades” theme to them. Furthermore, Lip has even been deliberately removed in a Panel de Pon game she managed to make a cameo in. In Planet Puzzle League (Panel de Pon DS), there was an unlockable Lip stage. This stage was removed when the game was released internationally.

There exist other concerns for Lip aside from her lack of international exposure. There is the fact that while the character would serve to represent a long running Nintendo franchise, she is probably not as appealing as other potential retro revival characters. Sakurai (and most other people) would most likely think a samurai apprentice or a post-apocalyptic biker would have better potential to be well-received than a flower fairy girl. Lip’s design will also have to be altered and updated (upskirt problems).

However, Lip also has a few things going for her that may make Sakurai give her a serious look of consideration for inclusion on the roster. As said earlier, she would serve to represent a long running and relatively active Nintendo franchise, and a puzzle one at that. Lip has also had a long running cult following for her to be in Smash Bros. ever since the pre-Melee days. During pre-Melee days in Japan, she was the second-most wanted “retro” character, behind only Sukapon. However, requests for her (and Furil) in Japan have gradually depreciated over time, to the point where requests for her are uncommon.

Also in her favor, Panel de Pon is regarded as a masterpiece by Masahiro Sakurai, creator and director of the Super Smash Bros. series. He even went on to say that everyone should play that game if given the chance. However, he later lamented that few people knew who she even was. This was from the pre-Melee e-mail bag section in which a Japanese Smash Bros. fan had asked Sakurai about the possibility of including Lip as a newcomer.


There is also the possibility that Intelligent Systems (the primary developer for the Panel de Pon/Puzzle League series) may be developing a new installment to the franchise in time for the series’s 20th anniversary (Panel de Pon was originally released in 1995 for the Super Famicom). This installment would probably be released for the Nintendo 3DS, or as a download only title for 3DSWare or Wii U Ware. If this is the case, Intelligent Systems might opt to nudge Sakurai to include Lip in Smash Bros. as a playable character (especially so if this theoretical new installment were to use the fairy theme again).


However, barring Sakurai’s love for the original installment and possible encouragement by Intelligent Systems for a possible future installment, Lip most likely will be passed over by either Takamaru or Mach Rider for the retro revival character slot. There is also the matter that Lip’s Stick again returns as a bludgeoning item in Smash Bros. 4. While this does not de-confirm Lip at all, it does hurt her prospects quite a bit.


However, although Lip probably won’t make the playable roster, there is a decent chance that Smash 4 will have even more Panel de Pon/Puzzle League content than Brawl did. Lip may end up getting in as an Assist Trophy. There is also the possibility for some additional music tracks from the Panel de Pon series to be a part of Smash 4 Wii U’s soundtrack, as well as the possibility that trophies of various characters from the Panel de Pon series are added in (however, considering that it looks like most of the trophies in Smash 4 are again model rips from other games like was the case with Brawl, it probably will not happen). The possibility of a stage based off of the series being added in (as was the case with Animal Crossing and Electroplankton during Brawl, and now Nintendogs, Pilotwings, and Balloon Fight with Smash4), is also plausible.


Overall, Panel de Pon/Puzzle League is definitely a very notable (and important) Nintendo franchise. It is easily Nintendo’s most prominent puzzle franchise alongside Dr. Mario. Panel de Pon/Puzzle League has had a multitude of themes and faces throughout its nearly 20 year history (Fairies, Yoshi, Pokemon, and the generic theme), but all throughout, Lip still stands as the icon for this franchise. Time will tell whether Intelligent Systems ever plans to revisit Lip and the fairies, however, if Intelligent Systems is to believed, they will one day make a future installment of Panel de Pon/Puzzle League (they said in an interview last year, that they do plan to eventually make new installments of their various franchises, though this statement was mostly applied towards Famicom/Advance Wars, it could possibly apply to Panel de Pon/Puzzle League). As with other retro revival characters, if Lip were to somehow make it in over Takamaru or Mach Rider, she would most likely be confirmed at E3 2014 in June.



Sheriff:




Sheriff is the name of the first character driven video game developed by Nintendo. Sheriff was designed by Genyo Takeda and Shigeru Miyamoto, and released in 1979 for the arcades. The titular Sheriff is thus one year older than Mr. Game & Watch, and two years older than Mario and Donkey Kong. Sheriff, like many other retro Nintendo titles has been referenced in later Nintendo software. It is referenced in the staff credits sequence for the Game Boy Camera’s built-in software. It is also featured as a microgame in WarioWare: Mega Micro Games and WarioWare: Mega Party Games. In addition, a modified version (or port) of Sheriff (Wario’s Sheriff) is an unlockable minigame in WarioWare: Mega Micro Games. Sheriff was also an unlockable trophy in Super Smash Bros. Melee.


However, since 2004 (the release of WarioWare: Mega Party Games), there has not been any more references to Sheriff. The only reason why Sheriff is even in the contender list (and he is barely a contender), is that he is the most commonly thrown around idea for a possible successor to Mr. Game & Watch and ROB. However, even then he faces a lot of obstacles. He is nowhere near as important to Nintendo (and video game) history as Mr. Game & Watch and ROB were. Moreover, he may have to use a realistic gun as part of his moveset (revolver), which is a no go as far as Sakurai is concerned.

Overall, the Sheriff is not a retro revival candidate so much as a possible successor to Mr. Game & Watch and ROB, as a more of a “historical” retro newcomer. This kind of slot may not happen in Smash Bros. 4. If Sheriff (or any other historical retro newcomer) were to happen for Smash Bros. 4, they would most likely not be confirmed until the release of Smash 4. Sheriff most likely won’t happen for Smash 4 as a playable character, though he could be referenced as an Assist Trophy.

Other retro characters:
These are retro characters that are unlikely for a playable spot for Smash Bros. 4, but have some support for playable status among the Smash Bros. fanbase.



Balloon Fighter:

Balloon Fighter is the titular protagonist of Balloon Fight. Balloon Fight has had near constant referencing in more modern Nintendo games. There was even a 3D remake of Balloon Trip as an unlockable mini-game in WarioWare: Smooth Moves, and there was an attraction (mini-game) based off of Balloon Fight in Nintendo Land (Balloon Trip Breeze). Balloon Fight even received a sequel for the Game Boy in the form of Balloon Kid (or Balloon Fight GB). Balloon Fight is also typically referenced in almost every WarioWare title, and was a hidden game in Animal Crossing (GameCube). Balloon Fight has also been re-released for every console that contains the Virtual Console (Wii, 3DS, Wii U).

Balloon Fight has also received quite a bit of content in Smash Bros. Melee and Brawl. In Melee, there was a trophy of the Balloon Fighter, as well as a remix of the Balloon Trip theme from Balloon Fight and the Flipper was an item. In Brawl, although the Flipper was one of the few items cut, the game still received a notable amount of content. It received two stickers (one of the Balloon Fighter and another of the enemies from that game), another music track remix (Balloon Trip), and the giant fish enemy from Balloon Fight was a stage hazard in the Ice Climber stage, Summit.

Balloon Fighter has always received some support for playable status even dating back to the pre-Melee days. Many believed that he was even planned to be a playable character at some point in Melee (which has been proven to be completely unsubstantiated). Although Sakurai was originally considering as one of the contenders for a possible early one-off NES/Famicom slot, though ended up ruling him out because he could not think of a way for him to fight once his balloons were popped.


Balloon Fighter has more or less been ruled out as contender for a retro slot in Smash Bros. 4 as a result of the Villager. The Villager’s recovery move has him don a helmet similar to the Balloon Fighter’s, and has two balloons tied to his back. He basically looks very similar to the Balloon Fighter (and moves in the same fashion) when performing his recovery move.


However, although the Balloon Fighter has basically been ruled out as a newcomer for Smash Bros. 4, it looks like Smash 4 will continue the trend of adding more content from Balloon Fight. In the 3DS version of Smash Bros. 4, there will be a stage entitled, Balloon Fight that is based off the game of the same name. Sakurai has also confirmed that the Flipper will not return as an item in Smash 4. Overall, it is very nice to see Sakurai has finally acknowledged this forgotten little gem through giving it a stage and the Villager’s recovery move. The Balloon Fighter himself will probably make an appearance as a trophy and/or sticker, and may even make a cameo on the Balloon Fight stage.

Bubbles:
Bubbles is the main protagonist of the Clu Clu Land series (Clu Clu Land, Vs. Clu Clu Land, and Clu Clu Land D). As with many other early NES/Famicom titles, Clu Clu Land has been re-released several times and referenced in several modern Nintendo titles. Bubbles was also an unlockable playable character in DK: King of Swing for the Game Boy Advance. In Melee, Bubbles made an appearance as a trophy. In Brawl, the Unira (the main enemies in Clu Clu Land) were an item, and a remix of the main theme from Clu Clu Land was a part of the game’s soundtrack. The Unira has been confirmed to return again as an item. Due to the low amount of requests for Bubbles, the best she could hope for is Assist Trophy status. It is also possible she might show up as either a trophy and/or sticker.


Excite Biker:

Although Excite Bike is not a retro franchise (Excite Bike has received installments on the Super Famicom, Nintendo 64, and Wii), like Lip, the Excite Biker is regarded as a retro character. Like Balloon Fighter, Sakurai had considered the Excite Biker as a possible fighter for the possible “early NES/Famicom one off character” early in Melee’s development, but ruled out the fighter since he figured he would have to include ramps on every stage. The Excite Biker has made an appearance in Melee as a trophy, and in Brawl as a sticker and a trophy. There was also an Assist Trophy in Brawl called “Excite Bikes” in which a bunch of NES/Famicom sprites of the Excite Bikers would races around the track once summoned. It is probable that the Excite Biker will again reprise this role in Smash Bros. 4.

Sukapon:
Sukapon is basically the mascot or main character for the Japan-only Famicom fighting game, Joy Mech Fight. It was released in 1993, making it one of the last notable titles released for the console. It was later re-released for the Wii’s Virtual Console in Japan in 2008. During the pre-Melee period, Sukapon was actually highly requested amongst Japanese Smash Bros. fans. However, his requests have dissipated with time (the game was only six or seven years old when Sakurai did his pre-Melee Japanese poll), and now requests for the character are uncommon amongst the Japanese Smash Bros. fanbase. Sukapon has managed to make an appearance in Brawl as a sticker, and pieces of music from Joy Mech Fight were part of the Famicom Medley track in Brawl. Sakurai has actually gone on the record to say that fans of Sukapon should not expect him to be playable in Smash Bros. (this was said during the pre-Melee period which was at the height of his requests). It is still possible though that Sukapon will make an appearance in Smash Bros. 4 as either an Assist Trophy, regular trophy, and/or sticker.

Urban Champion:
Urban Champion is the name given to the protagonist of the game title of the same name, Urban Champion. It is a very generic (and subpar) early NES/Famicom fighting game with little substance to it. The only thing notable to say is that somehow it was selected (alongside Excite Bike, Kid Icarus, and Kirby’s Adventure) for the 3D classics collection. Urban Champion was also considered by Sakurai (alongside Balloon Fighter and Excite Biker) as a possible candidate for the early NES/Famicom one off representative. He ultimately deemed the Urban Champion as too uninteresting to warrant being made into a playable character. It is possible though that the Urban Champion could make an appearance as an Assist Trophy (probably a sprite rip one). However, the odds are against that happening considering Urban Champion has yet to be referenced in any Super Smash Bros. game.

Alice:
Alice is the main protagonist of the little known Balloon Fight sequel, Balloon Kid (or Balloon Fight GB as it is known in Japan). She basically has the same abilities as the Balloon Fighter except with the ability to manually detach her double balloon pack, and able to carry a pump that inflates another pair of balloons. Considering that she has yet to ever be referenced in any other title outside of her game of origin, the best she could probably hope is making a cameo appearance as a sticker.

Mike Jones:
Mike Jones is the main protagonist of the StarTropics series. Both games in the StarTropics series were released very late in the NES’s life (StarTropics in 1990, and Zoda’s Revenge: StarTropics II in 1994). Neither of the two games were ever released in Japan despite both games having been developed there. Both StarTropics games have been re-released for the Wii’s Virtual Console in North America and Europe. Mike Jones has enjoyed a modest amount of support by Western Smash Bros. fans for playable inclusion. However, due to the fact that neither of his two games have ever been released in Japan, he has yet to be referenced in any Super Smash Bros. title, or really any other Nintendo title. As such, Mike Jones likely will not make any sort of appearance in Smash Bros. 4.

Laughing Dog (or Duck Hunt Dog):
The Laughing Dog is the hunting dog that appears in the NES/Famicom classic, Duck Hunt. Before a game begins, he sniffs the ground before jumping in the background bushes. When the player successfully shoots down a duck, the dog raises up the (presumably dead) duck by the neck as a trophy. The dog will end up laughing at the player if he fails to shoot down any ducks that fly out of the bushes. It is for this that the dog is particularly infamous, because it seems as though the dog is taunting the player for his failure. It is for this quality that the Duck Hunt Dog/Laughing Dog has become almost iconic despite Duck Hunt having been practically his only game appearance (the Laughing Dog also made a cameo in Barker Bill’s Trick Shooting). Interestingly enough, the Laughing Dog can be shot in the arcade port of Duck Hunt, Vs. Duck Hunt (many players often wished they could shoot the dog in retaliation for his incessant mockery).

The Laughing Dog has enjoyed a modest amount of support from Western Smash Bros. fans due to his infamy and the iconic nature of Duck Hunt (it was a pack-in game for a large period of time for the NES). However, Duck Hunt is much less notable in Japan than it is in North America. As such, the Laughing Dog is not seen as an iconic character like it is seen by North American Nintendo fans. Duck Hunt though, has managed to be referenced in several future Nintendo titles. In Melee, the ducks from Duck Hunt were a trophy, and a duck from Duck Hunt was a sticker in Brawl. The ducks from Duck Hunt were also a target in the Wii Play mini-game, Shooting Range.

It is possible that Sakurai has taken notice of the notoriety or popularity of the Laughing Dog (and Duck Hunt in general), and included him as a joke Assist Trophy in Smash Bros. 4. It is also possible that the Laughing Dog has made it in as a trophy or a sticker. Another possibility is that a stage based off of Duck Hunt has been included in Smash 4 3DS or Smash 4 Wii U. However, it is possible that, as was the case with Melee and Brawl, that only the ducks from Duck Hunt are referenced in Smash Bros. 4, and the dog receives no mention.

Prince Sable:
Prince Sable (or the Prince of Sable) is the main protagonist of the Japan-only retro Game Boy title, For The Frog The Bell Tolls. In addition to being a sword wielding prince, he also has the ability to transform into a frog and a snake. A major supporting character in the game, Prince Richard, also made a supporting character role in The Legend of Zelda: Link’s Awakening. Prince Sable made an appearance in Brawl as a sticker. Due to the relative obscurity of the title, the best Prince Sable can hope for is an Assist Trophy appearance. It is also possible he has an appearance as a trophy and/or reprises his appearance as a sticker. It is also possible a track from the game ends up being remixed as part of Smash Bros. 4’s soundtrack.

Muddy Mole:
Muddy Mole is the main protagonist of the Game Boy retro title, Mole Mania. He typically uses a black ball as a means of offense and for clearing the stage in this title. Muddy Mole, and Mole Mania in general, has yet to be referenced in any other Nintendo titles, including any games in the Super Smash Bros. series. However, it is still possible that Muddy Mole could get in as an Assist Trophy in Smash Bros. 4, or perhaps referenced as either a trophy or a sticker.

Overall Analysis:

There have typically been two retro newcomers added per Smash Bros. game since Melee. However, it is a likely possibility that there will only be one retro newcomer this time around, which is likely to be Takamaru. In the event that Takamaru is not selected as the retro revival newcomer, it will most likely be Mach Rider selected in his stead. There is also the possibility that Lip is the one selected as the retro newcomer in the event that Intelligent Systems has a new installment planned for next year and if Sakurai wants to represent yet another relatively active Nintendo franchise, however, she is easily much less likely than the other two.

If there is a “historical retro newcomer” (like Mr. Game & Watch or ROB), it may end up being Sheriff. However, considering how there has already been a few unconventional newcomers selected for Smash Bros. 4, it is probable that there won’t be a “historical retro newcomer” this time around.

Sakurai expressing interest and saying he enjoys resurrecting forgotten Nintendo characters in Smash Bros. shortly after Kid Icarus Uprising’s release in an interview, is the primary reason why it is reasonable to expect a retro newcomer in Smash Bros. 4, aside from past precedence. However, it is a little concerting as to why a retro newcomer has yet to be shown in Smash Bros. 4. Overall, any retro newcomer for Smash Bros. will most likely be confirmed at E3 2014 in June.

Ice Climbers and Mr. Game & Watch are virtually guaranteed to return as playable characters, and there is little chance of ROB being cut. Overall, the most likely scenario for playable retro characters in Smash Bros. 4 are Ice Climbers, Mr. Game & Watch, ROB, and Takamaru (or Mach Rider if Takamaru is not the one selected).
 
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ChronoBound

Smash Hero
Joined
Sep 20, 2006
Messages
8,998
Third-Party:
The addition of third-party characters with Brawl’s unveil at E3 2006 was one of the biggest hype bringers in regards to the sequel to the GameCube’s highest selling title. It truly showed how Brawl’s roster was going to be a massive escalation from what even the phenomenal Melee had to offer.

Snake’s confirmation for Brawl opened the floodgates for third-party requests. For even a brief period of time after the Brawl unveil, many of the top requests for Brawl were third-party characters. Later on, requests for third-party characters started to die down once Sakurai finally elaborated on how many more third-party newcomers to expect on Brawl’s roster (he said one or two more).

Ultimately, there were only a few third-party characters that remained highly requested during the remainder of the pre-Brawl period. Sonic of course became the single most wanted newcomer for Brawl after that game’s unveil up until his eventual confirmation in October 2007. Mega Man was among the Top 10 most wanted newcomers for Brawl, and eventually some time after Brawl’s release became the single most wanted newcomer for Smash 4.

Aside from the mega-examples of Sonic and Mega Man, there has not been a very strong demand for other third-party characters. During the pre-Brawl era, there was a sizable demand for third-party characters for Bomberman and Geno (technically third-party), both characters have seen far less requests this time around.

For a third party character to gain entry into Smash Bros. it is usually from developer interest (as was the case of Snake) or massive fan interest (like it was with the case with Sonic and Mega Man). In the case of Sonic and Mega Man, developer interest in those characters getting in Smash Bros. came from the massive fan interest for those two characters.

With the confirmation of Mega Man, the only third-party character with a large amount of requests this time is Pac-Man. However, Pac-Man is probably not even among the Top 15 most wanted newcomers at this point, and at best, is only within the edge of the Top 10 most wanted newcomers. As such, its possible that a theoretical Smash Bros. 5 won’t even have popularly requested third-party characters, and that is even with an even further drained potential newcomer pool amongst Nintendo characters.

With Smash 4, potentially nearly all of the biggest third-party video game characters will all be a part of the roster. In terms of adding third-party characters, there is really nowhere they can go to build hype after the additions of Mega Man and potentially Pac-Man.

There have already been two third-party characters confirmed for Smash 4, which are Mega Man and Sonic. There really exists only two third-party contenders at this point for Smash 4 which are Pac-Man and Snake. There are potentially exists a wildcard in the form of Bayonetta, but there are a multitude of factors going against her.

Snake:


Solid Snake is the one of main protagonists of Metal Gear series (with the other two main protagonists being Big Boss/Naked Snake/Punished Snake and Raiden). The Metal Gear Solid series is one of the most popular non-Nintendo video game franchises ever, and Snake is probably (alongside Sonic) among the most iconic and popular non-Nintendo video game characters. Snake (both Solid and Naked/Big Boss/Punished) is basically the “perfect” soldier, able to complete impossible missions, and has saved the world numerous times. Due to the fact that Metal Gear games seldomly are released on Nintendo gaming platforms and mature themes of his franchise, he does not have the “honorary Nintendo character” vibe that other Smash Bros. guests such as Sonic and Mega Man have.

Snake was the only third-party character that did not receive a multitude of requests for his placement within Smash Bros. Snake’s placement within Smash Bros. came about as a result of the friendship between Metal Gear creator Hideo Kojima and Smash Bros. creator Masahiro Sakurai. Kojima’s original intention was for Snake to be a guest in Melee, but the game was too far along for him to be placed in. When development for Brawl had begun, Kojima again approached Sakurai about Snake being a playable character in Smash Bros., and both sides (and companies) agreed to it. Kojima later on admitted that the desire to see Snake in Smash Bros. stemmed from having his son be able to play a game with a character that he created.

Snake was quite the departure from every other character that had (or confirmed since then) made a playable appearance in the Smash Bros. series. Snake is a grizzled realistic mercenary, whose series is by far the most “adult” and violent of any franchise granted a playable character in the Smash Bros. series. Snake had to be “censored” to a large extent to make him properly fit within Smash Bros. (examples include him not smoking cigarettes and not using knives or guns). However, in the end Snake still had to use quite a bit of real-world military hardware within his moveset.


Although Snake was a popularly received addition, and opened the doors for characters such as Sonic and Mega Man, there were also that were and still are against his place as a playable character in the Smash Bros. series. Many feel that despite the concessions made to make Snake better fit, he is still the one character that is the most out of place in regards Smash Bros.’s cast. There are many that also feel that unlike other guest characters such as Sonic and Mega Man, Snake has very little to do with Nintendo (many hold Snake and the Metal Gear series to be synonymous with the PlayStation brand of consoles). As such, there are quite a few Smash Bros. fans that feel Snake should not return for Smash 4.

Snake may be the one Brawl veteran that is in the most danger of not returning in Smash 4. During the interim between Brawl and Smash 4, only one Metal Gear game was released on Nintendo consoles, a port of Metal Gear Solid 3 for the Nintendo 3DS. Metal Gear Solid V: Ground Zeroes which was released for the X-Box 360 and Playstation 3 (consoles with a similar level of power as the Wii U) did not receive a Wii U release.


In a recent interview with Hideo Kojima, he said that Snake returning in Smash 4 was “not likely”, though he later on went to say, “if Sakurai is listening to this interview, please include him”. If Kojima was not trolling or being cryptic or sly, its safe to say Snake probably will not return in Smash 4. Sakurai basically said back during E3 2013 that the roster for Smash 4 had already been finalized, and that is was more a matter of which characters would happen to be cut due to time constraints at that point.

It is possible that Nintendo requested Konami to do a Wii U port of Metal Gear Solid V: The Phantom Pain (which also releases for the X-Box 360 and Playstation 3 and has no set release yet). If that is the case, Snake could be unveiled at a time that coincides with the announcement of a Wii U port for The Phantom Pain. The possible time for this is unknown, but it would probably coincide with a future Nintendo Direct, much like how Sonic’s confirmation to return for Smash 4 also happened.

If no port for The Phantom Pain is planned for the Wii U, it is still unknown at what time Snake could be confirmed for Smash 4, but he would likely be confirmed during a Nintendo Direct like Sonic was. However, considering that the Nintendo Directs at best will only occur on a monthly basis (barring ones that are specifically directed at one specific software title), and how Smash 4 likely will be released for November, its likely those Directs will have trailers for Smash 4’s remaining newcomers. As such a Direct in which the unveil the new Smash 4 information is solely about Snake’s return may be unlikely.

As mentioned earlier, Snake is probably the one Brawl veteran that is in the most danger of not returning for Smash 4. Kojima’s comment taken at face value means he probably won’t be in. Like him or not, Snake’s moveset was one of the most inventive and unique within Smash Bros. and brought a lot of star power to the Brawl roster. Snake’s overall odds at returning for Smash 4 are around 50/50.


Pac-Man:


Pac-Man is one of most iconic and popular non-Nintendo video game characters ever. However, most of his popularity and iconic status stems from the original arcade release of Pac-Man, which may be the most popular and iconic video game arcade title of all time. Pac-Man has had a multitude of releases since then both in the arcades and home consoles, but none of those games have ever come close to the success of the initial arcade title.


Pac-Man despite his later titles not being as successful as Namco’s more modern franchises such as Tales or Tekken, is still seen by many (or most) as the mascot for the company. Pac-Man still receives new releases, and has most recently had a new tie-in cartoon series. Pac-Man also has had a multitude of crossovers with Mario. Starting with Pac-Man Vs. (in which Mario is the announcer), to Mario Kart Arcade GP 1 and 2, and the now the most recently released Mario Kart arcade title Mario Kart Arcade GP DX). Pac-Man is no stranger to crossing over with Nintendo characters.

During the pre-Brawl era, Pac-Man did not receive a notable amount of requests. If there was a Namco character that did receive requests during that time period, it was Lloyd Irving of Tales of Symphonia (which was still fresh in people’s minds at that point in time). It was not until the announcement that Namco was developing Smash 4 around June 2012 that a noticeable interest in Pac-Man as a playable character in Smash Bros. started to take hold.

Pac-Man slowly and steadily became the second most wanted third-party newcomer for Smash 4 (though still not among the most highest requested newcomers for Smash 4). However, it was the combination of Mega Man’s confirmation at E3 2013 and a leak that had Pac-Man listed, that Pac-Man started to become one of more demanded newcomers. Demand for Pac-Man has accumulated to a point where he may even be among the Top 10 most wanted newcomers for Smash 4. As it stands, Pac-Man may end up being the last highly requested third-party character for Smash Bros.

Pac-Man is likely to show up as a playable character in Smash 4. There are a multitude of reasons to believe this. One is that the company that owns him is the one developing Smash 4. Secondly, there actually does exist a sizable demand for Pac-Man, and he is definitely the most wanted Namco character by far.

There is also the matter of the pre-E3 2013 leak in which the unlikely (viewed by that time) characters of Wii Fit Trainer and Villager, where listed alongside Mega Man, Little Mac, Mii (who at the time was also seen as unlikely), and Pac-Man. Half of the listed characters (especially two of which were believed to be the least likely of all of them on the list) ended up being confirmed during E3 2013. Little Mac later on was confirmed during February 2014, and there have been plenty of hints towards Mii’s as playable characters (stages based off of games that feature Mii’s as playable characters). If this was indeed a legit leak (which it is increasingly looking like), then it is safe to say its only a matter of time until Pac-Man is confirmed for Smash 4.

Namco content has also been confirmed for Smash 4. There is a Rally-X flag confirmed as an item in Smash 4, and a Galaga enemy appears as an Assist Trophy. If there is already content from classic Namco arcade games appearing in Smash 4, Pac-Man probably is not far behind.

There are two possible times to which Pac-Man could possibly be confirmed for Smash 4. One is during E3 2014 in June. The reason why this would be a prime opportunity for Sakurai to confirm Pac-Man is that Mega Man was similarly confirmed during E3 2013, and it is also the one point during pre-release in which the game could get maximum exposure from those not interested already in Smash Bros. 4. There is also the matter of how by E3 2014, Smash 4 will be five months away from release, which was a similar amount of time as Brawl was from its North American release when Sonic was confirmed for Brawl. The tie-in games for Pac-Man’s new cartoon also release in June in Japan.

Aside from E3 2014, another possible opportunity to confirm Pac-Man would be during October, which was the same month Sonic was confirmed prior to Brawl’s release. Either way, Pac-Man is among the biggest names Sakurai has among his newcomer repertoire that he has yet to show off and confirm. Pac-Man may also mark the last time Sakurai may be able to hype Smash Bros. fans with a guest character confirmation. Really aside from possibly Cloud, the most popular or iconic non-Nintendo characters will have finally made a playable appearance in Smash Bros. Pac-Man may very well be the last third-party character with a large amount of requests to be in Smash Bros.


Other third-party characters:
These are third-party characters that are unlikely for a playable spot for Smash Bros. 4, but have some support for playable status among the Smash Bros. fanbase.



Bayonetta:
Bayonetta is the main protagonist of the Bayonetta series. The primary reason why interest exists for her to be guest newcomer in Smash Bros. is the fact that Bayonetta 2 will be a Wii U exclusive title. There is also the fact that many believe that Bayonetta making a playable appearance in Smash Bros. 4 would save Bayonetta 2 from (likely) bombing on the Wii U, and the fact that Sakurai had paid a visit to Platinum Games (the developer for the Bayonetta series) early during Smash 4’s development. Sega, one of the holders to the rights to the Bayonetta series, is also on board with Smash 4. However, there are a few major obstacles going against Bayonetta. One is that she is not highly requested (especially compared to other guests that made it into playable characters in Smash Bros.), the second is due to overly sexual and violent overtones to the character and her series as a whole. She would need to be toned down even more than Snake was to be in Smash 4. However, on the whole, if there is any third-party newcomer that has the possibility of getting into Smash 4 that is not named Pac-Man, its Bayonetta.

Tales Characters:
Tales is Namco’s premier RPG series, and basically one of their two most popular overall franchises in today’s age. Like the Final Fantasy series, most of the games are set in their own worlds with little connection to the plot or worlds of others installments in the series. For this reason, the requests for a Tales representative in Smash Bros. (particularly among Japanese Smash Bros. fans) are fragmented among multiple characters. In the West at least, Lloyd Irving is by far the most wanted Tales character (largely due to the fact that Tales of Symphonia was and still is the most popular Tales installment released in the West and on Nintendo consoles in general). Still, Lloyd is far behind Pac-Man in terms of requests. There is also the fact that despite the overwhelming success of the Nintendo 3DS, no new Tales games were announced for the platform (the only game it received was a port of Tales of Abyss). It might be possible that Tales is referenced in Smash 4 since several people involved with the series are involved with Smash 4, but in terms of receiving a playable character, its unlikely one will happen.

Tekken Characters:
As with Tales, Tekken is one of Namco’s two most overall popular franchises in today’s age. It is still probably the most popular 3D fighting franchise. Namco’s expertise with the Tekken and Soul Calibur franchises is probably the reason Sakurai selected them to be the developer for Smash 4. Requests for a Tekken character are even weaker than demand for a Tales character. The reason for this is probably due to the fact that the series has had little exposure on Nintendo consoles (with the most well known example being a port of Tekken Tag Tournament 2 for the Wii U). There is also the comment from Sakurai about how he rules out guests from fighting games due to them “not being able to stand out from the rest of the cast”. As with Tales, while it is possible that Tekken may be referenced somewhere in Smash 4, it is unlikely to receive a playable character.

Soul Calibur Characters:
Soul Calibur is a popular fighting series developed by Namco. While it is less popular than Tales and Tekken, it still has a notable following (though it has fallen off to a large extent since Soul Calibur IV). Soul Calibur II is notable for not only being the only mainline installment to be released on a Nintendo console, but also for having Link as a guest fighter. Soul Calibur Legends, a spinoff, was also released for the Wii. Due to the low demand for a character from that series as well as depreciated prominence for that franchise, a Soul Calibur character becoming playable in Smash 4 is unlikely. However, it is still possible that the series may be referenced somewhere in Smash 4 since Namco is developing the game.

Castlevania Characters:
Castlevania is probably one of most iconic third-party franchises synonymous with Nintendo platforms that is still lacking a playable character in Smash Bros. Castlevania started on the NES/Famicom, and is one of the few third-party franchises that still receives new installments on modern Nintendo platforms (with a new installment having been released just last year on the Nintendo 3DS). Of all the Castlevania protagonists, Simon Belmont is probably the one that receives the most requests due to him being the original protagonist to the series. However, despite Castlevania series having a lot of exposure on Nintendo platforms and being one of the most popular third-party franchises among Nintendo fans, it likely will not receive a character in Smash 4. Its prominence as a franchise has decreased with each passing generation, and with the recent failure of Lords of Shadow 2, it is quite possible the series will go on hiatus for this upcoming console generation. If any Konami character becomes playable in Smash 4, it will be Snake and no one else.

Bomberman:
Bomberman is eponymous protagonist of the Bomberman franchise. Bomberman may have been the most wanted third-party newcomer during the pre-Brawl era outside of Sonic and Mega Man. Bomberman as a franchise is synonymous with Nintendo platforms, and is among one of the most popular non-Nintendo characters amongst Nintendo fans alongside the likes of Sonic and Mega Man. Bomberman had a game released for nearly every Nintendo platform, including the failed Virtual Boy. Bomberman was basically Hudson’s mascot and was by far their most well-known and popular character. Bomberman even managed to have a cross over with Wario once (Wario Blast), and Hudson was always one of the few third-parties to strongly support Nintendo home consoles post-SNES/Super Famicom. Bomberman (as well as someone from Castlevania) strongly deserves playable inclusion within the Smash Bros. franchise based on this resume and pedigree. However, there is a tragic story in all of this. Konami, which already had a significant stake in Hudson, ended up outright buying out Hudson, and upon buying them out had them cancel all the games they had in development at the time, including a nearly complete Bomberman 3DS scheduled to be released in 2012. Since Konami’s acquisition of Hudson, there have not been any more new Bomberman games, or really any new titles in the franchises they created. Bomberman going into a perhaps permanent hiatus means that interest in him ever being playable in Smash Bros. will decrease over time, and that he will never have the possibility of ever becoming playable in a future installment of Smash Bros.

Sora:
Sora is basically the main protagonist of the Kingdom Hearts series. Nintendo platforms have received four spinoff installments to the Kingdom Hearts franchise. Due to colorful and relatively light-hearted nature to the franchise, many Smash Bros. fans think Sora would be a natural fit for Smash Bros. However, the fact is that the property rights to the Kingdom Hearts series and the original characters created for it are complicated. Disney owns the rights to most of the original content for the Kingdom Hearts series, and may demand massive royalties for one of their characters to appear in Smash Bros. There is also the fact that demand amongst Nintendo and Smash Bros. fans for Sora is low. Any Square-Enix character being playable in Smash 4 is unlikely.

Cloud:
Cloud is the main protagonist of Final Fantasy VII, which is arguably the most popular RPG of all time. Cloud is probably the most popular character owned by Square-Enix. Outside of his cameos in the Kingdom Hearts spinoffs and role as a playable character in the Theatrhythm Final Fantasy games, Cloud never had a game with himself in a major role on a Nintendo console. Although he is definitely going to be the most popular non-Nintendo video game character lacking an playable role in Smash Bros. by the time Smash 4 releases, he may never become a playable character in Smash Bros. As with Snake, the character is synonymous with the Playstation family of consoles, so there is little interest amongst Nintendo and Smash Bros. fans to see him added as a playable character.

Crono:
Crono is the main protagonist of Chrono Trigger, which is one of the most popular RPGs of all time. Crono is probably the most beloved Square-Enix character by Western Nintendo fan. However, Crono has only been a character in a standalone game, and his series has had only two games in general (three if counting Radical Dreamers). The last thing done with the Chrono series was an enhanced port of Chrono Trigger released for the Nintendo DS in 2008, and a poor port of the game released for iOS in 2011. Although the game is still regarded as a timeless (heh) masterpiece, it is unfortunately no longer relevant. Crono also receives few requests for playable status.

Other Final Fantasy Characters:
There are multitude of other Final Fantasy characters suggested for playable status in Smash 4, notably more generic ones such as “Warrior of Light” or the Black Mage. The Black Mage in particular has had a crossover playable appearance with Mario and friends two times (Mario Hoopes 3-on-3 and Mario Sports Mix). Other generic Final Fantasy characters have also made crossover appearances with Mario (White Mage, Ninja, Fighter, Moogle, and Cactuar). There is also some who suggest the main characters from Final Fantasy games in which their debut release was on Nintendo consoles (Cecil and Terra/Tina). In the end, all of these characters are unlikely for a playable appearance in Smash Bros. 4, and all of them have a low amount of requests.

Slime:
Slime is basically the Goomba of the Dragon Quest universe. Slime is basically one of the most iconic and popular RPG enemies, if not THE most popular and iconic one. Slime has also had his own spinoff series (Rocket Slime) exclusive to Nintendo handhelds. Slime further has the benefit of having of the Dragon Quest franchise still having a strong connection with Nintendo gaming platforms in the modern era (both mainline installments and spinoffs get released on both Nintendo handhelds and home consoles). Slime also has also co-starred in a few games alongside Mario and friends as a playable character (Itadaki Street DS, Fortune Street, and Mario Sports Mix). However, despite this pedigree and resume Slime receives few requests to be a guest fighter in Smash Bros. There are a multitude of reasons for this. One is that the Dragon Quest series has much less exposure and popularity in the West than it does in Japan. Another reason is that in the eyes of most Smash Bros. fans, Slime’s body does not lend himself to Smash Bros. In the end, Slime, although he is the icon of Dragon Quest, receives few requests, and thus unlikely to be playable.

Other Dragon Quest Characters:
Dragon Quest is one of the most iconic and popular RPG franchises (especially in Japan), and it is one of the few third-party franchises in which both the mainline installments still get released on both Nintendo handhelds and home consoles. Dragon Quest and Smash Bros. fans who think Slime’s body shape makes him difficult to translate into a playable character, usually suggest the Hero from one of the mainline Dragon Quest installments. The problem with this is that no one can agree on which hero to use. Some even pick the main protagonist for one of the spinoffs (such as Terry of Dragon Quest Monsters or Torneko of the Mystery Dungeon Dragon Quest titles). Regardless, there is little demand for a playable Dragon Quest character to be in Smash Bros. 4, and as such its unlikely one will be added in.

Travis Touchdown:
Travis Touchdown is the main protagonist of the No More Heroes series. The No More Heroes games were cult hits, especially for those that were desperate for decent “mature” action titles on the Wii. Suda 51 has even said he would be pleased if Travis Touchdown showed up in Smash Bros. However, there is a lot going against Travis Touchdown. For one like with Bayonetta, the character would need to be toned down a lot. He is a very vulgar character, and his source material series is also violent and vulgar. There is also the fact that his series is incredibly niche, smaller than even Bayonetta. Sakurai has gone on the record to say that he only considers “legendary” third-party characters as being worthy enough to place into Smash Bros., and Travis Touchdown is far from “legendary” when it comes to third-party character. There is also the fact that requests for him are rather low.

Professor Layton:
Professor Layton is the eponymous protagonist of the Professor Layton series. Professor Layton is one of the few modern third-party franchises that is synonymous with Nintendo gaming consoles. Professor Layton as a series and character is also quite popular among Nintendo fans. In one interview, the producer/director of the Professor Layton series was asked his thoughts on Layton making an appearance in Smash Bros., and his response was along the lines of “that would be wonderful” (who would not want their character showing up in what is basically the highest selling fighting series nowadays). However, recently the popularity of the Layton games have been eroding. There is also the matter of how requests for the character are rather low (below the Top 20). As such, it is unlikely he will get in Smash 4 as a guest character.

Street Fighter Characters:
Street Fighter was basically the granddaddy of the modern fighting game genre. It still remains among the most popular fighting game series. There has been some who have suggested that a Street Fighter character be added to Smash Bros. especially considering how the series has had an extensive history on Nintendo gaming consoles. However, even the producer of the Street Fighter series, Yoshinori Ono, when asked what Street Fighter he would like to see in Smash Bros. (his answer was M. Bison/Vega/Dictator), went on to say his personal choice would be Mega Man (he later ended up getting in Smash Bros. 4). There is also the fact that Sakurai has stated that guest characters from fighting series would not be “interesting”. In addition, there is very low demand for a character from Street Fighter to enter Smash Bros. as a guest.

Resident Evil Characters:
The Resident Evil series despite being violent and dark has an extensive history on Nintendo consoles, and even one of its most popular installments (Resident Evil 4) is almost synonymous with Nintendo platforms. Of these, Leon is the most requested. However, in general, Resident Evil characters are rarely requested. There is also the matter of how the characters have few notable attacks outside of using realistic firearms and knives (only other well-known offensive measures include grenades and rocket launchers), and would be very difficult to add in. The Resident Evil series is also very violent and dark, even more so than Metal Gear. Also, there is only a very low amount of requests for any character from this series.

Monster Hunter Characters:
Monster Hunter is one of the most popular game franchises in Japan, and is definitely the most popular game franchise over that was introduced during the previous decade. The mainline series has even found its new home on Nintendo consoles, with the first installment of Monster Hunter 3 being released on the Nintendo Wii, and the first installment of Monster Hunter 4 being released for the Nintendo 3DS. With the very high amount of popularity the franchise has in Japan, some would think it would make sense for a guest character for that series to be added into Smash Bros. The problem is that there is very low interest for a Monster Hunter character (typically the nameless protagonist) to be added in. In the end, its usually a combination of developer and fan interest that determines whether a third-party character is added into Smash Bros.

Ryu Hayabusa:
Ryu Hayabusa is the main protagonist of the Ninja Gaiden series, and makes appearances as a playable character in the Dead or Alive fighting series. The original Ninja Gaiden series was a trilogy on the NES/Famicom, and they were quite popular. However, Ryu Hayabusa only became popular again when the Ninja Gaiden series was re-introduced on the original X-BOX as an intense 3D action game. Ryu Hayabusa has continued to make appearances on modern Nintendo consoles, with the release of Ninja Gaiden: Dragon Sword for the Nintendo DS, and Ninja Gaiden 3: Razor's Edge for the Wii U. He was also a playable character in Dead or Alive Dimensions for the Nintendo 3DS. It has been suggested that due his history on Nintendo consoles and Tecmo-Koei having strong connections with Nintendo (Team Ninja developing Metroid Other M and more recently Hyrule Warriors), that Ryu Hayabusa deserves a place in Smash Bros. However, there seems to be very little interest on the part from both Smash Bros. fans and the developers, which makes his chances of becoming a newcomer in Smash Bros. 4 very low.


Banjo-Kazooie:
Banjo & Kazooie are a tag-team (with Kazooie hanging out in Banjo’s backpack) duo and the eponymous protagonists of the Banjo-Kazooie series. Banjo-Kazooie and Banjo-Tooie were among the most well-received and beloved games on the Nintendo 64. They were also a popularly requested newcomer for Smash Bros. Melee. However, despite having everything going for them, they were struck with a huge hit of misfortune. Rare was bought out by Microsoft, and now they are first-party characters for one of Nintendo’s competitors. It is a shame considering how much of a natural fit they are for Smash Bros. Ironically, they are actually far more requested than most other third-party character, but the fact that Microsoft owns them now makes them a no go in terms of being added in.

Additional Sonic Characters:
There are some that want to see an additional Sonic character be added into Smash Bros. As with many other third-party franchises, the problem is that these fans cannot agree on who it should be. The choice for a second Sonic character is usually divided between Shadow, Tails, Knuckles, and sometimes Dr. Eggman. Funny enough, the combined requests for an additional Sonic character are probably greater than the requests for most other potential third-party choices. However, an additional playable Sonic character is unlikely to happen in Smash 4. Sakurai has gone on the record to say that he only adds in “legendary” guest characters, and none of Sonic’s friends are anywhere near as popular or notable as himself. There is also the fact that most of the Smash Bros. fanbase is vehemently against the idea of a third-party franchise getting an additional playable character in Smash Bros.

Additional Metal Gear Characters:
There are a few that would like to see an additional character from the Metal Gear franchise added as a playable character in Smash Bros. As with an additional Sonic character, the same detractions apply. There is also the fact that very few would want to see an additional Metal Gear character, and that even Snake’s return is very questionable.
Additional Mega Man Characters:
There are a few that would like to see an additional character from the Mega Man franchise added as a playable character in Smash Bros. As with the an additional Sonic or Metal Gear character, the same detractions apply here. Requests for an an additional Mega Man character are also low.

Other Third-Party Characters:
There are probably several other third-party characters that were not given their own analyses under this section of the analysis. The fact is that for a third-party character to get into Smash Bros. (aside from the example of Snake), they need a multitude of aspects going for them. One is that they need a lot of fan requests (they need to be among the most wanted newcomers for an upcoming Smash Bros. game). They need to be very well known or “legendary” (Sakurai dropped this soon after Mega Man’s confirmation). Developer interest also needs to be a factor, but it seems to happen either as a result of massive fan interest (as was the case with Sonic and Mega Man) or a connection with the developer (as was the case with Snake and probably Pac-Man). These other choices are a combination of too obscure and have little fan requests, and potential to reach out to Sakurai.

Overall Analysis:

There is going to be anywhere from three to four third-party characters in Smash 4. Signs point heavily to Pac-Man being added in as a newcomer (probably confirmed in June or close to Smash 4’s release). The leak that happened during E3 last year looks more and more verified, and Pac-Man at this point is the most wanted third-party newcomer for Smash 4, and by far the most wanted Namco character. Pac-Man’s confirmation at E3 2014 may happen as a result of him being one of the few big names Sakurai has left, and due to the fact that the Japanese release of Pac-Man & The Ghostly Adventures will be happening during that month.

Snake is the next most likely third-party character after Pac-Man. Snake is probably the single most vulnerable Brawl veteran in terms of being cut. Snake’s chances of returning are roughly 50/50. The only activity the Metal Gear series has seen on Nintendo consoles since Brawl’s release was a port of Metal Gear Solid 3 for the Nintendo 3DS. If a port of The Phantom Pain is announced for the Wii U, it would definitely be a good sign that there are plans for Snake to return for Smash 4. Hideo Kojima recently said that that Snake was not likely to return for Smash 4, so unless Kojima was trolling, things look bleak for Snake.

There is a possible dark horse third-party newcomer in the form of Bayonetta. Nintendo is funding and publishing the sequel, and Sega (one of the owners to the rights to Bayonetta) is already contributing to Smash 4 (Sonic and Sonic series content). Nintendo and Platinum Games might want Sakurai to include Bayonetta in Smash 4 as a means to save Bayonetta 2 from bombing, since it would generate far more interest in the game and the character. However, Bayonetta may need to be re-worked much more than Snake did to fit in Smash 4 (especially considering how much more Smash 4 is more colorful and vibrant is as compared to the gritty and more “realistic” Brawl). If Bayonetta is a playable character in Smash 4, a confirmation for her will most likely happen for her during the month of Bayonetta 2’s Japanese release.

Overall, the most likely scenario for third-party playable characters in Smash 4 is Mega Man, Sonic, and Pac-Man. It really could go either way in regards to Snake coming back in Smash 4. Aside from the possible dark horse Bayonetta, there are no other third-party characters that have a reasonable shot at becoming playable in Smash 4. Smash 4 could very well be the last game in the Smash Bros. series where there exists a keen interest in particular third-party characters being added into the game.
 
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ChronoBound

Smash Hero
Joined
Sep 20, 2006
Messages
8,998
Newcomer/Veteran Commentary:


With the unveil of Smash 4, we have learned a great deal of new things in regards to speculation for possible newcomers.
First off, it turns out we will continue to call Smash Bros. 4, Smash Bros. 4 (the official title for each version of the game is simply Super Smash Bros. for 3DS and Super Smash Bros. for Wii U). So no edits are needed there.
With each of the three newcomers that were confirmed (along with the one particular veteran confirmation, Olimar), we learned a great deal more about the kind of thinking and selection process that Sakurai will be going with in regards to the latest installment of Smash Bros.
First off, we know several things in regards to Smash Bros. 4’s roster
- That the roster has already been decided.
- That some characters may be cut due to time constraints or 3DS hardware constraints.
- That not every character who has appeared in the Smash Bros. series so far will return for Smash 4.
As such any game announcements that happened at E3 or in the future, will have little to no effect on the roster.
Now some commentary on each of the newcomers:



Mega Man:
The confirmation of Mega Man is perhaps the only one of the newcomers that was not a surprise to Smash Bros. speculators. Mega Man has been a very highly requested character for Smash Bros. ever since Sakurai first confirmed that third-party characters were eligible for Smash Bros. back in May 2006.
Mega Man was among the Top 10 most wanted characters during the pre-Brawl period (in the West) in the West. Mega Man’s popularity and requests for Smash Bros. increased further after Brawl’s release to the point where he ended up becoming the most wanted character for Smash 4 in the West (and the most wanted true newcomer in Japan as well).



The strong interest of Mega Man as a potential fighter in Smash Bros. even caught the interest of several people at Capcom such as Ono (producer of Capcom’s fighting game revivals), and the higher-ups at Capcom America forwarded the strong demand for Mega Man to Capcom Japan to request Mega Man in Smash Bros. Apparently, Capcom Japan did follow through on this.
Mega Man ended up being by far the most well-received newcomer of the trio for the unveil, and perhaps the producer of the most hype in regards to Smash 4 (there was probably no other character out there that could create as much hype as Mega Man did).



We learned a great deal more about Sakurai’s selection in regards to newcomers this time from the various statements that Sakurai has stated in regards to Mega Man.


One thing we learned is that the bar for entry among third-party characters is extremely high and that Sakurai will only select “legendary” third-party characters for placement within Smash Bros. This rules out pretty much all B-list and C-list third-party characters (in regards to Namco this pretty much rules out everyone except Pac-Man).


Sakurai also said only to expect a few third-party characters in Brawl, which means at best we will probably see only one more third-party newcomer added to Smash 4 (probably Pac-Man), with Sonic and Snake possibly returning.


Another statement Sakurai said that also gives us some more possible insight into how Smash 4’s roster will be selected is that Sakurai referenced that Mega Man was the most wanted third-party character after Sonic. This shows that perhaps Sakurai is looking at character popularity from during the pre-Brawl era in selecting Smash 4’s roster.


Overall, here is what we learned from Mega Man’s confirmation:
- That there will only be a few third-party characters in Smash 4.
- That third-party characters that are considered need to be “legendary”.
- That Sakurai still references pre-Brawl character requests.



There is a slew of characters that are helped or hurt by this:


Helped by “third-party characters need to be legendary”:
- Pac-Man



Hurt by “third-party characters need to be legendary”:
- Geno
- Every other third-party character choice with a decent amount of requests.
- Characters from the Tales series.



Helped by Sakurai still looking at his pre-Brawl poll:
- K. Rool
- Ridley (questionable since the poll was Japan-only)
- Little Mac (questionable since the poll was Japan-only)
- Krystal (questionable since the poll was Japan-only)
- Isaac
- Geno (though the comment about legendary third-party characters hurts him more than pre-Brawl popularity helps him)



Hurt (possibly) by Sakurai possibly only using pre-Brawl popularity:
- Palutena
- Shulk
- Chrom



Overall, Mega Man’s confirmation was long overdue. He is probably the one third-party character more synonymous with Nintendo than anyone else. He helped bring a ton of hype and interest to Smash 4, and helped clarify what it truly takes for a third-party character to enter Smash Bros. (a very strong legacy among gaming as well as very high amount of requests).


Villager:
The Villager to most people was a “shock” newcomer. Although Animal Crossing has become one of Nintendo’s highest selling franchises, and the series itself received more content than any other series without a playable character in Brawl, a character from this franchise was still seen as an unlikely addition for Smash 4.


The primary reason for this? Sakurai’s own statements regarding Animal Crossing after Brawl’s release. Sakurai had said that for Brawl he originally had a playable Animal Crossing character planned (the Villager), but he ultimately decided to scrap it because he felt the Animal Crossing franchise was too pacifist to warrant a playable character. The image of serenity, pacifism, and cooperation of Animal Crossing made it so that Sakurai felt uncomfortable with giving this popular franchise a playable character.


In the West, Tom Nook was a popular character choice during pre-Brawl, while in Japan their playable Animal Crossing character of choice was “Animal Crossing Boy”. Needless to say, the demand became much less common after Brawl’s release and Sakurai’s own statements.


Had it not been for Sakurai saying what he had said about Animal Crossing, most people would have regarded an Animal Crossing character as among the most likely newcomer additions for Smash 4, and in general a good candidate to be among the first newcomers to be shown.


However, the selection of the Villager does influence the speculation scene quite a bit. For one, it shows again Sakurai’s fondness of revisiting old ideas that he was unable to implement in the previous Smash Bros. game (benefits scrapped characters like Mewtwo, Roy, Dr. Mario, Dixie Kong, and Toon Zelda). It also shows that Sakurai has done a 180 on many of his character convictions (which benefits characters like Mii, Ridley, and Toad). For example, Sakurai said after Brawl’s release that he did not select the Mii because he thought it was a character that people who played Smash Bros. would not like to see (or rather they are not appropriate for the kind of game Smash Bros. is). With Miis popping up in everything since 2006 (the final cut-off for adding newcomers to the roster), Sakurai could have very well have changed his mind and attitude regarding them, of which the Mii series is basically in the same boat as Animal Crossing (a relatively pacifistic series that has seen much bigger success than even most of Nintendo’s established franchises).


The Villager also put to rest another debate amongst Smash Bros. speculators. Can characters that are customizable, in name, gender, and appearance become playable? This was one of the biggest arguments that Tom Nook fans used against supporters of the Villager. It has also been used against characters such as Mii and My Unit/Avatar from FE13. However, with Sakurai having chosen the Villager as one of his first newcomers, both Mii and the My Unit get a massive boost.


Overall, here is what we learned from the confirmation of the Villager:
- Sakurai is looking back to character ideas he had during Brawl’s development that he was unable to finish for one reason or another.
- Sakurai can change his mind and convictions in regards to certain characters or series.
Unlike, with Mega Man, there are only characters that are helped by this.



Helped by “Sakurai looking towards character ideas he was unable to implement during Brawl’s development”:
- Mewtwo
- Roy
- Dr. Mario
- Dixie Kong
- Toon Zelda



Helped by “Sakurai rethinking his convictions and attitudes regarding the place of certain characters and series within Smash Bros.”:
- Mii
- Ridley
- Toad



Helped by "customizable appearance characters able to get in:
- Mii
- My Unit

Overall, the Villager is definitely a Nintendo all-star. Animal Crossing was a franchise started during the very twilight of the Nintendo 64 (the very last game to be released by Nintendo for the Nintendo 64 in Japan, April 2001), and has become one of Nintendo’s most popular and beloved franchises, selling far more than most veteran franchises not named Mario or Pokemon (handheld Animal Crossing titles sell better than mainline Zelda and Kirby games now do). For such an iconic and popular Nintendo series (especially one created during the last decade), it was warranted to have a playable character.


Wii Fit Trainer:
By far the biggest surprise of the three unveil newcomers was the Wii Fit Trainer. Basically no one requested the addition of this character for Smash 4, and she totally blindsided everyone with her addition. Personally, I was thinking that Sakurai was going to throw in a “shock” character for the Smash 4 unveil, although my belief was that it was either going to be a “female” or “guest” (Zero Suit Samus and Snake were the “shock” characters for Brawl’s unveil).


As with Mega Man and Villager, the confirmation of the Wii Fit Trainer tells us several things about what Sakurai may have been looking for when selecting newcomers.


For one Sakurai was stressing how much the Wii Fit Trainer brought something that has never been seen before in a newcomer in Smash Bros. Sakurai in general has been stressing this with Smash 4 that with newcomers, that he wants to add characters that bring something completely new to Smash Bros. and has not been seen before. He also used this line of reasoning as to why he decided to show off the Villager as one of the first newcomers. This does not really hurt anyone aside from Chrom and a possible Pikmin newcomer. Sakurai wanting to expand the roster mostly into characters whom are quite different from characters who have not already been playable in Smash Bros. shows that there may not be as many newcomer slots, and Sakurai wants to be particularly inventive for each newcomer that happens to get in.


Another thing to derive from the confirmation of the Wii Fit Trainer is that Sakurai is looking to expand the number of Nintendo universes that have a playable character in Smash Bros., particularly franchises that have sold very well. The Wii Fit franchise has been among Nintendo’s Top 3 highest selling new franchises (franchises started during the last decade). Other series that particularly benefit from this are the Mii and Punch-Out franchises, though lots of smaller franchises such as Xenoblade, Starfy, Golden Sun, Famicom Wars, Band Bros., and Panel de Pon/Puzzle League also get a boost.


The one character to particularly get a boost out of the confirmation of the Wii Fit Trainer are Miis. Like Miis, the Wii Fit Trainer is from a relatively new franchise that mostly appealed to non-gamers, and has/had very weak demand among actual Smash Bros. fans. As it stands now, I would be very surprised if Miis did not end up becoming playable characters in Smash Bros. 4.


To recap, here are the things we got from the confirmation of Wii Fit Trainer:
- Sakurai wants newcomers that are quite different from characters that have already been in Smash Bros.
- Sakurai may have put a bigger focus on adding newcomers from Nintendo franchises that lacked a playable character in Brawl.
- Sakurai no longer has problem with putting in characters from series that mostly appeal to non-gamers or lack an obvious fighting notion.



Characters hurt by Sakurai wanting newcomers that are quite different from characters that have already been in Smash Bros.:
- Chrom
- Pikmin 3 newcomer



Characters that benefit from Sakurai perhaps putting a bigger emphasis on adding characters from series without a playable character in Brawl:
- Mii
- Little Mac
- Issaac (or Matthew)
- Saki (or Isa)

- Shulk
- Barbara the Bat
- Famicom Wars (Advance Wars) character
- Dillon
- Lip
- Chibi Robo



Characters that benefit from Sakurai possibly dropping his inhibitions about adding characters from series that mostly appeal to non-gamers or lack an obvious fighting focus:
- Mii
- Barbara the Bat



Overall, while Wii Fit Trainer was a very shocking choice, and a character whom practically no one asked for, she represents one of the highest selling new game franchises introduced by Nintendo during the previous decade. Moreover, she paves the way for lots of other Nintendo franchises lacking a playable character to finally have a spot on the roster.


Rosalina:
Rosalina was not only the first newcomer to be confirmed for Smash 4 since E3, but marks the distinction of being the first newcomer confirmed from a veteran franchise this time around. She was also not considered a plausible contender for a playable spot in Smash 4 until the confirmation of her playable role in Super Mario 3D World back during October 2013. Much of her fanbase grew from that announcement, and she ended up being confirmed for Smash 4 only a mere two months later.

Despite some appearance similarities, she did not end up being a derivative of Peach at all, and looks to be among the most inventive characters on the roster.

Her confirmation opens up several things, namely that the newcomer pool will consist of those from veteran franchises, and that Sakurai could be looking at characters that emerged during the Wii/DS era.

Despite her lesser importance and popularity, Rosalina received over other Mario characters with a far more impressive resume and popularity. She was nevertheless, very highly received, being the most well-received newcomer this time around aside from Mega Man.

To recap, here is what we learned with the confirmation of Rosalina:
- There is definitely going to be veteran series newcomers.
- That Sakurai could easily pick a character from a franchise that has less seniority and popularity than other choices, if he finds the choice to be potentially very inventive.
- Sakurai could be mainly eying characters that were prominent or emerged during the DS/Wii/3DS era.

Mii, Little Mac, Palutena, a FE13 character (Chrom, Chrom & Lucina, or My Unit), Bandanna Dee, Dixie Kong, and three Zelda characters (Toon Zelda, Impa, Ghirahim) are the characters who have their chances boosted by this announcement.

The characters hurt by Rosalina's confirmation were mostly the other potential candidates for a Mario newcomer.

Little Mac:
Little Mac ended up being the first newcomer confirmed for Smash 4 in 2014. Most people were expecting Little Mac to be a newcomer in Smash 4 due to a variety of factors. He was among the Top 5 most wanted newcomers for Smash 4 (even highly requested during pre-Brawl days), there was a boxing stage shown in Smash 4, and he was one of six characters listed as part of a leak that ended up being verified as true.

Although many people were expecting Little Mac, there is a lot that can be ascertained from his confirmation. One is that it shows yet again that Sakurai is looking to greatly expand the amount of new Nintendo universes to the Smash Bros. roster. Of the five newcomers unveiled so far, four of them hail from series that are new to Smash Bros. Characters such as Mii, Pac-Man, Takamaru, and possibly Shulk and Isaac/Matthew benefit from this.

Another thing to draw from the confirmation of Little Mac is that it brings further credence to the "leak" prior to E3 2013. For those unfamiliar with it, there was a poster at NeoGAF who posted a list of characters. The list consisted of Wii Fit Trainer, Villager, Mega Man, Little Mac, Mii, and Pac-Man. As we all know, Wii Fit Trainer, Villager, and Mega Man were all confirmed at E3. This poster later mentioned that he had received this information from an anonymous source. Many people were curious about why Little Mac, Mii, and Pac-Man were not shown. The fact that this person got right the Wii Fit Trainer and Villager of all things makes it more than simply a lucky guess, and considering that there have been multiple stages based off of games with Mii's as the primary character, its safe to say there is a good possibility that Mii and Pac-Man will also be playable.

The third major thing to draw from Little Mac's confirmation is that it may mean Sakurai is open to adding characters that have most of their requests come outside of Japan (or characters that otherwise have rather negligible requests by the Japanese fanbase). Little Mac and Punch-Out in general had very limited Japanese popularity, yet both are very popular outside Japan. The only other character that has the same level of exclusive overseas popularity that Little Mac had is Ridley. Isaac and Krystal are also lesser examples of Western-exclusive popular characters. As such, its possible the prospects of Ridley, Isaac (or Matthew), and Krystal have been boosted by Little Mac's confirmation.

Overall, here is what we learned from Little Mac's confirmation:
- That Sakurai is still looking to add more new universes to the roster.
- That the leak prior to E3 2013 looks more credible.
- That Sakurai may have no qualm with adding in Nintendo characters that are mostly popular with Westerners.

On the first point, the chances of Mii, Pac-Man, Takamaru, Shulk, and various other new universe characters are boosted. On the second point, the chances of Mii and Pac-Man are boosted. On the last point, the chances of Ridley, Isaac, and Krystal are boosted.

Overall, Little Mac was among the biggest name characters Sakurai had left to add in at this point, and its good to see that not only has Sakurai finally added him in, but he made him to be a pretty inventive character (all of the newcomers shown so far for Smash 4 look very unique and inventive).

Greninja:
Greninja's confirmation came as a surprise to most Smash Bros. fans. Many people were expecting Smash 4's Pokemon playable representation to be the same as it was in Brawl plus the addition of Mewtwo.

Greninja is easily there to promote Pokemon X/Y, and the sixth Pokemon generation in general. However, Greninja's confirmation alongside Charizard (and the fact that transformations have been done away with), puts a new spin on what will happen with Pokemon's playable representation in Smash 4. Pokemon is now already at four playable characters in Smash 4. No series has ever had more than five slots of playable characters in Smash Bros., and both Mario and Zelda don't look to exceed that.

With that there are many who believe that Jigglypuff and Mewtwo are bitterly fighting out over the last Pokemon slot. However, there can easily be six slots (or more) for Pokemon considering how popular the Pokemon series is, and how strong the credentials for both Jigglypuff and Mewtwo are. Squirtle and Ivysaur, both having weaker resumes than Jigglypuff and Mewtwo, are the two that are in most danger of being cut out of the Pokemon veterans.

Aside from Greninja's influence on the Pokemon series, he also shows that Sakurai is looking closely at prominent new software releases that happened a year or so around the time of Smash 4's development. Particular software that comes to mind are Kid Icarus: Uprising, Fire Emblem: Awakening, and possibly Xenoblade. It is as such the chances of Palutena, Shulk, and a FE13 character have been raised by Greninja's confirmation.

Characters hurt by the simultaneous confirmation of Greninja and Charizard:
- Jigglypuff (may have to bitterly compete with Mewtwo if Pokemon is only locked at five slots)
- Mewtwo (may have to bitterly compete with Jigglypuff if Pokemon is only locked at five slots)
- Squirtle (will only return if Pokemon is given more than six slots in Smash 4)
- Ivysaur (will only return if Pokemon is given more than six slots in Smash 4)

Characters helped by Greninja's confirmation (that Sakurai may be selecting newcomers from prominent new releases at around the time of Smash 4's early development):
- Palutena
- FE13 newcomer (My Unit or Chrom)
- Shulk

In the end, Greninja may have been the most shocking newcomer confirmed for Smash 4 outside of the Wii Fit Trainer (and possibly Villager). Almost nobody was expecting him as a standalone fighter (the few serious speculators that could have seen Greninja getting in would have had him in as part of a Kalos or X/Y trainer's three Pokemon). Greninja also marks the second newcomer confirmed from a veteran franchise. So far, 2/3 of the newcomers confirmed for Smash 4 hail from franchises that are entirely new to the fighting roster in Smash Bros. It will be interesting to see if this 2/3 ratio maintains itself to the final release.

Olimar:
Although only a veteran, the confirmation of Olimar does mean a few things in regards to character speculation, namely that Sakurai does not automatically go with whomever is the latest protagonist in a series with cycling “faces” and protagonists. This particularly affects possible speculation for the Fire Emblem and Pokemon series, of which are the most “notorious” for having cycling “flavors of the month”. As such characters such as Ike, Lucario, and Roy may not have to worry as much for not being “relevant” in their own series. Olimar being confirmed so early on does gravely hurt the chances of one particular character spot, namely a Pikmin newcomer (especially considering Olimar was used to promote Pikmin 3 on the Dojo).


Luigi:
Again, while he is a veteran, he does give us a little insight, though more in terms of regards to the timing of possible veteran confirmations. The first is that Luigi, a character who has historically been a character that has not been confirmed until the release of each Smash Bros. game has been confirmed very early on, which opens the door for other possible historical hidden characters to be confirmed before the game’s release (this most notably benefits the likes of Ness, Captain Falcon, and Marth). With the confirmations of Olimar and Luigi, both of their confirmations coincided with a new software release during the months of July and August (Pikmin 3 and Mario & Luigi: Dream Team respectively). Sakurai has since continued this tradition with the reveals of Toon Link and Sonic.

Peach:
Peach was surprisingly the next character confirmed after Luigi. Unlike, Olimar and Luigi, her reveal was not tied into a new software release, but rather an anniversary (namely the anniversary for the Japanese release of the first installment for Super Mario Bros.). With Peach's confirmation, all of the Mario veterans from Brawl have been confirmed. This has left many to believe that a Mario newcomer is much more likely to happen. However, there is one character's chances that were hurt by the confirmation of Peach, and that was Toad. Toad was again shown as a special for Peach. Despite, this, Toad is still a contender for Smash 4, albeit his chances are now lower than that of Paper Mario and Bowser Jr. Some believed this also left a possible newcomer to be confirmed to coincide with Super Mario 3D World, however, a week ago, Peach's page now has a link to the Super Mario 3D World.

Toon Link:
Toon Link's confirmation came as a surprise to many people because many believed him to be the one Nintendo Brawl veteran with the most iffy chances of returning. Complicating his chances were that he was shown to be a part of the Spirit Tracks stage and that there was a new incarnation of "child" Link in an upcoming Zelda title (A Link Between Worlds). Toon Link was also seen as someone who would be a "low priority veteran" and as such someone who would probably be among the last veterans added in, or someone that would be bumped out due to time constraints. Although Toon Link is obvious hidden character material, he was still confirmed very early on to promote the release of Wind Waker HD. Toon Link's confirmation opens up the possibility that other possible low priority veterans (Lucario, Ike, Roy, Lucas, one out of Falco/Wolf) may have already been added in, though its possible Toon Link was bumped up in terms of priority to finish due to the fact that character has actually seen activity since Brawl's release (Spirit Tracks and Wind Waker HD).

Sonic:
Sonic was yet another character whom many were questioning would return (although for different reasons). In most fighting games, guest characters typically don't return for another installment. Peopled wondered if Sakurai would do the same. However, unlike many other characters, Sonic continued to have crossover appearances with Nintendo characters via the Mario & Sonic at the Olympic Games sub-series. Sega also expressed interest in seeing Sonic return for Smash 4 when asked at E3 2013. Like many were expecting, Sonic's return coincided with the upcoming release of Sonic Lost World. The only character Sonic's confirmation helps is Snake, since it shows that guests can indeed return in Smash Bros.

Marth:
Although Marth was always an "obvious" character to return for Smash 4, his confirmation came as a surprise since it was not tied into any new software release or anniversary. With the confirmations of Luigi, Toon Link, and Marth, it seems like Sakurai has no qualm of showing traditional hidden characters prior to release this time. Marth's confirmation does not change the speculation in regards to other Fire Emblem characters. Although Marth's confirmation was used to promote FE13 outside Japan, within Japan, his character page links to FE12, which was a remake of a game starring Marth. The biggest thing from Marth's confirmation is that Sakurai can confirm characters when there is no new software release or anniversary to tie it into with.

Zelda:
Many people were expecting Zelda's confirmation to coincide with the Japanese release of A Link Between Worlds. To the surprise of quite a few people, Zelda's design though did not seem to be based off her Skyward Sword appearance, and instead seemed to be a derivative of her Twilight Princess design. The only aspect of her confirmation that impacts the chances of other characters is the appearance of the Phantom (the bulky knight from the DS Zelda titles) that appeared in one of the screenshots for her confirmation update. There is debate about whether the Phantom is a new special for Zelda or if its an Assist Trophy. If its a new special, there is speculation that it could be Zelda's new down special. If that is the case, then that would mean Sheik likely has been cut, and replaced by Impa. If the Phantom does not replace Zelda's down special, and is instead a replacement for another special, then it could be a boon for Toon Zelda's prospects, since it is something deeply entwined with a Zelda game in which she had a prominent role in (Spirit Tracks). All in all, the only things Zelda's confirmation gives speculators to talk about is about the possibility of Sheik being cut, and whether Impa or Toon Zelda have a better chance of being added in.


King Dedede:
As with Zelda, many were expecting the confirmation of King Dedede to coincide with the Japanese release of Kirby Triple Deluxe. As with many other veteran confirmed so far, King Dedede had virtually no chance of being cut. However, his confirmation could potentially impact the chances of one possible contender for Smash 4, namely Bandanna Dee. If Bandanna Dee is not a playable character in Smash 4, its possible his role could have been relegated to being an Assist Trophy or a new enemy that Dedede throws. With the unveil of King Dedede, Sakurai now has the opportunity to show off a screenshot of Bandanna Dee alongside his "liege".


Lucario:
The confirmation of Lucario came as a surprise to many, but it should not have. Lucario despite being the poster Pokemon for Diamond/Pearl, remained a highly promoted Pokemon long after the release of his debut generation. Lucario made continual promoted appearances in future Pokemon games and within the anime. Lucario was also heavily featured in merchandise long after his debut period. It might even be safe to say that Lucario at this point may be the most popular and well known Pokemon introduced after the first generation.

Despite Lucario's continued promotion by the Pokemon Company and Game Freak, he was regarded by many Smash Bros. fans and speculators as the single most likely character from Brawl to be cut. Anyone who was aware of Lucario's continued prominence and promotion should have thought otherwise. Nevertheless, Lucario was definitely among the most likely characters to face the axe this time around (with only Snake, Ike, and possibly Lucas or Wolf being in more danger than him).


Lucario's confirmation bodes good news for all of Brawl's veterans (except possibly Snake) returning for Smash 4, as well as possibly for the return of Mewtwo and Roy.

Diddy Kong:
Diddy Kong's confirmation coinciding with the release of Donkey Kong Country: Tropical Freeze came as a surprise to no one.
Diddy Kong was virtually considered a shoe in to return for Smash 4. There is not much else to say about the confirmation of Diddy Kong.

Yoshi:
Yoshi's confirmation was only a matter of time. He had absolutely no chance of being cut, and was a playable character ever since the first installment of Smash Bros. There is not much else to say about Yoshi's confirmation in relation to roster speculation.

Zero Suit Samus:
Zero Suit Samus returning was to be expected, and she was very, very unlikely to be cut. The only thing surprising about Zero Suit Samus's return was that she is no longer tied to Samus as a fighter.

Sheik:
Many people were worried about Sheik possibly being cut in light of a possible alternative in the form of Impa being prominent in Skyward Sword, as well as Zelda having a new down-special move. It turns out that the combination of Ocarina of Time 3D, as well as Sheik's long-time veteran status, has made Sheik return once again in Smash Bros. The only character's chances to which Sheik's return hurts is Impa's. Due to the confirmation of Sheik, Impa is no longer a contender for a newcomer for the Zelda series.

Charizard:
Charizard was the only veteran that was confirmed during the April Nintendo Direct in which his confirmation actually has deep ramifications for roster speculation. Most obviously, the fact that Charizard is no longer tied to Pokemon Trainer (and the elimination of transformations in general), means that Pokemon Trainer has been cut.

However, the question remains whether Squirtle and Ivysaur have been cut. Charizard ended up returning due to the fact that he is still among the most popular Pokemon of all time as well as the fact that he (especially the Mega Evolution of Charizard) has been promoted a lot recently. Both Squirtle and Ivysaur lack the popularity and promotion that Mewtwo has, and the seniority of Jigglypuff, so both of these characters will end up being a lower priority than Mewtwo and Jigglypuff. However, both of these characters have unique and inventive movesets. In the end, their return depends on whether Sakurai is okay with the idea of having Pokemon being given eight slots in Smash 4 and how much time their team has.

With the confirmation of Charizard and Greninja, Pokemon now has four confirmed playable characters in Smash Bros. 4. The only series with more confirmed playable characters is Mario. There are many who believe that Sakurai will cap Mario, Zelda, and Pokemon at five slots each. If that happens, it will be the case where Jigglypuff and Mewtwo would have to fight over a slot. That would be a very contemptuous situation, and could easily go either way. However, the most likely scenario is that Sakurai simply brings both of them back, however, he could easily be enough of a bonehead to cut one of them.




De-Confirmations:

As with character confirmations, there is also much that can be learned from character de-confirmations. These are probably the saddest part of a speculation period since it means hopes are dashed for at least another six or seven years (and possibly forever for many others).

There has only been a few formal de-confirmations this time around. There are some characters, such as Balloon Fighter and Toad, that have not been formally de-confirmed but there are aspects to characters already confirmed, that make their chances quite low. Entries for Balloon Fighter and Toad, may be added if there is requests and interest for them.


Skull Kid:
Skull Kid was the first Assist Trophy confirmed for Smash 4. He was never a plausible contender for Smash 4, and actually achieved the best position he could plausibly hope for. His confirmation as an Assist Trophy does tell us several things though. One is that it could signify that Majora's Mask 3D could be in development (cryptic comments by Aunoma, and various teasings in A Link Between Worlds also compiles onto this). In regards to characters, the biggest contribution is that it means that characters with very loud and large fanbases won't get in if the character is not overally important to his/her franchise. Two characters that come to mind about this are Geno and Waluigi.

Starfy:
Starfy had received one new game since Brawl's release, and it was the first game in the series to have been released internationally. However, Starfy receiving a new game and becoming international was apparently not enough to save him from reprising his Brawl role as an Assist Trophy. This de-confirmation actually has pretty big implications. It could mean that a number of characters will reprise their Assist Trophy roles. It also means that C-list series developed by second or third-parties (Golden Sun and Sin & Punishment are the biggest two) will not make it to the playable roster. Starfy actually had a pretty solid resume, so his de-confirmation was pretty meaningful.

Waluigi:
Waluigi was probably within the Top 15 most wanted newcomers. However, despite being relatively highly requested, he was still a Mario character that has only been relegated to spinoffs. As such, he is a lesser priority than main series mainstays such as Toad and Bowser Jr., or sub-series hero Paper Mario. Waluigi reprising his Assist Tropy role was to be expected.


Lyn:
Lyn was probably the most wanted Fire Emblem newcomer outside of any character pertaining to FE13/Awakening and Roy. She was also the only FE7 lord to receive a DLC re-design for FE13. Her not being a central character to FE13 or having veteran status basically made it so she had little chance of getting into Smash 4. Lyn reprising her Assist Trophy role was the best she could have hoped, and she achieved that.


Saki:
Saki was one of the two main protagonists for Sin & Punishment. He was also among the most popular Assist Trophies for Brawl. Many were hoping that with the original game getting a sequel, that Saki would be upgraded to playable status. It turns out that Saki ended up reprising his Assist Trophy role. It could be that Sakurai regarded the Sin & Punishment series as being too niche to warrant being given a playable character, or that Saki's son, Isa, is the one that will be giving playable representation to the series.


Midna:
Midna was a central character and namesake of the GameCube swansong and Wii launch title, The Legend of Zelda: Twilight Princess. Midna was the highest requested Zelda newcomer (alongside Toon Link) during the pre-Brawl era. Like with many other characters that were highly requested during the pre-Brawl era, her requests and popularity collapsed after Brawl's release. That she was able to secure an Assist Trophy role is impressive, and was the best she could have hoped for.


Ashley:
Ashley has been a re-occurring character within the WarioWare series since her debut in WarioWare: Touched. She was the most highly requested Wario newcomer during the pre-Brawl era, and she reprised that status again during the pre-Smash 4 era (though Captain Syrup was about as highly requested as her). In the end though, requests for an additional Wario character are rather low in comparison to several other series. That Ashley did end up getting in as an Assist Trophy is the best she could have hoped for.

Samurai Goroh:
Samurai Goroh is probably the most well-known F-Zero character after Captain Falcon. Although he has had a notable amount of requests ever since the pre-Melee days, and that many people felt that an additional playable F-Zero character is long overdue, Goroh again ended up reprising his Assist Trophy from Brawl. Goroh and Black Shadow were basically tied with one another in terms of requests during the pre-Smash 4 era for an additional playable F-Zero character. This was the outcome that was to be expected for Goroh if he did not get a playable role.

Dark Samus:
Darl Samus was the main antagonist of the Metroid Prime trilogy. She was also a highly requested newcomer during the pre-Brawl era, and still remained a secondary choice for a Metroid newcomer during the pre-Smash 4 era. Due to the fact that the Prime trilogy is over and how much her requests and popularity have collapsed since the pre-Brawl era, the Assist Trophy role she claimed was the best she could have hoped for. It is interesting how the most iconic Metroid enemies (with the exception of Ridley), have all claimed Assist Trophy spots. Metroid, Mother Brain, and Dark Samus make three Assist Trophies for the Metroid series, which is probably more than most other series.
 
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I would suggest putting Professor Layton on the list of contenders. Layton has the advantage of unlike every other third-party character, Hino really wanting his characters in Smash (as opposed to just "yeah, it'd be cool") and Sakurai knowing about Hino wanting Layton in Smash. There's a good chance that if third-parties return that Hino and Sakurai have talked about Layton being in Smash. I'd say that he's the second most likely third-party addition next to Mega Man.

Also make sure to separate Namco reps into two groups; Pac-Man and a Tales rep. A Tekken rep also needs mention, but in the non-contender section.

I'm surprised you didn't put Anna into the list of contenders as you have been talking about her as a potential dark horse candidate recently, although I would suggest putting her into the "non-contender" section since I really don't see Sakurai picking her.
 

ChronoBound

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I would suggest putting Professor Layton on the list of contenders. Layton has the advantage of unlike every other third-party character, Hino really wanting his characters in Smash (as opposed to just "yeah, it'd be cool") and Sakurai knowing about Hino wanting Layton in Smash. There's a good chance that if third-parties return that Hino and Sakurai have talked about Layton being in Smash. I'd say that he's the second most likely third-party addition next to Mega Man.

Also make sure to separate Namco reps into two groups; Pac-Man and a Tales rep. A Tekken rep also needs mention, but in the non-contender section.

I'm surprised you didn't put Anna into the list of contenders as you have been talking about her as a potential dark horse candidate recently, although I would suggest putting her into the "non-contender" section since I really don't see Sakurai picking her.
Third-party characters in general have way too many unknowns aside from guys like Mega Man who have an extremely high amount of requests, or Namco characters such as Pac-Man or Tales of guys whom have the strong developer connections.

Secondly, while I do think there are some possible "shock" third-party character that could show up at the unveil (Layton, Ryu Hayabusa, Cloud, Bayonetta, Geno), I feel their chances could very well be shot after the E3 2013 unveil (unless Sakurai makes some sort of cryptic comment about us to expect far more third-party characters this time).

And yes, I will talk about Pac-Man and Tales characters separately for the Namco entry.

As for Anna, I do view her as a darkhorse, but like third-party characters she has way too many unknowns to get in (her getting in won't be due to popular requests but rather if the idea comes to Sakurai, or if IS comes up with the idea and gives it to Sakurai).. Lucina is really the only FE character I am thinking about moving to the contender spot that is not already there.
 

~ Valkyrie ~

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Yo Chrono, are you going to add Lip? Or do you think she's too unlikely or unknown to be given an analysis?

On the other note, very well-written and comprehensive analyses, can't wait to see more!
 

ChronoBound

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Yo Chrono, are you going to add Lip? Or do you think she's too unlikely or unknown to be given an analysis?

On the other note, very well-written and comprehensive analyses, can't wait to see more!
I will certainly give Lip a small essay in the "New series" category, though she is not part of the "contender" list. It will be a little more comprehensive that the other "non-contender" essays you saw in the Mario post since it will be talking about Panel de Pon series as a whole, as well as the history Lip has had in each Smash Bros. game so far (as well as talking about Japanese support and interest in her during previous epochs and the present), as well as Sakurai's own personal thoughts on Lip (which you already know). It will also talk a bit about possible Panel de Pon content in Smash 4 in general. As I said any character that has at least some support for playable inclusion will get a small essay about them and where they will likely end up in Smash 4.

If a new Panel de Pon game were to be announced at E3, I would possibly move Lip to the "contender" list (same with Ray from Custom Robo).

Also, I appreciate the complement. Thanks it was a lot of work.
 

FalKoopa

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Wow, great thread Chrono. I'm particularly interested about your analysis of Zelda and Fire Emblem.
 

Diddy Kong

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Been waiting for this my man. Your analysises are always great to hear, quite objective and in clear language. Will read this now and post thoughts later.

As for now, I have a few character suggestions already:

-Lucina
-Lyn
-Porky
-Anthony Higgs
 

Guybrush20X6

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Great work so far, I look forward to the rest. I assume the other Kid Icarus characters will get small paragraphs.
 

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Whao. Maybe I'll find the time to read all that.
My two cents: Mario will get two new reps. Paper Mario (which will probably be considered his own series) and Bowser Jr.
 

Diddy Kong

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Whao. Maybe I'll find the time to read all that.
My two cents: Mario will get two new reps. Paper Mario (which will probably be considered his own series) and Bowser Jr TOAD
I mean, who doesn't ****ing love Toad? I love Toad.
I love Toad to. :awesome:
 

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The only character I would suggest is Dillon from Dillon's Rolling Western for the new series section. Aside from that, no complaints.

Also if there isn't a character your familiar on, I can provide insight on any information.
 

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Good stuff Chrono, but it still won't beat out Toise's Money Picks IMO. :p

Only things I would expand upon would be Kid Icarus with Medusa and more Uprising characters, and adding Dillion. Would also group together Young/Toon/Classic Link and both Mewtwo forms as to avoid confusion.
 

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Really good analysis so far, Chrono. As others have said, one thing I may suggest is adding Dillon to the contenders, considering he has a following.


Oh, and maybe add Muddy to the retro non-contenders list.:p
 

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Chrono's posts never disappoint. Will keep checking this thread from time to time, of course.

Perhaps this thread could be stickied? I think it's important enough to be.
 

Diddy Kong

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Chrono you could easily release a new analysis every week. It'll be like, 4 or 5 weeks till E3? By that time you could ought and try to release analysises from all the most major franchises people expect newcomers from. Donkey Kong, Zelda, Fire Emblem and Pokémon specifically.
 

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If I could make some suggestion on the contender list, that would be great.
For Zelda I would also put in Vaati as he is the 2nd most reoccuring Zelda villian and has a chance of being in the new Zelda.
For Metroid I would also put Dark Samus
and for FE I would also add Lyn and Lucina.
 

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Great job so far Chrono, good luck with the remaining series, looking forward reading the rest. ^_^

Personally I think you have all the characters worth mentioning already, and if/when some dark horse does get included, you can always add your post-reveal analysis of them afterwards. ;)
 

ChronoBound

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Great idea Chrono!
Thanks for the compliment I appreciate it. I know a lot of these analyses are "duh" for veteran speculators here, but its really for those who are unfamiliar with the scene, and for them to easily pick up and read what the situation is like for each series.

Wow, great thread Chrono. I'm particularly interested about your analysis of Zelda and Fire Emblem.
Thanks. It was quite an ordeal putting all of this together. :laugh:

Zelda is easily the longest series analysis I have finished so far. I pretty much cover every possible base there is with it.

FE is not complete yet though.


Been waiting for this my man. Your analysises are always great to hear, quite objective and in clear language. Will read this now and post thoughts later.

As for now, I have a few character suggestions already:

-Lucina
-Lyn
-Porky
-Anthony Higgs
Thanks. Looking forward to hearing your thoughts.

As for the characters you listed, I already mentioned that any character that at least receives a few requests will have their own entry in the "non-contender" section of their respective series/categories. Lucina could be moved to the "contender" category though. There is generally going to be a shake up after E3 due to additional details for Smash 4 and new game announcements.

If I could make some suggestion on the contender list, that would be great.
For Zelda I would also put in Vaati as he is the 2nd most reoccuring Zelda villian and has a chance of being in the new Zelda.
For Metroid I would also put Dark Samus
and for FE I would also add Lyn and Lucina.
Like I said with Diddy Kong, all of those characters you mentioned I will talk about (and where they most likely will end up in Smash 4).

Chrono you could easily release a new analysis every week. It'll be like, 4 or 5 weeks till E3? By that time you could ought and try to release analysises from all the most major franchises people expect newcomers from. Donkey Kong, Zelda, Fire Emblem and Pokémon specifically.
Fire Emblem and Pokemon have not been completed unfortunately, and they won't be finished in time for E3 either.

DK and Zelda are finished though, and are ready to be posted. I will post the DK, Zelda, and Metroid series analyses before E3.


Great job so far Chrono, good luck with the remaining series, looking forward reading the rest. ^_^

Personally I think you have all the characters worth mentioning already, and if/when some dark horse does get included, you can always add your post-reveal analysis of them afterwards. ;)
I really appreciate your complement. A little under half of the series have already been finished, but there is still A LOT of work left to do on it.

As for possible "dark horses" (I have been really trying to think what non-third-party ones there could possibly be), yeah I probably will write an assessment about them what I would have said about them prior to their unveil if they happen to be confirmed.

I know with Anna I consider her a "darkhorse" yet she is not in the contender list for FE due to too many unknowns for her (basically hinging upon it being an idea that pops into Sakurai or IS's head and they run with it).

Great work so far, I look forward to the rest. I assume the other Kid Icarus characters will get small paragraphs.
Medusa, Viridi, Hades, Dark Pit, and Magnus will all be talked about. I really don't think Kid Icarus will receive more than two playable characters (though if Palutena is confirmed at E3 2013 and Sakurai possibly says something cryptic about adding more Kid Icarus characters then that will be moved to the "contender list"). The demand for all Kid Icarus characters aside from Palutena is very weak, and Sakurai is usually humble in regards to his own works.

The only character I would suggest is Dillon from Dillon's Rolling Western for the new series section. Aside from that, no complaints.

Also if there isn't a character your familiar on, I can provide insight on any information.
Thinking about moving Dillon to the contender list too.Like I said, expect a shake-up after E3.

I also appreciate your offer to help, but I got this. Its really a matter of how much time I have to write everything out.


Really good analysis so far, Chrono. As others have said, one thing I may suggest is adding Dillon to the contenders, considering he has a following.


Oh, and maybe add Muddy to the retro non-contenders list.:p
Yeah, I am contemplating adding Dillon. I am really on the fence about him. I think if there was any e-shop character to be chosen it would be him. At the very least he is going to end up as an Assist Trophy.

Of course, I will talk about Muddy Mole in the retro non-contenders list. :laugh:

Good stuff Chrono, but it still won't beat out Toise's Money Picks IMO. :p

Only things I would expand upon would be Kid Icarus with Medusa and more Uprising characters, and adding Dillion. Would also group together Young/Toon/Classic Link and both Mewtwo forms as to avoid confusion.
Kid Icarus characters aside from Palutena are not likely in my opinion, but that may change based on details that get mentioned at E3. However, I will talk about every Kid Icarus character. I think the low demand for a character aside from Palutena and Sakurai's own humbleness are the two biggest obstacles here.

Also, as previously mentioned, I am contemplating adding Dillon to the contender list.

As to why I don't separate each of the child versions of Link and Mewtwo's two forms, I figured that there would be more people who would me to talk about each of them separately than not.

Chrono's posts never disappoint. Will keep checking this thread from time to time, of course.

Perhaps this thread could be stickied? I think it's important enough to be.
I really appreciate your complement. I am contemplating updating with a new series every week until the week before E3 (basically posting the analyses for DK, Zelda, and Metroid before E3 hits). The topic title will be edited to announce the arrival of a new series analysis having been posted. If I decide to post the DK series a week from now, it should be posted next Sunday.

After that it, I will post a new analysis for each series every two weeks. E3 is going to shake a lot of things up, and I am not sure how many veterans are going to be confirmed there.

As for this thread being stickied, well I would like for it to be :laughs: but it really depends on how popular it ends up being I guess.
 
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